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    Build Log

    --------------------Configuration: Atum - Win32 D_Gameforge4D_Eng--------------------

    Command Lines
    Creating temporary file "C:\Users\Guss\AppData\Local\Temp\RSP6C0C.tmp" with contents
    [
    /nologo /MTd /W3 /Gm /GX /ZI /Od /I "." /I "..\..\Common" /I ".\Main" /I "..\CommonGameServer" /I "..\CommonGameServer\FTP" /D "_MBCS" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GAMEFORGE4D_ENG" /FR"Atum___Win32_D_Gameforge4D_Eng/" /Fp"Atum___Win32_D_Gameforge4D_Eng/Atum.pch" /Yu"stdafx.h" /Fo"Atum___Win32_D_Gameforge4D_Eng/" /Fd"Atum___Win32_D_Gameforge4D_Eng/" /FD /GZ /c
    "C:\Users\Guss\Downloads\SourceCode\SourceCode\GameServer\Atum\Atum.cpp"
    "C:\Users\Guss\Downloads\SourceCode\SourceCode\GameServer\Atum\AtumDlg.cpp"
    "C:\Users\Guss\Downloads\SourceCode\SourceCode\GameServer\CommonGameServer\AtumParamProtocol.cpp"
    "C:\Users\Guss\Downloads\SourceCode\SourceCode\GameServer\CommonGameServer\AtumParamProtocolFunctions.cpp"
    "C:\Users\Guss\Downloads\SourceCode\SourceCode\GameServer\Atum\main\PreUpdateWinSocket.cpp"
    ]
    Creating command line "cl.exe @C:\Users\Guss\AppData\Local\Temp\RSP6C0C.tmp"
    Creating temporary file "C:\Users\Guss\AppData\Local\Temp\RSP6C0D.tmp" with contents
    [
    /nologo /MTd /W3 /Gm /GX /ZI /Od /I "." /I "..\..\Common" /I ".\Main" /I "..\CommonGameServer" /I "..\CommonGameServer\FTP" /I ".." /D "_MBCS" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GAMEFORGE4D_ENG" /FR"Atum___Win32_D_Gameforge4D_Eng/" /Fp"Atum___Win32_D_Gameforge4D_Eng/Atum.pch" /Yu"stdafx.h" /Fo"Atum___Win32_D_Gameforge4D_Eng/" /Fd"Atum___Win32_D_Gameforge4D_Eng/" /FD /GZ /c
    "C:\Users\Guss\Downloads\SourceCode\SourceCode\GameServer\Atum\Main\selectgameserverdlg.cpp"
    ]
    Creating command line "cl.exe @C:\Users\Guss\AppData\Local\Temp\RSP6C0D.tmp"
    Creating temporary file "C:\Users\Guss\AppData\Local\Temp\RSP6C0E.tmp" with contents
    [
    wininet.lib winmm.lib /nologo /subsystem:windows /incremental:no /pdb:"Atum___Win32_D_Gameforge4D_Eng/SpaceCowboy.pdb" /debug /machine:I386 /out:"..\..\Bin\Debug\SpaceCowboy.exe" /pdbtype:sept
    .\Atum___Win32_D_Gameforge4D_Eng\Atum.obj
    .\Atum___Win32_D_Gameforge4D_Eng\AtumDlg.obj
    .\Atum___Win32_D_Gameforge4D_Eng\AtumParamProtocol.obj
    .\Atum___Win32_D_Gameforge4D_Eng\AtumParamProtocolFunctions.obj
    .\Atum___Win32_D_Gameforge4D_Eng\FTPManager.obj
    .\Atum___Win32_D_Gameforge4D_Eng\HttpManager.obj
    .\Atum___Win32_D_Gameforge4D_Eng\Iexplore.obj
    .\Atum___Win32_D_Gameforge4D_Eng\KbcBmp.obj
    .\Atum___Win32_D_Gameforge4D_Eng\KbcButton.obj
    .\Atum___Win32_D_Gameforge4D_Eng\ListBoxEBX.obj
    .\Atum___Win32_D_Gameforge4D_Eng\MGameDecryption.obj
    .\Atum___Win32_D_Gameforge4D_Eng\PreUpdateWinSocket.obj
    .\Atum___Win32_D_Gameforge4D_Eng\RegistryControl.obj
    .\Atum___Win32_D_Gameforge4D_Eng\selectgameserverdlg.obj
    .\Atum___Win32_D_Gameforge4D_Eng\SocketHeader.obj
    .\Atum___Win32_D_Gameforge4D_Eng\StdAfx.obj
    .\Atum___Win32_D_Gameforge4D_Eng\WinPacket.obj
    .\Atum___Win32_D_Gameforge4D_Eng\WinSocket.obj
    .\Atum___Win32_D_Gameforge4D_Eng\XOR_Lib.obj
    .\Atum___Win32_D_Gameforge4D_Eng\Atum.res
    ]
    Creating command line "link.exe @C:\Users\Guss\AppData\Local\Temp\RSP6C0E.tmp"
    Output Window
    Compiling...
    Atum.cpp
    AtumDlg.cpp
    AtumParamProtocol.cpp
    AtumParamProtocolFunctions.cpp
    PreUpdateWinSocket.cpp
    Generating Code...
    Compiling...
    selectgameserverdlg.cpp
    Linking...
    LINK : warning LNK4075: ignoring /EDITANDCONTINUE due to /INCREMENTAL:NO specification

    Results
    SpaceCowboy.exe - 0 error(s), 1 warning(s)