################################################################################
# <파일 사용법 및 주의 사항>
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# - 스트링을 사용할 때는 꼭 작은따옴표(')를 사용해주세요. 큰따옴표(")는 인식되지
#   않습니다.
# - 사용자 변수 정의는 다음과 같은 형식으로 해주세요.
#      $숫자변수명 = 1;
#      $문자변수명 = '문자값';
#   C/C++ 의 #define과 동일하다고 생각하시면 됩니다.
################################################################################
# 명령어 정리
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########## BASIC_INFO
#	QUEST_EPISODE_TYPE = $QUEST_EPISODE_TYPE_1And2;  		에피소드 1~2의 미션
#	QUEST_EPISODE_TYPE = $QUEST_EPISODE_TYPE_3; 	 		에피소드 3의 미션
#	QUEST_EPISODE_TYPE = $QUEST_INFINITY_TYPE_3;
#	QUEST_EPISODE_TYPE = $QUEST_EPISODE_TYPE_4;				 Episode4
#	QUEST_INDEX								퀘스트의 고유 인덱스 넘버 
#	QUEST_NAME								퀘스트의 이름 ''			
#	QUEST_KIND									
#	QUEST_TYPE								퀘스트의 타입				
#	QUEST_START_TYPE						퀘스트의 시작 타입		
#	QUEST_END_TYPE							퀘스트의 끝 타입			
#	QUEST_NPC_INFO							퀘스트를 주는 NPC 정보 및 Talk
#		NPC_INDEX								퀘스트를 부여하는 NPC 인덱스 넘버			
#		NPC_NAME								퀘스트 시작 대화 ''				
#		PRE_TALK								퀘스트 중간 대화 ''				
#		MID_TALK								퀘스트 성공시 마지막 대화 ''
#		FAIL_TALK								퀘스트 실패시 대화 ''				
#		SUCCESS_TALK							퀘스트가 진행되는 멥 FORM X좌표,Y좌표,R반지름
#	DESCRIPTION								// 퀘스트에 대한 설명
#	EVENT_MAP								// 퀘스트가 일어나는 맵, ex)해당 맵에서 몬스터를 잡을 때만 아이템이 떨이진다.
#	NEXT_QUEST_INDEX						// 연속적으로 진행해야 하는 다음 퀘스트 인덱스
#	PARTY_QUEST_MEMBER_COUNT				// 1 이상이면 파티 퀘스트임, 해당 인원만큼 파티를 맺고 사냥을 해야 아이템이 떨어짐.
#	DROP_ITEM_TO_ALL_ATTACK_CHARACTER		// 한번이라도 데미지를 준 모든 캐릭터에게 Quest Drop Item을 주는 지 여부, 디폴트는 최대 데미지를 준 캐릭에게만 아이템을 줌.
#	TIME_LIMIT_IN_MINUTES					// 퀘스트 종료 타입이 QUEST_END_TYPE_TIME_OVER일때는 경과후 퀘스트 완료 가능, 그외에는 시간 제한(분단위)
#	DISCARDABLE_QUEST						// 퀘스트 시작 시 YES 혹은 NO가 있으며 해당하는 조건에 따라 내용이 달라지는 조건(YES 퀘스트를 수행함, NO 그냥 넘김), 기본값은 FALSE
#	BI_QUEST_ATTRI_IS_CITYWAR				// 도시점령전 퀘스트 인가? - 도시점령전 퀘스트는 받을때 QuestParam1에 서버군 ID를 저장한다.
#	BI_QUEST_ATTRI_NEVER_COMPLETION_BY_USER	// 유저의 요청으로 퀘스트가 완료되지 않는다
#	DROP_ITEM_TO_ALL_PARTY_MEMBERS	
#
########## START_REQ
#	S_REQ_UNIT_KIND					// 퀘스트를 부여받을 수 있는 유닛 종류
#	S_REQ_LEVEL						// 퀘스트를 부여받을 수 있는 레벨	
#	S_REQ_ATTACK_PART				// 퀘스트를 부여받을 수 있는 스탯 체크
#	S_REQ_DEFENSE_PART				// 퀘스트를 부여받을 수 있는 스탯 체크
#	S_REQ_FUEL_PART					// 퀘스트를 부여받을 수 있는 스탯 체크
#	S_REQ_SOUL_PART					// 퀘스트를 부여받을 수 있는 스탯 체크
#	S_REQ_SHIELD_PART				// 퀘스트를 부여받을 수 있는 스탯 체크
#	S_REQ_DODGE_PART				// 퀘스트를 부여받을 수 있는 스탯 체크
#	S_REQ_ITEM						// 퀘스트를 부여받을 수 있는 아이템 체크
#	S_REQ_QUEST_INDEX				// 퀘스트를 부여받을 수 있는 완료한 퀘스트 체크
#	S_REQ_RECV_QUEST_INDEX			// 퀘스트를 부여받을 수 있는 진행중인 퀘스트 체크
#	S_REQ_GUILD						// 퀘스트를 부여받을 수 있는 길드원수 체크
#	S_REQ_INFLUENCE_TYPE			// 퀘스트를 부여받을 수 있는 세력 체크
#
########## START_ACTION
#	S_PAY_ITEM						// 퀘스트 시작시 부여되는 아이템
#	S_DEL_ITEM						// 퀘스트 시작시 삭제되는 아이템
#	S_START_MAP_INDEX				// 퀘스트 시작시 지정한 맵으로 워프 시킨다.
#
########## COMPLETION_REQ
#	C_REQ_MEET_NPC_INFO				// 퀘스트 해결을 위해 만나야하는 NPC 정보
#	C_REQ_ITEM						// 퀘스트 해결을 위해 있어야 하는 아이템
#	C_REQ_MEET_OBJ_INDEX			// 퀘스트 해결을 위해 만나야 하는 오브젝트, check, 퀘스트 해결의 위해 특정맵의 워프게이트를 통화 해야한다. - 서버에서 자동으로 완료 처리됨
#
########## COMPLETION_ACTION
#	C_PAY_BONUS_STAT				// 퀘스트 종료시 지급되는 보너스 스탯
#	C_PAY_BONUS_SKILL_POINT			// 퀘스트 종료시 지급되는 스킬 포인트
#	C_PAY_FAME						// 
#	C_PAY_STATUS					// 퀘스트 종료시 지급되는 스탯
#	C_PAY_LEVEL						// 퀘스트 종료시 지급되는 증가 레벨
#	C_PAY_EXPERIENCE				// 퀘스트 종료시 지급되는 증거 경험치
#	C_PAY_WARP_MAP_INDEX			// 퀘스트 종료시 워프되는 맵인덱스
#	C_DEL_ITEM						// 퀘스트 종료시 삭제되는 아이템
#	C_PAY_ITEM						// 퀘스트 종료시 지급되는 아이템
#	C_RANDOM_PAY_ITEM				// 퀘스트 종료시 지정된 아이템이 랜덤하게 교체되어 지급되는 아이템 
#	C_MIX_ITEM						//
#	C_PAY_PROPENSITY				//
#	C_CINEMA_NUM					//
#	C_PAY_INFLUENCE_TYPE			// 퀘스트 종료시 세력타입
#
################################################################################
# 사용자 정의 변수
################################################################################
## QUEST KIND
$QUEST_KIND_NORMAL					= 0;	# 일반 QUEST
$QUEST_KIND_SIDESTORY				= 1;	# 번외 QUEST, 2006-03-15 by cmkwon, QUEST_KIND_COLLECTION를 변경한것
$QUEST_KIND_SCENARIO				= 2;	# 시나리오 QUEST

## QUEST TYPE
$QUEST_TYPE_SINGLE					= 0;	# 1회성 QUEST
$QUEST_TYPE_SERIES					= 1;	# 연속성 QUEST
$QUEST_TYPE_REPEATABLE				= 2;	# 무한 반복 QUEST
 
## QUEST START TYPE
$QUEST_START_TYPE_LEVEL_CHANGE		= 0;	# LEVEL 변화 시 일어날 수 있는 QUEST
$QUEST_START_TYPE_EXP_CHANGE		= 1;	# EXP 변화 시 일어날 수 있는 QUEST
$QUEST_START_TYPE_MEET_NPC			= 2;	# 특정 NPC를 만났을 때 일어날 수 있는 QUEST
$QUEST_START_TYPE_ENTER_BUILDING	= 3;	# 특정 건물에 들어갔을 때 일어날 수 있는 QUEST
$QUEST_START_TYPE_ITEM_CLICK		= 4;	# 아이템을 클릭 시 일어날 수 있는 QUEST
$QUEST_START_TYPE_COUPON			= 5;	# 쿠폰 번호 입력 QUEST

## QUEST END TYPE
$QUEST_END_TYPE_IMMEDIATE			= 0;	# 시작과 함께 바로 끝나는 QUEST, 클라이언트는 서버의 QUEST 종료 메시지를 받을 때 까지 기다리면 됨
$QUEST_END_TYPE_REQESTED_BY_CLIENT	= 1;	# 클라이언트의 요청과 그에 대한 서버의 검사에 의해 끝나는 QUEST
$QUEST_END_TYPE_LEVEL_UP			= 2;	# 레벨업시에 퀘스트가 종료되는 타입, QuestParam1에 현재 레벨 저장됨 - 다른 종료 조건 체크는 없음, 도시점령전과 겹칠수 없음
$QUEST_END_TYPE_TIME_OVER			= 3;	# 일정시간(TimeLimitInMinutes) 경과시 퀘스트가 종료되는 타입 - 다른 종료 조건 체크는 없음		
$QUEST_END_TYPE_SELECT_INFLUENCE	= 4;	# 2005-08-17 by cmkwon, 세력 선택 퀘스트

## INFLUENCE_TYPE
$INFLUENCE_TYPE_NORMAL				= 1;	# 일반
$INFLUENCE_TYPE_VCN					= 2;	# 바이제니유  시티 정규군 (V.C.U: Vijuenill City United.)
$INFLUENCE_TYPE_ANI					= 4;	# 반 민족주의 연합 -알링턴 시티 반란군- (A.N.I: Anti Nationalism Influence)
$INFLUENCE_TYPE_RRP					= 8;	# 로베니아 혁명 연방 - 바탈러스 연방군- (R.R.P: Robenia Revolution Federation)
$INFLUENCE_TYPE_ALL_MASK			= 255;	# 모든 세력, 255

## UNITKIND
$UNITKIND_BGEAR						= 15;
$UNITKIND_MGEAR						= 240;
$UNITKIND_AGEAR						= 3840;
$UNITKIND_IGEAR						= 61440;
$UNITKIND_ALL						= 65535;
#$UNITKIND_TRNSUNIT					= 몬스터넘버;

## ITEM
$SPI								= 7000022;

## 문자 사용자 변수 예제
$SHOP_NPC_NAME						= '비쥬 라이언';

## 분단위 시간 계산용
$DAY								= 24*60;	# 1440분 = 24시간 = 1일
$HOUR								= 60;		# 60분 = 1시간

## 요구사항 여단관련 S_REQ_GUILD
$REQ_ITEM_GUILD_ALL_USER			= 0;		# 여단 소속 여부와 상관없이 모두 포함
$REQ_ITEM_GUILD_ONLY_MASTER			= 1;		# 여단장만 포함
$REQ_ITEM_GUILD_ONLY_MEMBERS		= 2;		# 여단원만 포함
$REQ_ITEM_GUILD_MASTER_AND_MEMBERS	= 3;		# 여단장과 여단원 포함

## 맵인덱스 관련
$INFLUENCE_CITY_MAP_INDEX			= 9999;		# 각 세력별 도시맵인덱스를 나타낸다.

## // 2008-06-16 by cmkwon, EP3 퀘스트 기존 퀘스트와 구별 - 
$QUEST_EPISODE_TYPE_1And2			= 0;		# Episode1~2
$QUEST_EPISODE_TYPE_3				= 1;		# Episode3 
$QUEST_INFINITY_TYPE_3				= 2;		#INFLNITY3

## // 2008-12-10 party quest
$QUEST_PARTYTYPE_NONE = 0;
$QUEST_PARTYTYPE_PARTY = 1;
$QUEST_EPISODE_TYPE_4    = 3;

################################STRING###################################################################
################################q_000001.cfg#############################################################

$QUEST_101_QUEST_NAME				= 'Flight Examination';
$QUEST_101_SUCCESS_TALK				= 'The destruction of [Union City] has had a huge impact on the Bygeniou government. It has also forced [Arlington City]''s government to increase their defenses. It has led to the expansion of various military training camps in Bygeniou, much to the chagrin of its city council.';
$QUEST_101_DESCRIPTION				= 'The reconciliation between Bygeniou central government and Phillon planet has been affected by the Shrines advent. April, 4855. [Union City], the central city of the western continents, was attacked and demolished by both Phillon planet''s and Shrines coalition army due to Shrines nationalist policy. Many of the Bygeniou government officials were angered by this matter and decided on a declaration of war on Phillon planet.';

$QUEST_102_QUEST_NAME				= 'Competence Certification';
$QUEST_102_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: I welcome you to our Mercenary Army. I have already received the data from your flight examination. You have quite an impressive degree of operational skill but how will you fare in an real fight? I would like to test you once again. Fly to [Stone Ruins] right now and bring 3 [Killmark of Bombing Exerciser] and 1 [Killmark of Fighter Exerciser] back to me. These GEARs, which operate mainly on A.I, are made primarily for testing fresh pilots. If you bring them to me I will recognize you as a member of our our Mercenary Army. Of course, you will also receive compensation for a job well done. As this is only your first job your reward will only be [320SPI]. Good luck, we''re counting on you!';
$QUEST_102_MID_TALK					= 'Mission already in progress. Obtain 1 [Killmark of Fighter Exerciser] and 3 [Killmark of Bombing Exerciser]. [Killmark of Fighter Exerciser] can be obtained by bringing down [Fighter Exerciser] at [Stone Ruins]. Similarly, [Killmark of Bombing Exerciser] can be obtained by bringing down [Bombing Exerciser] at [Stone Ruins].';
$QUEST_102_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Oh my, my.. You''ve really done it. I have never seen this mission so cleanly and efficiently executed by a newcomer before. Your skill is truly remarkable. You are now a respected member of the FreeSKA Mercenary Army! If your performance continues to be this impressive you might just be sitting in my chair someday! Oh, by the way, your pay will be deposited into your online account by the time this message reaches you. From now on your pay will be delivered in this fashion. Well, of you go and get some rest. There is still much work left to do.';
$QUEST_102_DESCRIPTION				= '[FreeSKA] Mercenary Army of the Bygeniou central government. It''s an unusual force, as military discipline and freedom both lie within; it is both a Mercenary Army and a Regular Force. It was originally formed to suppress the rebel forces but due to a sudden rebellion the war came to a state of stagnation. The optimistic Bygeniou City Government recognizes this precious force, [FreeSKA Mercenary Army], as a waste of taxpayer''s money. No one had realized that this force would play a significant role throughout Bygenious troubled future.';

$QUEST_103_QUEST_NAME				= 'Watcher Hunting';
$QUEST_103_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: How do you like our little mercenary force? You are coming along better than I expected. In fact, I am worried that you might be a little too anxious for work. So, I would like you to accept a small request from the government. Do you know of a GEAR called [Watcher]? It is a monster from the Shrines planet, who have joined with the Phillon to scout out our territory. Although it has never been much of a threat to us, being that there is nothing important about the [Stone Ruins], our government feels that we should not show how poorly the Decaians are faring right now. Your mission is to bring back their computer box by destroying those GEARs. You will also need to acquire the computer boxes of [Overwatchers] as well. As their name suggests, Overwatchers are more powerful than ordinary Watchers. You will receive [450SPI] as compensation. I wish you a pleasant journey!';
$QUEST_103_MID_TALK					= 'Mission already in progress. Obtain 5 [Computer Box of Watcher] and 2 [Computer Box of Overwatcher]. [Computer Box of Watcher] can be obtained by bringing down [Watcher] at [Stone Ruins]. Similarly, [Computer Box of Overwatcher] can be obtained by bringing down [Overwatcher] at [Stone Ruins].';
$QUEST_103_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: It looks like your work was done successfully. These boxes should contain more data than our government needs. Anyway, it''s strange that they give us these kinds of tasks. I wonder what the government is planning right now... I am frankly annoyed by these kinds of chores. Anyway, with your successful work, I have another chance to discuss this matter with command. Thank you. Your have received your compensation. Until next time.';
$QUEST_103_DESCRIPTION				= 'Actually, the Watchers are of an old series of GEARs, one which has already lost the ability to record and relay data. They now roam around with no particular purpose, but the Bygeniou government has neglected this fact for the sake of propaganda: To warn the citizens of a possible Shrines/Phillon attack. But a few citizens came to know of this. Voicing their opinion, public accusations were formed claiming that the Bygeniou City Government is distorting the facts with distracting policies. Nowadays, Bygenious public sentiment is slowly being stirred up and, with that, government support is declining day by day.';

$QUEST_104_QUEST_NAME				= 'Petra''s Nest';
$QUEST_104_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Have you ever heard of a monster called Hornian? The large bees in [Tylent Jungle] are called Hornians. It is typically not a belligerent creature but they can lash out if you get too close. According to intelligence sources, a few days ago one of the queen bees (aka [Hornian Queen]) came outside of her lair to lay eggs in Petra''s cave. The government has taken quite an interest to this information. If you can bring me 1~2 of these eggs, they are willing to develop an exclusive weapon for Hornian hunting. While this is not our typical line of work the government has specifically requested us to bring these back. I have decided to send you on this mission so you could learn more about the cave. Go to [Petra''s Cave] and bring back 2 samples of [Egg DNA of Hornian Queen]. It''s easy to acquire: Just shoot the Hornian''s egg. When you have attained the samples go straight to the end of the cave and our retrieval system will bring you back. It should be a piece of cake for someone such as yourself. Payment for this mission will be [640SPI] and 1 [Bonus Stat]. Good luck!';
$QUEST_104_MID_TALK					= 'Mission already in progress. Obtain 2 [Egg DNA of Hornian Queen]. [Egg DNA of Hornian Queen] can be obtained by bringing down [\wEgg of Hornian Queen\w] at [Petra''s Cave]. When finished, go through the cave.';
$QUEST_104_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Have you accomplished your mission? The way you flew, it couldn''t have been your first time through the cave! It must have been a tough flight flying through such a narrow place. You surpassed my expectations. Anyway, your pay should have already been sent. Have you set your bonus stat yet? If you wish to have a powerful attack powered GEAR use it on attack or if you wish for high defense power you should use it on defense. Think carefully before deciding which stat to set. Detailed information on stat allocation can be obtained from various sources. I will be meeting with the council again and we will be discussing further tasks for our little army. We need to appear more active to the citizenry. What do you think? I''m concerned that this recent silence between us and the council forecasts hard times for the future. Well.. I hope that my concerns are unfounded...';
$QUEST_104_DESCRIPTION				= 'No one knows for sure why a Hornian Queen, who typically stays within her lair, has laid eggs in [Petra''s Cave], which is not even Hornian territory. I doubt there is any simple reason behind this. This incident was merely a small result of the change in Phillon planet. Decaians were happy that they found a way to effectively eliminate Hornians, but they failed to realize that the massive energy consumption used to eliminate the Hornians will createe difficulties for Deca, Vatallus, and the Shrines in the near future.';

$QUEST_105_QUEST_NAME				= 'Bonebat Collector';
$QUEST_105_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: This request is to hunt a monster called [Bonebat]. Bygeniou City Institute is in need of a special solvent. Fortunately, the Bonebat''s gastric juice is very acidic, so much so that it can even melt steel. It is very easy to burn so it will be an effective substance for making new GEAR parts. When these new parts come out the institute might even give them to us with a little discount. Not bad, huh? I know what you''re thinking and it may seem like an unimportant job but I have assigned this task to all the other mercenaries with your level of skill. Just go to [Stone Ruins] and bring down [Bonebat]. Occasionally they will drop a [Gastric Juice Pocket of Bonebat]. Gather 7 of these for me. You will be compensated with [680SPI]. I wish you a pleasant journey!';
$QUEST_105_MID_TALK					= 'Mission already in progress. Obtain 7 [Gastric Juice Pocket of Bonebat]. [Gastric Juice Pocket of Bonebat] can be obtained by bringing down [Bonebat] at [Stone Ruins].';
$QUEST_105_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Thank you for doing such a chore without complaining. As you know, we haven''t been given many assignments lately. By the way, I have heard from a government informant that Arlington rebels are trying to finalize plans for the reconstruction of their city. They are working to become self-sufficient, right down to the food and water. But they are so poor at this time. It must be so hard for them to find food as it is such a infertile area. As they are preparing their food supplies they are also preparing for war. When this happens, there will be a fierce battles between the two opposing sides. So be ready for this. You know what they say, someone who prepares for everything will be ready for anything.';
$QUEST_105_DESCRIPTION				= 'Unlike Bygeniou government, which is not concerned at all about the war, the Arlington Government is devising its own city plan for a stronghold. [Arlington City] is surrounded by a desert and an ice field, so it has received food support from Vatallus who provided basic foodstuffs and converted them into compound food. Naturally, there has been some dissatisfaction amongst the residents, but with their passion for a racial alliance, the improved relations with Vatallus has increased day by day.';

$QUEST_106_QUEST_NAME				= 'The Shrines'' Lookout';
$QUEST_106_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: I have just recently received an urgent message from the intelligence department. The Watchers you helped to keep under control have resumed their activities. Rumour has it that they were not being controlled at all. Also a new monster called [Superwatcher] has appeared out of nowhere. Your purpose for this mission is to go to [Stone Ruins] and confirm the existence of the [Superwatcher]. If the rumours are true, shoot down the [Superwatcher] to acquire its [Record Data of Superwatcher]. The intelligence department has informed me that [Superwatcher] can be found near the waterfall, the broken windmill and the broken air defense artillery. If you search these areas carefully you should find them. Well, you cannot trust the officials 100% but it is the only reliable source we have at the moment. You will receive [830SPI] as compensation. It is quite a generous payment for bringing down just one, isn''t it? I wish you a pleasant journey!';
$QUEST_106_MID_TALK					= 'Mission already in progress. Obtain 1 [Record Data of Superwatcher]. [Record Data of Superwatcher] can be obtained by bringing down [Superwatcher] at [Stone Ruins].';
$QUEST_106_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Great job! The record data that you have brought back is now being examined. I think they have been secretly recording the movement of our army. Shrines...I have never thought that they would be looking at us with such a clever camouflage. They must be either irritated by our movement or they are trying to gauge our relations with Arlington. The strange part is that this kind of technology is primitive compared to the Shrines. They didn''t need to use this crude methodology to find out about our army. It would be naive to automatically assume that this work was done by Shrines. We must keep an open mind on these matters. Well, the truth will come out sooner or later. When the record data is decrypted, it will be all be made clear. Anyway, you have done well. Go and have some rest.';
$QUEST_106_DESCRIPTION				= 'The Security Data that was gathered after bringing down the Superwatchers was different from the DECA-Shrines war, so it took quite some time to decrypt the password. Because of this, they tried to find the remaining Superwatchers to obtain more intelligence but they were nowhere to be found. After this incident, the Bygeniou government has ordered the regular army to eliminate all Watchers. This new direction the government is taking most of the citizens by surprise, and are becoming uneasy because of the increasingly strained diplomatic relations with Arlington. The last thing anyone wants to do is provoke the Shrines.';

$QUEST_107_QUEST_NAME				= 'Trouble in the Cave';
$QUEST_107_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Do you remember when we asked you to gather [Egg DNA of Hornian Queen]? With the DNA samples that you have sent us, they have created a special item for the Hornian Queen. It is a machine that produces certain radio waves which causes reactions to those with the [Egg DNA of Hornian Queen]. I''m not interested in the petty details, but the institute assures us that it produces a radio wave that is harmless to humans. So how about it? A simple mission back to [Petra''s Cave]? All you will need to do is to load a [Electric Wave Generator] and fly to the end of the cave. The radio wave will stimulate the eggs and in about 30 minutes. Only the skin of the eggs will remain and the rest will have dissolved. It is a simple mission. We will prepare your GEAR for this mission. All you need to do is fly to the end of the cave. For this mission, you will be rewarded [1,040SPI]! Considering what you need to do, it''s easy money, yes? I wish you a pleasant journey!';
$QUEST_107_MID_TALK					= 'Mission already in progress. Commence through Petras cave with the [Electric Wave Generator] in your inventory.';
$QUEST_107_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: I must apologize. I heard that many of the eggs had hatched already. I never imagined that [Petra''s Cave] would have become so dangerous in such a short time. I''m gonna give the intelligence department guys a piece of my mind! Only a week ago, there were only eggs hovering around the air...I never expected [Ammones]. [Ammones] were monsters that used to be active in [Blackburn Site]. They are essentially younger [Ammon]. But why would they be here? The [Blackburn Site] is a long way from [Petra''s Cave]. [Ammones] don''t just appear out of nowhere; someone must have moved [Ammon]''s larva there. Anyway, well done. With your brave action most of the eggs in the cave were eliminated. The radio wave producer that they have retrieved will be redesigned to eliminate Hornians in [Tylent Jungle]. As far as the monsters in the cave are concerned, I will inform the government and have it taken care of. No need to worry about them. They aren''t your problem anymore. Well done!';
$QUEST_107_DESCRIPTION				= 'Citizens who have heard about this matter have voiced the same concerns that Krueitoen Andersson did. Who brought those [Ammones] there? And why? Could it be Shrines trying to stop the free movement in our territory? Or is it a tactic of the Arlington rebels? Bygeniou citizens are very confused by all the recent events and this has led to a rise of pro-Arlington groups within Bygeniou. The people have become somewhat agitated.';

$QUEST_108_QUEST_NAME				= 'Tylent Jungle';
$QUEST_108_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: [Petra''s Cave] has become safe once again thanks to your work. Perhaps it is time for you to make a sweep of [Tylent Jungle]. According to Phillon natives, [Tylent Jungle] was a tropical rain forest with wide leaves, green vines, and massive trees. With constant rain and a dense forest making access limited, even Phillon natives could never really explore the region fully. There you will find a group of monsters known as <Hornians>. Based on previous intelligence, Hornians have an organization and hierarchy system with [Hornian Queen] as their leader and royal Hornians directly below her, [Hornian Blazers] below them, and so on. But I''m sure that you already have a high understanding of them due to your previous encounters. There are also other kinds of bugs living within [Tylent Jungle]. Those bugs are not so belligerent so they will not be much of a threat. As they do make it difficult to travel, however, the government leads regular hunting parties against these bugs. We are routinely assigned to take down these pests. Go to [Tylent Jungle] and bring back 7 [Egg of Nating], 5 [Hornian DNA], and 2 [Antenna of Titanmoth]. You will be compensated with [1,290SPI]. I wish you a pleasant journey!';
$QUEST_108_MID_TALK					= 'Mission already in progress. Obtain 7 [Egg of Nating], 5 [Hornian DNA], and 2 [Antenna of Titanmoth]. [Egg of Nating] can be obtained by bringing down [Nating] at [Tylent Jungle]. Similarly, [Hornian DNA] and [Antenna of Titanmoth] can be obtained from [Hornian] in [Tylent Jungle] and [Titanmoth] in [Tylent Jungle], respectively.';
$QUEST_108_SUCCESS_TALK				= 'Message from <Krueitoen Andersson> leader of the Mercenary Army: Welcome back! Did you have any problem with controlling your GEAR due to the heavy rain in the jungle? On my first run, I had such a hard time because of the intense torrential rain. Was the hunt fun? I''ve heard from the hunt commander that the number of Hornians has increased. An increase in Hornians...I guess it''s bad news for our [Bygeniou City]. I personally think that the Hornians are becoming more aggressive toward us because of our hunts. Seriously! Others might not agree with me, but I believe that Hornians possess intelligence. They are not just a normal group of bees. They are systemized thoroughly and their division of labour system is well set. Also, I think that the [Hornian Queen] at their uppermost caste knows something that we do not. I can''t really prove any of this, but, when we infiltrated their habitat, a large silhouette behind the [Hornian Queen]''s nest was seen. Anyway, you must be tired from your hard work. Your pay will already have been deposited, so go out and have some fun!';
$QUEST_108_DESCRIPTION				= '[Tylent Jungle] and the ancient secrets it kept are losing its sanctity little by little. This land, where even Phillon natives were reluctant to go, is being slowly destroyed by the hunters and loggers. [Tylent Jungle]''s natural leader, the Hornians, are becoming, in my opinion, justifiably enraged. This rage is mainly directed at us, the inhabitants of Bygeniou. The Hornian''s wings seemed to be making this sound while cutting the air with rage: <Citizens of Bygeniou. You have destroyed our precious eggs and intruded on our holy land. WE are patient and, soon, when he awakens from a long sleep, you will finally understand how foolish you have been. It will not be long you uncivilized fools!!>';

$QUEST_109_QUEST_NAME				= 'Whisper of Angel and Devil';
$QUEST_109_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Where have you been? I have been looking for you all day. I need you at [Tylent Jungle] right away. There are radio-wave transmitting devices roaming all over the place. A broadcast coming from these devices, which were dispatched by Arlington, has caused the Bygeniou government to issue a high alert. The government has sent us, the Mercenary Army, to collect these [\wTransmitting Device\w]. The reason they have sent us on this mission rather than their own regular army is due to the broadcast. It has already been 30 minutes since our members have gone out, but seeing that our first flight crew has not yet returned, there must be a large number of [\wTransmitting Device\w]. Go to [Tylent Jungle] right now to help them out. But before you go, there is one thing that you need to keep in mind. We had to refit your GEAR to store all these devices but we did not have enough time to complete the job. By looking at your GEAR, you will only be able to store these devices for five minutes. But with your skills 5 minutes should be plenty. I wish you a pleasant journey!';
$QUEST_109_MID_TALK					= 'Mission already in progress. Obtain as many [Signal Equipment] as you can within 5 minutes. [Signal Equipment] can be obtained by bringing down [\wTransmitting Device\w] at [Tylent Jungle]. You will be compensated [200SPI] for each [Signal Equipment] you obtain.';
$QUEST_109_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Well done, You have collected quite a few of them. I was feeling a little downhearted so I went to the local bar. You must have heard the broadcast during the mission, didn''t you? The one about a large-scale migration to Arlington? This message has shaken up the members of our Mercenary Army as well. There are already some who are thinking about switching to Arlington''s side, abandoning their positions and high payment. A Mercenary Army which fights for an ideal and passion rather than money...it is somewhat ironic. What do I think about it? Well...between you and me, I honestly don''t blame them. Bygeniou government is rotten to the core. I think that we were only able to make it this far because of <Blackwell>. Our futures are in jeopardy with Bygeniou''s incapable and incompetent officials. I''m sorry...I think I must have drunk too much. Please, just forget what I have said. You should go wherever your heart leads you. You are still young. Hahaha! How I envy your youth..........';
$QUEST_109_DESCRIPTION				= 'The following is the broadcast message that was transmitted by the device: <Our Arlington government is strongly against Bygeniou government''s racial policy and we shouted for a change in the government''s political direction. By doing so, however, we were exiled from this land and treated like traitors. In spite of this, we have not deviated from our views and so we have set up our own city, Arlington, with meaningful drill instructors, officers, politicians, and citizens supporting our view. We may look like simple rebels to you, but we are allied and unified with the Deca, Vatallus, and Phillon races behind us. We strive for freedom, equality, and a peaceful unification within the Phillon planet. Nobody can or is able to stop our passion and idealism. You can kill people but you cannot kill an idea. Comrades who sympathize with our governments dream, come to us. We cannot guarantee the fame or wealth that you once may have had, but, with your free will and the love we know you have for your race, we can and we will triumph. Wait for a siren in 3 days at the [Tylent Jungle]. We will welcome you there and guide you to our city. Let us see you under the north star, Comrades!>';

$QUEST_110_QUEST_NAME				= 'Cold-hearted Muzzle';
$QUEST_110_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: They have appeared once again in [Tylent Jungle]: Arlington''s Mercenary Army. It is uncertain how they have come to [Tylent Jungle], a place so far out from Arlington. They must have done it the same way they set those damn radio wave transmitting devices last time. Why have they returned? It was bad enough what they did last time. The only GEAR of theirs that has infiltrated our sky is the B-GEAR. They must have some sort of stealth technology that we are not aware of. If they really do have this stealth ability, then they have been busy reinforcing themselves while we have been squandering our own development of technology. I''m quite impressed! I would even applaud their drive and effort. However, the government is harassing us to bring them down right now so go out there and confront them. Your mission is to obtain 5 [Rebel Fighter Killmark] from [I-GEAR Early Type] that frequently appears at [Tylent Jungle]. The payment for this mission is not money but something special. Did you just ask me what the regular army is doing? The answer is simple; The government is extremely concerned that if the regular force went out it would damage their morale as they might be fighting their former comrades. But neither are we mercenaries here to do such a harsh chore. Our former comrades are surely on the other side as well. They must think that as we are a Mercenary Army we are merely drawn by money and we will have no compunction about shooting them down. Wrong! We are not cold-hearted, emotionless automatons, damn it!';
$QUEST_110_MID_TALK					= 'Mission already in progress. Obtain 5 [Rebel Fighter Killmark]. [Rebel Fighter Killmark] may be obtained by bringing down [I-GEAR Early Type] at [Tylent Jungle].';
$QUEST_110_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: You are back in one piece. (Hiccup!) It is good to hear that. One-third of our forces who participated in this mission were destroyed without even scratching the enemy. I hope that those damn government officials will realize something this time! They have always thought of the <Munebis Mercenary Army> as a novice bunch and did not even take notice of them, but after what we have suffered, they will surely be humiliated. (Hiccup!) Also, this stealth ability, which they did not think was possible, happened right in front of their own eyes! I can still see the bewilderment on the faces of the government officials. (Hiccup!) Hahaha. Did you just ask me if I''m drunk? Never! I''m just very depressed. Do you know who the pilot of the first Munebis airframe I shot down was? He was my drill master from the ATUM Project. More just and brave than anyone I have ever met and he became my enemy.......was shot down by a bullet from my own muzzle...I cannot forget his appearance, with his escape parachutes rope tangled around his neck. I am drinking to forget all about it. Should I be proud that have outdone my master? Or should I be sad with the fact that I had to handle my most respected idol as an enemy because of ideals? I wish there were an easy answer. I am disgusted by this turn of events! Disgusted!';
$QUEST_110_DESCRIPTION				= 'Arlington autonomy government''s formal Mercenary Army is known as <Munebis>. The originator of this force is formerly reputed to be <ATUM Hawk Battle Force> with Lieutenant General <Isillis Guten> leading. <Munebis Mercenary Force> was formed almost at the same time as the Arlington government''s establishment and has members of strong character. It is also overcoming its adversities and obstacles with reliable skill and strong comradery. With its strong character of a foreign region, a free atmosphere is present, but its order structure is surprisingly strong for a new force and is gathering ardent support from local citizenry. They have only 2/3 of the members that Bygeniou''s <FreeSKA> has, but with rigorous training and briefing by the highly experienced <Isillis Guten> they have advanced themselves to a highly trained force that could even outdo <FreeSKA> in a short time. But, as usual, their short supply of members, components, and investment money to research special GEAR skills has allowed them to remain quite vulnerable to <FreeSKA>. <Munebis Mercenary Force>''s nickname is the <Sword of Arlington>. Among Arlington''s citizenry, there is a saying: <Sword of Arlington. Fly through the sky with our cherished desire embodied within.>';

$QUEST_111_QUEST_NAME				= 'Buzzing Sound';
$QUEST_111_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army : The Munebis'' annihilation plan will begin tomorrow. But our main battlefield, [Tylent Jungle], is becoming a problem for our forces. Nowadays, the Hornians are multiplying in large amounts and they might become a threat to us impeding the implementation of our plan. Enemy forces might use the Hornians in some way to attack us so the assignment from the government is for us to go to [Tylent Jungle] and wipe out Hornians within our quota. Go to [Tylent Jungle] and bring back 10 [Hornian DNA], 7 [Hornian Blazer DNA], and 5 [Hornian Guardian DNA] as proof. During the mission, the regular army will select any equipment needed for tomorrow''s plan. Frankly, in my opinion, they want us to do all the hard work and they will just play it easy. It''s funny. Very funny. They think that they can treat us this way. Lets see how great their plan is tomorrow, and how well such low-quality and insufficiently trained soldiers do. In any case, we are getting paid for what we do, so lets head out and do our job. I will see you there. Good luck!';
$QUEST_111_MID_TALK					= 'Mission already in progress. Obtain 10 [Hornian DNA], 7 [Hornian Blazer DNA], and 5 [Hornian Guardian DNA]. [Hornian DNA] can be obtained by bringing down [Hornian] at [Tylent Jungle]. Similarly, [Hornian Blazer DNA] and [Hornian Guardian DNA] can be obtained from [Hornian Blazer] in [Tylent Jungle] and [Hornian Guardian] in [Tylent Jungle], respectively.';
$QUEST_111_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: For now, well done, but I guess we both know that what we have done is entirely in vain. Just because we have gotten rid of some Hornians today doesn''t mean that there won''t be more in the future. Some of our other comrades just now destroyed some new Hornians which just came into view. Anyway, everything we do is to make the job of the regular army more convenient. Don''t you agree? With that in mind, there was clearly no passion or purpose to this mission. There is now a movement for a breakaway to Arlington''s side forming amongst many of our comrades who have heard the Arlington government''s broadcast. There is a even a rumour that part of Bygeniou''s regular force and even civilians are planning to move to Arlington. Great, huh? The enemy is humble, yet they have split our city into two with an old-fashioned plan of appealing to the people''s hearts and minds. Well, that just shows how much this city, and the government, is resented by all. Suddenly I feel the urge to applaud the intelligence of Arlington''s government officials. What''s more important is that, besides the civilians or the regular force, some of our own comrades defecting to Arlington. If that happens, you will have to fight against yesterdays comrades...yesterdays friends...just as I had to do a few days ago. Are you also thinking of moving to Arlinton''s side and aiming your muzzle in my face? What are YOU going to do? What are your plans?';
$QUEST_111_DESCRIPTION				= 'Today might be your last day in Bygeniou city. You will face a serious decision, and with that decision, you might turn yesterday''s comrade into today''s enemy. Or perhaps you could remain as a true patriot of Bygeniou. Whether it is the high pay of [Bygeniou City] and relations with your force''s leader <Krueitoen Andersson> or a burning ideal and purpose of Arlington it''s all up to you. May wisdom and luck be with your decision.';

$QUEST_112_QUEST_NAME				= 'The Moment of Truth';
$QUEST_112_PRE_TALK					= 'The time has come. Do you choose to remain in Bygeniou or defect to Arlington?';
$QUEST_112_MID_TALK					= 'Please read about both sides and make your decision.';

$QUEST_113_QUEST_NAME				= 'Bullet of Tears';
$QUEST_113_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: If you are receiving this message, then I guess that you are still with me. If so, I''m sure you already know what order I am going to give you. Come to [Tylent Jungle] immediately. With new weapons equipped on your GEAR you must...shoot down your old comrades. You will have to destroy 2 of each of the following: [B-GEAR Excalibur], [I-GEAR Shooting Star], [M-GEAR Mellog], and [A-GEAR Heavy Arms]. By the time you receive this message, I will already be at [Tylent Jungle] dogfighting those who I have hand-picked and trained. Maybe it will be I who fall to their bullets. Either way, we have both chosen this cursed fate. We will pay for our wrongdoing one day, so just follow me today without any thought. Let us make a warm farewell to our old comrades.';
$QUEST_113_MID_TALK					= 'Mission already in progress. Obtain 2 [Excalibur Killmark], 2 [Shooting Star Killmark], 2 [Mellog Killmark], and 2 [Heavy Arms Killmark].';
$QUEST_113_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: I see that you too have received some damage to your GEAR. How was it? Did you make a warm farewell to your old comrades? Normal people show their sorrow with warm words but we gave our friends, with whom we shared joys and sorrows together, bullets of tears. Hahaha... They must have also known our feelings, giving us the same hot bullets in return. Don''t you think so? You just cannot find any charm in them, can you? Hahaha... Anyway, it truly is great to see you by my side. If even you were to leave the <FreeSKA Mercenary Army> it would have been very hard for us to reorganize. I value you highly. For now though, I''ve gotta meet some government folks. Lets reorganize starting tomorrow. I am at a loss as to why there was no backup from the government. There sure as hell was enough time for them to start their operations after our handling of the Hornians! I have got to ask them about it. For now, get some rest. There will be a lot more for you to handle tomorrow.';
$QUEST_113_DESCRIPTION				= 'I believe that I have made the right decision but I suppose only time will tell. That was an extremely difficult mission for me.......to shoot down friends that have become enemies. War is an ugly business. I wish there was no need for it at all. But there is and, as long as there is a threat to Bygeniou, I will be there to meet it!';

$QUEST_114_QUEST_NAME				= 'Unlock the Door';
$QUEST_114_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Word has come back that the warp gate to the Bach Mountain Chain is not working properly due to some damage it received on our last mission. Our advance teams cannot advance anymore and our scouting patrol at the Bach Mountain Chain cannot return. Apart from secondary minor damage the biggest cause is the destruction of the main circuitboard in the warp gate system. The problem is that one of the monsters in [Tylent Jungle] has eaten that main chip. It would take too much time to create another one so we need to find that chip again. No one knows for sure which monster has swallowed it. Other pilots have tried finding it using a special metal detecting radar but due to rain in the jungle and remains of GEARs, bullets, and missile scrap from our last missions our radars have been rendered useless. The only thing left to do is to capture all the monsters. I don''t know who planned such a futile and ridiculous assignment. I am also bothered by this mission myself. I know it is a hassle but could you help me out with this mission? Let''s get it out of the way.';
$QUEST_114_MID_TALK					= 'Mission already in progress. Go to [Tylent Jungle] and bring back the [Central Circuit of Warp Gate] from an unknown monster.';
$QUEST_114_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Thank you for your time and trouble. I suppose it wasn''t as difficult as I had feared. In return, I will give you clearance to go through Bach Mountain Chain. To be honest, I was worried that you might not be able to go through Bach Mountain Chain due to its steep geographical features and strong monsters, but you have proven yourself as capable as any pilot under my command, if not more. Anyway, our comrades who defected have safely arrived in Arlington. With that news, feelings of relief surge through me, even though we were shooting at them just mere days ago. We are quite different from the regular army, don''t you think so? Once you trust someone with your life, he or she will be your comrade forever...even if they are now your enemy. It is not really their fault, it is all because of our corrupt government. Bygeniou is losing its ray of hope little by little. Damnit. Because of my stupid contract, I cannot leave here, cannot listen to the dicatates of my own conscience, my own thoughts.......I have never been so burdened as I am right now, as the leader of the Mercenary Army. You may leave now. I will just start drinking again...just as I did yesterday, and the day before...maybe I drink too much but it''s the only answer I have these days.';
$QUEST_114_DESCRIPTION				= 'The road to the Bach Mountain Chain is open again but due to the last mission in Tylent Jungle, which did not take into account the weather, the conditions there are worsening day by day. On top of that monsters in this sector have have mutated due to waste, liquids, and metallic compounds that were sent flying in all directions during the fierce battles that ensued here. Even Hornians, who stayed relatively peaceful, are preparing to bring the Hornian Queen out of her lair for their own protection. There are also movements of other, stronger, native creatures. Tylent Jungle, once a peaceful sector, has become filled with rage and that rage is surely aimed at Bygeniou city';

$QUEST_115_QUEST_NAME				= 'Bach Mountain Search';
$QUEST_115_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Bach Mountain Chain is a deep gorge that one must go through to reach Bygeniou city. It is easy to defend making it hard to penetrate by an invader. If you are to be a part of our Mercenary Army you will need to become familiar with its terrain. Head to [Bach Mountain Chain] right away and destroy the target beacons that we have positioned in various locations.';
$QUEST_115_MID_TALK					= 'Mission already in progress. Go to [Bach Mountain Chain] and find and destroy 3 target beacons in the spiral valley, small lake and southwest areas.';
$QUEST_115_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: You''re back! I bet it wasn''t easy as it seemed, huh? But if you become familiar with the terrain early on, defending our city against the Munebis Mercenary Army will prove to be far easier. Good job!';
$QUEST_115_DESCRIPTION				= 'The mountains of the Bach Mountain Chain average at a height of over 19,500 feet, which largely influences a GEARs flight capabilities. While it is technically considered to be a mountain chain, most of it is actually a mix of gorges and plateaus. On the northern part of the mountain chain you can find one of the planets oldest intact statues.';

$QUEST_116_QUEST_NAME				= 'Intention of the Shrines';
$QUEST_116_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: The following message came from one of our scout patrols. <This is Arnold Lanskey of the Bach Mountain Chain patrol. My GEAR has broken down to a malfunction in the engine and I am completely out of ammo. I was attacked by the Shrines forces. Scout GEARs and Shrine airframes seem to have breached our defenses at the Bach Mountain Chain. I have no hope of winning this battle, my GEAR is totaled, so please send help. All I can do is try and escape. Hope to see you soon!> I need you to go to the [Bach Mountain Chain] quickly and check it out. Keep enemy forces busy while <Lanskey> escapes.';
$QUEST_116_MID_TALK					= 'Mission already in progress. Go to [Bach Mountain Chain] and destroy 8[Battleflashes] and 4 [Scouts]';
$QUEST_116_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: I have received your report. It is now obvious that Shrine alone has occupied the [Bach Mountain Chain]. This is unacceptable. I will contact my superiors and ask them to make a formal complaint against the Shrines and Phillon.';
$QUEST_116_DESCRIPTION				= 'Fighter planes from the Shrines have penetrated the extreme mountain peaks of the Bach Mountain Chain. First the Munebis Mercenary Army at the Tylent Jungle and now Shrines at the Bach Mountain Chain. Given this serious situation I wonder what kind of countermeasures the Bygeniou government are planning in response?';

$QUEST_117_QUEST_NAME				= 'Red Out';
$QUEST_117_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: We have found a scout plane from the Shrines moving at high speeds at the [Bach Mountain Chain]. Our air defense system must have done something right for once. I want you to go and check it out. But keep in mind, it went out of radar range in a flash. It must be moving at a ridiculous speed. If you have any money to spare I suggest that you purchase a faster engine to try and follow it. In any case, be careful. As you know, the Bach Mountain Chain requires you to have careful control of your GEAR. If you slip up, even a little, your life could be in danger.';
$QUEST_117_MID_TALK					= 'Mission already in progress. Go to [Bach Mountain Chain] and bring back [debris] by destroying the [Shrine Scout Plane].';
$QUEST_117_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: I am very impressed with the technology of the Shrines. To think they have developed such high speed engines! I suppose your GEAR, too, was pretty fast...wasn''t it? I''m sure that airframe gave you quite a hard time! Anyway, congratulations on a job well done. I will have to hand the engine over to the Bygeniou Research Institute. It''s a shame that the pilot of the enemy plane was not found. If we had found the pilot it would have helped to figure out their long-term plans!';
$QUEST_117_DESCRIPTION				= 'Shrine activity in the Bach Mountain Chain have increased and intensified as the days go by. With the prospect of a war with Arlington on the horizon such vigorous activity by the Shrines has become a serious problem for the Bygeniou government. Following this incident the <Five Apex> council entered into an emergency meeting -- the purpose being able to find a way to focus on Bygenious true enemy. But it''s obvious that the dogs of war are barking more loudly as time goes by. Public sentiment against Bygeniou city, which had begun to wane, has become worse than ever.';

$QUEST_118_QUEST_NAME				= 'Lost Ancient Arrow (1/5)';
$QUEST_118_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of Mercenary Army : Do you remember that pilot who first notified the Shrine advance at [Bach Mountain Chain]? He returned safe and sound. But on the way back he found a strange weapon. Our experts agree it is more than 700 years old. This weapon has the same function as a real missile. Our laboratory is very much interested in this piece so can you check it out for us?';
$QUEST_118_MID_TALK					= 'Mission already in progress. Go to [Bach Mountain Chain] and hunt [Odeunmall] and [Rock] to obtain Ancient Titanium and Ancient Arrow. After obtaining it please go to the factory at the city to upgrade it to Ancient Arrow<light weight>.';
$QUEST_118_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of Mercenary Army :  I heard the news that you have made a new item by using Titanium with the [Ancient Arrow]. As I have given you this mission, please finish it off for me. How about it? I know it is a bit of a hassle but I know that you will do well. Thanks. Haha.';
$QUEST_118_DESCRIPTION				= '<Ancient arrow>; The old missile type I found at Bach Mountain Chain is mysterious in many ways. This 700 year old relic is still functional but its peculiar production algorithm show that this research will not be finished in one day. Right now it is a useless item but one will never know its full potential until it is completed.';

$QUEST_119_QUEST_NAME				= 'Scout Battle';
$QUEST_119_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: At last a decision has been made by our <Five Apex> council. First, we will need to drive out the Shrines army at Bach Mountain Chain. Once Bach Mountain has been cleared we will head to [Starlite Valley] to raid the Arlington there. Your task in this annihilation mission is to shoot down the Shrines lead airframes, the [Battle Scout]. I believe there are around 7~8 of them in all. Just shoot two of them down! I do not have much faith in this mission but we will need to show that we are actively participating in the minor battles for them to give us the major assignmanets that we know we are more than capable of doing. Take off and win!';
$QUEST_119_MID_TALK					= 'Mission already in progress. Go to [Bach Mountain Chain] and bring back 2 [Killmarks of the lead Airframe] by shooting down [Battle Scouts].';
$QUEST_119_SUCCESS_TALK				= 'Message from <Krueitoen Andersson> leader of Mercenary Army: Good job. Our plan went well with your help. With this mission most of the Shrines influence has been eliminated. One thing still bothers me: What route did they take to get in? Well, for now we have safely secured the [Bach Mountain Chain] so we will need to prepare for an attack on [Starlite Valley]. Good job for now. You may go and rest, I''ll call you when it''s time.';
$QUEST_119_DESCRIPTION				= 'The Shrines Elimination Plan was successfully accomplished. Losses from this mission were extremely light and as the military power of Bygeniou city has become more active and the morale of Bygenious citizens has also improved. Of course, all the praise went to the <Five Apex> council and the fame of the core planner of this mission, <Blackwell Ehinhender>, went sky high.';

$QUEST_120_QUEST_NAME				= 'Wings of a Blue Sky';
$QUEST_120_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Our Mercenary Army has received a preparation plan to penetrate the [Starlite Valley], which is just another unimportant errand. I guess that is the only kind of job we''ll get from the government. In some ways I envy our friends who went to Arlington. Hahaha! Anyway, I want you to take care of this mission. Go to [Bach Mountain Chain] and bring back some [Feathers of Rock] and [Wings of Sporty] by hunting [Rocks] and [Sporties]. These feathers will be needed for missile improvements by the lads in research as they contain an essential metallic element.';
$QUEST_120_MID_TALK					= 'Mission already in progress. Go to [Bach Mountain Chain] and bring back 8 [Feathers of Rock] and 5 [Wings of Sporty] by bringing down [Rocks] and [Sporties].';
$QUEST_120_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Well done. To be honest, I do not really know how important those feathers are but the professors at the institute were happy to receive them...so perhaps it wasn''t a waste of time after all. I thought that this mission was to make the regular army look good while mocking our <FreeSKA Mercenary Army>. I suppose we should not be so untrustworthy toward the regular army at all times like this and we should not be embittered by petty politics. Honestly, I do not know what those people high up are planning. Anyway, you may go now. I''m just going to have another drink...maybe two. Nowdays, I''ve become so dependent on the stuff. Half of my paycheck goes straight to the bar. I know I should cut back a little, but it''s easier said than done...';
$QUEST_120_DESCRIPTION				= 'Actually, <Krueitoen Andersson>s fear that this mission was set up to make the Mercenary Army look foolish was quite founded. Bygenious regular army wanted to use everything within their power to improve their image with the government and for that purpose they planned this phony mission. Incidents such as these have caused discord between the regular army and the Mercenary Army to increase tenfold. Rest assured, every dog has its day and we will soon have ours.';

$QUEST_121_QUEST_NAME				= 'Institute of Bygeniou';
$QUEST_121_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: This is somewhat of a personal request. We have come to the conclusion that we will need a general overall weapons upgrade so it might be in our best interests to learn to make our own. I have asked a friend of mine who works at the institute to get me the recipe for the [Advance weapon attack card]. I apologise for giving you such a bothersome assignment but could you go and collect 1 [gastric bag of black Bonebat] from the [Bach Mountain Chain], 1 [DNA of Hornian Gaurdian] from the [Tylent Jungle], and 1 [Core of Fighter Exerciser] from the [Stone Ruins]?';
$QUEST_121_MID_TALK					= 'Mission already in progress. Go and bring back 1 [Gastric Bag of Black Bonebat] from the [Bach Mountain Chain], 1 [DNA of Hornian Gaurdian] from the [Tylent Jungle] and 1 [Core of Fighter Exerciser] from the [Stone Ruins].';
$QUEST_121_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Well done. Without you it must have been so troublesome for us. Please go to the [Laboratory] at the city and use the Advanced Attack Card to upgrade your advanced weapon. If you would like to know where the laboratory is press M to find it in your minimap in the city.';
$QUEST_121_DESCRIPTION				= '[Advanced Weapon Attack Card]. This item is the first advancement in missile technology that the Bygeniou institute has made. When a weapon is combined with this card the attack power of the weapon will increase significantly resulting in a more powerful missile. Also, upgrade cards for standard weapons and upgrade systems for defense development are still in progress - this will greatly help towards strengthening the power of the Bygeniou army. If time and money permits go to the institute to upgrade the performance of your weapon and GEAR. It will be extremely helpful in the upcoming battles.';

$QUEST_122_QUEST_NAME				= 'Reckless Courage';
$QUEST_122_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: By the way, looking at your files I have noticed that you have not yet received your certification to go through the warp gate that leads to the [Blackburn Site]. I must have forgotten to tell you. Even though you are one of my best pilots I cannot give you special treatment without giving everyone special treatment. So, as strange as it may seem, I would like for you to take this simple test to check to see if you have what it takes. Go to the hidden ancient temple in the [Bach Mountain Chain] and obtain the [Blue Jewel] from [Mount Sage] and then enter the [Blackburn Site] warp gate. The jewel can be obtained by attacking that big stone statue long enough to shake the jewel loose. If you finish this test I will give you the certification to go through the warp gate to the [Blackburn Site]. How about it? Too easy, huh?';
$QUEST_122_MID_TALK					= 'Mission already in progress. Go to [Bach Mountain Chain], bring back the [Jewel of Mount Sage] and go through the gate to Blackburn site.';
$QUEST_122_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Well done. Now you will be able to go back and forth to the [Blackburn Site] at your leisure. [Blackburn Site] is one of our important front-line bases, so be sure to use it to its fullest. By the way, did you spread that rumour about Mount Sage coming to life and attacking you? Riiiiight. Do you really think that an entire mountain could spring to life? Really...a large stone statue came to life and attacked you? You must have been seeing things or you have been spending more time in the pub than I have or maybe you just paid too much attention to that old myth that the natives talk about. And I thought I had a drinking problem, eh? Go on and get some rest. Hahaha. Just thinking about it makes me laugh.';
$QUEST_122_DESCRIPTION				= '[Mount Sage]. This is one of the oldest stone statues on the face of the planet. It is one of the gods from the native religion referred to as the [Mountain God] or sometimes as the [King of the Hill]. But among Phillon planet natives, it is not only a legend, it is taken quite seriously as stories have been passed down through generations of Mount Sages kindness and rage.';

$QUEST_123_QUEST_NAME				= 'Red Alert';
$QUEST_123_PRE_TALK					= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: Go to [Blackburn Site] right this minute. Shrines have seized [Blackburn Site]. They have taken our supply base by evacuating their remaining fleets from [Bach Mountain] and moving their headquarters to the [Blackburn Site]. Anyway, there''s no time for a long explanation. Go to [Blackburn Site] and bring down [Thors] and [Rockies] to bring back their [Databoxes]. Damn, I knew our prior victory was simply too easy. They were merely waiting for an opportunity such as this!';
$QUEST_123_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and bring back 10 [Databox of Shrines No.1] and 10 [Databox of Shrines No.2] by taking down [Thor] and [Rocky].';
$QUEST_123_SUCCESS_TALK				= 'Message from <Krueitoen Andersson>, leader of the Mercenary Army: It''s good to see that you''ve made it back safely. From now on, you must keep your GEAR ready for future emergency operations. We are all very busy with all that is happening in the [Blackburn Site]. There are a number of airframes from the Shrines at the Blackburn site and Arlingtons movements are becoming more aggressive day by day. I guess it will take longer than we thought for our plans at [Starlite Valley] to come into fruition.';
$QUEST_123_DESCRIPTION				= '[Blackburn Site] was once called <Site of Light>. This place was once filled with endless sunshine with harvests unlike anywhere else on the planet. But due to continuous human colonization this land has become sterile and tainted. It is now filled with the sounds of engines, explosions and machine guns of 3 warring factions. War clouds covering [Blackburn Site] do not appear to be going away anytime soon.';

$QUEST_124_QUEST_NAME				= 'Shadow of an Assassin';
$QUEST_124_PRE_TALK					= 'Message from <Gregari Hestall>, acting head of the Mercenary Army: Hello. I am <Gregari Hestall> acting as temporary leader of the <FreeSKA Mercenary Army>. Our leader, <Krueitoen Andersson>, is at the hospital having surgery due to an injury sustained in combat. Don''t worry, his injuries are not serious. If he had been in his normal state he would have responded far better to the attack that took place...but his reflexes were impaired as a result of drinking throughout the night. Your mission is to return to the [Blackburn Site], find the enemy airframe that attacked our illustrious (if somewhat less than sober) leader, and return any information you can salvage from the ship to me. This was a personal request that our leader assigned to you before he passed out. Please fulfill his request.';
$QUEST_124_MID_TALK					= 'Mission already in progress. Go to the [Blackburn Site] and take down the [Hovernmus Junior] and bring back the [Secret Order Document].';
$QUEST_124_SUCCESS_TALK				= 'Message from <Gragari Hestall>, acting head of the Mercenary Army: Well done. I knew it would be the work of the Shrines! With your courageous action we were able to retrieve many important documents from the enemy. Now I understand why our leader hand picked you for his retribution. To be honest, I never thought that a novice like you could accomplish such a difficult task. I guess I owe you an apology. Anyway, you will now be under my command until our leader is able to come back to work. Lets work together as a team, ace of the <FreeSKA Mercenary Army>.';
$QUEST_124_DESCRIPTION				= 'The [Secret Order Document] of the Shrines that was retrieved from [Blackburn Site] contains detailed information of supply routes and positions of the Shrine military. This information was immediately reported to Bygeniou HQ and with this information, a new plan to drive out the Shrines from the [Blackburn Site] is being devised. After a little hesitation the Bygeniou army has begun to make a move.';

$QUEST_125_QUEST_NAME				= 'Lost Ancient Arrow (2/5)';
$QUEST_125_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: News is going around that the plan to reconquer the Blackburn Site will require more time. I guess they are planning a more detailed and effective plan than the last one. For the time being we have a mission from the lads at research. They would like to do more detailed investigation of your [Ancient Arrow]. For this to happen they will need the [Circuit Panel of Rocky]. Naturally, you will be able to find this this by hunting [Rockys]. Well? What are you waiting for?';
$QUEST_125_MID_TALK					= 'Mission already in progress. Go to the [Blackburn Site] and bring back a [Circuit Panel of Rocky] by hunting [Rockys].';
$QUEST_125_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: With the [Circuit Panel of Rocky] that you salvaged Bygeniou researchers have found a way to make the [ancient arrow] into a more effective missile. For now you are the temporary owner so why not try enchanting the [Ancient Arrow] with the what you discovered on your own?';
$QUEST_125_DESCRIPTION				= '<Ancient arrow>, which was found by accident in the Bach Mountain Chain, is mysterious in many ways. The fact that a relic with 700 years of wear and tear is still working and that the relics technology is comparable to modern technology is indeed a mystery. Further research is definitely needed, but for now, it remains almost useless to you. But who knows, it just might come in handy some day!';

$QUEST_126_QUEST_NAME				= 'Unknown Relic';
$QUEST_126_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: An unbelievable rumour is spreading around. Have you seen the large tower in the middle of the [Blackburn Site]? There is a rumor that when our forces fly past the tower they get teleported to a strange place for no apparent reason. At first we thought the pilots were just sleepy or something but most of them reported that they had a [Heart of Blood Ammon] item on their airframe. Now, I know it might sound a little strange, but could you try going through the large tower in the middle of the [Blackburn Site] after collecting a [Heart of Blood Ammon]? I want to make sure that it is merely a rumour.';
$QUEST_126_MID_TALK					= 'Mission already in progress. Go to the [Blackburn Site] and gain a [Heart of Blood Ammon] by hunting a [Blood Ammon]. Once you do, go through the large tower in the middle of map.';
$QUEST_126_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: So the rumour was true! It''s quite surprising. I heard that those towers serve as a place of worship to one of the Phillon gods. I certainly didn''t expect a secret power like that to be there. Do you believe that a real god exists? When I have the time I would like to check it out myself. I have a real interest in the occult. Anyway, job well done. Tomorrows mission will probably be a long one so resting a little early might be a good idea. I will see you tomorrow.';
$QUEST_126_DESCRIPTION				= 'Ancient relics lie in the middle of the [Blackburn Site]. There were several altars which were each 3 stories high but only a few remain in existence today. It has fallen into ruin, only loosely protected by fringe groups and preservation laws up until now. But with a weird phenomenon like this being discovered many have shown ardent interest and the investigation of this relic has now become far more vigorous. But over time the portals will once again cease to function and the people will once again lose interest in these magnificent structures.';

$QUEST_127_QUEST_NAME				= 'Nightmare';
$QUEST_127_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: 0-Hour for the <Blackburn Site Recapture Plan> is quickly approaching. I think it will start in about 3 days so could you bring me back a [Round Container] which is around the [Munitions Warehouse]? Inside that round container there is a password that you will need to give to <Krueitoen Andersson> at Bygeniou city hospital. I wish you a pleasant journey.';
$QUEST_127_MID_TALK					= 'Mission already in progress. Go to the [Blackburn Site] and warp through the Bygeniou warp with the [Password of Deca].  It can be found in a [Round Container] nearby the center of [Blackburn Site]. Warping without the [Password of Deca] can only result in death.';
$QUEST_127_SUCCESS_TALK				= 'Message from <Krueitoen Andersson> leader of Mercenary Army: Well well well.. Hiccup. SOMEONE here is not in good shape. Is it because of Gregari? Hahaha. Hiccup. What? Did you say that you went to some weird place when you warped out of the [Blackburn Site]? You were attacked by lots of enemies there? Hahaha! I think you will need some rest after what you''ve been through. Hiccup. Did you think that I would believe that? Aha! You were just trying to cheer me up! Right? I didn''t know you cared... At least it worked! I''ve almost become sober again. Hahaha. Hiccup!';
$QUEST_127_DESCRIPTION				= 'What really happened to you? Was it real? Or was it just some crazy dream? It seemed too real for it to be a dream. You can''t help but wonder why you experienced what you did.';

$QUEST_128_QUEST_NAME				= 'Operation Angel Feather';
$QUEST_128_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Operation [Angel Feather]. The purpose of this mission is to retrieve the munitions base, elimination of the enemies in the area, and securing safe passage to [Starlite Valley]. Your job is to head in early and buy us some time until our main forces reach the [Blackburn Site]. This won''t be an easy mission so we will provide you with an Energy Repair Kit, a Shield Repair Kit, and a Fuel Supply Kit. Please use these wisely. I wish you good luck.';
$QUEST_128_MID_TALK					= 'Mission already in progress. Shoot down 5 [Thors], 5 [Rockys], 3 [Zennongers], and 2 [Felinoters] at the [Blackburn Site]';
$QUEST_128_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Well done. Your great work has allowed our main forces to reach the [Blackburn Site]. But we''ll need you for another critical mission very soon. So get some rest and work on your GEAR ASAP. I have an emergency meeting to attend to. Goodbye for now.';
$QUEST_128_DESCRIPTION				= '<Operation Angel Feather>. Its operation name came from this ancient Phillon proverb: [The bright white feathers of angels will cover everything foul in the world. All evils will be purified by feathers of angels.] While this operation in exercise Bygeniou has entered an all-out war with Arlington and the Shrines, Phillon allied forces. This operation will be remembered as the greatest failure in Bygeniou city history with over 2,000 casualties, 30 GEARs completely destroyed, and 56 GEARs significantly damaged. This will become a major setback to Bygeniou city.';

$QUEST_129_QUEST_NAME				= 'Declaration of War';
$QUEST_129_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: <Operation Angel Feather> is almost complete. All that''s left is to retrieve the munitions base but Arlington has already begun to intervene. As you know we saw this coming so now it is time to execute our main plan. I would like you to take part in the battle with Arlington. Please bring down seven [rebel airframes] and seven [Rebel Bombers] at the [Blackburn Site]. Maintenance on your GEAR is already finished. After a quick re-supply you will be able to take off. Good luck!';
$QUEST_129_MID_TALK					= 'Mission already in progress. Go to the [Blackburn Site] shooting down 7 [rebel airframes] and 7 [Rebel Bombers].';
$QUEST_129_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Well done. I have heard that the attack by Arlington was very prolonged and fierce but you have succeeded in your objective. You just might be the true Ace of <FreeSKA>. Anyway, when maintenance and supply to all GEARs is finished we will be commencing our last operation; [Recapture of munitions base]. It will be a very chaotic and dangerous war zone so have a good rest until then. Hustall out.';
$QUEST_129_DESCRIPTION				= 'Bygeniou did not notice that Arlington only sent out a minor contingent of their entire GEAR force. Almost all of them were merely sent out there to run the munitions base. Without exact information Bygeniou government was just happy to have defeated Arlington before going to the munitions base to battle the Shrines.';

$QUEST_130_QUEST_NAME				= 'Bombard the Munitions Warehouse';
$QUEST_130_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Go to the [Blackburn Site] right away to recapture the Munitions warehouse. This order is being sent out to all of our mercenaries and it is of the utmost importance. Good luck!';
$QUEST_130_MID_TALK					= 'Mission already in progress. Go to the [Blackburn Site] and raid the [Munitions warehouse] to destroy and bring back a [nonflammable box] as proof.';
$QUEST_130_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: We have reached our goal but not with great damage and loss of life to our forces as well. In our current condition we will need to regroup, rebuild, and re-strategize before we can even think of capturing the rebel base at [Starlite Valley]. It is good to see that that you have returned in one piece. For now, get some rest. It must have been a rough fight for you. Hustall out.';
$QUEST_130_DESCRIPTION				= '<Operation Angel Feather> has been completed but the casualties were far worse than anyone could have predicted. Bygeniou HQ has become quite nervous by the latest turn of events. The <Five Apex> council and the military leaders have convened to discuss a change in strategy. I hope it is for the better.';

$QUEST_131_QUEST_NAME				= 'Lost Ancient Arrow (3/5)';
$QUEST_131_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Bygeniou Research Institute reports that they have some results that may be of interest to you. They believe that they have discovered another way to improve the technology of the ancient arrow by combining it with a number of materials. You also still haven''t received clearance to enter the [Starlite Valley]. Fortunately, you''ll be able to kill two birds with one stone as the [Rocket Engine of Valderside] is required by both our researchers and your clearance examination. Nice, huh? Go to the [Blackburn Site] and bring back a [Rocket Engine of Valderside] by hunting [Valdersides]. If you succeed, you will receive a [Pass to Starlite valley] and an upgrade for the [Ancient Arrow]. It should be a piece of cake for you. Have a safe flight!';
$QUEST_131_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and bring back [Rocket engine of Valderside] by hunting [Valdersides].';
$QUEST_131_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Well done. I have heard that both the researchers and yourself are very much interested in the secrets of the [Ancient Arrow]. Researchers have said that with 2~3 more core parts it will be restored to perfect condition so it may become a great help to you, as well as to the entire <FreeSKA Mercenary Army>. Now that you have gained a pass to [Starlite Valley] you will be participating in our next mission as a core member. For now though get some rest today and, starting tomorrow, I would like you to check out the terrain of [Starlite Valley]. It has long been guarded by the enemy, so traveling through there will not be easy. Hustall out.';
$QUEST_131_DESCRIPTION				= 'The <Ancient Arrow>, which was found by accident in the Bach Mountain Chain is mysterious in many ways. The fact that a relic with 700 years of wear and tear is still working and that the relics technology is comparable to our current technology is indeed a mystery. Further research is definitely needed, but for now, it remains pretty useless to you. But who knows, it just might come in handy some day!';

$QUEST_132_QUEST_NAME				= 'Starlite Valley';
$QUEST_132_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Starting today, capturing the rebel base in [Starlite Valley] is the armys highest objective. It will be known as <Operation Fallen Star>. Until this mission is completed no passes will be issued for warp gates beyond this valley. All orders are to be performed immediately and without question. Maintenance is to be performed swiftly and carefully. Failure to follow these conditions will result in disciplinary action in accordance with the laws of the <FreeSKA> Mercenary Army. Your first mission is to destroy five [Control towers] in [Starlite Valley]. They are located in various spots throughout the map. Hustall out.';
$QUEST_132_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and destroy the five [Control Towers].';
$QUEST_132_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: You have succeeded in your mission and it has been so noted. Your GEAR has gone into maintenance so wait until further notice. Hustall out.';
$QUEST_132_DESCRIPTION				= 'First stage of <Operation Fallen Star> preparation has been completed.';

$QUEST_133_QUEST_NAME				= 'Lost Ancient Arrow (4/5)';
$QUEST_133_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: This is an order from the Bygeniou Research Institute. Rebuilding of the [Ancient arrow] is almost complete. After a thorough analysis of ancient Phillon texts we have determined that we will need two more core items before we can fully refine the [Ancient arrow]. Understanding the technology will be a great boost for Bygenious military needs and strength. One of the items we will require is known as the [Abandoned old engine]. It can be found in [Starlite Valley] but we do not know the exact coordinates. You should be able to find it near the [Wind Power Generators].';
$QUEST_133_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and patrol around the [Wind Power Plant] and retrieve the [Abandoned Old Engine].';
$QUEST_133_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Thank you for completing such a dangerous mission. There is only one more part left to find. Once the [Ancient Arrow] is complete you will be the first to test it out. We expect it to be one of the finest weapons we could ever create. Keep up the good work!';
$QUEST_133_DESCRIPTION				= '<Ancient Arrow>, which was found by accident in the Bach Mountain Chain is mysterious in many ways. The fact that a relic with 700 years of wear and tear is still working and that the relics technology is comparable to modern technology is indeed a mystery. Further research is definitely needed, but for now, it remains pretty useless to you. But who knows, it just might come in handy some day!';

$QUEST_134_QUEST_NAME				= 'Net Ripper';
$QUEST_134_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: This operation is the second practice mission to prepare for <Operation Fallen Star>. All orders are to be performed immediately and without question. Maintenance is to be performed swiftly and carefully. Failure to comply will result in disciplinary action in accordance with the laws of the <FreeSKA> Mercenary Army. All members please destroy 10 [air defense batteries] at [Starlite Valley]. Hustall out.';
$QUEST_134_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and destroy 10 [air defense batteries].';
$QUEST_134_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: You have succeeded in your mission and it has been so noted. Your GEAR has gone into maintenance immediately so wait until further notice. Hustall out.';
$QUEST_134_DESCRIPTION				= 'Second stage of <Operation Fallen Star> preparation has been completed.';

$QUEST_135_QUEST_NAME				= 'Operation Fallen Star (1/4)';
$QUEST_135_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of Mercenary Army: First phase of <Operation Fallen Star> has begun. All orders are to be performed immediately and without question. Maintenance is to be performed swiftly and carefully. Failure to comply will result in disciplinary action in accordance with the laws of the <FreeSKA> Mercenary Army. All members please destroy 10 [Surface Rebels] at [Starlite Valley]. Evermind out.';
$QUEST_135_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and destroy 10 [Surface Rebels].';
$QUEST_135_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: You have succeeded in your mission, and it has been so noted. Your GEAR has gone into maintenance immediately so wait until further notice. Hustall out.';
$QUEST_135_DESCRIPTION				= 'First stage of <Operation Fallen Star> has been completed.';

$QUEST_136_QUEST_NAME				= 'Operation Fallen Star (2/4)';
$QUEST_136_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Second phase of <Operation Fallen Star> has begun. All orders are to be performed immediately and without question. Maintenance is to be performed swiftly and carefully. Failure to comply will result in disciplinary action in accordance with the laws of the <FreeSKA> Mercenary Army. All members please destroy 10 [Rebel Support GEARs] at [Starlite Valley]. Hustall out.';
$QUEST_136_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and destroy 10 [rebel Support GEARs].';
$QUEST_136_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: You have succeeded in your mission and it has been so noted. Your GEAR has gone into maintenance immediately so wait until further notice. Hustall out.';
$QUEST_136_DESCRIPTION				= 'Second stage of <Operation Fallen Star> has been completed.';

$QUEST_137_QUEST_NAME				= 'Operation Fallen Star (3/4)';
$QUEST_137_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Third phase of <Operation Fallen Star> has begun. All orders are to be performed immediately and without question. Maintenance is to be performed swiftly and carefully. Failure to comply will result in disciplinary action in accordance with the laws of the <FreeSKA> Mercenary Army. All members please destroy 8 [Rebel Bombers] at [Starlite Valley]. Hustall out.';
$QUEST_137_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and destroy 8 [Rebel Bombers].';
$QUEST_137_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: You have succeeded in your mission and it has been so noted. Your GEAR has gone into maintenance immediately so wait until further notice. Hustall out.';
$QUEST_137_DESCRIPTION				= 'Third stage of <Operation Fallen Star> has been completed.';

$QUEST_138_QUEST_NAME				= 'Operation Fallen Star (4/4)';
$QUEST_138_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Fourth phase of <Operation Fallen Star> has begun. All orders are to be performed immediately and without question. Maintenance is to be performed swiftly and carefully. Failure to comply will result in disciplinary action, in accordance with the laws of the <FreeSKA> Mercenary Army. All members please destroy 8 [Rebel Fighters] at [Starlite Valley]. Hustall out.';
$QUEST_138_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and destroy 8 [Rebel Fighters].';
$QUEST_138_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: You have succeeded in your mission and it has been so noted. Your GEAR has gone into maintenance immediately so wait until further notice. Hustall out.';
$QUEST_138_DESCRIPTION				= 'Fourth stage of <Operation Fallen Star> has been completed.';

$QUEST_139_QUEST_NAME				= 'When Starlight Fades (1/2)';
$QUEST_139_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: We will be launching the final phases of our plan <Operation Fallen Star>. All orders are to be performed immediately and without question. Maintenance is to be performed swiftly and carefully. Failure to comply will result in disciplinary action in accordance with the laws of the <FreeSKA> Mercenary Army. All members please destroy the [Rebel Advance Base] in [Starlite Valley]. This is the final phase of our mission. God be with you all. Hustall out.';
$QUEST_139_MID_TALK					= 'Mission already in progress. Head over to [Starlite Valley], destroy the [Rebel Advance Base] and go through the warp gate to the [Redline Beach].';
$QUEST_139_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: It turns out that the rebel base was not destroyed. Our enemies knew long ago that we would come to reclaim our territories so they constructed a decoy. Our forces suffered heavy losses while attacking the false base and our maintenance teams are working around the clock. Once we''re ready again we will launch an assault against the true rebel base. Please use this time to get some rest. Hustall out.';
$QUEST_139_DESCRIPTION				= '<Operation Fallen Star> has come to a sudden, embarassing halt.';

$QUEST_140_QUEST_NAME				= 'When Starlight Fades (2/2)';
$QUEST_140_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: We will be launching the final phases of our plan <Operation Fallen Star>. All orders are to be performed immediately and without question. Maintenance is to be performed swiftly and carefully. Failure to comply will result in disciplinary action in accordance with the laws of the <FreeSKA> Mercenary Army. All members please destroy the true [Rebel Advance Base] at [Starlite Valley]. Our scout team has confirmed that is the real [Rebel Advance Base]. Be warned, this base will be much more heavily guarded than the decoy was. God be with you all. Hustall out.';
$QUEST_140_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and destroy the real [Rebel Advance Base].';
$QUEST_140_SUCCESS_TALK				= 'Message from <Gragri Hustall>, acting head of the Mercenary Army: <Operation Fallen Star> is officially complete announcing the destruction of the Rebels base in [Starlite Valley]. Nothing else needs to be said. This bittersweet victory cost us a lot of money, technology and most importantly the lives of our comrades. You have all done well. Take this time to get some rest.';
$QUEST_140_DESCRIPTION				= 'Damage report of completed mission <Operation Fallen Star>: GEARs that were lost or completely destroyed - 180. GEARs significantly damaged - 276. K.I.A, M.I.A or known to be now P.O.W - 206. Value of all consumed resources, 3,214,563,112 SPI.';

$QUEST_141_QUEST_NAME				= 'Lost Ancient Arrow (5/5)';
$QUEST_141_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: We have located the final item needed to restore the [Ancient Arrow]. It is buried beside the [Destroyed Rebel Base] at [Starlite Valley]. But be careful. A native myth suggests that there is an [Ancient Guardian] waiting right beside the [Ancient treasure].';
$QUEST_141_MID_TALK					= 'Mission already in progress. Find the [Ancient Treasure] near the [Destroyed Rebel Base] at [Starlite Valley]';
$QUEST_141_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: To be honest I never expected there to be a real guardian. But you made it and so we can now fully refine the [Ancient Arrow]. Head to the factory right away. I am very curious as to what kind of missile it will make.';
$QUEST_141_DESCRIPTION				= 'The [Ancient Arrow] has been completed. Thanks to your effort the [Ancient Arrow] used by the ancient Phillon guardians has returned to the world. Will its power be as strong as the ancient texts suggest? We will have to see if it will truly follow the legend: <Fast as lightning, blazing through the sky, striking down foes before they realize they are dead>.';

$QUEST_142_QUEST_NAME				= 'The Uninvited';
$QUEST_142_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: There is bad news from [Redline Beach]. Our pursuit unit to destroy Arlingtons forces at [Starlite Valley] has been eliminated. They were taken by surprise so they were not able to transmit much data before their ships went down, but they did manage to capture an image of a Shrines airframe.  We will need to investigate further to confirm the Shrines presence in Redline and that''s where you come in. Head over to [Redline Beach] immediately, take down a number of their GEARs and bring back their [Combat Data]. To think we might have neglected Redline in our quest to recapture Blackburn and Starlite...';
$QUEST_142_MID_TALK					= 'Mission already in progress. Collect 10 [Databoxes of Warvalder], 8 [Databoxes of Lucas], and 8 [Databoxes of Cursestorm] from [Redline Beach].';
$QUEST_142_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: The shrines have definitely taken control of [Redline Beach]. Unbelievable. To think of all the effort we spent to take over one place only to lose another. We will have to devise a new strategy to recover [Redline Beach]. Plan after plan...I can now understand why our boss had such a hard time dealing with this. I think I''ll pay him a visit later on. He is said to have nearly fully recovered. In any case, well done. Get some rest.';
$QUEST_142_DESCRIPTION				= '<Redline Beach>: This place has been famous for consistent Bygeniou occupation. Until recently it had never been ruled by another force except perhaps prior to human colonization of course. Granted its location is not too steep and it was never heavily defended but thanks to a natural phenomenon which reflected light in a way that obscured its presence it never really needed to be. Invaders would only be able to find the place at night but Bygeniou realizes this and strengthens its defensive procedures when the sun sets. Such glory is all in the past now. The Shrines have taken over far too easily.';

$QUEST_143_QUEST_NAME				= 'Redline Battle';
$QUEST_143_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Plans to recover Redline from the Shrines are now underway. This plan comes directly from the [Five Apex] council. Frankly, I think their chain of command must be incompetent to give us such a ridiculous strategy. Anyway, there are already 30 members of our force at [Redline Beach] fighting as decoys to distract the enemy. While they doing that, I would like you and 3 other pilots that you have selected to go there and regain our land. Operation time is 20 minutes and if you fail complete the mission within that time it''ll be too late. I understand that this is a very harsh mission but I would like you to know that we have trust your ability, so that is why we assign you with these kinds of missions. We will support you in any way possible so please try to stay calm and focus on your mission. Good luck!';
$QUEST_143_MID_TALK					= 'Mission already in progress. Head to [Redline Beach] and regain the [Redline base] within 20 minutes.';
$QUEST_143_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: 15 minutes after finishing the mission: New incoming telegram - <<This is urgent news. The remaining Arlington forces are regrouping to attack [Redline Beach] again. Shrines are trying to regain the base by sending 3 warships. Defending the base is urgent. Do not let others take the [Redline base] back from us. I believe in you!!>>';
$QUEST_143_DESCRIPTION				= 'Although the mission to retrieve [Redline base] was successful, bigger threats are on the way. No support from our forces are expected. Things can''t possibly get any worse.';

$QUEST_144_QUEST_NAME				= 'Hold the Line!';
$QUEST_144_PRE_TALK					= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: Urgent message received 45 minutes after the last mission - << Warships of the Shrines, [Ordins], are on their way to the base in Redline. All Bygeniou GEARs were shot down a mere three minutes after confronting these warships. Although our rescue teams are on their way there it will take some time for them to reach the base as they are being attacked by the enemy. Please defend them with all your might. >>';
$QUEST_144_MID_TALK					= 'Mission already in progress. Go to [Redline Beach] and destroy all 3 [Unfinished Ordins].';
$QUEST_144_SUCCESS_TALK				= 'Message from <Gregari Hustall>, acting head of the Mercenary Army: First off, I want to apologize for arriving at Redline so late. But I guess you did not need our help after all. Bygeniou HQ is ecstatic. The fact that you and your three comrades have managed to destroy three Shrine warships is just unbelievable. Also, as a result of your exemplary work, you have been promoted by one rank and there will be an independent expeditionary unit made just for you. You are just amazing! Oh, and guess who decided to promote and commemorate you? [Blackwell Ehinhender] from the <Five Apex> council personally insisted on it. I suppose we will not be contacting each other as often anymore. Be safe, and next time we meet I would like to meet you in person if possible. Farewell, and good luck!';
$QUEST_144_DESCRIPTION				= 'Warship of the Shrines, <Ordin>. Actually, the <Ordins> that attacked [Redline Beach] were not the finished version. They were the same class as the Unfinished Ordin''s detected at the [Plain of Doleful Melody] near Arlington. The fact that at least 4 appeared at almost exactly the same time indicates that the Shrines are now better than the Decaians at producing warships. The Bygeniou government, who had acquired data on the Unfinished Ordin that appeared in Arlington airspace, were deeply shocked by their appearance in [Redline Beach] and are now concerned as to how this will affect the war.';

$QUEST_145_QUEST_NAME				= 'Bark City Domination Plan (1/2)';
$QUEST_145_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: You will soon learn how much importance Bark City is to both Bygeniou and Arlington. Presently, Bark City is filled with forces from [Violence Blizzard] as well as retreating Shrines from the previous incursions. Our first mission is to destroy the Shrines GEARs. After our first goal is accomplished our next goal will be to sneak into Bark Undercity so prepare yourself for it. First, go to [Bark City] and destroy 10 of each: [Trimus], [Joymus], [Hovernmus], [Cygnus] and bring back their killmark. Out!';
$QUEST_145_MID_TALK					= 'Mission already in progress. Go to [Bark City] and destroy 10 of each: [Trimus], [Joymus], [Hovernmus], and [Cygnus].';
$QUEST_145_SUCCESS_TALK				= 'Well done. With your help, the first phase of this mission has been a complete success. You will be briefed for your next mission shortly so get your equipment and GEAR ready and wait for the next briefing. Out!';
$QUEST_145_DESCRIPTION				= 'Bark City. This city was first built with the purpose of extracting ores but later on a large vein of planetary energy was discovered. After this find they installed a planetary energy control system known as the [Core] making this the most important location on the entire Phillon planet. But due to a terrible tragedy a large amount of energy was released causing a chain reaction and explosion which decimated the city. 80% of the population was wiped out 18 years ago as a direct result of that explosion. Although the city is in ruins, the [Core] is still releasing energy and its defense systems remain active.';

$QUEST_146_QUEST_NAME				= 'Bark City Domination Plan (2/2)';
$QUEST_146_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: I knew we would not be alone in our [Bark City] endeavors. Arlingtons top guns have also come here to take over [Bark City]. They must have assumed that we would be exhausted from our previous mission that they took the initiative to strike back. Head over to [Bark City] immediately and destroy the enemy GEARs. Just bring back some of their [Killmarks] but do not underestimate them. They would be foolish to send anyone but their best pilots to [Bark City]. If you underestimate them, you will end up dead. Good luck!';
$QUEST_146_MID_TALK					= 'Mission already in progress. Go to [Bark City] and destroy 8 of each [Rebel airframe] series.';
$QUEST_146_SUCCESS_TALK				= 'Well done. With your work the Shrines, and foreign GEARs, have been kept under control. Like I mentioned before, our next mission will send us into [Bark Undercity]. Pilots should meet up with the engineers and ask them for slower engines, higher power weapon systems, and plenty of repair kits as we will be battling in a very narrow area. If you are not ready your GEAR will become scrap metal for the Core defense system. All pilots get plenty of rest and get ready for one of the toughest assignments yet. Out!';
$QUEST_146_DESCRIPTION				= 'Bark City. This city was first built with the purpose of extracting ores but later on a large vein of planetary energy was discovered. After this find they installed a planetary energy control system known as the [Core] making this the most important location on the entire Phillon planet. But due to a terrible tragedy a large amount of energy was released causing a chain reaction and explosion which decimated the city. 80% of the population was wiped out 18 years ago as a direct result of that explosion. Although the city is in ruins, the [Core] is still releasing energy and its defense systems remain active.';

$QUEST_147_QUEST_NAME				= 'Gain Control of the Core';
$QUEST_147_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: The purpose of this mission is to destroy the [Core] deep within [Bark Undercity]. You will have to reach the core before any enemy forces do and then destroy the [Core]. Remember, [Bark Undercity] was designed primarily for scientists and engineers traveling by foot, so its passage is very narrow, with Scout Guards and energy barriers guarding the tunnels. You will need to be careful not to crash into the walls. The [Core] itself does not attack but there is a strong defense system comprised of several [Core Guards] protecting it. So be careful. Those who are ready start taking off now. You do know how to enter [Bark Undercity] from [Bark City], right?';
$QUEST_147_MID_TALK					= 'Mission already in progress. Destroy the [Core] deep within [Bark Undercity].';
$QUEST_147_SUCCESS_TALK				= 'Well done. Although we have beaten our enemies to the core it is a pity that we were forced to destroy it. Just like the rumor suggests the [Core] itself contains Artificial Intelligence, capable of thinking and acting on its own. I have reported your findings to my supervisor so until we find a way to control the [Core], all operations concerning [Bark City] have been temporarily suspended. So get some rest while you can, Out!';
$QUEST_147_DESCRIPTION				= 'Operation to control [Core] in [Bark Undercity] was a failure as we had no choice but to destroy it. No one was able to touch it in 18 years so it is believed to have formed its own A.I. Or perhaps the A.I. was always there? Also, where did all the energy that flowed into the [Core] go? The mysteries regarding [Bark Undercity] continue.';

$QUEST_149_QUEST_NAME				= 'Scent of Death';
$QUEST_149_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: Currently, eggs the [Hornian Queens] have spread out some time ago have hatched and  the [Hornians] are now occupying [Tylent Jungle]. According to our scouting squad a stable warp field has been detected at the center of the [Tylent Jungle]. The team attempted to use the warp energy themselves but failed. Given that [Hornians] can enter and we cannot means we will need some special bionic substance if we wish to enter ourselves. Your mission is to acquire that substance. It is said that the eggs in [Tylent Jungle] have a high possibility of containing that substance but you will never know until you try it out yourself. Good luck!';
$QUEST_149_MID_TALK					= 'Mission already in progress. Go to [Tylent Jungle] and destroy [Eggs of Hornian Queen] to bring back 3 [Camouflage Pheromones].';
$QUEST_149_SUCCESS_TALK				= '[Pheromones]? So that was why only [Hornians] with a special pheromone were able to pass through that place. Good work, soldier! Currently, we have brought obtained a large number of [Eggs of Hornian Queen] to scan. Eggs with high concentrations of pheromones will be processed and studied. It will not be long before we are able to penetrate their stronghold. The upcoming mission will not be easy. Get some rest and maintenance until then. Out!';
$QUEST_149_DESCRIPTION				= 'The eggs that were in [Tylent Jungle] are a little different from the eggs that were found in [Petras Cave]. Those eggs at the cave were laid not very long ago but the eggs that we have found now are apparently almost ready to hatch. Also, new kinds of [Hornians] such as the [Hornian Knight] and the [Hornian Spirit] have appeared butchering the novice pilots who were practicing at [Tylent Jungle]. It looks like some kind of revenge against us for our massacre of their young [Hornians] and eggs. But what the Decaians did not know was that this was nothing compared to the crisis that was still to come. The [Hornians] are sharpening their stingers for revenge.';

$QUEST_150_QUEST_NAME				= 'The Hive';
$QUEST_150_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: We have just finished decoding the images from the scout team who entered the [Hornian] hive. They have not contacted us since we received their transmissions so we can only assume that they have been killed in action. By looking at the images, after our scout team entered the place, the warp gate closed and they were faced with large [eggs of Hornian Queen], several [Hornian Queens] and the [Hornian King]. Although the [Hornian King] is itself a serious threat I cannot imagine how much of a threat those eggs will be once they are hatched. So I would like you to head to the [Hornian Kings Habitat] and destroy as many [eggs of Hornian Queen] as you can. I will provide you with the [Camouflage pheromone], which has just been produced, so use it wisely. Good luck!';
$QUEST_150_MID_TALK					= 'Mission already in progress. Go and destroy as many as [Gigantic eggs of Hornian Queen] in the [Hornian Kings Habitat].';
$QUEST_150_SUCCESS_TALK				= 'I can only imagine how hard it must have been to do this mission. Well done. But I cannot believe that only 68% of those who participated in the mission managed to return. It must have been a nightmare down there. Nearly all of the GEARs were taken out by the [Hornian King] and the [Hornian Queens]. If we are to take this place we will have to get rid of them first. But we really don''t have enough time for this. The Shrines and other nations could strike at any time. Anyway, I will ask them to work on their priorities. While our independent unit is not the only one participating in the war we cannot ignore it either as things are not going to well. In any case, go and get some rest before the next mission.';
$QUEST_150_DESCRIPTION				= 'Hive of the [Hornians], [Hornian Kings Habitat]. Pilots who first entered this place were surprised by such a difference in the background. The sky looks soft and the walls look the same. Large [Eggs of Hornian Queen] are everywhere and dense bushes are spread throughout the landscape. These surroundings are just too different from what the Decaians have become accustomed to. The skies are filled with many diverse kinds of [Hornians] and [Hornian Kings] making pilots shiver with fear. Most of the pilots have been taken out because of this atmosphere. One cannot deny that destroying the [Eggs of Hornian Queen] was the right choice of action, but after this mission, it was obvious where the rage of the [Hornians] will be focused. A gigantic hive filled with rage is sure to erupt sooner or later into a frenzy of destruction.';

$QUEST_152_QUEST_NAME				= 'Dreaming Island';
$QUEST_152_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: From now on we will use the seaway to reach a small coral island called [Island''s Dream]. We plan to use the seaway to open an opportunity to deliver a major blow to the enemy capital. [Island''s Dream] is very convenient and easy for us to use as supply base and/or stopover area. If we can only just get rid of the Phillon monsters living there. First of all, those who reach [Island''s Dream] will go monster hunting right away. All pilots must take down their quota of [Merolling], [Metanium] and [Heavy Messenger]. Let us meet again at [Island''s Dream]!';
$QUEST_152_MID_TALK					= 'Mission already in progress. Go to [Island''s Dream] and take down 8 [Skin of Merolling], 6 [Mucous of Metanium], and 5 [Scraps of Heavy Messenger].';
$QUEST_152_SUCCESS_TALK				= 'Thank you all for your completing the job efficiently. It is surprising to see such fierce and war-like monsters living in such a beautiful place. With your help the first transports and supply shipments arrived there safe and sound. But there is only one problem. Our enemies are thinking along the same lines as us and they are heading this way. If that happens we will have to fight them here tomorrow or the day after tomorrow. Be prepared for this!';
$QUEST_152_DESCRIPTION				= '[Island''s Dream]. This place was just too simple and small for two forces, [Bygeniou] and [Arlington], to focus on this place. With high temperature and low moisture this place is perfect for recreation as it is a small beautiful coral island with emerald coloured ocean and a golden beach. But because it is a short distance to raid both [Bygeniou] and [Arlington] city from it will become a hectic battle zone to say the least.';

$QUEST_153_QUEST_NAME				= 'Blood Soaked Beach';
$QUEST_153_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: At last what we have feared has become a reality. Our enemies are trying to drive us out of [Island''s Dream] from the other side of this island. It is such an irony that they are trying to use the same seaway at the same time and for the same purpose. Could they have a spy among our ranks? We will need to re-inspect our security. But first, as we cannot just stand idly by while they try to take it from us, we will have to take off. For 15 minutes try to bring down as many enemy GEARs as possible. When you finish the first raid you will have enough time afterwards to get some rest, so do not worry and finish the mission safely. Good luck!';
$QUEST_153_MID_TALK					= 'Mission already in progress. Go to [Island''s Dream] and bring down as many enemy GEARs as possible in 15 minutes.';
$QUEST_153_SUCCESS_TALK				= 'I am so grateful for your safe return. We are also very frantic at the moment. We might have a much harder time on our next raid. Also, I have heard that there is some sort of energy concentration in the sky. No one knows what this energy is for or what it does. I don''t think that it is an enemy secret weapon as they seem as bewildered about it as we are. Due to the successes in our first raid, morale is up among our forces. Get some rest before our next raid. I am counting on you above all others. Hahaha!';
$QUEST_153_DESCRIPTION				= 'The fierce battle between the two sides has soaked the beach of [Island''s Dream] with blood. The fresh air has been contaminated with the scent of gunpowder, burning GEARs and smoke. As the battle became more intense, strange things started to happen in the skies above [Island''s Dream]. A unknown energy signature so powerful our latest technologies cannot scan it. Everything from where it''s coming from and why it''s there is unknown. I hope the research lads will find out soon. I have a bad feeling about this.';

$QUEST_154_QUEST_NAME				= 'CHAOS GATE';
$QUEST_154_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: We are still seeing this unknown energy source. Although it is strange it is not actually posing a threat just yet, maybe it never will, so theres no point worrying about it. For now, we will have to finish our job first. As we have cleared the remaining enemy forces I would like you to get rid of [Chrystar] and [Heavy Messenger] at [Island''s Dream]. When you finish your quota, go to the warp gate and return home. Out.';
$QUEST_154_MID_TALK					= 'Mission already in progress. Go to [Island''s Dream] and take down 10 of each [Chrystar] and [Heavy Messenger]. When you finish go through the warp gate to return home.';
$QUEST_154_SUCCESS_TALK				= 'Abnormal coordination. Gauge error. No. of people alive........Unknown.';
$QUEST_154_DESCRIPTION				= 'Chaos Gate..... is......... just....... open. . .';

$QUEST_155_QUEST_NAME				= 'Space Chaos';
$QUEST_155_PRE_TALK					= '.....Fre..quen...cy..your frequency on Alpha 145.1...repeat...Alpha.. 145.1.Right now.. If anyone is hearing this transmission please send help immediately....Retrieve escape pods. Escape pods surrounded with Strong Edcanium....you will need to break through the outside and retrieve escape pod ASAP..... After retrieving capsule gather around moving supply ship, [Ironcross]. I hope to see you all again.....TRANSMISSION END.';
$QUEST_155_MID_TALK					= 'Mission already in progress. Retrieve 4 [Escape Pod] at [Chaos] and land on moving supply ship, [Ironcross].';
$QUEST_155_SUCCESS_TALK				= 'I have never been so happy to see your face. I have received a report that rescued pilots are in good health. Anyway, where the hell are we? What are those creatures? It seems we must scout this area for awhile. Get some rest for now. Although we could not bring many supplies due to being sucked into this place, we have enough supplies to stick around for awhile. Get some rest while we form a search team.';
$QUEST_155_DESCRIPTION				= '[CHAOS]. The concentrated energy in the skies of [Island''s Dream] is a wormhole to this place. This area is the space where the long-distance navigation spaceship <G-ARK Mk.III> stopped due to system failure after discovering the Phillon planet. No one knows how the black hole above [Island''s Dream] is connected to this place but they didn''t know that they would be involved in major events here at [CHAOS].';

$QUEST_156_QUEST_NAME				= 'I Want To Live';
$QUEST_156_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: I am so sorry to take you away from your R&R. But we are hastily preparing for a mission as well we are also short on manpower so no one can relax just yet. For now we will stay here but to do that, we will need to eliminate some of the monsters around us. Whilst they are being taken care of we will try to relay warp coordinates to Phillon planet. These monsters called [Egma] and [Schill Interceptor] are extremely belligerent and their attack power is very high making us have hard a time staying here at [CHAOS]. So I would like you to take care of them. Take down 15 [Egma] and 20 [Schill Interceptor] at [CHAOS]. Oh, and be careful of enemy warships. We may not be the only ones who got sucked into this place.';
$QUEST_156_MID_TALK					= 'Mission already in progress. Go to [Chaos] and bring back 15 [Tentacle of Egma] and 20 [Tail of Schill Interceptor].';
$QUEST_156_SUCCESS_TALK				= 'Thank you for finishing this mission in such a short time. Whilst you and your comrades were fighting, the engineering teams installed micro surveillance equipment and radars at strategic areas. Also, we were able to fix the engine of <Ironcross>. Even more, a scout team has found out the location of the other force. This could not have been done without your help. We will be widening our search radius after 12 hours, so be patient until then. Out.';
$QUEST_156_DESCRIPTION				= 'Independent execution units are becoming well adapted to [CHAOS] even though they came against their own will. Confusion of being in an unfamiliar environment with new monsters as well as not being able to contact the main force didn''t stop these veteran pilots from coping admirably given the situation. But [CHAOS] is one place no one wants to stay in for long, so there is always a little bit of uneasyness.';

$QUEST_157_QUEST_NAME				= 'Exodus';
$QUEST_157_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: We have reports that our relocation and resupply plans are complete. Unfortunately we still cannot contact the main force. According to the research team the huge energy output of this place stops our signals from reaching Phillon. To rectify this problem, we will be moving our base but [Schill Interceptor] and [Egma Schill] are constantly blocking our path. I would like you to join a formation with 2 other comrades and get rid of 2 [Egma Schills]. When you finish the mission we will move our base. Good luck!';
$QUEST_157_MID_TALK					= 'Mission already in progress. Make a formation with at least 3 people to bring down 2 [Egma Schill] at [CHAOS].';
$QUEST_157_SUCCESS_TALK				= 'We were able to do this all because of you guys. We will be moving out right away so get some rest while you can. I will assign others to guard our ships. I will have to pray to god that there will not be any more interruptions. I guess that is the same for our enemies also.. Haha!!';
$QUEST_157_DESCRIPTION				= 'The stranded force is now moving to a place they think is the right direction to Phillon planet. But their fate will meet a new situation where space-time overlaps the past and present.';

$QUEST_158_QUEST_NAME				= 'Dimension Corridor';
$QUEST_158_PRE_TALK					= 'Mission Briefing: It has been some time since we''ve gone through the [Dimension Corridor]. According to our sources we are still on the right track but we do not understand the strange electromagnetic anomalies within the corridor.  Despite these strange readings we need you to enter the corridor.  We are in dire need of minerals; specifically [Tazanium]. From our readings, we are detecting various dangerous life forms so be alert.';
$QUEST_158_MID_TALK					= 'Mission already in progress. Go to the [Dimension Corridor] and bring back 12 [Tanzanium] by destroying [Meteorites].';
$QUEST_158_SUCCESS_TALK				= 'Thanks to you and your fellow pilots we have the minerals needed to resupply our GEARs. Although we do not know when we will be returning, but we will be more prepared for what awaits us.';
$QUEST_158_DESCRIPTION				= '[Tanzanium], [Lancernight] and [Karadum]. These minerals are very rare on the Phillon planet but are abundant on meteorites. GEARs equipped with special sensors will not have any problems finding these minerals. Although it has already been a while since they arrived, they are finding it hard getting used to the hostile life forms here.';

$QUEST_159_QUEST_NAME				= 'Confrontation of the Past';
$QUEST_159_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: This [Dimension Corridor] is not a great deal different from [Chaos]. The lack of any distinguishable landmarks are making us uncertain of our bearings. This is becoming remarkably confusing and irritating for our pilots. Our ancestors did not feel the same as we do right now, but as I have lived most of my life with gravity, I cannot get used to this place. Also, those [Egma] and [Schill Interceptor] are troublesome. I am starting to feel homesick, so to distract myself, I will come with you to hunt [Egma] and [Schill Interceptor]. Take care! Let us meet at the bridge!';
$QUEST_159_MID_TALK					= 'Mission is already in progress. Go to [Dimension Corridor] and destroy 15 of each [Egma] and [Schill Interceptor]';
$QUEST_159_SUCCESS_TALK				= 'Did you see that? It looked like part of a gigantic warship. Where did it come from? It must belong to someone! That silhouette...that mark. They are all Decan mark! If they are Decaian why are they attacking their own people?';
$QUEST_159_DESCRIPTION				= 'A gigantic structure appeared out of nowhere in [Dimension Corridor]. It is obviously part of a gigantic warship that has never been seen before. By looking at its design and defense systems, it resembles old Decan technology. We have very limited knowledge on this craft. However a small mark on one corner, [G-ARK Mk.III], has told us that the name of this warship is [G-ARK]. At least we have a lead now as to the ships identity.';

$QUEST_160_QUEST_NAME				= 'G-ARK';
$QUEST_160_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: [G-ARK Mk.III] is the gigantic object in the Corridor of dimension. This warship brought one of our earliest Decan crews to the planet Phillon 200 years ago. It appears this technology has been salvaged by one of our enemies and is now blocking our path with its defense system of beams and cannons. It seems to have grown somewhat as well. The only way for us to figure out what happened is by recovering its data. Its defensive systems are up and running so we have no choice but to take them out to get past. If that is truly our warship it should be equipped with the third ATUM Project engine known as the Infinity Cylinder. Your job is to help our investigation team enter the ship safely. The defense systems are self-repairing so keep them occupied for 10 minutes while the team slips past. 10 minutes. No more. No less. Good luck!';
$QUEST_160_MID_TALK					= 'Mission already in progress. Go to [Dimension Corridor] and destroy the [Defense systems] of [G-ARK].';
$QUEST_160_SUCCESS_TALK				= 'Well done! Thanks to you we were able to enter the ship. We should be able to find out more about the [ATUM Project] within the G-ARK. Once we do we will surely gain an advantage over our enemies. I hope that our team comes back safely. Their success might mean an end to this damn war...that is, if we ever make it back to Phillon alive.';
$QUEST_160_DESCRIPTION				= '[ATUM Project: G-ARK] was a technological masterpiece in that it was created with the combined technologies of the Decas, Vatallus and Shrines. It has many types of equipment not typical to an exploration project. The G-ARK itself could be used as an artificial living habitat or as a large transport between planets, via the [Cross Wheel Warp System], and it contains a construction system used to terraform and colonize new planets. We believe it was constructed during the [1st ATUM project]. This unbelievable warship has resources that could sustain 100,000 people for 30 years, utilizing it''s own recycling system for food and water, making it completely self-sustaining . The [2nd ATUM project] warship, the [G-ARK Mk.II], was constructed after the Shrines and Vatallus parted ways. It had its own defense system, automatic firing arms, advanced A.I. for automatic control of the ship and a scout satellite known as [Sekhmete]. This scout was known as the [Eye of ATUM]. The third ATUM project, the [G-ARK Mk.III], was constructed with little help from Vatallus. It was equipped with the [Infinity Cylinder].';

$QUEST_161_QUEST_NAME				= 'Infinity Cylinders';
$QUEST_161_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: We are now in contact with our research team inside the [G-ARK]. Its security system is extremely powerful which is making it difficult for them to reach the main engine room where the [Infinity Cylinder] can be found. Our enemies also know about this cylinder so we must get to it before they do. Your mission is to take two ace pilots with you and fly into the [G-ARK]. Once you get inside, help our research team bypass the defenses and then destroy the control panel of the [Infinity Cylinder]. The inside of the warship is very similar to [Bark Undercity] but with far more twists and turns. Try not to get lost. Good luck!';
$QUEST_161_MID_TALK					= 'Mission already in progress. Head [Inside of the G-ARK] and destroy Control Panel of the [Infinity Cylinder].';
$QUEST_161_SUCCESS_TALK				= 'Well done! Not only have we retrieved the original data from the [ATUM Project] but we found our way back to the Phillon planet. We will need to send the data to the Bygeniou researchers as soon as possible. We will be sending 1/3 of our elite pilots as an escort. I would like you to help with the escort process by holding the rear. If we do make it back safely we may be able to end this war. Just think of it, you may go down in history as the hero who ended the war!';
$QUEST_161_DESCRIPTION				= 'Norlin-type version 3.178 Infinity Cylinder Engine, also known as the [Infinity Cylinder], is equipped with a more stable energy supply system than the other engines in the Norlin series. Engine output power is greater than others in the series and the excess output energy can be converted into power for the main computer. The downside is it has not been improved. It is able to absorb planetary energy, something which is immeasurable. In theory it could annihilate a planet. In order to prevent this the Prototype Model 2 Lancelot No. VI CPU of M.A.O corporation was developed to control this process. By using this computer in our test simulations, planetary energy was extracted safely.';

$QUEST_162_QUEST_NAME				= 'In Another Sky';
$QUEST_162_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: A long time has passed since we have followed the course data on [G-ARK]. We are in continuous communication with our forces every 3 hours, and unlike [Chaos], where monsters roamed around everywhere this place is very peaceful. The enemy forces must also have found a way to get back to their territory. Although they are an enemy let us just say that it is nice to see them going back to their homeland safely and fairly quietly. To be honest with you, if they were unsuccessful in finding their way back, I was going to tell them secretly. We are all Decaians, so it just doesn''t feel right to see them stranded in this place. Anyway, let us keep focused on our work. Clear out the field so that our transports can go through this place named [Fantasy Flow]. Take down 12 of each [Bipin] and [Vito] at [Fantasy Flow]. Try not to push yourself to the limit. Good luck.';
$QUEST_162_MID_TALK					= 'Mission already in progress. Bring back 12 of each [Tail of Bipin] and [Heart of Vito] at [Fantasy Flow].';
$QUEST_162_SUCCESS_TALK				= 'This is not good. It has been 6 hours since we have heard from our advance force. We did not hear anything abnormal in our last communication and our enemies are too far behind us to have intercepted them so it is unlikely to be them. What could have happened? I also have a bad feeling about these dense electromagnetic fields. Damn! If we lose the data from [ATUM Project] all our work will have been for nothing! I cannot believe this! We must find the transport force as soon as possible!';
$QUEST_162_DESCRIPTION				= 'Fantasy Flow is a location consisting of the most bright and beautiful nebulas and auroras I have ever seen. The colour of an aurora is mostly purple in colour, but is red at higher altitudes. Ionized nitrogen compound brings out a reddish aurora and unionized nitrogen compounds makes the reddish purple colour on the boundaries of aurora. Aurora light is created by released electricity in a vacuum. Although the auroras at [Fantasy Flow] are very beautiful to see it could potentially create problems for electronics. You will have to be especially careful when entering this place.';
 
$QUEST_163_QUEST_NAME				= 'Tracks';
$QUEST_163_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: We still do not have any word from our advance force. Although we have found some wreckage of destroyed GEARs on the south west of this place we cannot be sure if it is of our pilots. But, if it is the remains of our forces, I believe that it is work of monsters in this area, [Lilith] and [Skadi]. Your mission is to dispose of these monsters. Right now the [ATUM Project] is not our main priority. Lives of our pilots are far more important out here. Now that we think we have found our way back we cannot die out here like this after all we have gone through. We cannot leave them behind! I beg of you. Please get them back. Our hope rests with you. Good luck!';
$QUEST_163_MID_TALK					= 'Mission already in progress. Destroy [Lilith] and retrieve [Blackbox of Preceding Force] and [Course Data of Preceding Force]. Also, take out [Skadi] to bring back [Part of ATUM Data].';
$QUEST_163_SUCCESS_TALK				= 'I knew I could rely on you! We do not know if any survivors remain but this is really something. But by the looks of their route and their logs they must have been attacked. By checking the blackboxes and course data that you have brought back they must have crashed or taken shelter at the gate. We do now know where the gate leads but we must follow them through it. Also, we will still need to find the other segment of the ATUM data. Let''s go!';
$QUEST_163_DESCRIPTION				= 'Although they could find the wrecks of the advance forcse, their safety is yet to be known. A few blackboxes, course data and some ATUM data chips display how fierce their attacks had been. While deciphering the course data and blackboxes, all they could hear was only two sentences. Someone was shouting <GEAR named Bishop?!> and <What are the target coordinates? Volcanoes?> in a very disturbed voice.';

$QUEST_164_QUEST_NAME				= 'Burning Land';
$QUEST_164_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: This [Lumein Volcano] is such a hot place to be. There is lava flowing everywhere and those active volcanoes are bursting with black smoke and lava, ready to explode at any time. Even with our cooling systems on full power the sweat runs down my face. If our advance forces crash landed here they would not be able to survive for very long in this harsh environment. For now, we will need to find as much heat-resistant equipment just in case we do find any survivors. According to the engineering corps excellent heat-resistant materials can be found on monsters called [Garp], [Fate] and [Salamander]. Could you bring some back for us?';
$QUEST_164_MID_TALK					= 'Mission already in progress. Go to [Lumein Volcano] and bring back 3 [Burning Feather of Garp], 10 [Core of Fate] and 12 [Scale of Salamander].';
$QUEST_164_SUCCESS_TALK				= 'Well done. With your work we now have enough heat-resistant material to fully protect us from the environment. Anyway, have you been to the north east of this place where the largest volcano is located? I have heard that there is an old altar with a gigantic stone statue leaning against the volcano. According to our scouts, the preliminary carbon dating and a rough translation of the hieroglyphics on it makes it look like it is over 3000 years old. What is strange about this statue is that when it was scanned it has a metal effigy inside it with bricks piled up around it. This statue raises too many questions to to be answered with just a rough scan so we will send out a research team to do a more detailed study. Until then, just wait for the results. Oh, and this is nothing important, but do you think that this stone statue is <Gigantic God> that the Phillons have always mentioned? If so, I believe that it could explain the origins of the recovered and restored weapons such as the <Ancient Arrow> or <Crossbow of Gigantic God>';
$QUEST_164_DESCRIPTION				= 'Lumein Volcano is a somewhat frightening place; Explosions, gas spurts and lava flows everywhere. Volcanic gas and the rocks created from magma are ejected almost like missiles from a GEAR. Periodically the volcano erupts and shoots out lava which flows very rapidly down the mountain side melting everything in its path. The lava is over several thousand degrees Celsius and flows with a speed of 1,000km/h. The rocks that are ejected when the volcano erupts can be up to 32 meters in diameter and some weigh over 60 tons. Carbon dioxide and sulfur chokes the air and the ash makes it hard for the sun to penetrate. Because of these conditions visibility is severely impaired. Whenever the volcano erupts natives of Phillon believe that <Lumein, the god of fire> was angry at them. The reason why this place has been named Lumein Volcano is because the natives believed that god of fire, <Lumein>, is sleeping here, dormant.....waiting......';

$QUEST_165_QUEST_NAME				= 'Kneel Before the Gigantic God';
$QUEST_165_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: Our rescue team made contact with us. First, they found the S.O.S. signal from the advance forces and made a radio contact with them. The survivors shared an escape capsule and crash landed beside the gigantic stone statue. Thankfully the rest of the ATUM Project data chip is also safe. But as our rescue team got nearer to the crash site they were suddenly attacked out of nowhere. They had to abort having sustained heavy damage. When they got near the statue it started to emit a strong magnetic force and they noticed the head turn to face them. After that, large quantities of missiles and beams were fired at them. By looking at the type of missiles that were fired it seems like it really is the <Gigantic God> that we have been talking about. Absurd, huh? Anyway, it does not matter to us. What we need to concentrate on now is the safety of our survivors. So, while a 2nd rescue team is working on rescuing them gather your forces and destroy the statue. May all the luck of the gods be with you on this dangerous assignment. Out!';
$QUEST_165_MID_TALK					= 'Mission already in progress. Make a formation of more than 4 and destroy [Gigantic God] at [Lumein Volcano].';
$QUEST_165_SUCCESS_TALK				= 'This is a statement by one of the pilots from the preceding forces. <We were transporting [ATUM Project], as ordered, according to the route data given to us. Everything was going well and we were making good time back to our homeland with the help of new GEARs using the latest in stealth technology. When we were almost out of [Fantasy Flow] all our instruments started malfunctioning and a heavy fog descended in the middle of space making visibility almost zero. After that an energy storm of unknown origin began and literally twisted time and space around us. From the middle of the storm 3 gigantic GEARs appeared and attacked us mercilessly. Due to their incomparable firepower we could not retaliate effectively. The only thing that we could find out about these is that their GEAR are named [Bishop] and there was [G-ARK] written on their right shoulder. When our power reserves became less than 10%, we almost completely immobilized. They then concentrated an energy beam on the closed gate to open a new gateway. They told us to return the <ATUM Project> data and to leave immediately, never to return. Trying to stall for time with static we made a break for the gate that they opened to try and escape. Fortunately, [Skadi], [Lilith] and [Bishop] started fighting and we able to use the distraction to go through the gate safely. But our rear guard was attacked by [Skadi] and [Lilith] resulting in the loss of a certain part of [ATUM Project]. After going through the gate we crash landed near the altar that had less monsters living around it. But, before we were able to feel any kind of relief, that gigantic statue attacked us and all of our forces had to retreat back to our emergency capsule with only some meager food supplies and the [ATUM Project] data in our hands. From then on we only hoped for a rescue team to come. This is all I know.>';
$QUEST_165_DESCRIPTION				= 'This is the report about the research on the [Gigantic God]: Within the stone statue there is a large bionic mechanoid of some sort. We cannot even guess now how old it is or how long it has been there. This thing was not made with the technology of Shrine, Deca, Phillon or any other known technology. When this mech came to Phillon planet the people of Phillon must have been astonished to see a gigantic metal god destroying everything with fire shooting out from its eyes. They must have named it <Lumein, god of fire>. But this mech must have lost its energy somehow and came here to get some planetary energy from this volcano. But before it could fulfill its purpose its energy levels must have hit rock bottom and it became dormant. I think it chose this volcano because a volcano of this size would be the biggest source to absorb as much planetary energy as it needed. Anyway, the Phillons must have been terrified to see this mech and tried to seal it by putting bricks around it while it lay "sleeping." After that, as the centuries flew by and it passed into legend, they worshipped this statue calling it <Lumein, god of fire>. While they were doing so the Phillons must have been terrified of its eventual awakening. Then, our advance forces must have inadvertently awakened the main computer of mech which was long thought to have stopped functioning. I think that the Gigantic God must have thought that it can recharge itself to function again. The raw, abundant energy in the lava flowing down the mountainside near it must have been siphoned somehow giving it enough to operate its weapons. As a result, we might have to fight [Gigantic God], [Bishop] and [G-ARK] all together just because of this [ATUM Project].';

$QUEST_166_QUEST_NAME				= 'Holy Blood';
$QUEST_166_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: We are too late. The [G-ARK] has discovered that the Gigantic God has awakened and started absorbing Phillon planetary energy. According to the record the solitary scout satellite, [Eye of ATUM], is fixed on [G-ARK]. For this reason, we could not find any connecting passageway or gate between the planets to exercise [ATUM Project] in action. But our main priority is [Gigantic God] who we cannot allow to continue absorbing the planetary energy. If we do not stop this, Phillon planet itself could collapse. In order to prevent this from happening, we will have to fight Gigantic God again and destroy the heart, the connecting part, to disrupt the energy flow and also reach [G-ARK]. As we are the only ones who know of this problem if we try to tell others about this or it will be too late for this planet. We are the only ones available to do this job right here and right now. Damn it! Now everything fits into place......just like a puzzle. Why [Bishop] in [Fantasy Flow] opened the gate to [Lumein Volcano] and why our fleeing forces heading [Lumein Volcano] were not followed. I cannot believe that we have been played by that old piece of junk, [G-ARK]!';
$QUEST_166_MID_TALK					= 'Mission already in progress. Destroy the [Heart] of [Gigantic God] and go through that place to reach [G-ARK].';
$QUEST_166_SUCCESS_TALK				= 'Those who have safely went through the Heart of Gigantic God please gather around the moving supply ship in front of the gate. I hope that most of our forces reach this place. Good luck. Out.';
$QUEST_166_DESCRIPTION				= 'In the end, your forces have left the barest minimum number of GEARs needed to transport the [ATUM Project] safely back to your homeland while the rest have came back to [G-ARK] with the holy blood from [Gigantic God] baptizing your squad. You have set your feet on this place without knowing when you will go back and where you will be taken. For all the life on Phillon planet, and your loved ones, you have made this decision. But who will know of your heroic action? Will anyone in your homeland know that you and your brethren has done such a thing? Nothing can be certain. But what is sure is the large warship, [G-ARK], is in front of you and that your forces are ready for the most dangerous fight ever.';

$QUEST_167_QUEST_NAME				= 'Trinity Shock';
$QUEST_167_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: Pilots who have reached G-ARK can move to the supply shop in front of the warp gate to receive a message. G-ARK managed to absorb a great deal of Phillon''s planetary energy through Gigantic God, but, fortunately, it did not absorb enough energy to destroy the Phillon planet. I believe that you brave pilots will be able to clean up this mess now once and for all. In this dreary place there exists [Griph] and [Grang Griph]. Machines was created by our ancestors. They made them to protect G-ARK, but now Shrine has seized control of G-Ark, making [Griph] and [Grang Griph] also under control of the Shrine. In addition they have added their own, [Graim], to eliminate anything that tries to come to close to the G-ARK. Your job is to destroy [Griph], [Grang Griph] and [Graim]. The legacy of our ancestors is tainting and threatening our lives and the lives of everyone we know and love......but we trust you pilots, the best of us, to save us all. I wish you every success';
$QUEST_167_MID_TALK					= 'Mission in progress. Eliminate [Griph], [Grang Griph] and [Graim] at G-ARK map.';
$QUEST_167_SUCCESS_TALK				= 'I never thought that we would be taking such heavy damage from those ancient GEARs. But due to the great job of eliminating all the defending planes, our only remaining enemy standing in our way to G-ARK is Bishop. For now, please administer maintenance to your GEAR at the supply shop and wait for the next mission. Out.';
$QUEST_167_DESCRIPTION				= 'The numbers of our Mercenary Army force is getting smaller and smaller. Members who have destroyed Heart of Gigantic God to enter G-ARK seem tired with such a heavy burden on their shoulders. And Shrines are not an easy enemy to deal with. They still have the mighty Bishops on their side. Our own mistakes are threatening Decaians who have migrated to Phillon planet. It is time to rectify those mistakes.';

$QUEST_168_QUEST_NAME				= 'Bishop';
$QUEST_168_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: During your last mission you must have seen the Shrine airframe named Bishop. Many of our pilots have been lost because of this airframe. Shrines found our pilots violating their airspace, and in defense, Bishops were dispatched and are coming to your location. These gigantic airframes are a secret that does not even exist in the database of Shrine. There are 3 Bishops, all extremely large with awesome destructive firepower. Bishop Blue, Black, Red each have their own attacking style so if you take this into consideration you have a fair chance to complete this mission. I believe that you will do this well as you have been so great at other missions. Destroy the 3 Bishops and, once accomplished, make radio contact with us inside of G-Ark';
$QUEST_168_MID_TALK					= 'Mission already in progress. Destroy [Bishop Blue], [Bishop Black] and [Bishop Red] at G-ARK map.';
$QUEST_168_SUCCESS_TALK				= 'That Bishop really is a monster. Its gigantic airframe and its special attack designed by Shrines made our team look bad. But we don''t have time to spare. Move quickly to the interior of G-ARK and wait for the next mission. Out.';
$QUEST_168_DESCRIPTION				= 'It was us who got rid of the gigantic aircraft, Bishop Blue, Black and Red. Shrines were taken aback by our brilliant action. But there still are quite a few more obstacles waiting for our lads before they can take down G-ARK. Although we are making a lot of progress our numbers are getting smaller and the Shrines will not just stand idly by and watch our advance. Where and when will this endless war finish?';

$QUEST_169_QUEST_NAME				= 'Sink G-ARK';
$QUEST_169_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit:[G-ARK]. Although it is unbelievable that we have got this far we will now start a mission to destroy ATUM that is controlled by Shrines. Here, we will again be attacked by G-ARK Machine Guns and G-ARK Missile Launchers that were put there by our ancestors. The defense at this place will be much stronger than we have ever faced before. Although ATUM was made for migration purposes it also has its system programmed to defend itself from others so this won''t be easy. So, do not delay and get to work. Get rid of the G-ARK Machine Guns and G-ARK Missile Launchers.This is also a scouting missions as we do not have accurate information about the defensive power of G-ARK so do as much sensor gathering as possible for the next and final step. Good luck.';
$QUEST_169_MID_TALK					= 'Mission already in progress. Destroy 10 G-ARK machine Gun and 10 G-ARK Missile Launcher at ATUM within 20 minutes.';
$QUEST_169_SUCCESS_TALK				= 'Well done. With your help we were successful in paralyzing the firepower of that monstrous warship. I will look forward to your next mission success. Get your damaged GEAR repaired and wait for the next mission briefing. Out!';
$QUEST_169_DESCRIPTION				= 'The secrets of the G-ARK are finally being unraveled by the works of our pilots. ATUM research institute who analyzed the war power data is trying to find out the source of its strong energy but they have had no luck so far. What really is under the secret door of G-ARK? With lots of questions unanswered we are all are doing our best to find out.';

$QUEST_170_QUEST_NAME				= 'ATUM Project';
$QUEST_170_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: As G-ARK fell into the hands of Shrines, it tried to destroy the Phillon planet with Gigantic God. But, with your help, we were able to stop it from happening. But we cannot allow ourselves to be lulled into a sense of false security or complacency about this. We are constantly receiving data that there still exists an incredibly strong force within G-ARK. I believe the energy of the gigantic central process system [Sekhmete] is still at large. It has a strong defense mechanism for outside attacks, but if we are to destroy this, we will finally be safe on Phillon planet. I am telling you that your mission is to destroy [Sekhmete], core of ATUM project and power supply to the G-Ark. When you get close to [Sekhmete], it jams all frequencies making your radio unusable. So, when your mission is complete, contact me right away. Please take care';
$QUEST_170_MID_TALK					= 'Mission in progress. Destroy the Eye of ATUM [Sekhmete]';
$QUEST_170_SUCCESS_TALK				= 'Notice to all surviving members, report immediately with numbers of loss of life and equipment/GEARs. By counting the number of survivors it seems that there have been a lot of sacrifices. But it was you who stopped the destruction of Phillon planet. All Decaians are proud of all you and showing their respect. All pilots return home at once. There will be celebrations to honor your success.';
$QUEST_170_DESCRIPTION				= 'All pilots are joyous over the destruction of [Sekhmete]. Although everyone has completely rid their GEARs of their own ancient artifacts and with it wiped their slate clean for a new start the fight is not over. The regional war continues unabated between Bygeniou and Arlington. War costs are now alarmingly high. Due to this, both nations are voicing their concerns about resources and both Bygeniou and Arlington move their gaze to the [Pandea] continent under Vatallus control with their national forces occupying it. Were these two nations born with this destiny? Their war on Phillon will soon engulf the whole of the Phillon planet. When will war rear its ugly head one final time and end?';

$QUEST_171_QUEST_NAME				= 'Maelstrom Desert';
$QUEST_171_PRE_TALK				= 'Mission Briefing:\nWe have discovered a new desert environment. Our initial scouts report that it looks similar to the Desert of Ardor, but it appears to have been lost for ages... we have taken to calling it Lost Oasis. Before we proceed, we need to verify that the location is secure, so get over there and commence standard recon and cleansing operations.';
$QUEST_171_MID_TALK				= 'Mission in progress. Hunt the [Infected Fungers] and [Infected Messanger] in Malestrom Dessert.';
$QUEST_171_SUCCESS_TALK				= 'I will start analyzing the data you have provided to me. Well done.';
$QUEST_171_DESCRIPTION				= 'A new location to explore, Lost Oasis... strange, I just cannot shake that feeling of deja vu about the place.';

################################q_000002.cfg#############################################################

$QUEST_301_QUEST_NAME				= '    1. Error in Electromagnetism';
$QUEST_301_PRE_TALK					= 'Good quality ore supply is becoming more difficult to obtain as [Odeunmall] are nibbling on the ores at [Bach Mountain Chain]. Reward will be paid for anyone who gets rid of 30 [Odeunmall] at [Bach Mountain Chain].';
$QUEST_301_MID_TALK					= 'Mission already in progress. Get rid of 30 [Odeunmall] at [Bach Mountain Chain].';
$QUEST_301_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_301_DESCRIPTION				= 'Mission < Error in Electromagnetism > Complete.';

$QUEST_302_QUEST_NAME				= '    2. Double Attack';
$QUEST_302_PRE_TALK					= 'Researchers at the institute are short of rock feathers and a special oil that is needed for missile upgrades. Go to [Bach Mountain Chain] and hunt 15 [Odeunmall] and 20 [Rock]. Reward will be given to those who finish this mission.';
$QUEST_302_MID_TALK					= 'Mission already in progress. Go to [Bach Mountain Chain] and hunt 15 [Odeunmall], 20 [Rock].';
$QUEST_302_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_302_DESCRIPTION				= 'Mission < Double Attack > Completed.';
 
$QUEST_303_QUEST_NAME				= '    3. Violence of Rock';
$QUEST_303_PRE_TALK					= 'Numbers of rocks in [Bach Mountain Chain] is growing day by day. An eventual culling seems inevitable so go and hunt 30 [Rock] in [Bach Mountain Chain].';
$QUEST_303_MID_TALK					= 'Mission already in progress. Hunt 30 [Rock] in [Bach Mountain Chain].';
$QUEST_303_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_303_DESCRIPTION				= 'Mission < Violence of Rock > Completed.';

$QUEST_304_QUEST_NAME				= '    4. Electricity Emission';
$QUEST_304_PRE_TALK					= 'Emissions of electricity from sporty are becoming a disturbance to electricity supply to the Bach mountain supply shop. Go to [Bach Mountain Chain] and hunt 30 [sporty].';
$QUEST_304_MID_TALK					= 'Mission already in progress. Hunt 30 [Sporty] at [Bach Mountain Chain].';
$QUEST_304_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_304_DESCRIPTION				= 'Mission < Electricity Emission > Complete';

$QUEST_305_QUEST_NAME				= '    9. Massacre';
$QUEST_305_PRE_TALK					= 'Even after our large scale hunt of sporty they have grown in number again causing difficulties to safe flight in [Bach Mountain Chain]. Go to [Bach Mountain Chain] and hunt 60 [Sporty]. Reward will be given to those who finish this mission.';
$QUEST_305_MID_TALK					= 'Mission already in progress. Go to [Bach Mountain Chain] and hunt 60 [Sporty].';
$QUEST_305_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_305_DESCRIPTION				= 'Mission < Massacre > Completed.';

$QUEST_306_QUEST_NAME				= '  10. Confrontation with Shrine';
$QUEST_306_PRE_TALK					= 'Intelligence has provided us with information that a [scout] at [Bach Mountain Chain] that Shrines put there are planning something. We must stop them before they do anything. Reward will be paid for anyone who gets rid of 40 [scout] at [Bach Mountain Chain].';
$QUEST_306_MID_TALK					= 'Mission already in progress. Get rid of 40 [scout] at [Bach Mountain Chain].';
$QUEST_306_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_306_DESCRIPTION				= 'Mission < Confrontation with Shrine > Complete';

$QUEST_307_QUEST_NAME				= '  11. Black Bonebat';
$QUEST_307_PRE_TALK					= 'Gastric juice from [Black Bonebat] at [Bach Mountain Chain] is necessary for armour bonding and production because of its strong acidity. As they are becoming short of this please go to [Bach Mountain Chain] and bring some back. Reward will be paid for anyone who gets rid of 20 [Black Bonebat] at [Bach Mountain Chain].';
$QUEST_307_MID_TALK					= 'Mission already in progress. Get rid of 20 [Black Bonebat] at [Bach Mountain Chain].';
$QUEST_307_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_307_DESCRIPTION				= 'Mission < Black Bonebat > Complete';

$QUEST_308_QUEST_NAME				= '  12. Finished Job';
$QUEST_308_PRE_TALK					= '[Battleflash] that survived our elimination mission are gathering again at [Bach Mountain Chain]. Reward will be paid for those who go to [Bach Mountain Chain] and bringing down 30 [Battleflash].';
$QUEST_308_MID_TALK					= 'Mission already in progress. Go to [Bach Mountain Chain] and bring down 30 [Battleflash].';
$QUEST_308_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_308_DESCRIPTION				= 'Mission < Finish Job > Complete';

$QUEST_309_QUEST_NAME				= '  13. Secure a Flight Route';
$QUEST_309_PRE_TALK					= 'A security post has offered a reward to anyone who can secure a safe flight route to [Blackburn Site]. Reward will be given to those who go to [Blackburn Site] and hunt 20 [Zennongers] and 40 [Black Bonebat] at [Bach Mountain Chain].';
$QUEST_309_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and hunt 20 [Zennongers] and 40 [Black Bonebat] at [Bach Mountain Chain] and [Blackburn Site].';
$QUEST_309_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_309_DESCRIPTION				= 'Mission < Secure a Flight Route > Complete';

$QUEST_310_QUEST_NAME				= '  14. Power Struggle with Shrines (1)';
$QUEST_310_PRE_TALK					= 'Over 70% of [Blackburn Site] is in the hands of Shrines. In order to remedy this a decrease of military power of Shrine is essential. Go to [Blackburn Site] and bring down 20 [Thor]. For those who complete this, reward money will be paid.';
$QUEST_310_MID_TALK					= 'Mission already in progress. Bring down 20 [Thor] at [Blackburn Site].';
$QUEST_310_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_310_DESCRIPTION				= 'Mission <Power Struggle with Shrines (1)> Complete';

$QUEST_311_QUEST_NAME				= '  15. Continued Power Struggle (1)';
$QUEST_311_PRE_TALK					= '[Thor] forces are growing in number. In order to win the power struggle at [Blackburn Site] their numbers need be decreased. Go to [Blackburn Site] and hunt 40 [Thor]. Reward will be given to those who finish this mission.';
$QUEST_311_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and hunt 40 [Thor]';
$QUEST_311_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_311_DESCRIPTION				= 'Mission <Continued Power Struggle (1)> Complete';

$QUEST_312_QUEST_NAME				= '  16. Power Struggle with Shrines (2)';
$QUEST_312_PRE_TALK					= '[Rocky] forces are growing in number. In order to achieve our long term objectives at [Blackburn Site] we need to perform a cull. Go to [Blackburn Site] and hunt 25 [Rocky]. Reward will be given to those who finish this mission.';
$QUEST_312_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and hunt 25 [Rocky].';
$QUEST_312_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_312_DESCRIPTION				= 'Mission < Power Struggle with Shrine (Rocky) > Complete';

$QUEST_313_QUEST_NAME				= '  17. Continued Power Struggle (2)';
$QUEST_313_PRE_TALK					= 'Over 70% of [Blackburn Site] is in the hands of Shrines. In order to recover from this less military strength of Shrine is required. Go to [Blackburn Site] and bring down 50 [Rocky]. For those who complete this, reward money will be paid.';
$QUEST_313_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and bring down 50 [Rocky].';
$QUEST_313_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_313_DESCRIPTION				= 'Mission <Continued Power Struggle (2)> Complete';

$QUEST_314_QUEST_NAME				= '  18. Power Struggle with Shrines (3)';
$QUEST_314_PRE_TALK					= '[Zennongers] forces are growing in number. They need to be exterminated in order to win the Power Struggle at [Blackburn Site]. Go to [Blackburn Site] and hunt 30 [Zennongers]. Reward will be given to those who finish this mission.';
$QUEST_314_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and hunt 30 [Zennongers]';
$QUEST_314_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_314_DESCRIPTION				= 'Mission < Power Struggle with Shrine (Zennongers) > Complete';

$QUEST_315_QUEST_NAME				= '  19. Continued Power Struggle (3)';
$QUEST_315_PRE_TALK					= 'Over 70% of [Blackburn Site] is in the hands of Shrines. In order to recover from this less military strength of Shrine is required. Go to [Blackburn Site] and bring down 50 [Zennongers]. For those who complete this, reward money will be paid.';
$QUEST_315_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and hunt 50 [Zennongers]';
$QUEST_315_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_315_DESCRIPTION				= 'Mission <Continued Power Struggle (3)> Complete';

$QUEST_316_QUEST_NAME				= '  20. Blood Ammon Elimination';
$QUEST_316_PRE_TALK					= 'We have request concerning [Blood Ammon] near the site of the relic. For those who have time please hunt 30 [Blood Ammon]. Reward will be paid when completed.';
$QUEST_316_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and hunt 30 [Blood Ammon].';
$QUEST_316_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_316_DESCRIPTION				= 'Mission < Blood Ammon elimination > Complete';

$QUEST_317_QUEST_NAME				= '  21. Offering';
$QUEST_317_PRE_TALK					= 'This is another request concerning [Blood Ammon] who attacked the relic research group. The research group, who have been researching the relic site, have suffered a lot from [Blood Ammon] attack. We will reward anyone who brings down 50 [Blood Ammon].';
$QUEST_317_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and hunt 50 [Blood Ammon].';
$QUEST_317_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_317_DESCRIPTION				= 'Mission < Offering > Complete';

$QUEST_318_QUEST_NAME				= '  27. Stop the Formation';
$QUEST_318_PRE_TALK					= 'Over 70% of [Blackburn Site] is in the hands of Shrines. The military might of Shrine there must be smashed decisively. Go to [Blackburn Site] and bring down 60 [Felinoter]. For those who complete this, reward money will be paid.';
$QUEST_318_MID_TALK					= 'Mission already in progress. Go to [Blackburn Site] and bring down 60 [Felinoter].';
$QUEST_318_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_318_DESCRIPTION				= 'Mission < Stop the formation > Complete';

$QUEST_319_QUEST_NAME				= '  29. Elimination of Air Defense (1)';
$QUEST_319_PRE_TALK					= 'This is the preparation stage in readiness for our plan at [Starlite Valley]. In order for our main forces to go into that place enemy air defenses must be penetrated. Reward will be given to those who go to [Starlite Valley] and get rid of 10 [machine gun].';
$QUEST_319_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and get rid of 10 [machine gun]';
$QUEST_319_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_319_DESCRIPTION				= 'Mission <Elimination of Air Defense (1)> Complete';

$QUEST_320_QUEST_NAME				= '  30. Elimination of Air Defense (2)';
$QUEST_320_PRE_TALK					= 'This is the preparation stage in readiness for our plan at [Starlite Valley]. In order for our main forces to go into that place enemy air defenses must be penetrated. Reward will be given to those who go to [Starlite Valley] and get rid of 10 [Rocket Launcher].';
$QUEST_320_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and get rid of 10 [Rocket Launcher]';
$QUEST_320_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_320_DESCRIPTION				= 'Mission <Elimination of Air Defense (2)> Complete';

$QUEST_321_QUEST_NAME				= '  31. Data Collection (Ground)';
$QUEST_321_PRE_TALK					= 'Operational posts are desperate for data on the ability of rebel forces. Reward will be given for those who go to [Starlite Valley] and take down 10 [Rebel Ground Flight]].';
$QUEST_321_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and take down 10 [Rebel Ground Flight]]';
$QUEST_321_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_321_DESCRIPTION				= 'Mission < Data Collection (Ground) > Complete';

$QUEST_322_QUEST_NAME				= '  32. Data Collection (Support)';
$QUEST_322_PRE_TALK					= 'Operational posts are desperate for data on the ability of rebel forces. Reward will be given for those who go to [Starlite Valley] and take down 10 [Rebel Support Flight]].';
$QUEST_322_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and take down 10 [Rebel Support Flight]].';
$QUEST_322_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_322_DESCRIPTION				= 'Mission < Data Collection (Support) > Complete';

$QUEST_323_QUEST_NAME				= '  33. Data Collection (Bomber)';
$QUEST_323_PRE_TALK					= 'Operational posts are desperate for data on the ability of rebel forces. Reward will be given for those who go to [Starlite Valley] and take down 20 [Rebel Bomber].';
$QUEST_323_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and take down 20 [Rebel Bomber].';
$QUEST_323_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_323_DESCRIPTION				= 'Mission < Data Collection (Bomber) > Complete';

$QUEST_324_QUEST_NAME				= '  34. Data Collection (Fighter)';
$QUEST_324_PRE_TALK					= 'Operational posts are desperate for data on the ability of rebel forces. Reward will be given for those who go to [Starlite Valley] and take down 20 [Rebel Fighter].';
$QUEST_324_MID_TALK					= 'Mission already in progress. Go to [Starlite Valley] and take down 20 [Rebel Fighter].';
$QUEST_324_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_324_DESCRIPTION				= 'Mission < Data Collection (Fighter) > Complete';

$QUEST_325_QUEST_NAME				= '  28. Time Attack';
$QUEST_325_PRE_TALK					= 'We are trying to test the endurance of engines in each GEAR. For those who want to participate please go through [Stone Ruins], [Petra''s cave], and hunt 10 Hornian guardian in [Tylent Jungle] and 10 Felinoter in [Blackburn Site] within 20 minutes. For those who pass the test reward will be paid.';
$QUEST_325_MID_TALK					= 'Mission already in progress. Go through [Stone Ruins], [Petra''s cave] and hunt 10 [Hornian blazer] in [Tylent Jungle] 10 Felinoter in [Blackburn Site] within 20 minutes.';
$QUEST_325_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_325_DESCRIPTION				= 'Mission < Time attack > Complete';

$QUEST_326_QUEST_NAME				= '    5. Material Collection (Nickel)';
$QUEST_326_PRE_TALK					= '[Nickel] needed for producing new armour is running low in our stock supplies. Because of this situation the armour producing departments have offered a reward for those who bring back 15 [Nickel]. For those who are interested please sign up.';
$QUEST_326_MID_TALK					= 'Mission already in progress. Please collect 15 [Nickel].';
$QUEST_326_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_326_DESCRIPTION				= 'Mission < Material collection (Nickel) > Complete';

$QUEST_327_QUEST_NAME				= '    6. Material Collection (Tungsten)';
$QUEST_327_PRE_TALK					= '[Tungsten] needed for producing new armour is running low in our stock supplies. Because of this situation the armour producing departments have offered a reward for those who bring back 15 [Tungsten]. For those who are interested please sign up.';
$QUEST_327_MID_TALK					= 'Mission already in progress. Please collect 15 [Tungsten].';
$QUEST_327_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_327_DESCRIPTION				= 'Mission < Material collection (Tungsten) > Complete';

$QUEST_328_QUEST_NAME				= '    7. Material Collection (Copper)';
$QUEST_328_PRE_TALK					= '[copper] needed for producing new armour is running low in our stock supplies. Because of this situation the armour producing departments have offered a reward for those who bring back 15 [copper]. For those who are interested please sign up.';
$QUEST_328_MID_TALK					= 'Mission already in progress. Please collect 15 [copper].';
$QUEST_328_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_328_DESCRIPTION				= 'Mission < Material collection (Copper) > Complete';

$QUEST_329_QUEST_NAME				= '    8. Material Collection (Titanium)';
$QUEST_329_PRE_TALK					= '[Titanium] needed for producing new armour is running low in our stock supplies. Because of this situation the armour producing departments have offered a reward for those who bring back 15 [Titanium]. For those who are interested please sign up.';
$QUEST_329_MID_TALK					= 'Mission already in progress. Please collect 15 [Titanium].';
$QUEST_329_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_329_DESCRIPTION				= 'Mission < Material collection (Titanium) > Complete';

$QUEST_330_QUEST_NAME				= '  35. Huge Fight';
$QUEST_330_PRE_TALK					= 'We have received a special request from Bygeniou air force. As they are busy trying to conquer the rebel base they are in need of assistance. Any pilots who wish to participate please go to [Starlite Valley] now and bring down 30 of each [Rebel Support Flight], [Rebel Ground Flight], [Rebel Bomber] and [Rebel Fighter]. Pay will be given after the mission.';
$QUEST_330_MID_TALK					= 'Mission in progress. Go to [Starlite Valley] and bring down 30 of each [Rebel Flight] series.';
$QUEST_330_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you on the next mission.';
$QUEST_330_DESCRIPTION				= 'Mission < Huge fight > Complete';

$QUEST_331_QUEST_NAME				= '  22. Habits of Clisuma';
$QUEST_331_PRE_TALK					= 'There is a monster known as Clisuma in Zaylope Beach. Your mission is to head to Zaylope Beach, study their habits, and bring some back so our scientists can conduct further studies. Fifty samples should be enough.';
$QUEST_331_MID_TALK					= 'Mission already in progress. Head to [Zaylope Beach] and take down 50 [Clisuma].';
$QUEST_331_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you';
$QUEST_331_DESCRIPTION				= 'Mission <Habits of Clisuma> Complete';

$QUEST_332_QUEST_NAME				= '  23. Shooting Down the Behemoths';
$QUEST_332_PRE_TALK					= 'Due to faulty A.I, our experimental GEARs at Zaylope Beach have been attacking Bygeniou citizens and the local wildlife. They are also wreaking havoc on the environment. Your mission is to head to Zaylope Beach and bring down the Behemoths.';
$QUEST_332_MID_TALK					= 'Mission already in progress. Head to [Zaylope Beach] and bring down 30 [Behemoths]';
$QUEST_332_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you';
$QUEST_332_DESCRIPTION				= 'Mission <Shooting down the Behemoths> Complete';

$QUEST_333_QUEST_NAME				= '  24. Technical Security';
$QUEST_333_PRE_TALK					= 'The sky of Zaylope Beach is no longer safe for our pilots. Zaylope was once the safest route to Starlite, but now, our vessels are routinely under fire by the various unmanned GEARs with faulty A.I. These GEARs also pose a security risk as they could be captured by enemies who could analyze and develop defenses for our technology. Head to Zaylope Beach and bring down Ghosts and Fire beetles';
$QUEST_333_MID_TALK					= 'Mission already in progress. Head to [Zaylope Beach] and bring down 30 [Ghosts] and 30 [Fire beetles].';
$QUEST_333_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_333_DESCRIPTION				= 'Mission <Technical security> Complete';

$QUEST_334_QUEST_NAME				= '  25. One last GEAR';
$QUEST_334_PRE_TALK					= 'It has been months since we launched our mission against the defective GEARs in Zaylope Beach. The only GEAR left is known as the Shabelle Tiger. This GEAR is quite powerful. We put more effort into building it than with any other GEAR. It is a pity that we must destroy them but we simply have no choice. Head over to Zaylope Beach and bring down the Shabelle tigers';
$QUEST_334_MID_TALK					= 'Mission already in progress. Head to [Zaylope Beach] and bring down 30 [Shabelle Tigers].';
$QUEST_334_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you';
$QUEST_334_DESCRIPTION				= 'Mission <One last GEAR> Complete';

$QUEST_335_QUEST_NAME				= '  26. Their Databox';
$QUEST_335_PRE_TALK					= 'We need to figure out what went wrong with our experimental GEARs. Head back to Zaylope Beach and bring back one computer box from each of the following GEARs: Shabelle Tiger, Ghost, Fire beetle and Behemoth. We must conduct research into why they malfunctioned. This is a high-priority mission with high pay as well, so if you are up for it, please retrieve those computer boxes.';
$QUEST_335_MID_TALK					= 'Mission already in progress. Head to [Zaylope Beach] and bring back one computer box from each of the following GEARs: [Shabelle Tiger], [Ghost], [Fire beetle] and [Behemoth]';
$QUEST_335_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you';
$QUEST_335_DESCRIPTION				= 'Mission <Their Databox> Complete';

$QUEST_336_QUEST_NAME				= '  71. All-out War with Arlington (A)';
$QUEST_336_PRE_TALK					= 'An all-out war with Arlington has begun. Your mission is to bring back the killmarks from any A-GEAR which comes into view. Killmarks will be considered based on the level of the opponent. Your mission is to bring back the killmarks of any A-GEAR level 40 or higher.';
$QUEST_336_MID_TALK					= 'Mission already in progress. Bring back 5 killmarks from level 40+ Arlington A-GEARs.';
$QUEST_336_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you';
$QUEST_336_DESCRIPTION				= 'Mission <All-out War with Arlington (A GEAR)> Complete';

$QUEST_337_QUEST_NAME				= '  72. All-out War with Arlington (M)';
$QUEST_337_PRE_TALK					= 'An all-out war with Arlington has begun. Your mission is to bring back the killmarks from any M-GEAR which comes into view. Killmarks will be considered based on the level of the opponent. Your mission is to bring back the killmarks of any M-GEAR level 40 or higher.';
$QUEST_337_MID_TALK					= 'Mission already in progress. Bring back 5 killmarks from level 40+ Arlington M-GEARs.';
$QUEST_337_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you';
$QUEST_337_DESCRIPTION				= 'Mission <All-out War with Arlington (M GEAR)> Complete';

$QUEST_338_QUEST_NAME				= '  73. All-out War with Arlington (B)';
$QUEST_338_PRE_TALK					= 'An all-out war with Arlington has begun. Your mission is to bring back the killmarks from any B-GEAR which comes into view. Killmarks will be considered based on the level of the opponent. Your mission is to bring back the killmarks of any B-GEAR level 40 or higher.';
$QUEST_338_MID_TALK					= 'Mission already in progress. Bring back 5 killmarks from level 40+ Arlington B-GEARs';
$QUEST_338_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_338_DESCRIPTION				= 'Mission <All-out War with Arlington (B GEAR)> Complete';

$QUEST_339_QUEST_NAME				= '  74. All-out War with Arlington (I)';
$QUEST_339_PRE_TALK					= 'An all-out war with Arlington has begun. Your mission is to bring back the killmarks from any I-GEAR which comes into view. Killmarks will be considered based on the level of the opponent. Your mission is to bring back the killmarks of any I-GEAR level 40 or higher.';
$QUEST_339_MID_TALK					= 'Mission already in progress. Bring back 5 killmarks from level 40+ Arlington I-GEARs.';
$QUEST_339_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you';
$QUEST_339_DESCRIPTION				= 'Mission <All-out War with Arlington (I GEAR)> Complete';

$QUEST_340_QUEST_NAME				= '  75. All-out War with Arlington (ALL)';
$QUEST_340_PRE_TALK					= 'An all-out war with Arlington has begun. Your mission is to bring back the killmarks from any Arlington which comes into view. Killmarks will be considered based on the level of the opponent. Your mission is to bring back the killmarks of each Arlington GEAR type level 50 or higher';
$QUEST_340_MID_TALK					= 'Mission already in progress. Bring back 5 killmarks from each Arlington GEAR type level 50+';
$QUEST_340_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you';
$QUEST_340_DESCRIPTION				= 'Mission <All-out War with Arlington (ALL)> Complete';

$QUEST_341_QUEST_NAME				= '  40. Researching Shrines'' GEARs (1)';
$QUEST_341_PRE_TALK					= 'This is a request from the [Bark City] reclamation HQ. They are having a hard time fighting off the Shrines GEARs. They are offering a significant reward to volunteers who bring down 20 [Joymuses] at [Bark City].';
$QUEST_341_MID_TALK					= 'Mission already in progress. Head to [Bark City] and bring down 20 [Joymuses].';
$QUEST_341_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you';
$QUEST_341_DESCRIPTION				= 'Mission <Researching Shrines'' GEARs (1)> Complete';

$QUEST_342_QUEST_NAME				= '  41. Researching Shrines'' GEARs (2)';
$QUEST_342_PRE_TALK					= 'This is a request from the [Bark City] reclamation HQ. They are having a hard time fighting off the Shrines GEARs. They are offering a significant reward to volunteers who bring down 20 [Hovernmuses] at [Bark City].';
$QUEST_342_MID_TALK					= 'Mission already in progress. Head to [Bark City] and bring down 20 [Hovernmuses].';
$QUEST_342_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_342_DESCRIPTION				= 'Mission <Researching Shrines'' GEARs (2)> Complete';

$QUEST_343_QUEST_NAME				= '  42. Researching Shrines'' GEARs (3)';
$QUEST_343_PRE_TALK					= 'This is a request from the [Bark City] reclamation HQ. They are having a hard time fighting off the Shrines GEARs. They are offering a significant reward to volunteers who bring down 20 [Trimuses] at [Bark City].';
$QUEST_343_MID_TALK					= 'Mission already in progress. Head to [Bark City] and bring down 20 [Trimuses].';
$QUEST_343_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you';
$QUEST_343_DESCRIPTION				= 'Mission <Researching Shrines'' GEARs (3)> Complete';

$QUEST_344_QUEST_NAME				= '  43. Repelling Joymus';
$QUEST_344_PRE_TALK					= 'This is a request from the [Bark City] reclamation HQ. They are having a hard time fighting off the Shrines GEARs. They are offering a significant reward to volunteers who bring down 30 [Joymuses] at [Bark City].';
$QUEST_344_MID_TALK					= 'Mission already in progress. Head to [Bark City] and bring down 30 [Joymuses].';
$QUEST_344_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_344_DESCRIPTION				= 'Mission <Repelling Joymus> Complete';

$QUEST_345_QUEST_NAME				= '  44. Dual Impact (1)';
$QUEST_345_PRE_TALK					= 'This is a request from the [Bark City] reclamation HQ. They are having a hard time fighting off the Shrines GEARs. They are offering a significant reward to volunteers who bring down 40 [Joymus] and 10 [Cygnus] at [Bark City].';
$QUEST_345_MID_TALK					= 'Mission already in progress. Head to [Bark City] and bring down 40 [Joymuses] and 10 [Cygnus].';
$QUEST_345_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_345_DESCRIPTION				= 'Mission <Dual Impact (1)> Complete';

$QUEST_346_QUEST_NAME				= '  46. Repelling Cygnus';
$QUEST_346_PRE_TALK					= 'This is a request from the [Bark City] reclamation HQ. They are having a hard time fighting off the Shrines GEARs. They are offering a significant reward to volunteers who bring down 20 [Cygnuses] at [Bark City].';
$QUEST_346_MID_TALK					= 'Mission already in progress. Go to [Bark City] and bring down 20 [Cygnuses].';
$QUEST_346_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_346_DESCRIPTION				= 'Mission <Repelling Cygnus> Complete';

$QUEST_347_QUEST_NAME				= '  45. Dual Impact (2)';
$QUEST_347_PRE_TALK					= 'This is a request from the [Bark City] reclamation HQ. They are having a hard time fighting off the Shrines defenses. They are offering a significant reward to volunteers who bring down 10 [Rocket Launchers] and [Missile Launchers] at [Bark City].';
$QUEST_347_MID_TALK					= 'Mission already in progress. Head to [Bark City] and destroy 10 [Rocket Launchers], and 10 [Missile Launchers].';
$QUEST_347_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_347_DESCRIPTION				= 'Mission <Dual Impact (2)> Complete';

$QUEST_348_QUEST_NAME				= '  76. Clean-up of the Nest (1)';
$QUEST_348_PRE_TALK					= 'There is a special Hornian Queen egg in the Hornian Kings habitat. We need to know exactly when it will hatch. Head to the Hornian Kings habitat and study the egg. Pass the time by taking out some of the other eggs. Be careful! You never know where a Hornian King may be lurking.';
$QUEST_348_MID_TALK					= 'Mission already in progress. Head to [Hornian Kings Habitat] and destroy 30 eggs.';
$QUEST_348_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_348_DESCRIPTION				= 'Mission <Clean-up of the Nest (1)> Complete';

$QUEST_349_QUEST_NAME				= '  77. Clean-up of the Nest (2)';
$QUEST_349_PRE_TALK					= 'We would like to acquire data on the Hornian Hunters habits but we also need to thin their numbers. Your mission is to observe their habits, food preferences, and anything else that might be of interest while taking them out. You will be well rewarded for completing this dangerous mission. Good luck!';
$QUEST_349_MID_TALK					= 'Mission already in progress. Head to [Hornian Kings Habitat] and take out 40 Hornian Hunters';
$QUEST_349_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_349_DESCRIPTION				= 'Mission <Clean-up of the Nest (2)> Complete';

$QUEST_350_QUEST_NAME				= '  78. Clean-up of the Nest (3)';
$QUEST_350_PRE_TALK					= 'We need to take out the Hornian Spirits; guardians of the Hornian King. If they are eliminated we will be able to take out the Hornian Kings with relative ease';
$QUEST_350_MID_TALK					= 'Mission already in progress. Head to [Hornian Kings Habitat] and take out 60 Hornian Spirits.';
$QUEST_350_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_350_DESCRIPTION				= 'Mission <Clean-up of the Nest (3)> Complete';

$QUEST_351_QUEST_NAME				= '  79. Scent of Fighter';
$QUEST_351_PRE_TALK					= 'The pheromone of the Hornian Knight, another guardian of the king, is more effective than our current pheromone samples for producing camouflage pheromones. Your mission is to bring back ten pheromones of the Hornian Knight.';
$QUEST_351_MID_TALK					= 'Mission already in progress. Head to [Hornian Kings Habitat] and bring back 10 pheromones of the Hornian Knight.';
$QUEST_351_SUCCESS_TALK				= 'Well done. Your pay has been electronically transferred to your account. We expect great things from you.';
$QUEST_351_DESCRIPTION				= 'Mission <Scent of Fighter> Complete';

$QUEST_352_QUEST_NAME				= '  47. Regin Research';
$QUEST_352_PRE_TALK					= 'Please get rid of Regin in Castor. Casualties from them are ever increasing. You will be compensated sufficiently';
$QUEST_352_MID_TALK					= 'Mission already in progress. Eliminate 70 Regin at [Castor].';
$QUEST_352_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_352_DESCRIPTION				= 'Mission <Regin Research> Complete';

$QUEST_353_QUEST_NAME				= '  48. Vali Research';
$QUEST_353_PRE_TALK					= 'Number of Vali is increasing. Head to Castor as soon as possible and eliminate 60 Vali.';
$QUEST_353_MID_TALK					= 'Mission already in progress. Eliminate 60 Vali at [Castor].';
$QUEST_353_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time';
$QUEST_353_DESCRIPTION				= 'Mission <Vali research> Complete';

$QUEST_354_QUEST_NAME				= '  49. Oannes Research';
$QUEST_354_PRE_TALK					= 'There is a large monster roaming around the ground of Castor. Please get rid of this monster. A handsome reward will be paid upon completion.';
$QUEST_354_MID_TALK					= 'Mission already in progress. Get rid of 50 Oannes at [Castor].';
$QUEST_354_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_354_DESCRIPTION				= 'Mission <Oannes Research> Complete';

$QUEST_355_QUEST_NAME				= '  50. Dives Research';
$QUEST_355_PRE_TALK					= 'A new airframe created by Shrine is operating at Castor. Please go to Castor and confirm its existence. If confirmed please eliminate.';
$QUEST_355_MID_TALK					= 'Mission already in progress. Get rid of 40 Dives at [Castor].';
$QUEST_355_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time';
$QUEST_355_DESCRIPTION				= 'Mission <Dives Research> Complete';

$QUEST_356_QUEST_NAME				= '  51. Interruption of Exploration';
$QUEST_356_PRE_TALK					= 'Regin and Oannes in Castor are disturbing our exploration. Please eliminate Regin and Oannes.';
$QUEST_356_MID_TALK					= 'Mission already in progress. Get rid of 40 Regin, 20 Oannes at [Castor].';
$QUEST_356_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_356_DESCRIPTION				= 'Mission <Interruption of exploration> Complete';

$QUEST_357_QUEST_NAME				= '  52. Threat of Vali and Dives';
$QUEST_357_PRE_TALK					= 'Vali and Dives in Castor are becoming a big threat to us. Take them down for us. We will compensate you with a handsome reward.';
$QUEST_357_MID_TALK					= 'Mission already in progress. Get rid of 40 Vali, 20 Dives at [Castor].';
$QUEST_357_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_357_DESCRIPTION				= 'Mission <Threat of Vali and Dives> Complete';

$QUEST_358_QUEST_NAME				= '  53. Castor Skies';
$QUEST_358_PRE_TALK					= 'Vali, Dives and Regin have taken control of the Castor skies. Take down Vali, Dives and Regin. A handsome reward will be paid';
$QUEST_358_MID_TALK					= 'Mission already in progress. Get rid of 40 Vali, 20 Dives and 60 Regin at [Castor].';
$QUEST_358_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_358_DESCRIPTION				= 'Mission <Castor Skies> Complete';

$QUEST_359_QUEST_NAME				= '  54. Trace of Castor';
$QUEST_359_PRE_TALK					= 'This mission is to find out the character of each airframe at Castor. As it is an important mission payment will also be high.';
$QUEST_359_MID_TALK					= 'Mission already in progress. Get rid of 20 Regin, 40 Vali, 20 Oannes and 30 Dives at [Castor].';
$QUEST_359_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_359_DESCRIPTION				= 'Mission <Trace of Castor> Complete';

$QUEST_360_QUEST_NAME				= '  62. Polaris Investigation';
$QUEST_360_PRE_TALK					= 'Please investigate the characteristics of Veres in Polaris. As it is an important mission payment will also be high.';
$QUEST_360_MID_TALK					= 'Mission already in progress. Get rid of 70 Veres at [Polaris].';
$QUEST_360_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time';
$QUEST_360_DESCRIPTION				= 'Mission <Polaris Investigation> Complete';

$QUEST_361_QUEST_NAME				= '  63. Characteristics of Roc';
$QUEST_361_PRE_TALK					= 'Please investigate the characteristics of Roc at Polaris. It will be easy as they are everywhere in Polaris.';
$QUEST_361_MID_TALK					= 'Mission already in progress. Eliminate 40 Roc at [Polaris].';
$QUEST_361_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_361_DESCRIPTION				= 'Mission <Characteristics of Roc> Complete';

$QUEST_362_QUEST_NAME				= '  64. Laum Elimination';
$QUEST_362_PRE_TALK					= 'Laums are appearing far more frequently at Polaris. Please get rid of Laums at Polaris.';
$QUEST_362_MID_TALK					= 'Mission already in progress. Get rid of 60 Laum at [Polaris].';
$QUEST_362_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_362_DESCRIPTION				= 'Mission <Laum Elimination> Complete';

$QUEST_363_QUEST_NAME				= '  65. Fllaro Elimination';
$QUEST_363_PRE_TALK					= 'Our information is being leaked to enemies at Polaris by Fllaro. Please dispose of 40 Fllaro at Polaris.';
$QUEST_363_MID_TALK					= 'Mission already in progress. Get rid of 40 Fllaro at [Polaris].';
$QUEST_363_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time';
$QUEST_363_DESCRIPTION				= 'Mission <Fllaro Elimination> Complete';

$QUEST_364_QUEST_NAME				= '  66. Airframe of Polaris';
$QUEST_364_PRE_TALK					= 'Please eliminate Laum and Fllaro at Polaris. Laum and Fllaro are famous for their speed so be careful.';
$QUEST_364_MID_TALK					= 'Mission already in progress. Get rid of 40 Laum and 40 Fllaro at [Polaris].';
$QUEST_364_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_364_DESCRIPTION				= 'Mission <Airframe of Polaris> Complete';

$QUEST_365_QUEST_NAME				= '  67. Partner of Polaris';
$QUEST_365_PRE_TALK					= 'In Polaris, Roc is dominating the ground and Veres in the air. Please get rid of both Roc and Veres.';
$QUEST_365_MID_TALK					= 'Mission already in progress. Kill 30 Roc and 70 Veres at [Polaris].';
$QUEST_365_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_365_DESCRIPTION				= 'Mission <Partner of Polaris> Complete';

$QUEST_366_QUEST_NAME				= '  68. Tag Team of Laum and Veres';
$QUEST_366_PRE_TALK					= 'This time our intelligence has spotted a double-pronged attack from Laum and Veres. Move to Polaris and bring down both Laum and Veres';
$QUEST_366_MID_TALK					= 'Mission already in progress. Bring down 30 Laum and 70 Veres at [Polaris]';
$QUEST_366_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time';
$QUEST_366_DESCRIPTION				= 'Mission <Tag Team of Laum and Veres> Complete';

$QUEST_367_QUEST_NAME				= '  69. Airframe of Polaris';
$QUEST_367_PRE_TALK					= 'The path to Alioth is blocked by Fllaro, Laum and Veres. Please get rid of your quota of Fllaro, Laum and Veres.';
$QUEST_367_MID_TALK					= 'Mission already in progress. Please get rid of 40 Fllaro, 40 Laum, and 40 Veres at [Polaris].';
$QUEST_367_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time';
$QUEST_367_DESCRIPTION				= 'Mission <Airframe of Polaris> Complete';

$QUEST_368_QUEST_NAME				= '  70. Movement at Polaris';
$QUEST_368_PRE_TALK					= 'Enemy planes at Polaris are planning a major offensive. Please get rid of each airframe and groundframe at Polaris.';
$QUEST_368_MID_TALK					= 'Mission already in progress. Get rid of 40 Fllaro, 40 Laum, 40 Veres, and 20 Roc at [Polaris].';
$QUEST_368_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_368_DESCRIPTION				= 'Mission <Movement at Polaris> Complete';

$QUEST_369_QUEST_NAME				= '  83. Surveillance Radar';
$QUEST_369_PRE_TALK					= 'Our intelligence have spotted Shrine radars in Alioth. Move to Alioth immediately to destroy the Shrine radars.';
$QUEST_369_MID_TALK					= 'Mission already in progress. Destroy 40 radars at [Alioth].';
$QUEST_369_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_369_DESCRIPTION				= 'Mission <Surveillance radar> Complete';

$QUEST_370_QUEST_NAME				= '  84. Anti-aircraft Gun of Alioth';
$QUEST_370_PRE_TALK					= ' Please destroy Ground to Air Cannons near the radars at Alioth. As there are many Shrine airframes around the radars be careful.';
$QUEST_370_MID_TALK					= 'Mission already in progress. Destroy 60 Ground to Air Cannons at [Alioth].';
$QUEST_370_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_370_DESCRIPTION				= 'Mission <Antiaircraft gun of Alioth> Complete';

$QUEST_371_QUEST_NAME				= '  85. Missile Launchers of Alioth';
$QUEST_371_PRE_TALK					= 'Please destroy the Missile Launchers beside the radars. Missile Launcher attacks are powerful and fast so please take extra care while on this mission.';
$QUEST_371_MID_TALK					= 'Mission already in progress. Destroy 60 Missile Launchers at [Alioth].';
$QUEST_371_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_371_DESCRIPTION				= 'Mission <Missile Launchers of Alioth> Complete';

$QUEST_372_QUEST_NAME				= '  86. Radar Guardian, Cassini';
$QUEST_372_PRE_TALK					= 'Please destroy the Cassinis that are guarding the radars in Alioth. Compensation will be handsomely given.';
$QUEST_372_MID_TALK					= 'Mission already in progress. Destroy 70 Cassinis at [Alioth].';
$QUEST_372_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_372_DESCRIPTION				= 'Mission <Radar Guardian, Cassini> Complete';

$QUEST_373_QUEST_NAME				= '  87. Radar Guardian, Muspell';
$QUEST_373_PRE_TALK					= 'This mission is to eliminate Muspell that are guarding the radars with Cassini. Muspells are as strong as Cassini, so take special care while engaged with them.';
$QUEST_373_MID_TALK					= 'Mission already in progress. Destroy 70 Muspell at [Alioth].';
$QUEST_373_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_373_DESCRIPTION				= 'Mission <Radar Guardian, Muspell> Complete';

$QUEST_374_QUEST_NAME				= '  88. Airframe of Alioth';
$QUEST_374_PRE_TALK					= 'Please destroy Ground to Air Cannon, Cassini and Muspell at Alioth. They are becoming ever more difficult for us making it harder to destroy the radars.';
$QUEST_374_MID_TALK					= 'Mission already in progress. Destroy 40 Ground to Air Cannons, 50 Cassinis and 50 Muspells at [Alioth].';
$QUEST_374_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_374_DESCRIPTION				= 'Mission <Airframe of Alioth> Complete';

$QUEST_375_QUEST_NAME				= '  95. Road to Eopi';
$QUEST_375_PRE_TALK					= 'A Shrine airframe called Alfen is blocking our path to Eopi at Pherkad. Move to Pherkad and destroy Alfen for us.';
$QUEST_375_MID_TALK					= 'Mission already in progress. Destroy 80 Alfen at [Pherkad].';
$QUEST_375_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_375_DESCRIPTION				= 'Mission <Road to Eopi> Complete';
 
$QUEST_376_QUEST_NAME				= '  96. Traces of Baldr';
$QUEST_376_PRE_TALK					= 'Please find the traces of Baldr at Pherkad. It will be easy to find in Pherkad due to the large numbers of them.';
$QUEST_376_MID_TALK					= 'Mission already in progress. Destroy 60 Baldr at [Pherkad]';
$QUEST_376_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_376_DESCRIPTION				= 'Mission <Traces of Baldr> Complete';

$QUEST_377_QUEST_NAME				= '  97. Ground Unit, Lama';
$QUEST_377_PRE_TALK					= 'Please get rid of the gigantic Lamas at Pherkad. Ground units are having a hard time penetrating this place because of the Lamas.';
$QUEST_377_MID_TALK					= 'Mission already in progress. Destroy 40 Lamas at [Pherkad].';
$QUEST_377_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_377_DESCRIPTION				= 'Mission <Ground Unit, Lama> Complete';

$QUEST_378_QUEST_NAME				= '  98. Threat of Pherkad';
$QUEST_378_PRE_TALK					= 'The true threat of Pherkad is Alfen and Baldr. Get rid of them before they become even more dangerous.';
$QUEST_378_MID_TALK					= 'Mission already in progress. Get rid of 60 Alfen and 40 Baldr at [Pherkad].';
$QUEST_378_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_378_DESCRIPTION				= 'Mission <Threat of Pherkad> Complete';

$QUEST_379_QUEST_NAME				= '  99. Airframe of Pherkad';
$QUEST_379_PRE_TALK					= 'There is Lama on the ground and Alfen in the air in Pherkad waiting for us. Please destroy them.';
$QUEST_379_MID_TALK					= 'Mission already in progress. Destroy 30 Lama and 70 Alfen at [Pherkad]';
$QUEST_379_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_379_DESCRIPTION				= 'Mission < Airframe of Pherkad> Complete';

$QUEST_380_QUEST_NAME				= '100. Characteristics of Pherkad';
$QUEST_380_PRE_TALK					= 'Please investigate the characteristics of Lama, Alfen and Baldr at Pherkad. As it is a hard mission payment will be good.';
$QUEST_380_MID_TALK					= 'Mission already in progress. Destroy 20 Lamas, 60 Alfen and 40 Baldr at [Pherkad].';
$QUEST_380_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_380_DESCRIPTION				= 'Mission <Characteristics of Pherkad> Complete';

$QUEST_381_QUEST_NAME				= '101. Eopi Arrival';
$QUEST_381_PRE_TALK					= 'We have finally arrived at our destination, Eopi. Please get rid of Seraph at Eopi.';
$QUEST_381_MID_TALK					= 'Mission already in progress. Get rid of 80 Seraph at [Eopi]. ' ;
$QUEST_381_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_381_DESCRIPTION				= 'Mission <Eopi arrival> Complete';

$QUEST_382_QUEST_NAME				= '102. Ordin''s Guard: Helius';
$QUEST_382_PRE_TALK					= 'Helius are guarding Ordin with Seraph at Eopi. Gather some information about them. As it is dangerous your pay will be generous.';
$QUEST_382_MID_TALK					= 'Mission already in progress. Eliminate 60 Helius at [Eopi].';
$QUEST_382_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_382_DESCRIPTION				= 'Mission <Ordin''s Guard: Helius> Complete';

$QUEST_383_QUEST_NAME				= '103. Eopi Exploration';
$QUEST_383_PRE_TALK					= 'Due to Elliot in Eopi the exploration of Eopi has been delayed. Please head to Eopi and get rid of them for us.';
$QUEST_383_MID_TALK					= 'Mission already in progress. Get rid of 60 Elliot at [Eopi] ' ;
$QUEST_383_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_383_DESCRIPTION				= 'Mission <Eopi Exploration> Complete';

$QUEST_384_QUEST_NAME				= '104. Ordin''s Guard: Remos';
$QUEST_384_PRE_TALK					= 'Please get rid of any Remos that is protecting Ordin. If Remos are eliminated our job of bringing down Ordin will become much easier. ' ;
$QUEST_384_MID_TALK					= 'Mission already in progress. Get rid of 40 Remos at [Eopi]. ' ;
$QUEST_384_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_384_DESCRIPTION				= 'Mission <Ordin''s Guard: Remos> Complete';

$QUEST_385_QUEST_NAME				= '105. Attack from Remos and Seraph';
$QUEST_385_PRE_TALK					= 'Ground airframe, Remos, and airframe, Seraph, are destroying our airframes that are penetrating Eopi. Although it may be hard, try to eliminate both Remos and Seraph.';
$QUEST_385_MID_TALK					= 'Mission already in progress. Get rid of 30 Remos and 70 Seraph at [Eopi].';
$QUEST_385_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_385_DESCRIPTION				= 'Mission <Attack from Remos and Seraph> Complete';

$QUEST_386_QUEST_NAME				= '106. Information of Eopi Airframes';
$QUEST_386_PRE_TALK					= 'We need more information on Elliot and Helius. Bring back more information on Elliot and Helius.';
$QUEST_386_MID_TALK					= 'Mission already in progress. Get rid of 70 Elliot and 70 Helius at [Eopi].';
$QUEST_386_SUCCESS_TALK				= 'Great job! Your money has been transferred electronically. Please help us again next time.';
$QUEST_386_DESCRIPTION				= 'Mission <Information of Eopi Airframes> Complete';

$QUEST_387_QUEST_NAME				= '  36. Warvalder Elimination';
$QUEST_387_PRE_TALK					= 'Please get rid of Warvalders around Redline Beach base. Warvalders are quick and aggressive. Be well aware of this when executing this mission.';
$QUEST_387_MID_TALK					= 'Mission in progress. Destroy 30 Warvalders at [Redline].';
$QUEST_387_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your account. We look forward to your help again.';
$QUEST_387_DESCRIPTION				= 'Mission <Warvalder Elimination> Complete';

$QUEST_388_QUEST_NAME				= '  37. Investigation of Meto Ecology';
$QUEST_388_PRE_TALK					= 'Ecology research institute of Bygeniou Regular Army is in urgent need of Meto ecology. Please gather information about the nature and ecology environment of meto. You will easily find them at Redline Beach. Reward will be paid handsomely.';
$QUEST_388_MID_TALK					= 'Mission in progress. Go to [Redline] and get rid of 30 Meto.';
$QUEST_388_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_388_DESCRIPTION				= 'Mission <Investigation of Meto Ecology> Complete';

$QUEST_389_QUEST_NAME				= '  38. Chill of Sedius';
$QUEST_389_PRE_TALK					= 'Please eliminate Sedius at Redline Beach. Sedius is a monster that fires a blast of extremely cold vapour also called chill. When it makes contact damage is severe. They can be easily found in redline on the ground.';
$QUEST_389_MID_TALK					= 'Mission in progress. Kill 40 Sedius at [Redline].';
$QUEST_389_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_389_DESCRIPTION				= 'Mission <Chill of Sedius> Complete';

$QUEST_390_QUEST_NAME				= '  39. Investigation of Cursestorm';
$QUEST_390_PRE_TALK					= 'A top secret document has been leaked out. We do not know who betrayed us but I have suspicions that a cursestorm in redline is holding the information. Investigate cursestorms in redline please.';
$QUEST_390_MID_TALK					= 'Mission in progress. Destroy 40 Cursestorm at [Redline].';
$QUEST_390_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_390_DESCRIPTION				= 'Mission <Investigation of Cursestorm> Complete';

$QUEST_391_QUEST_NAME				= '  55. Investigation of Merroling';
$QUEST_391_PRE_TALK					= 'Multiplication of Merroling at Island''s Dream is destroying the ecology. Please do some investigation on this matter. Payment will be given to you when this mission is Completed.';
$QUEST_391_MID_TALK					= 'Mission in progress. Kill 80 Merroling at [Island''s Dream]';
$QUEST_391_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_391_DESCRIPTION				= 'Mission <Investigation of Merroling> Complete';

$QUEST_392_QUEST_NAME				= '  56. Elmination of Metanium';
$QUEST_392_PRE_TALK					= 'Please eliminate Metanium at Island''s Dream. They are very easy to find in Island''s Dream but as they are very fast you will have a hard time hunting them down. Payment for this mission will be handsome.';
$QUEST_392_MID_TALK					= 'Mission in progress. Get rid of 60 Metanium at [Island''s Dream]';
$QUEST_392_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_392_DESCRIPTION				= 'Mission <Elimination of Metanium> Complete';

$QUEST_393_QUEST_NAME				= '  57. Investigation at Island''s Dream';
$QUEST_393_PRE_TALK					= 'This is a request for investigation of Heavy Messenger at Island''s Dream. We received an intelligence report that Heavy Messengers are up to something. Please check on them at Island''s Dream.';
$QUEST_393_MID_TALK					= 'Mission in progress. Destroy 80 Heavy Messenger at [Island''s Dream].';
$QUEST_393_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_393_DESCRIPTION				= 'Mission <Investigation at Island''s Dream> Complete';

$QUEST_394_QUEST_NAME				= '  58. Opening Up the Road';
$QUEST_394_PRE_TALK					= 'The number of Chrystars are on the rise in Island''s Dream. If this keeps up we will not be able to enter Island''s Dream soon. Please get rid of Chrystar in Island''s Dream.';
$QUEST_394_MID_TALK					= 'Mission in progress. Get rid of 70 Chrystar at [Island''s Dream].';
$QUEST_394_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_394_DESCRIPTION				= 'Mission <Opening Up the Road> Complete';

$QUEST_395_QUEST_NAME				= '  59. Ecology Investigation';
$QUEST_395_PRE_TALK					= 'We have discovered an abnormal phenomena of large radioactive leakage from most of the living creatures in Island''s Dream. Please investigate Merrolling, Metanium, and Chrystar at the beach.';
$QUEST_395_MID_TALK					= 'Mission in progress. Get rid of 30 Merroling, Metanium and Chrystar at [Island''s Dream].';
$QUEST_395_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_395_DESCRIPTION				= 'Mission <Ecology Investigation> Complete';

$QUEST_396_QUEST_NAME				= '  60. Mucous of Metanium';
$QUEST_396_PRE_TALK					= 'Mucous of Metanium has long been a great ingredient for glue. As Bygeniou city lacks the ingredient for glue bring some back for us. Payment for the ingredient will be handsomely paid.';
$QUEST_396_MID_TALK					= 'Mission in progress. Bring back 5 mucous of Metanium at [Island''s Dream].';
$QUEST_396_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again';
$QUEST_396_DESCRIPTION				= 'Mission <Mucous of Metanium> Complete';

$QUEST_397_QUEST_NAME				= '  61. Scraps of Heavy Messenger';
$QUEST_397_PRE_TALK					= 'If scraps of Heavy Messenger are used well engine speed could be increased dramatically. Destroy Heavy Messengers at Island''s Dream and bring back 10 scraps of Heavy Messenger.';
$QUEST_397_MID_TALK					= 'Mission in progress. Bring back 10 scraps of Heavy Messenger at [Island''s Dream].';
$QUEST_397_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_397_DESCRIPTION				= 'Mission <Scraps of Heavy Messenger> Complete';

$QUEST_398_QUEST_NAME				= '  80. Investigation of Chaos';
$QUEST_398_PRE_TALK					= 'We need information about strange the life form Schill Interceptor. Please gather as much information as you can about the Schill Interceptor.';
$QUEST_398_MID_TALK					= 'Mission in progress. Destroy 70 Schill Interceptor at [Chaos].';
$QUEST_398_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_398_DESCRIPTION				= 'Mission <Investigation of Chaos> Complete';

$QUEST_399_QUEST_NAME				= '  81. Secrets of Chaos';
$QUEST_399_PRE_TALK					= 'Egma at chaos are not affected by gravity. We will need to conduct more research on them more. Please gather information about Egma. This will be the key element in passing through chaos.';
$QUEST_399_MID_TALK					= 'Mission in progress. Eliminate 80 Egma at [Chaos].';
$QUEST_399_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_399_DESCRIPTION				= 'Mission <Secrets of Chaos> Complete';

$QUEST_400_QUEST_NAME				= '  82. Living Creatures of Chaos';
$QUEST_400_PRE_TALK					= 'Please hunt down Schill Interceptor and Egma at chaos. According to your research, they like to live in groups and attack airframes that pass through the Chaos Gate. Please go to Chaos Gate and take down as many Schill Interceptor and Egma as you can.';
$QUEST_400_MID_TALK					= 'Mission in progress. Get rid of 80 Egma and 50 Schill Interceptor at [chaos].';
$QUEST_400_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_400_DESCRIPTION				= 'Mission <Living Creatures of Chaos> Complete';

$QUEST_401_QUEST_NAME				= '  89. Showoff';
$QUEST_401_PRE_TALK					= 'Please get rid of 400 Schill Interceptor at Dimension Corridor. The Schill Interceptor that we saw at chaos is also been seen at Dimension Corridor. Please check out why their numbers are increasing.';
$QUEST_401_MID_TALK					= 'Mission already in progress. Please get rid of 400 Schill Interceptor at [Dimension Corridor]';
$QUEST_401_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_401_DESCRIPTION				= 'Mission <Showoff> Complete';

$QUEST_402_QUEST_NAME				= '  90. Reality of Schill Interceptor';
$QUEST_402_PRE_TALK					= 'This is a request for the reality of Schill Interceptor at Dimension Corridor. Although I cannot get all the information needed there is a rumour that, when Schill Interceptor dies, a monster called Schill Interceptor hush occasionally appears out of nowhere. I will need a confirmation on this matter. Gather all information you can on Schill Interceptor hush!';
$QUEST_402_MID_TALK					= 'Mission already in progress. Get rid of 10 Schill Interceptor Hush at [Dimension Corridor].';
$QUEST_402_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_402_DESCRIPTION				= 'Mission <Reality of Schill Interceptor> Complete';

$QUEST_403_QUEST_NAME				= '  91. Breeding Ability of Egma';
$QUEST_403_PRE_TALK					= 'It is very hard to miss the Egma at chaos. As their breeding ability is great they must have reached Dimension Corridor. Please get rid of Egma that lives with Schill Interceptors.';
$QUEST_403_MID_TALK					= 'Mission already in progress. Get rid of 300 Egma at [Dimension Corridor].';
$QUEST_403_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_403_DESCRIPTION				= 'Mission <Breeding Ability of Egma> Complete';

$QUEST_404_QUEST_NAME				= '  92. Unidentified Creature';
$QUEST_404_PRE_TALK					= 'We have confirmed that an unidentified creature named Egma Voltin exists at Dimension Corridor. This Egma Voltin is a similar to the normal Egma and lives with them. Your job would be easier if you were to investigate Egma. Handsome pay will be given after achieving this mission.';
$QUEST_404_MID_TALK					= 'Mission already in progress. Get rid of 10 Egma Voltin at [Dimension Corridor].';
$QUEST_404_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_404_DESCRIPTION				= 'Mission <Unidentified Creature> Complete';

$QUEST_405_QUEST_NAME				= '  93. Schill and Egma Interference';
$QUEST_405_PRE_TALK					= 'In order to get into G-ARK engine room Dimension Corridor must be passed but Schill Interceptor and Egma are hindering our progress. Please check out why they are doing this. Please start an investigation on Schill Interceptor and Egma at Dimension Corridor.';
$QUEST_405_MID_TALK					= 'Mission already in progress. Get rid of 200 Schill Interceptor and 200 Egma at [Dimension Corridor].';
$QUEST_405_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_405_DESCRIPTION				= 'Mission <Schill and Egma Interference> Complete';

$QUEST_406_QUEST_NAME				= '  94. Cylinder Protection Equipment';
$QUEST_406_PRE_TALK					= 'Please get rid of the Spider Guard that are protecting the inside of G-ARK. We cannot get near to the cylinder due to Spider Guards. If the Spider Guards are eliminated getting rid of cylinder will be a piece of cake.';
$QUEST_406_MID_TALK					= 'Mission already in progress. Get rid of 150 Spider Guard at [G-ARK engine room].';
$QUEST_406_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_406_DESCRIPTION				= 'Mission <Cylinder Protection Equipment> Complete';

$QUEST_407_QUEST_NAME				= '107. Tenacious Evil Destiny';
$QUEST_407_PRE_TALK					= 'Please get rid of Vito at Fantasy Flow. Vito looks similar to Egma at chaos. If you have seen Egma at chaos you will easily find Vitos.';
$QUEST_407_MID_TALK					= 'Mission already in progress. Get rid of 400 Vito at [Fantasy Flow].';
$QUEST_407_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_407_DESCRIPTION				= 'Mission <Tenacious Evil Destiny> Complete';

$QUEST_408_QUEST_NAME				= '108. Elimination of Bipin';
$QUEST_408_PRE_TALK					= 'There is a report that Bipins are frequently attacking us in Fantasy Flow. Please get rid of them as quickly as possible. Handsome pay will be given after achieving this mission.';
$QUEST_408_MID_TALK					= 'Mission already in progress. Get rid of 300 Bipin at [Fantasy Flow]';
$QUEST_408_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_408_DESCRIPTION				= 'Mission <Elimination of Bipin> Complete';

$QUEST_409_QUEST_NAME				= '109. Raid of Lilith';
$QUEST_409_PRE_TALK					= 'The appearance of Lilith at Fantasy Flow is known to everyone in Bygeniou. We must remedy this matter. Please move to Fantasy Flow and destroy Lilith.';
$QUEST_409_MID_TALK					= 'Mission already in progress. Get rid of 160 Lilith at [Fantasy Flow].';
$QUEST_409_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_409_DESCRIPTION				= 'Mission <Raid of Lilith> Complete';

$QUEST_410_QUEST_NAME				= '110. Danger of Magnetic Field';
$QUEST_410_PRE_TALK					= 'Due to a fluctuating magnetic field at Fantasy Flow, some of the creatures are showing abnormal behaviour. Vitos and Bipins are mostly affected by this. They are not very much of a threat in Fantasy Flow but, as magnetic field gets stronger, they are becoming more hostile. If they are not dealt with they will become a threat to us all. Please eliminate Vito and Bipin at Fantasy Flow.';
$QUEST_410_MID_TALK					= 'Mission already in progress. Please eliminate 200 Vito and 200 Bipin at [Fantasy Flow].';
$QUEST_410_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_410_DESCRIPTION				= 'Mission <Danger of Magnetic Field> Complete';

$QUEST_411_QUEST_NAME				= '111. Another Vito';
$QUEST_411_PRE_TALK					= 'We have been notified that there is another Vito that looks exactly same as the normal Vito. This other Vito is called Bellen Vito. As they do not appear very often watch the movements of Vito carefully to find them.';
$QUEST_411_MID_TALK					= 'Mission already in progress. Eliminate 30 Bellen Vito at [Fantasy Flow].';
$QUEST_411_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_411_DESCRIPTION				= 'Mission <Another Vito> Complete';

$QUEST_412_QUEST_NAME				= '112. Darnell Bipin';
$QUEST_412_PRE_TALK					= '\eDarnell Bipin\e is famous for its destructive power. It destroys all the airframes that pass through. This mission is to eliminate this Darnell Bipin. They are very much similar to standard Bipins at Fantasy Flow but their attack and defense power cannot be compared to that of Bipin. Please be careful whilst fighting them.';
$QUEST_412_MID_TALK					= 'Mission already in progress. Please get rid of 30 Darnell Bipin at [Fantasy Flow]';
$QUEST_412_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_412_DESCRIPTION				= 'Mission <Darnell Bipin> Complete';

$QUEST_413_QUEST_NAME				= '113. Creature of Flame';
$QUEST_413_PRE_TALK					= 'Please investigate Salamander at Lumein Volcano. They have a special ability of being able to live within hot lava. They are worth the research. I request a full investigation on this ability.';
$QUEST_413_MID_TALK					= 'Mission already in progress. Please get rid of 400 Salamander at [Lumein Volcano].';
$QUEST_413_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_413_DESCRIPTION				= 'Mission <Creature of Flame> Complete';

$QUEST_414_QUEST_NAME				= '114. Scraps of a Volcano';
$QUEST_414_PRE_TALK					= 'We have confirmed that a piece of Gigantic God at Lumein Volcano has massive energy signature and is affecting the Fates making them more hostile. Please get rid of Fates at Lumein Volcano. They are in the shape of a flaming rock. If they are eradicated the destruction of the Gigantic God heart will not be such a difficult endeavor.';
$QUEST_414_MID_TALK					= 'Mission already in progress. Please eliminated 100 Fate at [Lumein Volcano].';
$QUEST_414_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_414_DESCRIPTION				= 'Mission <Scraps of a Volcano> Complete';

$QUEST_415_QUEST_NAME				= '115. Gigantic Scrap';
$QUEST_415_PRE_TALK					= 'Please eradicate scraps that are engulfed with flame at Lumein Volcano. Due to influence from Gigantic God it releases a large amount of energy and burns everything that comes near it. Our research is being delayed because of these scraps. A Handsome pay will be given if they are removed.';
$QUEST_415_MID_TALK					= 'Mission already in progress. Eradicate 300 Garp at [Lumein Volcano].';
$QUEST_415_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_415_DESCRIPTION				= 'Mission <Gigantic Scrap> Complete';

$QUEST_416_QUEST_NAME				= '116. Salamander and Fate';
$QUEST_416_PRE_TALK					= 'After getting rid of Salamanders last time we were able to pass through to Lumein Volcano with ease. However, their numbers have been dramatically increased since then. Also, the number of Garps has also increased, making the trip through Lumein Volcano a nightmare. I know that this is hard, but please get rid of Salamander and Garp again.';
$QUEST_416_MID_TALK					= 'Mission already in progress. Get rid of 200 Fate and 200 Salamander at [Lumein Volcano].';
$QUEST_416_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_416_DESCRIPTION				= 'Mission <Salamander and Fate> Complete';

$QUEST_417_QUEST_NAME				= '117. Scraps of Lumein Volcano';
$QUEST_417_PRE_TALK					= 'As Fates and Garps are protecting the skies at Lumein Volcano it is very hard for us to pass through this place. If they are eliminated payment will be handsome.';
$QUEST_417_MID_TALK					= 'Mission already in progress. Get rid of 200 Fate and 200 Garp at [Lumein Volcano].';
$QUEST_417_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_417_DESCRIPTION				= 'Mission <Scraps of Lumein Volcano> Complete';

$QUEST_418_QUEST_NAME				= '118. Unknown Energy';
$QUEST_418_PRE_TALK					= 'During our investigation of Salamander we have discovered the existence of a branch of Salamander called Brog Salamander. They are also living with Salamander but they have a far more destructive nature compared to Salamander. Please get rid of this Brog Salamander. Also, I have heard that Carroin Fate and Garp Blepas is also living together so look into this also. As this is a difficult mission payment will be higher than usual.';
$QUEST_418_MID_TALK					= 'Mission already in progress. Get rid of 20 Brog Salamander, 15 Carroin fate, and 10 Garp Blepas at [Lumein Volcano].';
$QUEST_418_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_418_DESCRIPTION				= 'Mission <Unknown Energy> Complete';

$QUEST_419_QUEST_NAME				= '119. Battle with the Past';
$QUEST_419_PRE_TALK					= 'Before we can even get near the Bishop, Griph and Grang Griph are stopping our attacks. In order for us to get rid of Bishop, we will need to remove Griph, Grang Griph and Graim. If we can manage to get rid of our ancestors defense line, Griph and Grang Griph with Shrine airframe Graim, our attack on the bishop will be far easier. As it is a hard mission to accomplish, we will pay you handsomely for your job. Now take off for G-ARK map!';
$QUEST_419_MID_TALK					= 'Mission already in progress. Get rid of 200 Griph, 100 Grang Griph and 50 Graim at [G-ARK].';
$QUEST_419_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_419_DESCRIPTION				= 'Mission <Battle with the Past> Complete';

$QUEST_420_QUEST_NAME				= '120. Hidden Strength';
$QUEST_420_PRE_TALK					= 'Whilst looking into Griph, we found out about existence of Griph typhoon and its far more powerful defense abilities. This Griph typhoon will need to be eliminated. Also, Enki Grang Griph and Graim Oberon was also found. We need their information and we need it fast. As it is a hard mission to accomplish we will pay you handsomely for your work.';
$QUEST_420_MID_TALK					= 'Mission already in progress. Get rid of 20 Griph Typhon, 15 Enki Grang Griph, and 10 Graim Oberon at [ATUM] map.';
$QUEST_420_SUCCESS_TALK				= 'Well done. Your payment has been automatically transferred to your bank account. We look forward to your help again.';
$QUEST_420_DESCRIPTION				= 'Mission <Hidden Strength> Complete';

################################q_000003.cfg#############################################################

$QUEST_501_QUEST_NAME				= 'Unfamiliar Ocean';
$QUEST_501_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Welcome to [Arlington], a city of freedom and justice. We were impressed with your strong disposition and your sense of justice. Have you had enough rest? In a few days you will be taking an enrollment test with your comrades from Bygeniou to join our Munebis Mercenary Army. Before that, please join our regular hunting exercises. It''s an easy job. You will have to hunt [Larges] and [Craptors] at [Reynard Beach]. Let''s see if you have what it takes.';
$QUEST_501_QUEST_MID_TALK			= 'Mission already in progress. Go to [Reynard Beach] and hunt [Larges] and [Craptors] to bring back 5 [Shells of Large] and 5 [Shells of Craptor]';
$QUEST_501_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: You were just as good as I expected and have heard. I pride myself in having an eye for great skill and potential. Bygeniou must surely regret alienating a pilot such as you. Well done. Please prepare for our enrollment test in a few days. Santoriani out.';
$QUEST_501_QUEST_DESCRIPTION		= 'A new environment and an unfamiliar landscape. The closest place to [Arlington Autonomous District] is a destroyed beach city known as [Reynard Beach] where [Union City] was also located. Arlington is always looking at this destroyed city with its still rising smoke.....a painful reminder that Arlington could one day end up just like that.';

$QUEST_502_QUEST_NAME				= 'Enrollment Test';
$QUEST_502_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: It is time for you to take the enrollment test. This is a real test and we will compensate you for any resources lost but we will not be responsible for any act resulting in death. It''s quite simple. Take down one of each GEAR of the present Munebis Mercenary Army. They will be coming out in the following sequence: Support Airframe, Bomber, Ground Frame and Fighter. Good luck!';
$QUEST_502_QUEST_MID_TALK			= 'Mission already in progress. Bring down [Munebis Mercenary Army] GEAR at Union city of [Reynard Beach] in sequence.';
$QUEST_502_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Congratulations! You have successfully passed the enrollment test. From now on you will be recognized as one of our own and your rank will now be Second Lieutenant. After some rest you will be participating in operations to defend the liberty and independence of [Arlington]. Operational orders will be given to you automatically and when your operation is finished there will be an adequate amount of payment. Again, I congratulate you one becoming one of our own! Lieutenant!';
$QUEST_502_QUEST_DESCRIPTION		= 'You have now become a lieutenant of the Munebis Mercenary Army which is called the [Sword of Arlington]. By following your ideal your muzzle will be aimed at your previous allegiance and your actions will affect the whole world.';

$QUEST_503_QUEST_NAME				= 'New Start';
$QUEST_503_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Grain suppliers from [Reynard Beach] to [Arlington city] are often attacked, and sometimes shot down, by [Cluster Shums] and [Guard Messengers]. If this goes on, we may not have enough food to feed our growing population. Lieutenant, head over to [Reynard Beach] and wipe them out.';
$QUEST_503_QUEST_MID_TALK			= 'Mission already in progress. Head to [Reynard Beach] and bring back 8 [Shells of Cluster Shum] and 5 [Scraps of Guard Messenger] by hunting [Cluster Shums] and [Guard Messengers].';
$QUEST_503_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. With your help, we will now be able to proceed with our Grain transportation policy but you never know when those monsters will attack us again. So keep an eye out for them when you are on your patrols. Santoriani out.';
$QUEST_503_QUEST_DESCRIPTION		= 'First mission as a member of the Munebis Mercenary Army - Handling the Cluster Shums and Guard Messengers that attacked the grain transport ships of [Arlington]: 100% Completed. As [Arlington] is a city built on barren soil outside food supplies are essential for the survival of its citizens. This is very strange to me, having taken for granted the abundant food supplies of [Bygeniou]. But I will get used to it sooner or later. Unlike the vegetation, my dreams will blossom here.';

$QUEST_504_QUEST_NAME				= 'Remembrance of the Deep Sea';
$QUEST_504_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: This is a request from the research institute of [Arlington]. New skill research for each GEAR can now be accelerated with the newly arrived researchers from Bygeniou. But diverse fuels and ingredients are needed to aid the development of said things. We will find these materials and when the new skills are complete we will be the first ones to test them out. For now, go to [Reynard Beach] and hunt [Craptors] and [Rojins] and bring back 8 [Scales of Craptor] and 3 [Pearls of Rojin]. Santoriani out.';
$QUEST_504_QUEST_MID_TALK			= 'Mission already in progress. Head to [Reynard Beach] and hunt [Craptors] and [Rojins] and bring back 8 [Scales of Craptor] and 3 [Pearls of Rojin].';
$QUEST_504_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. All the ingredients that you have brought back will be of great help in developing the many diverse skills. Check your pay and get some rest until the next mission is given to you. Santoriani out.';
$QUEST_504_QUEST_DESCRIPTION		= 'Second mission as a member of the Munebis Mercenary Army - Our mission from the [Arlington] research institute was to gather scales of Craptor and Pearls of Rojin...100% Completed. People who came here from [Bygeniou] did not consist of only fighter pilots and citizens; many famous researchers and technicians crossed over as well. Thanks to them, we will soon have an array of new skills available. [Bygeniou] must be suffering from this loss big-time.';

$QUEST_505_QUEST_NAME				= 'Harmony of Water and Fire';
$QUEST_505_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: This time we have a request from the [Arlington] factories. They are refining diverse alloys which are needed to rebuild our defense weaponry at [Reynard Beach]. They must be retrieved and they cannot do it themselves due to frequent attacks by monsters. It is your mission to retrieve these alloys. There are 4 [Refining alloys] in [Reynard Beach] and they can easily be found near areas with rising smoke. Good luck.';
$QUEST_505_QUEST_MID_TALK			= 'Mission already in progress. Go to [Reynard Beach] to gather the [Refining alloys] near the areas of rising smoke.';
$QUEST_505_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished.. The refining alloys which you retrieved will also be used for upgrading GEARs and armour. Well done. Check your pay and get some rest until the next mission is given to you. Santoriani out.';
$QUEST_505_QUEST_DESCRIPTION		= 'Third mission as a member of the Munebis Mercenary Army - Retrieving refining alloys for [Arlington] factory...100% Completed. Is it only me who is complaining about these dull chores?';

$QUEST_506_QUEST_NAME				= 'Signs of a Hurricane';
$QUEST_506_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: The safety of [Arlington] is being threatened due to frequent assaults by monsters at [Reynard Beach]. Thus, our mission is to eliminate the monsters at [Reynard Beach]. Please take down your quota of monsters and return. Lieutenant, you are responsible for bringing down [Craptors], [Guard Messengers] and [Tetinos] so please be very cautious. Santoriani out.';
$QUEST_506_QUEST_MID_TALK			= 'Mission already in progress. Go to [Reynard Beach] and bring down 7 [Craptors], 4 [Guard Messengers], and 3 [Tetinos].';
$QUEST_506_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished.. With your work [Reynard Beach] is once again safe for our convoys. But as you know the monsters around here can be quite frisky at times so their numbers might increase dramatically at any time. Be ready for that time as we just might call upon you again. Santoriani out!';
$QUEST_506_QUEST_DESCRIPTION		= 'Fourth mission as a member of the Munebis Mercenary Army - Hunting 7 Craptors, 4 Guard Messengers and 3 Tetino at [Reynard Beach]...100% Completed. I will surely meet them again but, thankfully, for now I won''t have to see those creepy monsters again! At least this kind of mission wasn''t too much of a chore. Anyway...I wonder what''s for dinner today? Sushi...ugh...';

$QUEST_507_QUEST_NAME				= 'The Star That Fell Into the Ocean';
$QUEST_507_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: After previous missions, [Reynard Beach] has been quiet for some time. But now, a new monster has appeared. It is a starfish-like monster known as [Melling]. It moves way too fast for any normal pilot to take it down. Therefore, I have hand-picked you specifically for this job. Head over there immediately and take them down. Santoriani out.';
$QUEST_507_QUEST_MID_TALK			= 'Mission already in progress. Head to [Reynard Beach] and bring down 5 [Mellings].';
$QUEST_507_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. I heard that it was very hard to catch due to its speed, but you managed to pull it off. I have heard quite a number of praises from your comrades. But don''t get too cocky. Your next mission will be at [Edmont Valley]. Be prepared. Santoriani out.';
$QUEST_507_QUEST_DESCRIPTION		= 'Fifth mission as a member of the Munebis Mercenary Army - The job of hunting down five of a new monster known as Melling...100% Completed. Who other than I could catch such an elusive monster? No one, I''m sure. Not even Herne. Am I arrogant?';

$QUEST_508_QUEST_NAME				= 'Traces of Gigantic God (1/5)';
$QUEST_508_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army : Reconstruction projects in [Edmont Valley], where our radar base used to be, have now started. Before you came into our force the radar base was being destroyed by an anonymous monster but we will need to rebuild it for later engagements. It is your duty to go to [Edmont Valley] right now and get rid of [Island Rock] and [Sedium] that are disturbing our operations. As [Edmont Valley] is a warzone area you will need to be very cautious whilst you are on mission. Be careful.';
$QUEST_508_QUEST_MID_TALK			= 'Mission already in progress. Go to Edmont Valley and hunt Island rock and Sedium to obtain Pattern of Ancient and a Crossbow of Gigantic God. After retrieving them go to the factory in the city to upgrade to Crossbow of Gigantic God<light weight>.';
$QUEST_508_QUEST_SUCCESS_TALK		= 'Mission confirmation from [Hernez Santoriani] of the Munebis Mercenary Army: I have successfully confirmed that you have completed the mission. Also, I am very much interested in your [Ancient arrow] that you procured by destroying [Sedium]. After a preliminary study it was found to be a weapon used by Gigantic God and its use is very much similar to a standard weapon, [Bate]. As the research lads concentrate on researching this relic please let us know if find anything also concerning this weapon. Out!';
$QUEST_508_QUEST_DESCRIPTION		= 'Sixth mission at Munebis Mercenary Army : Getting rid of Island rock and Sedium at [Edmont Valley] completed 100% : What is this useless junk? Ancient relic? It can fire bullets but not very well and not very fast. I should have thrown it away when I had the chance. From now on, I will never pick anything up. This is so annoying. Damn.';

$QUEST_509_QUEST_NAME				= 'Wind at the Valley';
$QUEST_509_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: The operation to rebuild the radar base has resumed thanks to your help. But we are still being attacked by a number of other monsters. I want all of you to head back to [Edmont Valley] and hunt [Ammons] and [Creezos]. Santoriani out!';
$QUEST_509_QUEST_MID_TALK			= 'Mission already in progress. Go to [Edmont Valley] and hunt [Ammons] and [Creezos] to bring back 8 [DNA of Ammon] and 4 [Wings of Creezo].';
$QUEST_509_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: With your help the construction sites are safe once more. Based on your performance we have decided to give you something special. Check out your GEAR. We have put in a new skill to help you participate in missions more smoothly. Of course, we have given you the SPI originally promised as well. You will need to head back to [Edmont Valley] in a few days. Santoriani out!';
$QUEST_509_QUEST_DESCRIPTION		= 'Seventh mission as a member of the Munebis Mercenary Army: Mission to hunt Ammons and Creezos at [Edmont Valley]...100% Completed. This time around they paid me quite well. These new skills will make it way easier to take things down. I''m finally starting to like Arlington! Haha!';

$QUEST_510_QUEST_NAME				= 'Between Earth and Sky';
$QUEST_510_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army:  We have another mission from the radar base construction team. They are being attacked by several [Valley Rocks] which are considered the kingpins of the [Sediums] and everything else which resides in [Edmont Valley]. Go and protect the team. Santoriani out!';
$QUEST_510_QUEST_MID_TALK			= 'Mission already in progress. Go to [Edmont Valley] and bring back 6 [Silver feathers of Valley rock] and 4 [Legs of Sedium] by bringing down [Valley Rocks] and [Sediums].';
$QUEST_510_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: According to our investigation team all threats have been neutralized except for the [Rock] series of monsters. Thank you for your great work at [Edmont Valley]. Upon elimination of the [Rock] monsters [Edmont Valley] will be once again be safe for our trading and transport vessels so keep up the good work. Santoriani out!';
$QUEST_510_QUEST_DESCRIPTION		= 'I thank you all for your work at Edmont Valley. As a reward I have given out Advanced Attack Cards so go to the [Laboratory] at the city and use the card to upgrade your Advance Weapon. If you would like to know where the Laboratory is press M to find it out on your minimap when you are in Arlington City.';

$QUEST_511_QUEST_NAME				= 'Familiar Wing';
$QUEST_511_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: I''m sorry to call on you so early in the morning. Our work site suffered another attack. They were the same kind of monsters as before but this time survivors report that they heard a buzzing sound when they were attacked. I want you to head to [Edmont Valley] immediately and find out more about these unknown monsters.';
$QUEST_511_QUEST_MID_TALK			= 'Mission already in progress. Head to [Edmont Valley] and bring down 12 [Royal Hornians].';
$QUEST_511_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: I can''t believe that [Hornian Guardians] and [Royal Hornians] have appeared here. They must have come through the ancient warp gate at [Edmont Valley]. As you would know there are hidden gates between [Tylent Jungle] and [Edmont Valley] that we used in the Bygeniou migration operations. But our rearguard reported that the gate closed after our last mission to Bygeniou so we weren''t expecting anything like this. If those [Hornians] really came in through there it must mean that there is an unknown territory somewhere between those gates. For now, we will analyze the data we recovered from your camera. Good job. Go and get some rest. Santoriani out!';
$QUEST_511_QUEST_DESCRIPTION		= 'Ninth mission as a member of the Munebis Mercenary Army: Getting rid of Royal Hornians at [Edmont Valley]...100% Completed. Wow! [Hornians] at [Edmont Valley]! It must have been the blessing of the gods that allowed me to return home safely. I never thought that I would see [Hornians] here. If [Hornians] are here doesn''t that mean it could also be possible that [Rocks] could be in [Tylent Jungle]?';

$QUEST_512_QUEST_NAME				= 'Rock Elimination Plan';
$QUEST_512_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: We will commence our [Rock Elimination Plan] which we have discussed before. I want everyone to head to [Edmont Valley] and bring down your quota of [Island Rocks], [Valley Rocks] and [Hate Rocks]. This will be our last mission at [Edmont Valley] for now so make it a good one. Santoriani out!';
$QUEST_512_QUEST_MID_TALK			= 'Mission already in progress. Head to [Edmont Valley] and bring back 8 [Brown Feathers of Island rock], 6 [Silver Feathers of Valley rock] and 4 [Gold Feathers of Hate Rock] by hunting [Island Rocks], [Valley Rocks] and [Hate Rocks].';
$QUEST_512_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. With your help the radar construction team are safe from monsters for the time being. The base is now over 60% restored and, once it is complete, we will be able to build our radar net not only in [Edmont Valley] but even over [Desert of Ardor]. Great job. Get some rest!';
$QUEST_512_QUEST_DESCRIPTION		= 'Tenth mission as a member of the Munebis Mercenary Army: Eliminating the Rocks at [Edmont Valley]...100% complete: It is great to hear that we will not have any more missions at [Edmont Valley]. Our next move is into the Desert. I hate hot weather! I must ask one of the engineers to secretly install a stronger air conditioner...';

$QUEST_513_QUEST_NAME				= 'Dry Earth';
$QUEST_513_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Get rid of the [Split Bonebats] and [Sandmalls] at the [Desert of Ardor]. Be careful as the [Desert of Ardor] is a place where high temperatures and a dry climate cause both GEARs, and their pilots, to break down. Be well prepared for these issues before you take off. Santoriani out!';
$QUEST_513_QUEST_MID_TALK			= 'Mission already in progress. Go to the [Desert of Ardor] and bring back 8 [Gastric Juice Bags of Bonebat] and 8 [Eggs of Sandmall] by hunting [Split Bonebats] and [Sandmalls].';
$QUEST_513_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. I''m becoming very impressed by your work, I guess you were more ready for the treacherous desert than I had originally predicted. Well done, if you keep this up a promotion isn''t that far down the road. Get some rest. Santoriani out!';
$QUEST_513_QUEST_DESCRIPTION		= 'Eleventh mission as a member of the Munebis Mercenary Army: Hunting Split Bonebats and Sandmalls at the [Desert of Ardor]...100% Completed. I''m tired of being underrated by her. She is so annoying...at least I THINK it''s a she anyway. It''s hard to say when you get nothing but text messages all the time. Rumor has it that it is a young woman in her late 20''s...but that''s gotta be a joke.';

$QUEST_514_QUEST_NAME				= 'Traces of Gigantic God (2/5)';
$QUEST_514_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: I have received new information about your [Ancient Crossbow]. According to our researchers a [Hidden Trace of Ancient] can be found in the [Desert of Ardor]. The problem is that if you touch the [Hidden Trace] a monster called [Blood Soaked Guardian] will appear. You can only acquire the item by bringing this creature down so be prepared if you wish to successfully complete this mission. Santoriani out!';
$QUEST_514_QUEST_MID_TALK			= 'Mission already in progress. Go to the [Desert of Ardor] and find the [Hidden Trace] by defeating the [Blood Soaked Guardian].';
$QUEST_514_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. So, the legend was true? Even our researchers were doubtful about this but you have proved it beyond a shadow of a doubt. Our superiors are also looking forward to the full restoration of the [Crossbow of Gigantic God]. So keep up the good work. Get some rest for now. Santoriani out!';
$QUEST_514_QUEST_DESCRIPTION		= 'Twelfth mission as a member of the Munebis Mercenary Army: Mission to bring back the Hidden Trace after destroying the Blood Soaked Guardian at the [Desert of Ardor]...100% Completed. When I am enduring these missions related to the Crossbow of the Gigantic God I feel like a Neanderthal on an epic quest to find spikier rocks to upgrade my club. Those "superiors" of ours must not have anything better to do with themselves.';

$QUEST_515_QUEST_NAME				= 'Approaching Threat';
$QUEST_515_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Attacks on Arlingtons ships by the Shrines in the [Desert of Ardor] are becoming more and more intense. They have revealed a base camp in a violently cold and icy place to start an attack on [Arlington City]. As the location of this base is fairly near the [Desert of Ardor] their construction of it there has made them a serious threat to Arlingtons security. Your mission is to head to the [Desert of Ardor] and block their activity by taking out a number of their GEARs. By prepared, as the Shrines GEARs are faster than just about any monsters you have encountered yet. Santoriani out!';
$QUEST_515_QUEST_MID_TALK			= 'Mission already in progress. Bring down 7 [Fungers] and 7 [Zanonvalders] at the [Desert of Ardor].';
$QUEST_515_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. The Shrines forces must be stronger than we expected. According to our reconnaissance squad they are thinking of not only attacking the [Desert of Ardor] but also the [Crystal Cave] and the [Plain of Doleful Melody]. We will need more exact information, but for now, our main targets will be the Shrines. Santoriani out!';
$QUEST_515_QUEST_DESCRIPTION		= 'Thirteenth mission as a member of the Munebis Mercenary Army: Bringing down Fungers and Zanonvalder at the [Desert of Ardor]...100% Completed. The Shrines are a race that cannot be forgiven. I remember my grandparents telling me of how they were driven out of their homeland by the Shrines. I can''t imagine how much grief the Shrines caused them but attacking peaceful Decaians like us is something that I cannot forgive. I''m actually pretty happy with this turn of events: I will finally be able to avenge my family! Just you wait, Shrines!';

$QUEST_516_QUEST_NAME				= 'Time Trouble';
$QUEST_516_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: I have received a report about our reconnaissance plane being brought down by the Shrines at [Desert of Ardor]. Go directly to [Desert of Ardor] and retrieve the [Blackbox of GEAR]. The crash site is around the south-west area of the desert. After retrieving it return through the gate to [Edmont Valley]. Santoriani out!';
$QUEST_516_QUEST_MID_TALK			= 'Mission already in progress. Go to the [Desert of Ardor] and warp through the Arlington warp with the [Blackbox of GEAR].  Warping without the [Blackbox of GEAR] will mean certain death.';
$QUEST_516_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. It took longer than I thought it would. I have heard about the damage to your GEAR. It was just a simple mission of retrieving a blackbox from crashed plane. What happened, lieutenant?';
$QUEST_516_QUEST_DESCRIPTION		= 'Fourteenth mission as a member of the Munebis Mercenary Army: Coming back to Arlington from the [Desert of Ardor] after retrieving a blackbox...100% Completed. Was it a dream? Or was it some kind of illusion? What''s with all the rebel fighters and why did they fire at me? What exactly DID I see...?';

$QUEST_517_QUEST_NAME				= 'No Way Out!';
$QUEST_517_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: This is an emergency! A large fleet of the Shrines GEARs have raided the [Desert of Ardor]. You and all other pilots must take off immediately and engage them. Keeping them busy for exactly [5 minutes] will be enough for us to put our plan into action. Our Munebis Mercenary Army will head over and eliminate the enemy.  I will supply you with [Repair Kits] to use in the event of an emergency. I wish you luck. Santoriani out!';
$QUEST_517_QUEST_MID_TALK			= 'Mission already in progress. Survive for <5 minutes> while under attack at <Desert of Ardor>';
$QUEST_517_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: I wish to commend you for a job well done. Thanks to you we were able to reach the desert in time to push them back. In recognition of a job well done our governing body has decided to promote you to the rank of First Lieutenant. No one has ever achieved this rank in such a short time. Congratulations, First Lieutenant. Well done!';
$QUEST_517_QUEST_DESCRIPTION		= 'Fifteenth mission as a member of the Munebis Mercenary Army: Shooting down Shrines at will in the [Desert of Ardor]...100% Completed. Actually 200%! I merely did what I was asked to yet they went and promoted me just like that. It feels so good! Also, that Repair Kit I used in the mission today should have been developed a long time ago. It was great being able to use that. When I get the chance, I will definitely use one again. I have heard that it can be made by combining certain metals and materials so I should check my warehouse and then make a quick visit to the factory.';

$QUEST_518_QUEST_NAME				= 'Hell Froze Over';
$QUEST_518_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: We have a new problem. The warp gate to [Crystal Cave] has been destroyed. We have an emergency repair team over there fixing it but it is not being done as quickly as it could be because the [Central Circuit of Warp Gate] is missing. First lieutenant, I would like for you to head to [Desert of Ardor] now and find the [Central Circuit of Warp Gate]. According to our reconnaissance force it was swallowed by an [Aralion] so find that monster and kill it.';
$QUEST_518_QUEST_MID_TALK			= 'Mission already in progress. Go to [Desert of Ardor] and bring back the [Central Circuit of Warp Gate] by hunting [Aralions].';
$QUEST_518_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished, first lieutenant. We have reopened the gate to the [Crystal Cave]. You will need to track the Shrines progress through that cave so get ready. [Crystal Cave] is nothing like the desert. It is a very damp and cold region so I advise you to get rid of your hot climate equipment and equip something more suitable. Be prepared. Santoriani out!';
$QUEST_518_QUEST_DESCRIPTION		= 'Sixteenth mission as a member of the Munebis Mercenary Army: Retrieving the Central Circuit of Warp Gate at the [Desert of Ardor] by hunting Aralions...100% complete! First a hot desert now some icy, cold place! I just can''t get used to this northern climate!';

$QUEST_519_QUEST_NAME				= 'Traces of Gigantic God (3/5)';
$QUEST_519_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Your first mission in the [Crystal Cave] is to further refine the [Crossbow of Gigantic God]. We have received information from our research institute that three more [Hidden Traces] are expected to be under the ice and moss. Go to the [Crystal Cave] right away and search for these.';
$QUEST_519_QUEST_MID_TALK			= 'Mission already in progress. Go to [Crystal Cave] and find 3 [Hidden trace].';
$QUEST_519_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. I guess it was not as hard as last time, seeing how monsters did not appear out of nowhere. But the [Crystal Cave] is very long so searching for the pieces must have been quite time consuming. In any case, well done. Have you acquired the upgrade item from the research institute? According to researchers at the institute it will be fully restored after upgrading it twice more. Keep it in safe hands until then. Santoriani out!';
$QUEST_519_QUEST_DESCRIPTION		= 'Seventeenth mission as a member of the Munebis Mercenary Army: Finding three hidden traces at the [Crystal Cave]...100% complete! Two more missions for this piece of junk?! I might as well just throw this out my window! I must research about senility among researchers in harsh conditions.';

$QUEST_520_QUEST_NAME				= 'Underground Lake';
$QUEST_520_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: [Crystal Cave] is far bigger and longer than [Petras Cave] but you know that already. You also know that it''s quite wide so it''s fairly easy to fly through. For that reason there are many monsters living there and, because of them, we are having problems transporting food supplies to various outposts. Your mission is to head to [Crystal Cave] and hunt [Tin Bats], [Cave Anglers] and [Square Larges] to secure the transportation route. As I have told you before be well prepared for cold weather before commencing your missions there. Santoriani out!';
$QUEST_520_QUEST_MID_TALK			= 'Mission already in progress. Head to [Crystal Cave] and hunt 8 [Tin Bats], 6 [Cave Anglers] and 5 [Square Larges].';
$QUEST_520_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. I should say well done, but we have received grim news. Our grain fields at the [Plain of Doleful Melody] have fallen into the hands of the Shrines. Forces which attacked the [Desert of Ardor] were just a small section of their nearby army. Their main forces are there now and, they are not only forcing our citizens to leave the area, but they''re also plundering our critical food and water resources. We are planning a mission to expel them from the plains. You will receive various important tasks in connection with that mission, so be ready. Santoriani out!';
$QUEST_520_QUEST_DESCRIPTION		= 'Eighteenth mission as a member of the Munebis Mercenary Army: Hunting Tin Bats, Cave Anglers, and Square Larges at [Crystal Cave]...100% complete! I don''t really care much about todays mission...but those Shrines!! All they want to do is start trouble. Intercepting our critical food and water supplies is so cowardly. Watch out Shrines! I''m coming for you!';

$QUEST_521_QUEST_NAME				= 'Plains of Doleful Melody';
$QUEST_521_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: GEARs and defenses have been placed by the Shrines at the [Plain of Doleful Melody]. Among them there is a bomber called [Driver] and its guard known as [Coffle]. They are proving to be a major threat to our ground activity. Head over there immediately and bring them down. Santoriani out!';
$QUEST_521_QUEST_MID_TALK			= 'Mission already in progress. Bring down 6 [Coffles] and 2 [Drivers] at the [Plain of Doleful Melody].';
$QUEST_521_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. There will be an official announcement of our operation to regain the [Plain of Doleful Melody] so familiarize yourself with the area and wait until it''s time. Santoriani out!';
$QUEST_521_QUEST_DESCRIPTION		= 'Nineteenth mission as a member of the Munebis Mercenary Army: Hunting Driver and Coffle at the [Plain of Doleful Melody]...100% complete! The Plain of Doleful Melody was beautiful until the Drivers mercilessly bombarded the land. I''m glad that the mission to take down the Drivers was given to me. I was finally able to take my anger out on them. But this is only the beginning. I hope the next mission will begin soon. My blood boils at the very thought of the Shrines!';

$QUEST_522_QUEST_NAME				= 'Gunshots Echoing Throughout the Cave';
$QUEST_522_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: I officially announce the preparation stage of [Operation Cooling Magma]. All orders are to be performed immediately and without hesitation. Maintenance is to be performed swiftly and carefully. Failure to follow these conditions will result in disciplinary action in accordance with the laws of the <Munebis> Mercenary Army. All members please head to [Crystal Cave] right away and eliminate [Joypeas] and [Hovernpeas]. Good luck!';
$QUEST_522_QUEST_MID_TALK			= 'Mission already in progress. Go to [Crystal Cave] and bring back 5 [Blackboxes of Joypeas] and 5 [Blackboxes of Hovernpeas] by hunting [Joypeas] and [Hovernpeas].';
$QUEST_522_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. Your GEAR has gone into express maintenance and once it is ready you will be given your next mission. Please wait until then. Santoriani out!';
$QUEST_522_QUEST_DESCRIPTION		= 'Twentieth mission as a member of the Munebis Mercenary Army: Eliminating Joypeas and Hovernpeas at the [Crystal Cave]...100% complete! Code name: [Operation Cooling Magma]. Those Shrines who are at the [Plain of Doleful Melody] have already planned for our operation: they are securing their retreat route and they are also preparing to stage a volcanic eruption by setting off massive explosions within the inactive volcano in the middle of the [Plain of Doleful Melody]. This could wipe out the entire place. It''s the kind of underhanded plan that only the Shrines could come up with. But our Munebis Mercenary Army will stop them. We will! Shrines! Just you wait, I will have my revenge!!';

$QUEST_523_QUEST_NAME				= 'Operation Cooling Magma (1/3)';
$QUEST_523_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: [Operation Cooling Magma] has commenced. All members must head to the [Plain of Doleful Melody] and shoot down the enemy transport vessels, known as [Water Tank Vessels]. They are being heavily guarded by various GEARs, so be careful. I wish you good luck!';
$QUEST_523_QUEST_MID_TALK			= 'Mission already in progress. Shoot down 2 [Water tank vessels] in the [Plain of Doleful Melody].';
$QUEST_523_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. Your GEAR has gone into express maintenance, and as soon as it is ready, you will receive your next mission. Santoriani out!';
$QUEST_523_QUEST_DESCRIPTION		= 'Twenty-first mission as a member of the Munebis Mercenary Army: Shooting down enemy Water Tank Vessels, at the [Plain of Doleful Melody]...100% complete! The purpose of those Water Tank Vessels was to clear out as much water as possible to maximize the destruction caused by the volcanic eruption. This was fairly critical to their mission thus the vessels were heavily guarded. Struggling for basics such as food and water has brought me closer to my comrades. Without them, who knows where I would be. I might buy them a round of drinks later on. Hahaha!';

$QUEST_524_QUEST_NAME				= 'Operation Cooling Magma (2/3)';
$QUEST_524_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Phase two of [Operation Cooling Magma] has commenced. All members head over and destroy the five [Crystal jewels] in 15 minutes. The Shrines are beginning to fire volatile energy bursts into the volcano and any delay will cause the [Plain of Doleful Melody] to be covered in ash, smoke and lava. The future of [Arlington] depends on you guys. Good luck!';
$QUEST_524_QUEST_MID_TALK			= 'Mission already in progress. Head to [Plain of Doleful Melody] and destroy the five [Crystal jewels], which are each being guarded by the [Air defense batteries].';
$QUEST_524_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished. Your GEAR has gone into express maintenance and, as soon as it is ready, you will receive your next mission. Santoriani out!';
$QUEST_524_QUEST_DESCRIPTION		= 'Twenty-second mission as a member of the Munebis Mercenary Army: Destroying the crystal jewels, the enemy energy supply source at [Plain of Doleful Melody]...100% complete! W...wait! Wait until the next mission?!. Destroying the crystals was not enough to finish the mission? I thought the enemies would have lost their will! What can they possibly do without their energy source?';

$QUEST_525_QUEST_NAME				= 'Operation Cooling Magma (3/3)';
$QUEST_525_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Phase three of [Operation Cooling Magma] has commenced. All members please head to the [Plain of Doleful Melody] and destroy the mobile warship of the enemy, [Unfinished Ordin]. Give it your all! For the peace of [Arlington] and [DECA]!!!';
$QUEST_525_QUEST_MID_TALK			= 'Mission already in progress. Go to [Plain of Doleful Melody] and destroy the [Unfinished Ordin] at the center of the volcano.';
$QUEST_525_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Well done to everyone who survived this dangerous mission. With your death-defying efforts the [Plain of Doleful Melody] is once again in our hands. But we have also lost more than we gained as we lost 28% of our forces to that warship. GEAR damage can be repaired but our comrades, the loss of many of our team members, has opened a hole in my heart. But we cannot let this tragedy stop us. Let us move forward, comrades. We still have a lot more enemies to bring down as we are the [Sword of Arlington]!';
$QUEST_525_QUEST_DESCRIPTION		= 'Twenty-Third mission as a member of the Munebis Mercenary Army: Destroying the enemy mobile warship, [Unfinished Ordin], at the [Plain of Doleful Melody]...100% complete! The fact that I can think means that I am still alive. To be honest, though, I am very ashamed of myself to even be able to think right now after seeing so many of my comrades go down. But one day I will feel lucky to be alive. All who have survived...we will someday accomplish our dreams, but until then, be safe! To those who aren''t coming back, may they rest in peace. We won''t allow their sacrifices to be in vain.';

$QUEST_526_QUEST_NAME				= 'Traces of Gigantic God (4/5)';
$QUEST_526_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: We have new information about the [Crossbow of Gigantic God]. We will need to combine scraps from each of the following monsters from the [Herremeze Relic Site]: [Ellos], [Gross] and [Naros]. I understand that you and your GEAR are not in their best shape but, as you are responsible for this item, I think you should be the one to own up to that responsibility. After completing this mission please return as soon as possible as you will be participating in the preparation of <Operation Aerial Strike>. Our researchers have informed me that only two more upgrade items are needed so you will soon be free of missions such as these. Santoriani out!';
$QUEST_526_QUEST_MID_TALK			= 'Mission already in progress. Please head to the [Herremeze Relic Site] and bring down the following: [Ellos], [Naros], and [Gross] to receive [Scrap E], [Scrap N] and [Scrap G] respectively.';
$QUEST_526_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: The Arlington research institute has already combined the scraps you returned with. The [Herremeze Relic Site] is known by a certain nickname: the [Giants Garden]. Have you yet figured out why? By the way, you have been chosen to participate in our next mission, [Operation Aerial Strike]. New pilots from Bygeniou were originally not to participate in this mission but we have made an exception just for you. More detailed information will be provided shortly, so stay alert for now. Santoriani out!';
$QUEST_526_QUEST_DESCRIPTION		= 'Twenty-fourth mission as a member of the Munebis Mercenary Army: Mission to upgrade the [Crossbow of Gigantic God] at the [Herremeze Relic Site]...100% complete: It won''t be long before it''s Completed. When it''s ready I will have to test it out quite thoroughly. Anyway, I''m amazed that they''ve come up with a new plan so soon after completing [Operation Cooling Magma]. And just what do they think I am, anyway? A robot? They just place me into this mission, as an exception, so soon after the last one? Haven''t they ever heard of breaks? Leave? R&R? Heh. Great...just GREAT!';

$QUEST_527_QUEST_NAME				= 'Blade of Bygeniou';
$QUEST_527_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: <FreeSKA Mercenary Army> of Bygeniou have just entered the [Herremeze Relic Site]. We do not know for sure how they have come so far so quickly but if they take the [Herremeze Relic Site] our strategic link to [Bark City] and [Rocks Nest Bottom] could also be in danger. All members who are participating in this mission please go and take down at least 30 enemy planes! You will specifically need to bring down eight of each GEAR. When you are finished, our secondary force will provide you with further aid. So go and hunt them down until we arrive. As you must very well know their skills are not to be taken lightly. Be careful. Santoriani out!';
$QUEST_527_QUEST_MID_TALK			= 'Mission already in progress. Go to the [Herremeze Relic Site] and bring down 8 of each of the following: [B-GEAR Excalibur], [I-GEAR Shooting Star], [M-GEAR Mellog] and [A-GEAR Heavy Arm].';
$QUEST_527_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Mission accomplished...thank you. But our advance party at [Starlite Valley] failed to defend their base in Bygeniou territory and had to retreat. Also, our old base at [Redline Beach] was attacked by the Shrines, stranding a number of our comrades. With these issues on hand our forces have entered a 24 hour state of emergency. When <Operation Aerial Strike> begins, your team will be the first to take on the enemies. Until then, don''t do anything stupid and just get some rest. Santoriani out!';
$QUEST_527_QUEST_DESCRIPTION		= 'Twenty-fifth mission as a member of the Munebis Mercenary Army: Bringing down the [FreeSKA Mercenary Army] of [Bygeniou] at the [Herremeze Relic Site]...100% complete: Having once been a part of them I know full well that <FreeSKA> of Bygeniou is a great Mercenary Army where everyone skillfully looks out for one another. But I am no longer one of them; I should not have any personal feelings for them. I will be forced to fight them in few days. My feelings are very complicated now but I will follow my orders and complete my missions without fear or regret. This is the path I chose.';

$QUEST_528_QUEST_NAME				= 'Traces of Gigantic God (5/5)';
$QUEST_528_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: This should be your last mission regarding the [Crossbow of Gigantic God]. I have learned that a spore from the [Hell Flowers] at the [Herremeze Relic Site] is the key to forging the [Bow of Ancient], the last ingredient to complete the Crossbow of Gigantic God. Fortunately, [Hell Flowers] have survived the attacks from Bygeniou so it will not be too hard to obtain the [Spores of Hell Flower]. These flowers don''t move around much so they should be easy to find. When you are finished completing the [Crossbow of Gigantic God] you will be free to test it out yourself. The lads at the research institute can study it more extensively some other time. It was you who found it and worked hard to reforge it! Good luck!';
$QUEST_528_QUEST_MID_TALK			= 'Mission already in progress. Go to the [Herremeze Relic Site] and hunt [Hell Flowers] and bring back 5 [Spores of Hell Flower].';
$QUEST_528_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Well done, First Lieutenant. With your action we will be able to witness the completion of the [Crossbow of Gigantic God]. Researchers at the institute are ecstatic! They have already figured out a way to construct replicas of the [Crossbow of Gigantic God]. I compliment your work and, if anything like this comes up again, do your best just as you have done this time around. Perhaps the next mission will be the perfect place to test out your [Crossbow of Gigantic God]. Well done. Go and get some rest. Santoriani out!';
$QUEST_528_QUEST_DESCRIPTION		= 'Twenty-sixth mission as a member of the Munebis Mercenary Army: Last mission to upgrade the [Crossbow of Gigantic God] at [Herremeze Relic Site]...finished at last! Is it finally over?! My eyes are filled with tears just thinking about how I''d been carrying that useless weapon for all this time. It doesn''t look very nice but it seems to be quite powerful. I should use it more often. I''m just glad that I''m getting some kind of reward after all this.';

$QUEST_529_QUEST_NAME				= 'Violence Blizzard';
$QUEST_529_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: We have finally found the secret base of the Shrines. They have built their base deep within the snow field, [Violence Blizzard]. Although it is famous for housing many advanced minerals the climate is too volatile to transport goods there and build a base of our own. I wonder how they managed to build their base there? Although we know of their general location, our scout plane with the coordinate data was shot down right by the Shrines base so we can''t connect a warp gate nearby. We will load your airframe with the last available coordinate data so please penetrate their base and bring back our scouts data box. Our last communication with the scout is thought to be near the back door of the Shrines base. Be careful, as you will be flying through a snowstorm. Santoriani out!';
$QUEST_529_QUEST_MID_TALK			= 'Mission already in progress. Go to [Violence Blizzard] and bring back the [Coordinate Databox].';
$QUEST_529_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Well done lieutenant. With your help we were able to fix the warp gates coordinates very easily. Also, with your image data, we were able to study their ground to air system. It appears that the Phillons were aiding their base construction efforts. With this, we have definitive proof that the Phillons and the Shrines have joined together as a team. Without your help we may have never learned of this. Well done. As a reward, a large sum of money and other compensations have been provided to you, so please check your account. Oh! Also, you will be taken out of the front line against Bygeniou to work on our [Violence Blizzard] related missions. Be prepared for more missions in this harsh environment.';
$QUEST_529_QUEST_DESCRIPTION		= 'Twenty-seventh mission as a member of the Munebis Mercenary Army: Mission to retrieve the [Coordinate Databox] from [Violence Blizzard]...100% Completed. For the time being I should be thankful that I am out of the front line. I''m surprised by all the varying terrains and climates that surround Arlington. First desert, then cold, then moderate, then more desert, then fields and now this. I''m already sick of the cold weather and harsh conditions. At least they know who the ace of their army is. Here I come [Violence Blizzard]! I will take care of this quick and easy! Hahaha!';

$QUEST_530_QUEST_NAME				= 'Frozen Breath';
$QUEST_530_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army:  As you have already been to [Violence Blizzard] you should know what to expect. As there are many Ground to Air Cannons linked to Radars so anyone who goes near the base is shot down immediately. It is one of the most optimal defense systems I have seen with weather and terrain making things even worse. But I shouldn''t be praising our enemies. For now, we will need to get rid of those Radars before we can do any sort of mission there. Also, you will need to get rid of the Phillon GEARs beside the Ground to Air Cannons. Head to [Violence Blizzard] immediately and get rid of ten of the [Shrines Radars] and fifteen of each of these Phillon GEARs: [Spear Fighter] and [Hell Lion]. Good luck!';
$QUEST_530_QUEST_MID_TALK			= 'Mission already in progress. Go to [Violence Blizzard] and destroy 10 [Shrine radar], 15 [Spear fighter] and 15 [Hell Lion].';
$QUEST_530_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Well done, First Lieutenant. Looking through your combat data, Phillon GEARs have reached a new level...though they probably had help from the Shrines. At least those Radars have been destroyed so we will be able to perform reconnaissance missions to the [Shrines Base]. Good work lieutenant. Get some rest.';
$QUEST_530_QUEST_DESCRIPTION		= 'Twenty-eighth mission as a member of the Munebis Mercenary Army: Mission to destroy [Shrine Radars], [Spear Fighters] and [Hell Lions] at [Violence Blizzard]...100% Completed. Phillons are a primitive race whose technology is far behind ours but the ones we fought were surprisingly strong! As they are already used to the weather they probably had no trouble with vision either. Cannons beside Radars, ace GEARs of the Phillons...they must have really considered this place to be very important to their plans to have such strong defenses. I have a bad feeling about this.';

$QUEST_531_QUEST_NAME				= 'GEAR of the Shrines';
$QUEST_531_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Have you ever encountered the Shrines GEARs known as [Dagons], [Bladewings] and [Friggs] at [Violence Blizzard]? After careful analysis of an image from our scout team our researchers were dumbfounded. According to them [Dagons] and [Bladewings] are very similar to our Decaian GEARs and they also have similar attack systems. My guess is that they have copied our GEARs by analyzing the combat data and duplicated them. For us to get more specific information we will need more data of these GEARs. Your mission is to head there and fight as many as possible. There is only enough hard disk space linked to your logging systems to record ten straight minutes of combat and visual data. Santoriani out!';
$QUEST_531_QUEST_MID_TALK			= 'Mission already in progress. Head over to [Violence Blizzard] and destroy 10 [Dagons], 5 [Bladewings] and 5 [Friggs] within 10 minutes.';
$QUEST_531_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Well done, First Lieutenant. How were the Shrines GEARs? I sent you because I trusted your abilities but I heard from a scout pilot who took off at the same time as you that you had a hard time fighting them. Could you have become a little careless given all your recent victories? If so, try to focus your mind on the fight. Carelessness can be fatal to a pilot who controls a high speed GEAR. You know what I mean, right?';
$QUEST_531_QUEST_DESCRIPTION		= 'Twenty-ninth mission as a member of the Munebis Mercenary Army: Bringing down [Dagons], [Bladewings] and [Friggs] at [Violence Blizzard]...100% Completed. Careless?! What''s that supposed to mean?? I am always at my best! In fact, I am the best of the best! It was a simple mission and, perhaps I was taking it a little easy, but there was no carelessness in me at all!! You will pay for this. Do you think your subtle oppressiveness will stop me? Do you?';

$QUEST_532_QUEST_NAME				= 'When the Tower Falls';
$QUEST_532_QUEST_PRE_TALK			= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: This is an emergency order from the highest levels. You have been selected to enter [Violence Blizzard] immediately, penetrate the [Shrines Base], and destroy the Energy Core within the main tower of the base. The plan is to launch a massive counterattack against their forces in Violence Blizzard and Bark City as well. We must not allow their forces at Bark City to seek safe haven in Violence Blizzard. Our next goal will be to take over the core in Bark City. With your help, I believe we have reached the turning point in the war. Santoriani out!';
$QUEST_532_QUEST_MID_TALK			= 'Mission already in progress. Head to [Violence Blizzard] and destroy the [Energy Core].';
$QUEST_532_QUEST_SUCCESS_TALK		= 'Message from [Hernez Santoriani] of the Munebis Mercenary Army: Well done. I have been calling upon you for many difficult missions lately but I trust in you as the one who can get the job done. I cannot think of anyone else suitable for the jobs you take on. I guess you realize by now that you''ve become one of our core members. Anyway, with your help, our commandos were able to penetrate Bark City. After a quick rest, you will also be put into Bark City Core Elimination Plan so get some rest while you can. Also, though I didn''t really want to say this, you will not be under my command anymore. You will be on your own to receive your missions. You are now one of the [Shadow Arrow], the core independent expeditionary unit in the war against Bygeniou. You will be the leader of that unit and those you have most frequently served with will now be under your command. Congratulations, and I hope to hear good things about you. Farewell.';
$QUEST_532_QUEST_DESCRIPTION		= 'Thirtieth and final mission as a member of the Munebis Mercenary Army: Destroying the [Energy core] at [Violence Blizzard]...100% Complete! Independent expeditionary unit? Does this mean that I will be on my own to do all the missions? No more comrades? Now there will no one by my side when I die...I guess I''ve been itching for a promotion lately but now I''m having a weird feeling about this. I hope it''s just nerves.';

$QUEST_533_QUEST_NAME				= 'The Bark City Campaign (1/2)';
$QUEST_533_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: Bark City is a strategic point in this war. Currently, Bark City is filled with hostiles from [Violence Blizzard] as well as other Shrines forces which regrouped from our last encoutners. Our first mission is to destroy the Shrines GEARs. After our first goal is accomplished our next goal will be to sneak into Bark Undercity so yourself for it. First, go to [Bark City] and destroy 10 of each: [Trimus], [Joymus], [Hovernmus], [Cygnus] and bring back their killmark. Out!';
$QUEST_533_QUEST_MID_TALK			= 'Mission already in progress. Go to [Bark City] and destroy 10 of each: [Trimus], [Joymus], [Hovernmus], and [Cygnus].';
$QUEST_533_QUEST_SUCCESS_TALK		= 'Well done. With your help, the first phase of this mission has been a complete success. You will be briefed for your next mission shortly so get your equipment and GEAR ready and wait for the next briefing. Out!';
$QUEST_533_QUEST_DESCRIPTION		= 'Thrity-one Missions now. Destroying Shrine GEARs...100% Completed. At least this time I''m now part of my own independant unit. I don''t really care about what they say in the briefings. I just want my missions so I can get them done.';

$QUEST_534_QUEST_NAME				= 'The Bark City Campaign (2/2)';
$QUEST_534_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: It seems that Bygeniou forces are also in [Bark City]. Also due to some of the losses we have taken, the Bygeniou pilots are some of their best. It seems they thought we were too busy with the Shrines to send forces to [Bark City]. I want you to head to [Bark City] and eliminate the Bygeniou GEARs. Expect heavy resistance and don''t forget to bring back their killmarks! Good luck!';
$QUEST_534_QUEST_MID_TALK			= 'Mission already in progress. Go to [Bark City] and destroy 8 of each [Enemy Airframe] series.';
$QUEST_534_QUEST_SUCCESS_TALK		= 'Well done. With your work the Shrines, and foreign GEARs, have been kept under control. Like I mentioned before, our next mission will send us into [Bark Undercity]. Pilots should meet up with the engineers and ask them for slower engines, higher power weapon systems, and plenty of repair kits as we will be battling in a very narrow area. If you are not ready your GEAR will become scrap metal for the Core defense system. All pilots get plenty of rest and get ready for one of the toughest assignments yet. Out!';
$QUEST_534_QUEST_DESCRIPTION		= 'Mission thirty-two. Bark City Campaign phase 2...100% Completed. Damn those Bygeniou pilots. I was hoping to get some sweet revenge on some Shrine GEARs and they just had to come along! At least I gotten some Bygeniou Killmarks for my collection. Maybe I should start trading them with other pilots like trading cards.';

$QUEST_535_QUEST_NAME				= 'Remnants of Bark Undercity';
$QUEST_535_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: Your mission is to enter [Bark Undercity] and destroy the [Core]. Please be careful as you will be flying through very narrow corridors which were not designed for GEARs to traverse. There are also a number of security measures in the facility so keep an eye out for that as well. Get to the [Core] before Bygeniou does! Out!';
$QUEST_535_QUEST_MID_TALK			= 'Mission already in progress. Destroy the [Core] deep within [Bark Undercity].';
$QUEST_535_QUEST_SUCCESS_TALK		= 'Well done. Unfortunately we had no choice but to destroy the [Core]. With the way the war is going, we don''t have the resources to keep a large defense force in [Bark City] to keep the area in our control. And there is no way we will let Bygeniou have the [Core] for themselves. Anyone who had the [Core] in control would have access to it''s powerful A.I. as well as energy generating capacity which is a real shame we could not utilize it.';
$QUEST_535_QUEST_DESCRIPTION		= 'Mission thirty-three...100% Completed. Those dark tight passageways in [Bark Undercity] were a real pain to fly through. I don''t know who designed that place but it wasn''t designed for a GEAR to fly through or for any scientist to walk through either. I think I''m going to have nightmares of dark small corridors...And who turned off the lights in the hallways. I''m going to beat the person who thought this was funny.';

$QUEST_537_QUEST_NAME				= 'Tracing the Hornians';
$QUEST_537_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: It seems that the [Hornians] have laid a number of eggs deep in [Edmont Valley] and they have started to hatch. Additionally, our scouts have discovered warp field at the center of the [Edmont Valley]. All attempts to use this warp field have failed. During our experiments there, we noticed that the [Hornians] were able to use the warp field at will, so I want you to gather some organic samples from their [Eggs]. Good luck!';
$QUEST_537_QUEST_MID_TALK			= 'Mission already in progress. Go to [Edmont Valley] and destroy [Eggs of Hornian Queen] to bring back 3 [Camouflage Pheromones].';
$QUEST_537_QUEST_SUCCESS_TALK		= '[Pheromones]? So that was why only certain [Hornians] were able to pass through the field. Good work, soldier! Right now, we have brought back a large number of [Eggs of Hornian Queen] for pheromone extraction. It will not be long before we are able to penetrate their stronghold. The upcoming mission will not be easy. Get some rest until then. Out!';
$QUEST_537_QUEST_DESCRIPTION		= 'Mission thirty-four...100% Completed. I thought we were done with these Hornians but I guess I was wrong. Gathering those samples was messy too. What?...Scrambled Eggs and Honey Mustard are on the menu at the mess hall? Some of the top brass must be laughing at us right now.';

$QUEST_538_QUEST_NAME				= 'Hornian Lair';
$QUEST_538_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: We have just decrypted the most recent report from our scout teams. Unfortunately we have not had any radio contact with our scouts since. From the report, the scouts were trapped just after entering the lair. What they saw were several large [Eggs of Hornian Queen], multiple [Hornian Queens] and the [Hornian King]. Although the [Hornian King] is itself a serious threat don''t want to think about what will happen when those eggs hatch. So proceed to [Hornian Kings Habitat] and destroy as many [Eggs of Hornian Queen] as possible. We will also coat your GEAR with a [Camouflage Pheromone], with hopes that it will allow you to get out alive. Good luck!';
$QUEST_538_QUEST_MID_TALK			= 'Mission already in progress. Go and destroy as many as [Gigantic Eggs of Hornian Queen] in the [Hornian Kings Habitat].';
$QUEST_538_QUEST_SUCCESS_TALK		= 'I can only imagine how hard it must have been to do this mission. Well done. But onl 68% of our forces returned. The sheer carnage it must have been when facing against the [Hornian King] and [Hornian Queens]. If we are to claim this place we will have to eliminate them first. But we really don''t have enough time for this. The Shrines and other nations could strike at any time. Anyway, I will ask them to work on their priorities. In any case, go and get some rest before the next mission.';
$QUEST_538_QUEST_DESCRIPTION		= 'Mission thirty-five. Destruction of Eggs...100% Completed. Are they serious! Do they have any regard for the lives of us pilots! Only 68% coming back is a joke. I need to take a shower. My flightsuit got covered in [Camouflage Pheromoes] as I was exiting my GEAR...I hope the maintenance team can wash the mess off my GEAR.';

$QUEST_540_QUEST_NAME				= 'To the Islands';
$QUEST_540_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: We will attempt to flank Bygenious main force by going through a coral region named [Island''s Dream]. This route is convinient as it has an old supply station for refueling and supplies. First though, we have to clear the local wildlife from the area. Upon arrival, all pilots must hunt and destroy the Phillon monsters. All pilots must take down their quota of [Merolling], [Metanium] and [Heavy Messenger]. We will meet up after this over a cup of iced tea in the sun!';
$QUEST_540_QUEST_MID_TALK			= 'Mission already in progress. Go to [Island''s Dream] and take down 8 [Skin of Merolling], 6 [Mucus of Metanium], and 5 [Scraps of Heavy Messenger].';
$QUEST_540_QUEST_SUCCESS_TALK		= 'Thank you all for your efforts. It''s unfortunate that we have to clear the local wildlife but what can you do. With the transports now coming in, we can start trying to deal with another problem. Our enemies have caught on to our plan and are heading this way. Conflict is inevitable at this rate, so prepare for this!';
$QUEST_540_QUEST_DESCRIPTION		= 'Mission thirty-six...Monster extermination...100% Completed. Once again I got stuck being the pest exterminator. First giant insects and now giant seafood! At least the next mission is a better test of my skill. I''ve been hoping for some dogfighting for quite some time now. Maybe I can throw some of that [Mucus of Metanium] at the Bygeniou pilots after they eject.';

$QUEST_541_QUEST_NAME				= 'Dreams of Blood';
$QUEST_541_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: Our defense perimeter has encountered enemy GEARs and are currently engaged with them. All units are to launch immediately and intercept incoming hostile aircraft. We have 15 minutes before reinforcements arrive so try to hold out for that long. Out!';
$QUEST_541_QUEST_MID_TALK			= 'Mission already in progress. Go to [Island''s Dream] and bring down as many enemy GEARs as possible in 15 minutes.';
$QUEST_541_QUEST_SUCCESS_TALK		= 'Welcome back. We were able to repel the enemy GEARs so we have time to do repairs and maintenance. During the engagement we have detected a large energy field above our position. We''re still analyzing this but this has certainly gotten our attention. So rest up. Our next mission may involve the unknown.';
$QUEST_541_QUEST_DESCRIPTION		= 'Pilots log, Mission thirty-seven...100% Completed. That was intense! It''s been so long since I had a dogfight with some Bygeniou pilots. Some of those guys were top notch...I lost some good friends in that fight. But payback was given! I made sure those pilots never had a chance to eject! Why do I have a bad feeling about my next mission though...';

$QUEST_542_QUEST_NAME				= 'Gateway to CHAOS';
$QUEST_542_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: It seems that the energy field above us isn''t a threat at this time but we are still analyzing the data so it''s too early to tell. Until we get more results, we need to clear the area of monsters to prepare for our next move. I want you to eliminate [Chrystar] and [Heavy Messenger] at [Island''s Dream]. When you are done, go through the warp gate to return to base. Out.';
$QUEST_542_QUEST_MID_TALK			= 'Mission already in progress. Go to [Island''s Dream] and take down 10 of each [Chrystar] and [Heavy Messenger]. When you finish go through the warp gate to return home.';
$QUEST_542_QUEST_SUCCESS_TALK		= 'Everything seems to be out of place. Where the hell are we? Let''s regroup and try to find out what is happening. I think we have bigger problems than just clearing monsters out at [Island''s Dream]';
$QUEST_542_QUEST_DESCRIPTION		= 'Mission thirty-eight...100% Completed. This place is creepy. It looks like deep space with no signs of Phillon anywhere. I don''t like this at all. And who''s that talking on my radio! Wait...my radio is off...AHHH!!!';

$QUEST_543_QUEST_NAME				= 'Chaotic Space';
$QUEST_543_QUEST_PRE_TALK			= '.....SOS..call..... frequency on Delta 600.1...repeat...Delta.. 600.1. confirm.. Is anyone out there?....There are a number of us trapped in our escape pods....we need extraction immediately before life support fails..... Retrieve pods and regroup at the mobile supply ship. Best of luck to all.....TRANSMISSION END.';
$QUEST_543_QUEST_MID_TALK			= 'Mission already in progress. Retrieve 4 [Escape Pod] at [Chaos] and land the mobile supply ship.';
$QUEST_543_QUEST_SUCCESS_TALK		= 'I''m so glad you''re alive. Now that we have regrouped we need to formulate a strategy while we''re out here. What are those creatures that live in this space? We have to be careful as we currently have no data of this area. Please rest while we prepare scouts to look around.';
$QUEST_543_QUEST_DESCRIPTION		= 'Mission thirty-nine...100% Completed. Those old records that speak of hostile lifeforms in space. Are those what we encountered? Our ancestors may have travelled here in the colony ship G-Ark. Hey, since when did I take a liking to looking through old history data. I must be getting old.';

$QUEST_544_QUEST_NAME				= 'Dark Evolutions';
$QUEST_544_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: We need some material from the creatures that exist here in [Chaos]. Shoot down some [Egma] and [Schill Interceptor] and bring back some of samples. We will see if we can use the material for repairs to begin for our journey back to Phillon. We know you still need time to get used to the environment of deep space but there isn''t much we can do as we are severely undermanned. Go out there and take those creatures down!';
$QUEST_544_QUEST_MID_TALK			= 'Mission already in progress. Go to [Chaos] and bring back 15 [Tentacle of Egma] and 20 [Tail of Schill Interceptor].';
$QUEST_544_QUEST_SUCCESS_TALK		= 'Thank you for your efforts. Durign the operation we have been able to gather data about our surroundings, as well as deploy probes in the area to alert of any other dangers. Our supply ship was also successfully repaired during the fighting. We need to move fast however. We have found traces that some Bygeniou GEARs have also been taken into [Chaos]. If we stay here we may end up being attacked. So rest up while we prepare for our nest mission.';
$QUEST_544_QUEST_DESCRIPTION		= 'Mission fourty...100% Completed. These monsters are creepy. They look like they came straight from an alien horror flick. Extracting their body parts was not part of the job description. How many missions do I have to fly that involves dissecting some alien things! I should''ve just become a biologist instead.';

$QUEST_545_QUEST_NAME				= 'The Journey Back';
$QUEST_545_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: We have established a course route towards where we think Phillon is located. Unfortunately, we still cannot contact headquarters due to the large energy field that brought us here. If we want to get back home, we first have to take down whats in our way. We have discovered what could be a parent creature to the [Egma] and [Schill Interceptor]. These creatures who we call [Egma Schill] are in the way and is a threat to our plans to return home. Intercept them and eliminate them.';
$QUEST_545_QUEST_MID_TALK			= 'Mission already in progress. Make a formation with at least 3 people to bring down 2 [Egma Schill] at [CHAOS].';
$QUEST_545_QUEST_SUCCESS_TALK		= 'Thank you for clearing the way. Take a rest, we will have others take your post. The way back to Phillon should be clear now but we must keep our guard up. Who knows what else lingers out here.';
$QUEST_545_QUEST_DESCRIPTION		= 'Mission fourty-one...100% Completed. It feels good to get rid of those things. I think some of the pilots are celebrating at the mess hall. What? We''re having squid for the main course?...Are the top brass trying to insult us again? This squid looks too much like a [Schill Interceptor]...';

$QUEST_546_QUEST_NAME				= 'The Dark Corridor';
$QUEST_546_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: We have arrived at an area we call [Dimension Corridor]. Our scanning and navigation is being affected by the massive electromagnetic fields in this area. Before we can progress, we need you to launch and gather some [Tanzaium] for us. They can be easily found on the asteroids in the corridor so it shouldn''t be a difficult mission. Just keep your guard up.';
$QUEST_546_QUEST_MID_TALK			= 'Mission already in progress. Go to the [Dimension Corridor] and bring back 12 [Tanzanium] by destroying [meteorite].';
$QUEST_546_QUEST_SUCCESS_TALK		= 'Thank you for your efforts. With this we can repair our scanners and navigation equipment to continue our journey. At least now we can scan ahead of us with hopes to react to whats awaiting us.';
$QUEST_546_QUEST_DESCRIPTION		= 'Mission fourty-two...100% Completed. I''m tired of space now. I just want to get back to solid ground. Instead, they give us a mission to shoot down the little solid ground in space. I would rather live in an asteroid than on this ship. It''s torture!';

$QUEST_547_QUEST_NAME				= 'The Past Returns';
$QUEST_547_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: Although we''re still in space, the [Dimension Corridor] is very different than [Chaos]. Our research team is confused as to why it''s like this. We don''t have time to worry about that though. We need to get you to launch ASAP. We have been tailed by a group of [Egma] and [Schill Interceptor]. Since it''s been some time since we fought them at [Chaos] these creatures have matured and gotten stronger. So go and take out your necessary quota of [Egma] and [Schill Interceptor]!';
$QUEST_547_QUEST_MID_TALK			= 'Mission is already in progress. Go to [Dimension Corridor] and destroy 15 of each [Egma] and [Schill Interceptor]';
$QUEST_547_QUEST_SUCCESS_TALK		= 'Some of our GEARs have encountered a large vessal in the vicinity. It seems to bear Decan markings and technology. What is odd is that it was well armed and attacked us even though we confirmed it doesn''t belong to the Bygeniou. We may have to investigate this vessal.';
$QUEST_547_QUEST_DESCRIPTION		= 'Mission fourty-three...100% Completed. That ship...I remember seeing those ID numbers in a history book. It was G-Ark or something. I thought it was just a colony ship our ancestors used and not a heavily armed battleship. Maybe I was wrong, I slept in class too much. Wait..why is that thing doing over here? And why do I still remember those history books. Maybe I''m just that smart. Heheheheh...';

$QUEST_548_QUEST_NAME				= 'G-ARK Mk.III';
$QUEST_548_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: The large vessal in front of us is the [G-ARK Mk.III]. What was once our lifesaver by protecting Decan colonists is now the roadblock in front of us. It seems that our enemies have managed to find the ship, and modify it''s defense systems so its specifications are different than what our data states. If our data is correct, then this ship is equipped with the 3rd ATUM Project engine called the [Infinity Cylinder]. In order to breach the interior to investigate, we need you to deal with the defense system. It is self regenerative so destroying it entirely is not possible. So you must distract the defenses for 10 minutes while another team finds a way in.';
$QUEST_548_QUEST_MID_TALK			= 'Mission already in progress. Go to [Dimension Corridor] and destroy the [Defense systems] of [G-ARK].';
$QUEST_548_QUEST_SUCCESS_TALK		= 'Excellent work. Our investigation teams were able to infiltrate the vessal. We need to gather as much information as we can about the [ATUM Project] so we can end this accursed war. Lets just hope we can return home with what we have learned or else our efforts would be in vain.';
$QUEST_548_QUEST_DESCRIPTION		= 'Mission fourty-four...100% Completed. So this thing was made by us Deca, the Vatallus and Shrines. Even though it''s a exploration and colonial ship, it has a lot of powerful weaponry on it. I wish we can use it''s [Cross Wheel Warp System] to get home but I don''t think it''s possible. It seems there is a lot of history to be learned. It was built during the [1st ATUM Project] and is capable of sustaining 100,000 people for 30 years. This is the third ship, which we know as also partially built with help from the Vatallus and is equipped with the [Infinity Cylinder]. There used to be one before this, the Mk. II, which was constructed just by the Deca and had the [Sekhmete] scout satallite system. I hope our enemies didn''t find whatever wreckage from the second ship out there...';

$QUEST_549_QUEST_NAME				= 'Into G-ARK''s Depths';
$QUEST_549_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: Our teams are having some difficulty inside G-ARK. The internal defense systems are operational and are proving difficult to pass. I want you to go in with a team and destroy the [Control Panel] in the engine room. Be cautious when flying through the G-ARK as it quite cramped inside. Also beware of the internal defense systems. They may be old, but they have been modified by our enemies. So go out and take the [Control Panel] out!';
$QUEST_549_QUEST_MID_TALK			= 'Mission already in progress. Head [Inside of the G-ARK] and destroy the [Control Panel] to the [Infinity Cylinders].';
$QUEST_549_QUEST_SUCCESS_TALK		= 'Excellent work! With the [Control Panel] destroyed we were able to extra data regarding the [ATUM Project]. During your mission, we were also able to locate Phillon planet so things are looking up. Our priority now is to return homw with the [ATUM Project] data and get it to our scientests. We will be sending the data with an advance force with you joining up the rear guard. Good work guys, you may become war heroes if we make it back home!';
$QUEST_549_QUEST_DESCRIPTION		= 'Mission fourty-five...100% Completed. War Hero...I like the sound of that! I took a look at the [ATUM Project] data and boy oh boy that thing is spectacular! The amount of power the [Infinity Cylinder] possesses is enough to destroy a planet! I want to see us develop this into a weapon that can defeat our enemies once and for all! Hah! This is truly the beginning of a new era!.';

$QUEST_550_QUEST_NAME				= 'Beautiful Death';
$QUEST_550_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: It''s been quite some times since we started our return trip back to Phillon. With luck, we may be able to get there before the other trapped Bygeniou force. From what we can tell, neither side is interested in fighting each other so all we can do is focus on getting back home first with the [ATUM Project] data. Our lead force with the [ATUM Project] data is making good ground from what we hear, so for now lets look at the road ahead. The space is front of us is called [Fantasy Flow] and a number of space dwelling monsters also reside there. We need you to shoot down [Bipin] and [Vito] as well as salvage some of their remains for research.';
$QUEST_550_QUEST_MID_TALK			= 'Mission already in progress. Bring back 12 of each [Tail of Bipin] and [Heart of Vito] at [Fantasy Flow].';
$QUEST_550_QUEST_SUCCESS_TALK		= 'Good job on your mission, but it seems we have a bigger problem. We have lost contact with our lead force. The Bygeniou are nowhere near the lead force and there was no report of any problems so something must of happened. These electromagnetic fields are also making it more difficult for us. If we lose the [ATUM Project] data then all the problems we faced here would be in vain.';
$QUEST_550_QUEST_DESCRIPTION		= 'Mission fourty-six...100% Completed. These auroras are a pain! Every gas cloud make my electronics go crazy! And who was the bastard leading the lead force. He must have gotten lost out here if they flew into one of those big auroras. Beautiful place though. Maybe I should take some pictures and turn them to postcards. Definitely not a place for a vacation though...I hate those Bipins.';

$QUEST_551_QUEST_NAME				= 'Payback';
$QUEST_551_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: Still no contact from our lead force. However we have detected wrecked GEARs nearby but we need to investigate it. If they are identified as our own GEARs then we must eliminate the potential cause of the problem. Your mission is to eliminate [Lilith] and [Skadi]. We need to ensure that our pilots and the [ATUM Project] data are safe! So go out there and get some paypack!!'; 
$QUEST_551_QUEST_MID_TALK			= 'Mission already in progress. Destroy [Lilith] and retrieve [Blackbox of Preceding Force] and [Course Data of Preceding Force]. Also, take out [Skadi] to bring back [Part of ATUM data].';
$QUEST_551_QUEST_SUCCESS_TALK		= 'Good job on recovering a GEAR Blackbox as well as their course data. From our initial analysis we found out that they were attacked and a number of the survivors have retreated to a nearby gate. Although the possibility that their attackers are still in the area, we must push ahead and look for the rest of team  as well as the remaining [ATUM Project] data that was not recovered.!';
$QUEST_551_QUEST_DESCRIPTION		= 'Mission fourty-seven...100% Completed. Bishop? What the hell is that? The top brass said that the data from the blackboxes mention of something named Bishop? Is it some religious figure or something? Why are they scared of this Bishop thing. I''ll just do what I always do and take it down!';

$QUEST_552_QUEST_NAME				= 'Land of Fire';
$QUEST_552_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: From our data, this area is called [Lumein Volcano]. It is a very unstable and volatile region with volcanos and lava all over the place. Our sensors detect that this is the area the survivors may have gone to. Unfortunately due to this extreme heat, we need more heat resistant materials. Your next mission is to hunt some monsters here. Garps, Fates, and Salamanders are your targets. Bring back some material from them so we can better prepare our rescue team.?';
$QUEST_552_QUEST_MID_TALK			= 'Mission already in progress. Go to [Lumein Volcano] and bring back 3 [Burning Feather of Garp], 10 [Core of Fate] and 12 [Scale of Salamander].';
$QUEST_552_QUEST_SUCCESS_TALK		= 'Excellent work. With this we can better protect ourselves from this hostile environment. To our surprise, we have discovered an ancient statue near the largest volcano. This structure seems to be over 3000 years old but has traces that an advanced civilization constructed it. We may have to send a team to study this statue. Perhaps this is the <Gigantic God> that the Phillons used to worship? Maybe this is where the <Crossbow of Gigantic God> originates. There are too many questions still unanswered.';
$QUEST_552_QUEST_DESCRIPTION		= 'Mission fourty-eight...100% Completed. This place is hot. Way too hot! Island''s Dream was hot but that was great. This place is like standing beside engine exhaust. Lava, volcanic eruptions, toxic gas, great place for a vacation. Some of the debris these volcanoes shoot out move so fast it triggers my GEARs proximity warnings! And that giant statue...I swear it''s head moved! No one believes me but I saw it move! It has to be some sort of machine...or worse an actual god! I  think I''m going to have nightmares again.';

$QUEST_553_QUEST_NAME				= 'Lumein Awakens';
$QUEST_553_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: We have finally made contact with the survivors. They seem to have crashed near that gigantic statue we saw earlier. Luckily the rest of the [ATUM Project] data is also intact. But that isn''t the main problem we have. Our rescue team was trying to approach the survivors when that huge stone statue started moving. We don''t know what triggered this reaction but it started to fire beam weapons as well as missiles. Judging from the data, those weapons are stronger versions of the <Crossbow of Gigantic God> and the <Ancient Arrow> that Bygeniou acquired. So here''s your mission. You and a few others will launch and engage with the [Gigantic God], or Lumien if you follow the ancient Phillon texts. During the battle there will be a second team that will extract the survivors from the combat zone. So go out there and save those pilots!';
$QUEST_553_QUEST_MID_TALK			= 'Mission already in progress. Make a formation of more than 4 and destroy [Gigantic God] at [Lumein Volcano].';
$QUEST_553_QUEST_SUCCESS_TALK		= 'We have a report from one of the survivors. <Following the the route data given, we were transporting the [ATUM Project] as ordered. We were making good progress through [Fantasy Flow] when all of a sudden our instruments started going crazy and a dense cloud of fog formed around us. Shortly after that, a weird portal appeared nearby and three massive machines came out and started attacking us relentlessly. We were completely overwhelmed by their firepower so we decided to split up and retreat. For some weird reason though, they decided to spare us when our energy was nearly depleted. They opened the gate at [Fantasy Flow] saying telling us to return the [ATUM Project] data to them. Luckily for us, the creatures in [Fantasy Flow] started attacking these machines so we used the opening to escape and ended up here. Unfortunately only half of us got through. We''re grateful for the rescue as we were running low on supplies. While we were at [Lumien Volcano] we checked the combat data on our GEARs. Those machines are called Bishops, and even have a G-ARK marking on them. I don''t know if this data will help you guys but this is all we were able to find out.>';
$QUEST_553_QUEST_DESCRIPTION		= 'Mission fourty-nine...100% Completed. I was right! It did move! It was also trying to kill me! The researchers say it is some sort of bionic mechanoid made of unknown technology but I don''t care! I can understand why the Phillons would worship this thing. It shoots fire from it''s eyes, and missiles from his...I don''t know what! Them scientists say a whole bunch of things which doesn''t make sense. They said that the mech went to the volcano to recharge and absorb the planetary energy. They also said that we must have awakened it somehow from it''s regeneration cycle. Really...this [ATUM Project] is not worth risking my life out there all the time.';

$QUEST_554_QUEST_NAME				= 'Sacrifice the Gigantic God';
$QUEST_554_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: It seems that recent developments are forcing us to take unprecedented action. The [G-ARK] has detected the Gigantic God has begun moving towards Phillon. This must mean that the [G-ARK] must also have [Sekhmete] installed if it is able to scan and detect things so far away from it. At the same time, the Gigantic God started to increase it''s energy absorbing rate from the planet. This has become a very dire situation. We must destroy the Gigantic God entirely so we must target it''s core when we approach it. After we destroy the [heart] of the Gigantic God, we can then use the planetary energy in it to make a path to the G-ARK. We believe that the A.I. inside the G-ARK was the overall manipulator in all this as everything seems to point back to the ship. So first, destroy the Gigantic God and we will go from there.';
$QUEST_554_QUEST_MID_TALK			= 'Mission already in progress. Destroy the [heart] of [Gigantic God] and go through that place to reach [G-ARK].';
$QUEST_554_QUEST_SUCCESS_TALK		= 'All GEARs that survived the battle against the [Gigantic God] please report at the supply vessal. We will begin preparations to assault the ship so get some rest while we work on your aircraft.';
$QUEST_554_QUEST_DESCRIPTION		= 'Mission fifty...100% Completed. This is it huh...The war is just a small skirmish compared to whats coming ahead. We are going against that massive ship again. But this time it''s also going after us! I really wish we didn''t find that [ATUM Project] data. It''s cursed! Somehow some of us are still alive, but there isn''t much of us left. We all know that there is no point fighting a war when there will be no planet left so this takes priority. Life sucks sometimes.';

$QUEST_555_QUEST_NAME				= 'Past and Present Collide';
$QUEST_555_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: Thankfully our actions have prevented the immediate destruction of Phillon. The G-ARK was using the Gigantic God as a means to quickly absorb the planets energy into its [Infinity Cylinders]] as well as into [Sekhmete]. Everyone is to prepare from the upcoming battle. We must erase this accursed vessal that our ancestors left behind. The G-ARK is guarded by [Griph] and [Grang Griph], combat defense drones that our ancestors created. It is also protected by [Graim], which is of Shrine design but is also protecting the G-ARK. These drones are in our path so eliminate them in order for us to proceed!';
$QUEST_555_QUEST_MID_TALK			= 'Mission in progress. Eliminate [Griph], [Grang Griph] and [Graim] at G-ARK.';
$QUEST_555_QUEST_SUCCESS_TALK		= 'These ancient vessals are powerful, but still no match for you valiant pilots. Unfortunately we have been taking heavy losses since our arrival here but we cannot sit still while a threat to our home is still around. Rest up while we prepare the GEARs for your next mission.';
$QUEST_555_QUEST_DESCRIPTION		= 'Mission fifty-one...100% Completed. Not much of us left...But we all know that we have to do this. Many of us were arrogant, self-glorifying young pilots but after seeing hell directly, we have been humbled. What stands in between us and the G-ARK are those Bishops. They are a lot more menacing than the data states.';

$QUEST_556_QUEST_NAME				= 'The Three Bishops';
$QUEST_556_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: Three Bishops. Bishop Blue, Bishop Black and Bishop Red. These three machines are quite possibly some of the strongest warmachines we have ever encountered. Your mission now...is to destroy these three monstrosities. They were designed to complement each other so as a group they are a force to be reckoned with. Once these machines have been destroyed, contact us from the G-ARK. Don''t get killed out there.';
$QUEST_556_QUEST_MID_TALK			= 'Mission already in progress. Destroy [Bishop Blue], [Bishop Black] and [Bishop Red] at G-ARK map.';
$QUEST_556_QUEST_SUCCESS_TALK		= 'It is a miracle that you pilots were able to survive. We are honoured to have such skilled pilots on our side. Rest up for tomorrow we will be going into the G-ARK itself.';
$QUEST_556_QUEST_DESCRIPTION		= 'Mission fifty-two...100% Completed. Even less of us now. The mess hall seems empty now. I guess the pressure of failure is hanging heavily on our shoulders. If I didn''t see so many people lose their lives I may still be the carefree, reckless pilot. But it''s all in the past now. All thats left is to face my destiny directly.';

$QUEST_557_QUEST_NAME				= 'G-ARK''s Last Stand';
$QUEST_557_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: It seems that the [G-ARK] is also under the Shrines influence. Such a devious trick to use our ancestors pride and triumphs against us. But it doesn''t matter. Our next mission is to infiltrate the G-ARK and clear a path to [Sekhmete]. It is the only thing left that has a core made using the [ATUM Project]. The Shrines want to use the G-ARK to eliminate us and take the project data for themselves. Right now, our research team is currently trying to prevent the G-ARK''s auto-regeneration system of it''s defenses. We only have 20 minutes to do this so go out there and take them out! Once we take out the defenses they won''t be a major threat to us.';
$QUEST_557_QUEST_MID_TALK			= 'Mission already in progress. Destroy 10 G-ARK machine gun and 10 G-ARK Missile Launcher at ATUM within 20 minutes.';
$QUEST_557_QUEST_SUCCESS_TALK		= 'Excellent. With this we now have a clear path to [Sekhmete]. Don''t relax just yet though. We cannot stay here too long. We willl quickly devise a plan to take out [Sekhmete] so just relax a bit while we regroup.';
$QUEST_557_QUEST_DESCRIPTION		= 'Mission fifty-three...100% Completed. Everything is falling into place. The Shrines dark plot was uncovered and is being foiled by us. The secrets the G-ARK contains are slowly being exposed. But we still don''t know where its power is coming from. We stopped the [Infinity Cylinders] awhile ago. Is [Sekhmete] really the only thing powering this ship now? Has the Shrines learned enough about the [ATUM Project] to upgrade [Sekhmete]? We''l have to find out and for sure we will.';

$QUEST_558_QUEST_NAME				= 'Sekhmete';
$QUEST_558_QUEST_PRE_TALK			= 'Briefing to the Shadow Arrow Unit: The G-ARK fell to the Shrines and they tried to use it to destroy us and Phillon planet. They manipulated the Gigantic God and us Decans into fighting each other. We were spounting words of unity but we were just played like puppets. Now we can undo it all and correct the wrongs we made. The [Eye of ATUM], or [Sekhmete] as it is called is the last remaining [ATUM Project] core. We can detect that it is still active and functional so we cannot relax until it is destroyed. From our data, we can tell it is well armed so approach it with caution. Once it is destroyed we can safely return to Phillon. As we have been gone so long we don''t know how things are back home. As [Sekhmete] has a powerful jamming system, we will not get any radio communciations during your encounter with it. So radio us ASAP when you destroy it or else we''ll have to assume that everyone was lost. As G-ARK fell into the hands of Shrines G-ARK tried to destroy the Phillon planet with Gigantic God. But, with your help, we were able to stop it from happening. Good luck.';
$QUEST_558_QUEST_MID_TALK			= 'Mission in progress. Destroy the [Eye of ATUM, Sekhmete]';
$QUEST_558_QUEST_SUCCESS_TALK			= 'Everyone is to report immediately. We need to know who survived the battle. We''ll celebrate later.';
$QUEST_558_QUEST_DESCRIPTION			= 'Final Mission...100% Completed. It is a bittersweet victory. We are all happy it is over but we cannot help but notice the number of fallen comrades. War isn''t a game, and no one wins in the end. The engineering teams are now disposing of all ancient materials as a precaution just in case we may end up with another [Gigantic God] problem. Unfortunately the war back home isn''t over. Both Arlington and Bygeniou are still fighting each other and so we must continue the fight as well. The numbers are dreadful and although the war continues talks are being made by both nations. Both sides are considering a peace treaty while at the same time preparing to infiltrate the continent of [Pandea] to harvest resources. That land is under Vatallus control and although we have good relations with this, this war has most probably soured those relations. Are we the Deca forever cursed to fight? Will we always do reckless acts that bring other races to hate us and want to destroy us? Will we ever see peace? I guess only time will tell. Until then, I will be fighting... End Campaign Aerial Strike Log.';

$QUEST_559_QUEST_NAME				= 'Maelstrom Desert';
$QUEST_559_QUEST_PRE_TALK			= 'Mission Briefing:\nWe have discovered a new desert environment. Our initial scouts report that it looks similar to the Desert of Ardor, but it appears to have been lost for ages... we have taken to calling it Lost Oasis. Before we proceed, we need to verify that the location is secure, so get over there and commence standard recon and cleansing operations.';
$QUEST_559_QUEST_MID_TALK			= 'Mission in progress. Hunt the [Infected Fungers] and [Infected Messanger] in Malestrom Dessert.';
$QUEST_559_QUEST_SUCCESS_TALK			= 'I will start analyzing the data you have provided to me. Well done.';
$QUEST_559_QUEST_DESCRIPTION			= 'A new location to explore, Lost Oasis... strange, I just cannot shake that feeling of deja vu about the place.';

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$QUEST_701_QUEST_NAME				= '    1. Hunting Season (1)';
$QUEST_701_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53301. NOW LOADING............ mission No. 1 <Location: Reynard Beach> <Target : Craptor> <Number of target : 60 > <Reward : 6,900 SPI> - Request from marine security force. They are in search of pilots who will participate in regular [Craptor] hunting exercises. Money will be given to those who accomplish the Mission.';
$QUEST_701_QUEST_MID_TALK			= 'Mission already in progress. Eliminate 60 [Craptor] from [Reynard Beach].';
$QUEST_701_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53301. NOW LOADING............ <Request : Eliminate 60 [Craptor] from [Reynard Beach].> <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_701_QUEST_DESCRIPTION		= 'Mission <Hunting Season (1)> Completed.';

$QUEST_702_QUEST_NAME				= '    2. Strengthened Chitin';
$QUEST_702_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53302. NOW LOADING............ mission No. 2 <Location: Reynard Beach> <Target : Cluster Shum> <Number of target : 60> <Reward price : 8000SPI> - Arlington research institute is in need of Strengthened chitin from [Cluster Shum]. Those who meet the standard will be given the reward.';
$QUEST_702_QUEST_MID_TALK			= 'Mission already in progress. Hunt 60 Cluster Shum at [Reynard Beach].';
$QUEST_702_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53302. NOW LOADING............ <Request : Hunting 60 Cluster Shum at Reynard beach > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_702_QUEST_DESCRIPTION		= 'Mission <Strengthened Chitin> Completed.';

$QUEST_703_QUEST_NAME				= '    3. Sea Contamination';
$QUEST_703_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53303. NOW LOADING............ mission No. 3 <location: Reynard beach> <Target : Rojin> <Number of target : 60> <Reward price : 9200SPI> - Sea is being contaminated faster by days as [Rojins] are exponentially growing in number. Those who meet the standard will be given the reward';
$QUEST_703_QUEST_MID_TALK			= 'Mission already in progress. Hunt 60 Rojin at [Reynard Beach]';
$QUEST_703_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53303. NOW LOADING............ <Request : Hunting 60 Rojin at Reynard beach > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_703_QUEST_DESCRIPTION		= 'Mission <Sea Contamination> Completed.';

$QUEST_704_QUEST_NAME				= '    4. Controlling Recklessness';
$QUEST_704_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53304. NOW LOADING............ mission No. 4 <location: Reynard beach> <Target : Guard Messenger> <Number of target : 60> <Reward price : 10100SPI> - Guard Messengers that are out of control from Phillons have become dangerous and reckless. They are destroying everything around them. Marine security forces are begging for help.';
$QUEST_704_QUEST_MID_TALK			= 'Mission already in progress. Hunt 60 Guard Messengers at [Reynard Beach]';
$QUEST_704_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53304. NOW LOADING............ <Request : Hunting 60 Guard Messengers at Reynard beach > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_704_QUEST_DESCRIPTION		= 'Mission <Controlling Recklessness> Completed.';

$QUEST_705_QUEST_NAME				= '    5. Collecting Ingredient';
$QUEST_705_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53305. NOW LOADING............ mission No. 5 <location: Reynard beach> <Target : Rojin, Large> <Number of target : 30 DNA of Rojin and Large> <Reward price : 11200SPI> - This is a request from the Arlington institute. They are in need of 10 DNAs from each Rojin and Large. Reward price will be paid when request is completed.';
$QUEST_705_QUEST_MID_TALK			= 'Mission already in progress. Collect 30 DNA of each Rojin and Large at [Reynard Beach].';
$QUEST_705_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53305. NOW LOADING............ <Request : Collecting 30 DNA of each Rojin and Large at Reynard beach > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_705_QUEST_DESCRIPTION		= 'Mission <Collecting Ingredient> Completed.';

$QUEST_706_QUEST_NAME				= '    6. Hunting Season (2)';
$QUEST_706_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53306. NOW LOADING............ mission No. 6 <location: Reynard beach, Edmont Valley> <Target : Large, Ammon> <Number of target : 20 each > <Reward price : 11800SPI> - Hunting Large and Ammon, who are recently growing in number, at Reynard beach and Edmont Valley. Reward price will be paid when completed.';
$QUEST_706_QUEST_MID_TALK			= 'Mission already in progress. Hunt 20 of each Large and Ammon at [Reynard beach, Edmont Valley].';
$QUEST_706_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53315. NOW LOADING............ <Request : Hunting 20 of each Large and Ammon at Reynard beach and Edmont Valley > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_706_QUEST_DESCRIPTION		= 'Mission <Hunting Season (2)> Completed.';

$QUEST_707_QUEST_NAME				= '    7. Unexpected Attack';
$QUEST_707_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53307. NOW LOADING............ mission No. 7 <location: Edmont Valley> <Target : Ammon> <Number of target : 50 > <Reward price : 12200SPI> - Request from Edmont Valley radar base restoration site. Ammons are attacking the supply ship too often. They have promised a reward price for those who hunt them down.';
$QUEST_707_QUEST_MID_TALK			= 'Mission already in progress. Hunt 50 Ammon at [Edmont Valley].';
$QUEST_707_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53307. NOW LOADING............ <Request : Hunting 50 Ammon at Edmont Valley > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_707_QUEST_DESCRIPTION		= 'Mission <Unexpected Attack> Completed.';

$QUEST_708_QUEST_NAME				= '    8. Attack from Island Rock';
$QUEST_708_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53308. NOW LOADING............ mission No. 8 <location: Edmont Valley> <Target : Is rock> <Number of target : 40 > <Reward price : 13300SPI> - Request from Arlington government. Novice pilots who were moving to Desert of Ardor have been shot down by attacks from Island rock. Government will pay a reward price for anyone who meets the demand set by the Arlington government itself.';
$QUEST_708_QUEST_MID_TALK			= 'Mission already in progress. Hunt 40 Island rocks at [Edmont Valley].';
$QUEST_708_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53308. NOW LOADING............ <Request : Hunting 40 Island rocks at Edmont Valley > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_708_QUEST_DESCRIPTION		= 'Mission <Attack from Island Rock> Completed.';

$QUEST_709_QUEST_NAME				= '    9. Cooling Ingredient';
$QUEST_709_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53309. NOW LOADING............ mission No. 9 <location: Edmont Valley> <Target : Sedium> <Number of target : 30 Chill of Sedium > <Reward price : 14500SPI> - Request from Arlington factory. Please bring back ingredients from Sedium that are needed for engine cooling. For those who meet the demand, reward price will be paid.';
$QUEST_709_QUEST_MID_TALK			= 'Mission already in progress. Collect 30 Chill of Sedium at [Edmont Valley].';
$QUEST_709_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53309. NOW LOADING............ <Request : Collecting 30 chill of Sedium at Edmont Valley > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_709_QUEST_DESCRIPTION		= 'Mission <Cooling Ingredient> Completed.';

$QUEST_710_QUEST_NAME				= '  10. Investigate Ecology of Rock (1)';
$QUEST_710_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53310. NOW LOADING............ mission No. 10 <location: Edmont Valley> <Target : Valley rock> <Number of target : 40 > <Reward price : 15600SPI> - Request from Arlington government. They have requested this as they are in need of an investigation into the ecology of rock in order to eliminate them. Reward price will be paid for any pilot who catches 40 valley rock.';
$QUEST_710_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 40 Valley rock at [Edmont Valley].';
$QUEST_710_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53310. NOW LOADING............ <Request : Getting rid of 40 Valley rock at Edmont Valley > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_710_QUEST_DESCRIPTION		= 'Mission <Investigate Ecology of Rock (1)> Completed.';

$QUEST_711_QUEST_NAME				= '  11. Elimination of Vermin';
$QUEST_711_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53311. NOW LOADING............ mission No. 11 <location: Edmont Valley> <Target : Sedium and Creezo > <Number of target : 20 Sedium and 50 Creezo> <Reward price : 26000SPI> - Request From Arlington government. Workers at the radar base restoration site are suffering from a disease that causes high fever and chills. Medics have narrowed down the cause of this to Creezo and Sedium. Please go and get rid of them.';
$QUEST_711_QUEST_MID_TALK			= 'Mission already in progress. Hunt 20 Sedium and 50 Creezo at [Edmont Valley].';
$QUEST_711_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53311. NOW LOADING............ <Request : Hunting 20 Sedium and 50 Creezo at Edmont Valley > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_711_QUEST_DESCRIPTION		= 'Mission <Elimination of Vermin> Completed.';

$QUEST_712_QUEST_NAME				= '  12. Punishment';
$QUEST_712_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53312. NOW LOADING............ mission No. 12 <location: Edmont Valley> <Target : Cruiser > <Number of target : 70 Cruiser> <Reward price : 29000SPI> - Request from the Arlington government. Cruiser, a high speed scout from Shrine, have attacked civilian ships at Edmont Valley. With this report in hand the government is looking for pilots who fit the conditions to research and bring cruisers down.';
$QUEST_712_QUEST_MID_TALK			= 'Mission already in progress. Bring down 70 Cruisers at [Edmont Valley].';
$QUEST_712_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53312. NOW LOADING............ <Request : Bringing down 70 Cruisers at Edmont Valley > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_712_QUEST_DESCRIPTION		= 'Mission <Punishment> Completed.';

$QUEST_713_QUEST_NAME				= '  13. 20 Minute Suspense';
$QUEST_713_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53313. NOW LOADING............ mission No. 13 <location: Edmont Valley> <Target : Island Rock and Valley Rock> <Number of target : 30 each> <Reward price : 32700SPI> - Request from the Arlington government. Researchers who were investigating the ecology of life forms have been attacked by Rocks. In order to bring them back safely pilots who can destroy the required number of Rocks in 20 minutes will be paid with reward price.';
$QUEST_713_QUEST_MID_TALK			= 'Mission already in progress. Hunt 30 of each Island rock, and valley rock within 20 minutes at [Edmont Valley].';
$QUEST_713_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53313. NOW LOADING............ <Request : Hunt Island Rock and Valley Rock at Edmont Valley > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_713_QUEST_DESCRIPTION		= 'Mission <20 Minute Suspense> Completed.';

$QUEST_714_QUEST_NAME				= '  14. Investigate Ecology of Rock (2)';
$QUEST_714_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53314. NOW LOADING............ mission No. 14 <location: Edmont Valley> <Target : Hate Rock> <Number of target : 30 > <Reward price : 38000SPI> - Request from the Arlington government. They have requested this as they are in need of an investigation into the ecology of Rock in order to eliminate them. Reward price will be paid for any pilot who destroys 30 Hate Rock.';
$QUEST_714_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 30 Hate Rock at [Edmont Valley].';
$QUEST_714_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53314. NOW LOADING............ <Request : Hunting 40 Hate Rock at Edmont Valley > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_714_QUEST_DESCRIPTION		= 'Mission <Investigate Ecology of Rock (2)> Completed.';

$QUEST_715_QUEST_NAME				= '  15. GEAR Research (1)';
$QUEST_715_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53315. NOW LOADING............ mission No. 15 <location: Edmont Valley> <Target : Chill of Sedium, Gold feather of Hate Rock> <Number of target : 20 each> <Reward price : 38000SPI> - Request from Arlington factory. They are in need of Engine cooling materials and missile distance upgrade materials which are obtained from the Chill of Sedium and gold feather of Hate Rock.';
$QUEST_715_QUEST_MID_TALK			= 'Mission already in progress. Bring back 20 of each Chill of Sedium and Gold Feather of Hate Rock at [Edmont Valley].';
$QUEST_715_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53315. NOW LOADING............ <Request : Collecting 20 of each Chill of Sedium and Gold Feather of Hate Rock at Edmont Valley > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Missions?';
$QUEST_715_QUEST_DESCRIPTION		= 'Mission <GEAR research (1)> Completed.';

$QUEST_716_QUEST_NAME				= '  16. Stop the Corruption';
$QUEST_716_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53316. NOW LOADING............ Mission No. 16 <location: Desert of Ardor> <Target : Sandmall> <Number of target : 40 > <Reward price : 40000SPI> - A request has come in for the destruction of Sandmalls in Desert of Ardor as they are grinding away at the main ores and munitions. Pilots who hunt 40 of them will be paid a reward price.';
$QUEST_716_QUEST_MID_TALK			= 'Mission already in progress. Hunt 20 Sandmall at [Desert of Ardor].';
$QUEST_716_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53316. NOW LOADING............ <Request : Hunting 20 Sandmall at Desert of Ardor > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_716_QUEST_DESCRIPTION		= 'Mission <Stop the Corruption> Completed.';

$QUEST_717_QUEST_NAME				= '  17. GEAR Research (2)';
$QUEST_717_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53317. NOW LOADING............ mission No. 17 <location: Desert of Ardor> <Target : Gastric Juice Bag of Split Bonebat> <Number of target : 40> <Reward price : 40000SPI> - Request from Arlington factory. Acidic juices needed for strengthening armour can be obtained from Split Bonebat. Those who bring 40 of these will be rewarded with money.';
$QUEST_717_QUEST_MID_TALK			= 'Mission already in progress. Collect 40 Gastric Juice Bag of Split Bonebat at [Desert of Ardor].';
$QUEST_717_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53317. NOW LOADING............ <Request : Collecting 40 Gastric Juice Bag of Split Bonebat at Desert of Ardor > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_717_QUEST_DESCRIPTION		= 'Mission <GEAR Research (2)> Completed.';

$QUEST_718_QUEST_NAME				= '  18. Stop the Shrines (1)';
$QUEST_718_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53318. NOW LOADING............ mission No. 18 <location: Desert of Ardor> <Target : Fungers> <Number of target : 35 > <Reward price : 42500SPI> - Arlington military HQ has requested this mission to decrease the power of the Shrines forces. Bring down Fungers of Shrine as stated above.';
$QUEST_718_QUEST_MID_TALK			= 'Mission already in progress. Bring down 35 Fungers at [Desert of Ardor].';
$QUEST_718_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53318. NOW LOADING............ <Request : Bringing down 35 Fungers at Desert of Ardor > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_718_QUEST_DESCRIPTION		= 'Mission <Stop Shrines(1)> Completed.';

$QUEST_719_QUEST_NAME				= '  19. Stop the Shrines (2)';
$QUEST_719_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53319. NOW LOADING............ mission No. 19 <location: Desert of Ardor> <Target : Zanonvalder> <Number of target : 30 > <Reward price : 45200SPI> - Request from military HQ. A request has been made to decrease Shrines forces at Desert of Ardor. This time bring down Zanonvalder of Shrine as stated above.';
$QUEST_719_QUEST_MID_TALK			= 'Mission already in progress. Bring down 30 Zanonvalder at [Desert of Ardor].';
$QUEST_719_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53319. NOW LOADING............ <Request : Bringing down 30 Zanonvalder at Desert of Ardor > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_719_QUEST_DESCRIPTION 		= 'Mission <Stop Shrines (2)> Completed.';

$QUEST_720_QUEST_NAME				= '  20. Stop the Shrines (3)';
$QUEST_720_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53320. NOW LOADING............ mission No. 20 <location: Desert of Ardor> <Target : Lucanose> <Number of target : 30 > <Reward price : 48000SPI> -  Request from military HQ. A request has been made to decrease Shrines forces at Desert of Ardor. This time bring down Lucanose of Shrine as stated above.';
$QUEST_720_QUEST_MID_TALK			= 'Mission already in progress. Bring down 30 Lucanose at [Desert of Ardor].';
$QUEST_720_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53320. NOW LOADING............ <Request : Bringing down 30 Lucanose at Desert of Ardor > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_720_QUEST_DESCRIPTION		= 'Mission <Stop Shrines (3)> Completed.';

$QUEST_721_QUEST_NAME				= '  21. Unknown Monster';
$QUEST_721_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53321. NOW LOADING............ mission No. 21 <location: Crystal cave> <Target : Tin Bat> <Number of target : 20 > <Reward price : 48000SPI> - We need information on Tin Bats that appeared at Crystal cave. As we do not know whether it is mechanical or bionic we will have to find out. For those who can attain data of them by taking 20 of them down reward price will be paid.';
$QUEST_721_QUEST_MID_TALK			= 'Mission already in progress. Take down 20 Tin Bat at [Crystal Cave].';
$QUEST_721_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53321. NOW LOADING............ <Request : Taking down 20 Tin Bat at Crystal cave > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_721_QUEST_DESCRIPTION		= 'Mission <Unknown Monster> Completed.';

$QUEST_722_QUEST_NAME				= '  22. Halt the Advance';
$QUEST_722_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53322. NOW LOADING............ mission No. 22 <location: Crystal cave> <Target : Joypeas, Hovernpeas> <Number of target : 30 each > <Reward price : 51000SPI> - New series of Shrine, Hovernpeas and Joypeas, are becoming a big threat to us at Crystal cave. They have already occupied half of that cave and they look as though they are about to advance to Desert of Ardor. To stop their advance, we are gathering pilots for a search and destroy mission. Those who take part will be rewarded with money and item.';
$QUEST_722_QUEST_MID_TALK			= 'Mission already in progress. Take down 30 of each of Joypeas and Hovernpeas at [Crystal Cave].';
$QUEST_722_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53322. NOW LOADING............ <Request : Taking down 30 of each Joymus and Hovernpeas at Crystal cave > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_722_QUEST_DESCRIPTION		= 'Mission <Halt the Advance> Completed.';

$QUEST_723_QUEST_NAME				= '  23. Bionic Substance';
$QUEST_723_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53323. NOW LOADING............ mission No. 23 <location: Crystal cave> <Target : DNA of Cave Angler and Square Large > <Number of target : 20 each > <Reward price : 54000SPI> - Request from Arlington institute. There is a possibility that DNA from Cave Angler and Square Large at Crystal cave can be turned into a special chemical can be made to operate safely on a pilots metabolism making them more efficient. Reward will be paid to those who collect the DNA.';
$QUEST_723_QUEST_MID_TALK			= 'Mission already in progress. Bring back 20 of each DNA of Cave Angler and Square Large at [Crystal Cave].';
$QUEST_723_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53323. NOW LOADING............ <Request : Collecting 20 of each DNA of Cave Angler and Square Large at Crystal cave> <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_723_QUEST_DESCRIPTION		= 'Mission <Bionic substance> Completed.';

$QUEST_724_QUEST_NAME				= '  24. Securing Position (1)';
$QUEST_724_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53324. NOW LOADING............ mission No. 24 <location: Plain of Doleful Melody> <Target : Rocket Launcher, Missile Launcher > <Number of target : 20 each> <Reward price : 57000SPI> - Request from Arlington military. Take out rocket air defense and missile air defense that were placed in Plain of Doleful Melody to take out Munebis Mercenary Army. Reward price will be paid after completing the mission.';
$QUEST_724_QUEST_MID_TALK			= 'Mission already in progress. Take out 20 of each of Rocket Launcher and Missile Launcher at [Plain of Doleful Melody].';
$QUEST_724_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53324. NOW LOADING............ <Request : Taking out 20 of each Rocket Launcher and Missile Launcher at Plain of Doleful Melody > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_724_QUEST_DESCRIPTION		= 'Mission <Securing Position (1)> Completed.';

$QUEST_725_QUEST_NAME				= '  25. Securing Position (2)';
$QUEST_725_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53325. NOW LOADING............ mission No. 25<location: Plain of Doleful Melody> <Target : Coffle> <Number of target : 50 > <Reward price : 60000SPI> - Request from Arlington military. Take out Coffle of Phillon that are located in Plain of Doleful Melody. Reward price will be paid after completing the mission.';
$QUEST_725_QUEST_MID_TALK			= 'Mission already in progress. Take down 50 Coffle at [Plain of Doleful Melody].';
$QUEST_725_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53325. NOW LOADING............ <Request : Taking down 50 Coffle at Plain of Doleful Melody > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_725_QUEST_DESCRIPTION		= 'Mission <Securing Position (2)> Completed.';

$QUEST_726_QUEST_NAME				= '  26. Securing Position (3)';
$QUEST_726_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53326. NOW LOADING............ mission No. 26 <location: Plain of Doleful Melody> <Target : Funkylance, Valderlance > <Number of target : 30 each > <Reward price : 64000SPI> - Request from Arlington army. Take down Funkylance and Valderlance at Plain of Doleful Melody who are guarding our target, Water Tank Vessel. Request fee will be paid after mission completion.';
$QUEST_726_QUEST_MID_TALK			= 'Mission already in progress. Take down 30 of each of Funkylance and Valderlance at [Plain of Doleful Melody].';
$QUEST_726_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53326. NOW LOADING............ <Request : Taking down 30 each of Funkylance, Valderlance at Plain of Doleful Melody > <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_726_QUEST_DESCRIPTION		= 'Mission <Securing Position (3)> Completed.';

$QUEST_727_QUEST_NAME				= '  29. Trace of Phillon (1)';
$QUEST_727_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53329. NOW LOADING............ mission No. 29 <location: Herremeze Relic Site> <Target : Ellos, Naros > <Number of target : 50 each> <Reward price : 75600SPI> - Request to guard relic exploration ship at Herremeze Relic Site. Go to Herremeze Relic Site beforehand and take down Phillons aircraft Ellos and Naros.';
$QUEST_727_QUEST_MID_TALK			= 'Mission already in progress. Take down 50 each of Ellos and Naros at [Herremeze Relic Site].';
$QUEST_727_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53329. NOW LOADING............ <Request : Taking down 50 each of Ellos and Naros at Herremeze Relic Site> <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_727_QUEST_DESCRIPTION		= 'Mission <Trace of Phillon (1)> Completed.';

$QUEST_728_QUEST_NAME				= '  30. Trace of Phillon (2)';
$QUEST_728_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53330. NOW LOADING............ mission No. 30 <location: Herremeze Relic Site> <Target : Gross > <Number of target : 70 each> <Reward price : 108000SPI> - Request to guard Relic exploration ship at Herremeze Relic Site. Go to Herremeze Relic Site beforehand and take down Phillons ground unit, Gross.';
$QUEST_728_QUEST_MID_TALK			= 'Mission already in progress. Destroy 70 Gross at [Herremeze Relic Site].';
$QUEST_728_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53330. NOW LOADING............ <Request : Destroying 70 Gross at Herremeze Relic Site> <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_728_QUEST_DESCRIPTION		= 'Mission <Trace of Phillon (2)> Completed.';

$QUEST_729_QUEST_NAME				= '  31. Flower of Hell';
$QUEST_729_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53331. NOW LOADING............ mission No. 31 <location: Herremeze Relic Site> <Target : Spore of Hell Flower > <Number of target : 50 > <Reward price : 112800SPI> - Request from Arlington research institute. The Hell Flower at Herremeze Relic Site produces a spore that is essential for certain medicinal drugs. There will be a reward for those who collect these spores and bring them back.';
$QUEST_729_QUEST_MID_TALK			= 'Mission already in progress. Collect 50 Spore of Hell Flower at [Herremeze Relic Site]';
$QUEST_729_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53331. NOW LOADING............ <Request : Collecting 50 Spore of Hell Flower at Herremeze Relic Site> <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_729_QUEST_DESCRIPTION		= 'Mission <Flower of Hell> Completed.';

$QUEST_730_QUEST_NAME				= '  32. Battleship of Phillon';
$QUEST_730_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53332. NOW LOADING............ mission No. 32 <location: Herremeze Relic Site> <Target : Shirne > <Number of target : 10 > <Reward price : 131400SPI> - Request from Arlington army. They are in need of someone who is willing to take down the battleship of Phillon, Shirne. If 10 of them are destroyed a large amount of SPI will be given.';
$QUEST_730_QUEST_MID_TALK			= 'Mission already in progress. Take down 10 Shirne at [Herremeze Relic Site].';
$QUEST_730_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53332. NOW LOADING............ <Request : Taking down 10 Shirne at Herremeze Relic Site> <Result : Completed> : Please check your bank account for your pay. Would you like to search for the next Mission?';
$QUEST_730_QUEST_DESCRIPTION		= 'Mission <Battleship of Phillon> Completed.';

$QUEST_731_QUEST_NAME				= '  66. All-out War with Bygeniou A-GEARs';
$QUEST_731_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53366. NOW LOADING............ mission No. 66 <Location: All locations> <Target: Bygeniou level 40 A GEAR> <Target No.: Killmark of 5 GEARs> <Reward: 120000SPI>- An all-out war with Bygeniou has begun. Your mission is to bring back the killmarks from any A-GEAR which comes into view. Killmarks will be considered based on the level of the opponent. Your mission is to bring back the killmarks of any A-GEAR level 40 or higher.';
$QUEST_731_QUEST_MID_TALK			= 'Mission already in progress. Bring back 5 killmarks from level 40+ Bygeniou A-GEARs.';
$QUEST_731_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53366. NOW LOADING............ <Request: 5 Killmarks of level 40 Bygeniou A GEAR> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_731_QUEST_DESCRIPTION		= 'Mission <All-out War with Bygeniou (A-GEAR)> Completed.';

$QUEST_732_QUEST_NAME				= '  67. All-out War with Bygeniou M-GEARs';
$QUEST_732_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53367. NOW LOADING............ mission No. 67 <Location: All locations> <Target: Bygeniou level 40 M GEAR> <Target No.: Killmark of 5 GEARs> <Reward: 120000SPI>- An all-out war with Bygeniou has begun. Your mission is to bring back the killmarks from any M-GEAR which comes into view. Killmarks will be considered based on the level of the opponent. Your mission is to bring back the killmarks of any M-GEAR level 40 or higher.';
$QUEST_732_QUEST_MID_TALK			= 'Mission already in progress. Bring back 5 killmarks from level 40+ Bygeniou M-GEARs.';
$QUEST_732_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53367. NOW LOADING............ <Request: 5 killmarks of level 40 Bygeniou M GEAR> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_732_QUEST_DESCRIPTION		= 'Mission <All-out War with Bygeniou (M-GEAR)> Completed.';

$QUEST_733_QUEST_NAME				= '  68. All-out War with Bygeniou B-GEARs';
$QUEST_733_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53368. NOW LOADING............ mission No. 68 <Location: All locations> <Target: Bygeniou level 40 B GEAR> <Target No.: Killmark of 5 GEARs> <Reward: 120000SPI>- An all-out war with Bygeniou has begun. Your mission is to bring back the killmarks from any B-GEAR which comes into view. Killmarks will be considered based on the level of the opponent. Your mission is to bring back the killmarks of any B-GEAR level 40 or higher.';
$QUEST_733_QUEST_MID_TALK			= 'Mission already in progress. Bring back 5 killmarks from level 40+ Bygeniou B-GEARs.';
$QUEST_733_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53368. NOW LOADING............ <Request: 5 Killmark of level 40 Bygeniou B GEAR> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_733_QUEST_DESCRIPTION		= 'Mission <All-out War with Bygeniou (B-GEAR)> Completed.';

$QUEST_734_QUEST_NAME				= '  69. All-out War with Bygeniou I-GEARs';
$QUEST_734_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53369. NOW LOADING............ mission No. 69 <Location: All locations> <Target: Bygeniou level 40 I GEAR> <Target No.: Killmark of 5 GEARs> <Reward: 120000SPI>- An all-out war with Bygeniou has begun. Your mission is to bring back the killmarks from any I-GEAR which comes into view. Killmarks will be considered based on the level of the opponent. Your mission is to bring back the killmarks of any I-GEAR level 40 or higher.';
$QUEST_734_QUEST_MID_TALK			= 'Mission already in progress. Bring back 5 killmarks from level 40+ Bygeniou I-GEARs.';
$QUEST_734_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53369. NOW LOADING............ <Request: 5 Killmark of level 40 Bygeniou I GEAR> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_734_QUEST_DESCRIPTION		= 'Mission <All-out War with Bygeniou (I-GEAR)> Completed.';

$QUEST_735_QUEST_NAME				= '  70. All-out War with Bygeniou';
$QUEST_735_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53370. NOW LOADING............ mission No. 70 <Location: All locations> <Target: Bygeniou level 50 GEARs> <Target No.: Killmark of 10 GEARs> <Reward: 150000SPI>- An all-out war with Bygeniou has begun. Your mission is to bring back the killmarks from any Bygeniou GEAR which comes into view. Killmarks be will considered based on the level of the opponent. Your mission is to bring back the killmarks of each Bygeniou GEAR type level 50 or higher.';
$QUEST_735_QUEST_MID_TALK			= 'Mission already in progress. Bring back 10 killmarks from any Bygeniou GEAR type level 50+.';
$QUEST_735_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53370. NOW LOADING............ <Request: 10 Killmark of level 50 Bygeniou GEAR> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_735_QUEST_DESCRIPTION		= 'Mission <All-out War with Bygeniou> Completed.';

$QUEST_736_QUEST_NAME				= '  40. Researching Shrines'' GEARs (1)';
$QUEST_736_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53340. NOW LOADING............ mission No. 40 <Location: Bark City> <Target: Joymus> <Target No.: 20> <Reward: 154000SPI>- This is a request from the [Bark City] reclamation HQ. They are having a hard time fighting off the Shrines GEARs. They are offering a significant reward to volunteers who bring down 20 [Joymuses] at [Bark City].';
$QUEST_736_QUEST_MID_TALK			= 'Mission already in progress. Head to [Bark City] and bring down 20 [Joymuses].';
$QUEST_736_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53340. NOW LOADING............ <Request: Go to Bark City and bring down 20 Joymus> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_736_QUEST_DESCRIPTION		= 'Mission <Researching Shrines'' GEARs (1)> Completed.';

$QUEST_737_QUEST_NAME				= '  41. Researching Shrines'' GEARs (2)';
$QUEST_737_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53341. NOW LOADING............ mission No. 41 <Location: Bark City> <Target: Hovernmus> <Target No.: 20 > <Reward: 205000SPI>- This is a request from the [Bark City] reclamation HQ. They are having a hard time fighting off the Shrines GEARs. They are offering a significant reward to volunteers who bring down 20 [Hovernmuses] at [Bark City].';
$QUEST_737_QUEST_MID_TALK			= 'Mission already in progress. Head to [Bark City] and bring down 20 [Hovernmuses].';
$QUEST_737_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53341. NOW LOADING............ <Request: Bringing down 20 Hovernmus at Bark City> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_737_QUEST_DESCRIPTION		= 'Mission <Researching Shrines'' GEARs (2)> Completed.';

$QUEST_738_QUEST_NAME				= '  42. Researching Shrines'' GEARs (3)';
$QUEST_738_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53342. NOW LOADING............ mission No. 42 <Location: Bark City> <Target: Trimus> <Target No.: 20> <Reward: 112000SPI>- This is a request from the [Bark City] reclamation HQ. They are having a hard time fighting off the Shrines GEARs. They are offering a significant reward to volunteers who bring down 20 [Trimuses] at [Bark City].';
$QUEST_738_QUEST_MID_TALK			= 'Mission already in progress. Head to [Bark City] and bring down 20 [Trimuses].';
$QUEST_738_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53342. NOW LOADING............ <Request: Go to Bark City and bring down 20 Trimus> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_738_QUEST_DESCRIPTION		= 'Mission <Researching Shrines'' GEARs (3)> Completed.';

$QUEST_739_QUEST_NAME				= '  43. Eliminating Joymus';
$QUEST_739_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53343. NOW LOADING............ mission No. 43 <Location: Bark City> <Target: Joymus> <Target No.: 30> <Reward: 196000SPI>- This is a request from the [Bark City] reclamation HQ. Over 80% of our GEARs are participating in the Bygeniou invasion plan so we are having difficulty securing a route to Bark City. We need to eliminate the Shrines GEARs to secure our position and guard our forces. [Joymus] is our first target.';
$QUEST_739_QUEST_MID_TALK			= 'Mission already in progress. Head to [Bark City] and bring down 30 [Joymuses].';
$QUEST_739_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53343. NOW LOADING............ <Request: Bringing down 30 Joymus in Bark City> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_739_QUEST_DESCRIPTION		= 'Mission <Eliminating Joymus> Completed.';

$QUEST_740_QUEST_NAME				= '  44. Dual Impact (1)';
$QUEST_740_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53344. NOW LOADING............ mission No. 44 <Location: Bark City> <Target: Hovernmus, Cygnus> <Target No.: 40 and 10 respectively> <Reward: 213000SPI>- This is a request from the [Bark City] reclamation HQ. Over 80% of our GEARs are participating in the Bygeniou invasion plan so we are having difficulty securing a route to Bark City. We need to eliminate the Shrines GEARs to secure our position and guard our forces. [Hovernmus] and [Cygnus] are our next targets.';
$QUEST_740_QUEST_MID_TALK			= 'Mission already in progress. Head to [Bark City] and bring down 40 [Hovernmus] and 10 [Cygnuses].';
$QUEST_740_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53344. NOW LOADING............ <Request: Bringing down 40 Hovernmus and 10 Cygnus> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_740_QUEST_DESCRIPTION		= 'Mission <Dual Impact (1)> Completed.';

$QUEST_741_QUEST_NAME				= '  45. Eliminating Cygnus';
$QUEST_741_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53345. NOW LOADING............ mission No. 45 <Location: Bark City> <Target: Cygnus> <Target No.: 20> <Reward: 222000SPI>- This is a request from the [Bark City] reclamation HQ. Over 80% of our GEARs are participating in the Bygeniou invasion plan so we are having difficulty securing a route to Bark City. We need to eliminate the Shrines GEARs to secure our position and guard our forces. [Cygnus] is our next target';
$QUEST_741_QUEST_MID_TALK			= 'Mission already in progress. Head to [Bark City] and bring down 20 [Cygnuses].';
$QUEST_741_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53345. NOW LOADING............ <Request: Bringing down 20 Cygnuses> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_741_QUEST_DESCRIPTION		= 'Mission <Eliminating Cygnus> Completed.';

$QUEST_742_QUEST_NAME				= '  46. Dual Impact (2)';
$QUEST_742_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53346. NOW LOADING............ mission No. 46 <Location: Bark City> <Target: Missile Launcher, Rocket Launcher > <Target No.: 10 each> <Reward: 112000SPI>- This is a request from the [Bark City] reclamation HQ. Over 80% of our GEARs are participating in the Bygeniou invasion plan so we are having difficulty securing a route to Bark City. We need to eliminate the Shrines GEARs to secure our position and guard our forces. [Missile Launcher] and [Rocket Launcher] are our next targets.';
$QUEST_742_QUEST_MID_TALK			= 'Mission already in progress. Head to [Bark City] and destroy 10 [Rocket Launchers] and 10 [Missile Launchers].';
$QUEST_742_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53346. NOW LOADING............ <Request: Destroy 10 Missile Launchers and Rocket Launchers.> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_742_QUEST_DESCRIPTION		= 'Mission <Dual Impact (2)> Completed.';

$QUEST_743_QUEST_NAME				= '  33. Alternate Ground Route';
$QUEST_743_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53333. NOW LOADING............ mission No. 33 <Location: Violence Blizzard> <Target: Sedius> <Target No.: 20> <Reward: 112800SPI>- When you first enter Violence Blizzard Sedius are right there waiting for you...usually. Needless to say they have become a nuisance. They are hampering our efforts to stage a ground-based assault. Your mission is to take out 20 Sedius.';
$QUEST_743_QUEST_MID_TALK			= 'Mission already in progress. Head to [Violence Blizzard] and hunt 20 Sedius.';
$QUEST_743_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53333. NOW LOADING............ <Request: Hunting down 20 Sedius at Violence Blizzard> <Result: Accomplished> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_743_QUEST_DESCRIPTION		= 'Mission <Alternate Ground Route> Completed.';

$QUEST_744_QUEST_NAME				= '  34. Identity of Dagon';
$QUEST_744_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53334. NOW LOADING............ mission No. 34 <Location: Violence Blizzard> <Target: Dagon> <Target No.: 20 Dagon, 10 Optical lens of Dagon> <Reward: 119500SPI>- We have detected a high-tech GEAR in Violence Blizzard occasionally. It must be one of the Shrines models. Take them down and bring back their components so that we can learn more about this GEAR.';
$QUEST_744_QUEST_MID_TALK			= 'Mission already in progress. Head to [Violence Blizzard] and take down 20 Dagons and also bring back 10 optical lenses of Dagon.';
$QUEST_744_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53334. NOW LOADING............ <Request: Take down 20 Dagons at Violence Blizzard and also bring back 10 Optical Lenses of Dagon> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_744_QUEST_DESCRIPTION		= 'Mission <Identity of Dagon> Completed.';

$QUEST_745_QUEST_NAME				= '  35. Secret Contract';
$QUEST_745_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53335. NOW LOADING............ mission No. 35 <Location: Violence Blizzard> <Target: Spear fighter> <Target No.: 60> <Reward: 131400SPI>- We have detected some Phillon monsters at the Shrines base. My guess is that the Shrines and the Phillon are developing this monster between them. If this is true, we will need to take full control of this area before this alliance spirals out of control. Take out the spear fighters at Violence Blizzard.';
$QUEST_745_QUEST_MID_TALK			= 'Mission already in progress. Bring down 60 spear fighters at [Violence Blizzard].';
$QUEST_745_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53335. NOW LOADING............ <Request: Bring down 60 spear fighters at Violence Blizzard> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_745_QUEST_DESCRIPTION		= 'Mission <Secret Contract> Completed.';

$QUEST_746_QUEST_NAME				= '  36. Shrines'' New GEAR';
$QUEST_746_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53336. NOW LOADING............ mission No. 36 <Location: Violence Blizzard> <Target: Bladewing> <Target No.: 30> <Reward: 140000SPI>- Have you heard about the newest Shrines GEAR? They are small, fast and surprisingly durable. These fighters have diverse beam and missile weapons. You will need to be very careful when taking them on.';
$QUEST_746_QUEST_MID_TALK			= 'Mission already in progress. Head to [Violence Blizzard] and take down 30 Bladewings.';
$QUEST_746_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53336. NOW LOADING............ <Request: Go to Violence Blizzard and bring down 30 Bladewings> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_746_QUEST_DESCRIPTION		= 'Mission <Shrines New GEAR> Completed.';

$QUEST_747_QUEST_NAME				= '  37. Snowfield Cleanup';
$QUEST_747_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53337. NOW LOADING............ mission No. 37 <Location: Violence Blizzard> <Target: Hell Lion> <Target No.: 20> <Reward: 140000SPI>- There is an advanced Phillon airframe known as the Hell Lion at Violence Blizzard. Please take them down.';
$QUEST_747_QUEST_MID_TALK			= 'Mission already in progress. Head to [Violence Blizzard] and take down 20 Hell Lions.';
$QUEST_747_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53337. NOW LOADING............ <Request: Go to Violence Blizzard and bring down 20 Hell Lions> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_747_QUEST_DESCRIPTION		= 'Mission <Snowfield Cleanup> Completed.';

$QUEST_748_QUEST_NAME				= '  55. Hornian Elimination';
$QUEST_748_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53355. NOW LOADING............ mission No. 55 <Location: Habitat of Hornian King> <Target: Egg of Hornian Queen> <Target No.: 30> <Reward: 205000SPI>- There is a special Hornian Queen egg in the Hornian Kings habitat. We need to know exactly when it will hatch. Head to the Hornian Kings habitat and study the egg. Pass the time by taking out some of the other eggs. Be careful! You never know where a Hornian King may be lurking.';
$QUEST_748_QUEST_MID_TALK			= 'Mission already in progress. Head to [Hornian Kings Habitat] and destroy 30 eggs.';
$QUEST_748_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53355. NOW LOADING............ <Request: Destroying 30 egg of Hornian Queen> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_748_QUEST_DESCRIPTION		= 'Mission <Hornian Elimination> Completed.';

$QUEST_749_QUEST_NAME				= '  56. Hunt the Hunter';
$QUEST_749_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53356. NOW LOADING............ mission No. 56 <Location: Habitat of Hornian King> <Target: Hornian Hunter> <Target No.: 40> <Reward: 231000SPI>- We would like to acquire data on the Hornian Hunters habits but we also need to thin their numbers. Your mission is to observe their habits, food preferences, and other peculiars while taking them out. You will be well rewarded for completing this dangerous mission. Good luck!';
$QUEST_749_QUEST_MID_TALK			= 'Mission already in progress. Head to [Hornian Kings Habitat] and take out 40 Hornian Hunters';
$QUEST_749_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53356. NOW LOADING............ <Request: Killing 40 Hornian Hunter> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_749_QUEST_DESCRIPTION		= 'Mission <Hunt the Hunter> Completed.';

$QUEST_750_QUEST_NAME				= '  57. Elimination of Guards';
$QUEST_750_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53357. NOW LOADING............ mission No. 57 <Location: Habitat of Hornian King> <Target: Hornian Spirit> <Target No.: 60 > <Reward: 260000SPI>- We need to take out the Hornian Spirits, guardians of the Hornian Queens egg. Once they are eliminated we will be able to take out the Hornian Kings with relative ease.';
$QUEST_750_QUEST_MID_TALK			= 'Mission already in progress. Head to [Hornian King''s Habitat] and take out 60 Hornian Spirits.';
$QUEST_750_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53357. NOW LOADING............ <Request: Killing 60 Hornian Spirit> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?';
$QUEST_750_QUEST_DESCRIPTION		= 'Mission <Elimination of Guards> Completed.';

$QUEST_751_QUEST_NAME				= '  58. Information of Hornian Knight';
$QUEST_751_QUEST_PRE_TALK			= 'ACCESS CODE: Arlington-D01-53358. NOW LOADING............ mission No. 58 <Location: Habitat of Hornian King> <Target: Hornian Knight> <Target No.: 10 DNA of Hornian Knight> <Reward: 283000SPI>- We need more information about the Hornian Knight in the Hornian Kings habitat. Please retrieve some DNA samples from the Hornian Knights.';
$QUEST_751_QUEST_MID_TALK			= 'Mission already in progress. Head to [Habitat of Hornian King] and bring back 10 DNA samples of the Hornian Knight.';
$QUEST_751_QUEST_SUCCESS_TALK		= 'ACCESS CODE: Arlington-D01-53358. NOW LOADING............ <Request: 10 DNA of Hornian Knight> <Result: Complete> Your pay has been deposited into your bank account. Would you like to search for other missions?'; 
$QUEST_751_QUEST_DESCRIPTION		= 'Mission <Information of Hornian Knight> Completed.';

$QUEST_752_QUEST_NAME				= '  47. Regin Research';
$QUEST_752_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53347. NOW LOADING............ mission No. 47 <Location: Denebola> <Target : Regin> <Target number : Elimination of 70 Regins> <Compensation : 154000SPI>- Please get rid of Regin in Denebola. Casualties from them are ever increasing. We will compensate sufficiently.';
$QUEST_752_QUEST_MID_TALK			= 'Mission already in progress. Eliminate 70 Regin at [Denebola]';
$QUEST_752_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53347. NOW LOADING............ <Request : Elimination of 70 Regins> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_752_QUEST_DESCRIPTION		= 'Mission <Regin Research> Completed.';

$QUEST_753_QUEST_NAME				= '  48. Vali Research';
$QUEST_753_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53348. NOW LOADING............ mission No. 48 <Location: Denebola> <Target : Vali> <Target number : Elimination of 60 Vali> <Compensation : 154000SPI>-  Numbers of Vali are increasing. Head to Denebola and eliminate the incoming Vali.';
$QUEST_753_QUEST_MID_TALK			= 'Mission already in progress. Eliminate 60 Vali at [Denebola]';
$QUEST_753_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53348. NOW LOADING............ <Request : Elimination of 60 Vali> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_753_QUEST_DESCRIPTION		= 'Mission <Vali Research> Completed.';

$QUEST_754_QUEST_NAME				= '  49. Oannes Research';
$QUEST_754_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53349. NOW LOADING............ mission No. 49 <Location: Denebola> <Target : Oannes> <Target number : Elimination of 50 Oannes> <Compensation : 154000SPI>- There is a large airframe flying around Denebola. Please get rid of this airframe. Handsome reward will be paid.';
$QUEST_754_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 50 Oannes at [Denebola]';
$QUEST_754_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53349. NOW LOADING............ <Request : Elimination of 50 Oannes> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_754_QUEST_DESCRIPTION		= 'Mission <Oannes Research> Completed.';

$QUEST_755_QUEST_NAME				= '  50. Dives Research';
$QUEST_755_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53350. NOW LOADING............ mission No. 50 <Location: Denebola> <Target : Dives> <Target number : Elimination of 40 Dives > <Compensation : 154000SPI>- A new airframe built by the Shrine is operating in Denebola. Please investigate and destroy.';
$QUEST_755_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 40 Dives at [Denebola]';
$QUEST_755_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53350. NOW LOADING............ <Request : Elimination of 40 Dives> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_755_QUEST_DESCRIPTION		= 'Mission <Dives Research> Completed.';

$QUEST_756_QUEST_NAME				= '  51. Exploration Interruption';
$QUEST_756_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53351. NOW LOADING............ mission No. 51 <Location: Denebola> <Target : Regin, Oannes> <Target number : Elimination of 40 Regin, 20 Oannes> <Compensation : 154000SPI>- Regin and Oannes in Denebola are disturbing our exploration. Please eliminate Regin and Oannes.';
$QUEST_756_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 40 Regin and 20 Oannes at [Denebola]';
$QUEST_756_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53351. NOW LOADING............ <Request : Elimination of 40 Regin, 20 Oannes> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_756_QUEST_DESCRIPTION		= 'Mission <Exploration Interruption> Completed.';

$QUEST_757_QUEST_NAME				= '  52. Threat of Vali and Dives';
$QUEST_757_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53352. NOW LOADING............ mission No. 52 <Location: Denebola> <Target : Vali, Dives> <Target number : 40 Vali and 20 Dives> <Compensation : 154000SPI>- Vali and Dives in Denebola are becoming a big threat to us. Take them down. We will pay you a handsome compensation.';
$QUEST_757_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 40 Vali and 20 Dives at [Denebola]';
$QUEST_757_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53352. NOW LOADING............ <Request : Elimination of 40 Vali, 20 Dives> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_757_QUEST_DESCRIPTION		= 'Mission <Threat of Vali and Dives> Completed.';

$QUEST_758_QUEST_NAME				= '  53. Denebola Sky';
$QUEST_758_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53353. NOW LOADING............ mission No. 53 <Location: Denebola> <Target : Vali, Dives and Regin> <Target number : 40 Vali, 20 Dives and 60 Regin> <Compensation : 164000SPI>- Vali, Dives and Regin have seized Denebola skies. Take down Vali, Dive and Regin. Handsome reward will be paid.';
$QUEST_758_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 40 Vali, 20 Dives and 60 Regin at [Denebola]';
$QUEST_758_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53353. NOW LOADING............ <Request : Elimination of 40 Vali, 20 Dives and 60 Regin > <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_758_QUEST_DESCRIPTION		= 'Mission <Denebola Sky> Completed.';

$QUEST_759_QUEST_NAME				= '  54. Trace of Denebola';
$QUEST_759_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53354. NOW LOADING............ mission No. 54 <Location: Denebola> <Target : Regin, Vali, Oannes and Dives> <Target number : Elimination of 20 Regin, 40 Vali, 20 Oannes and 30 Dives> <Compensation : 170000SPI>- This mission is to find out the fighting potential of each airframe at Denebola. As it is an important mission payment will also be high.';
$QUEST_759_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 20 Regin, 40 Vali, 20 Oannes and 30 Dives at [Denebola]';
$QUEST_759_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53354. NOW LOADING............ <Request : Elimination of 20 Regin, 40 Vali, 20 Oannes and 30 Dives > <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_759_QUEST_DESCRIPTION		= 'Mission <Trace of Denebola> Completed.';

$QUEST_760_QUEST_NAME				= '  71. Alphard Investigation';
$QUEST_760_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53371. NOW LOADING............ mission No. 71 <Location: Alphard> <Target : Veres> <Target number : Elimination of 70 Veres> <Compensation : 260000SPI>- Please investigate the fighting ability of Veres in Alphard. As it is an important mission payment will also be high.';
$QUEST_760_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 70 Veres at [Alphard]';
$QUEST_760_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53371. NOW LOADING............ <Request : Elimination of 70 Veres> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_760_QUEST_DESCRIPTION		= 'Mission <Alphard Investigation> Completed.';

$QUEST_761_QUEST_NAME				= '  72. Characteristics of Roc';
$QUEST_761_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53372. NOW LOADING............ mission No. 72 <Location: Alphard> <Target : Roc> <Target number : Elimination of 40 Roc > <Compensation : 260000SPI>- Please investigate the characteristics of Roc at Alphard. It will be easy as they are everywhere in Alphard.';
$QUEST_761_QUEST_MID_TALK			= 'Mission already in progress. Eliminate 40 Roc at [Alphard]';
$QUEST_761_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53372. NOW LOADING............ <Request : Elimination of 40 Roc> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_761_QUEST_DESCRIPTION		= 'Mission <Characteristics of Roc> Completed.';

$QUEST_762_QUEST_NAME				= '  73. Laum Elimination';
$QUEST_762_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53373. NOW LOADING............ mission No. 73 <Location: Alphard> <Target : Laum> <Target number : Elimination of 60 Laum> <Compensation : 260000SPI>- Laums are appearing more frequently at Alphard. Please get rid of Laum at Alphard.';
$QUEST_762_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 60 Laum at [Alphard]';
$QUEST_762_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53373. NOW LOADING............ <Request : Elimination of 60 Laum> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_762_QUEST_DESCRIPTION		= 'Mission <Laum Elimination> Completed.';

$QUEST_763_QUEST_NAME				= '  74. Fllaro Elimination';
$QUEST_763_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53374. NOW LOADING............ mission No. 74 <Location: Alphard> <Target : Fllaro> <Target number : Elimination of 40 Fllaro> <Compensation : 260000SPI>- Various scouting missions are being intercepted by Fllaro at Alphard. Get rid of Fllaro at Alphard.';
$QUEST_763_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 40 Fllaro at [Alphard]';
$QUEST_763_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53374. NOW LOADING............ <Request : Elimination of 40 Fllaro> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_763_QUEST_DESCRIPTION		= 'Mission <Fllaro Elimination> Completed.';

$QUEST_764_QUEST_NAME				= '  75. Airframes of Alphard';
$QUEST_764_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53375. NOW LOADING............ mission No. 75 <Location: Alphard> <Target : Laum, Fllaro> <Target number : Elimination of 40 Laum, 40 Fllaro> <Compensation : 260000SPI>- Please eliminate Laum and Fllaro at Alphard. Laum and Fllaro are famous for their speed, so be careful.';
$QUEST_764_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 40 Laum and 40 Fllaro at [Alphard]';
$QUEST_764_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53375. NOW LOADING............ <Request : Elimination of 40 Laum, 40 Fllaro> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_764_QUEST_DESCRIPTION		= 'Mission <Airframes of Alphard> Completed.';

$QUEST_765_QUEST_NAME				= '  76. Duet of Alphard';
$QUEST_765_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53376. NOW LOADING............ mission No. 76 <Location: Alphard> <Target : Roc, Veres> <Target number : Elimination of 30 Roc, 70 Veres> <Compensation : 260000SPI>- In Alphard Roc is dominating the ground and Veres the air. Please get rid of both Roc and Veres.';
$QUEST_765_QUEST_MID_TALK			= 'Mission already in progress. Kill 30 Roc and 70 Veres at [Alphard]';
$QUEST_765_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53376. NOW LOADING............ <Request : Elimination of 30 Roc, 70 Veres> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_765_QUEST_DESCRIPTION		= 'Mission <Duet of Alphard> Completed.';

$QUEST_766_QUEST_NAME				= '  77. Tag Team of Laum and Veres';
$QUEST_766_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53377. NOW LOADING............ mission No. 77 <Location: Alphard> <Target : Laum, Veres> <Target number : Elimination of 30 Laum, 70 Veres> <Compensation : 260000SPI>- This time, our intelligence has spotted double pronged attack from Laum and Veres. Move to Alphard and bring them both down.';
$QUEST_766_QUEST_MID_TALK			= 'Mission already in progress. Bring down 30 Laum and 70 Veres at [Alphard]';
$QUEST_766_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53377. NOW LOADING............ <Request : Elimination of 30 Laum, 70 Veres> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_766_QUEST_DESCRIPTION		= 'Mission <Tag Team of Laum and Veres> Completed.';

$QUEST_767_QUEST_NAME				= '  78. Airframes of Alphard';
$QUEST_767_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53378. NOW LOADING............ mission No. 78 <Location: Alphard> <Target : Fllaro, Laum, Veres> <Target number : Elimination of 40 Fllaro, 40 Laum, 40 Veres> <Compensation : 300000SPI>- The path to Alioth is blocked by Fllaro, Laum and Veres. Please get rid of all Fllaro, Laum and Veres within your quota.';
$QUEST_767_QUEST_MID_TALK			= 'Mission already in progress. Please get rid of 40 Fllaro, 40 Laum and 40 Veres at [Alphard]';
$QUEST_767_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53378. NOW LOADING............ <Request : Elimination of 40 Fllaro, 40 Laum, 40 Veres> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_767_QUEST_DESCRIPTION		= 'Mission <Airframes of Alphard> Completed.';

$QUEST_768_QUEST_NAME				= '  79. Movement at Alphard';
$QUEST_768_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53379. NOW LOADING............ mission No. 79 <Location: Alphard> <Target : Fllaro, Laum, Veres, Roc> <Target number : Elimination of 40 Fllaro, 40 Laum, 40 Veres, and 20 Roc> <Compensation : 300000SPI>- Enemy planes at Alphard are planning an attack. Please get rid of each monster at Alphard.';
$QUEST_768_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 40 Fllaro, 40 Laum, 40 Veres, and 20 Roc at [Alphard]';
$QUEST_768_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53379. NOW LOADING............ <Request : Elimination of 40 Fllaro, 40 Laum, 40 Veres and 20 Roc> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_768_QUEST_DESCRIPTION		= 'Mission <Movement at Alphard> Completed.';

$QUEST_769_QUEST_NAME				= '  83. Surveillance Radar';
$QUEST_769_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53383. NOW LOADING............ mission No. 83 <Location: Alioth> <Target : radar> <Target number : Destruction of 40 radar> <Compensation : 306900SPI>- Our intelligence have spotted Shrine radars in Alioth. Move to Alioth immediately to destroy them.';
$QUEST_769_QUEST_MID_TALK			= 'Mission already in progress. Destroy 40 radar at [Alioth]';
$QUEST_769_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53383. NOW LOADING............ <Request : Destruction of 40 radar> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_769_QUEST_DESCRIPTION		= 'Mission <Surveillance Radar> Completed.';

$QUEST_770_QUEST_NAME				= '  84. Anti-Aircraft Gun of Alioth';
$QUEST_770_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53384. NOW LOADING............ mission No. 84 <Location: Alioth> <Target : Ground to Air Cannons> <Target number : Destruction of 60 Ground to Air Cannons> <Compensation : 306900SPI>- Please destroy Ground to Air Cannons surrounding the radars at Alioth. As there are many Shrine airframes around the radar as well please be careful.';
$QUEST_770_QUEST_MID_TALK			= 'Mission already in progress. Destroy 60 Ground to Air Cannons guns at [Alioth]';
$QUEST_770_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53384. NOW LOADING............ <Request : Destruction of 60 Ground to Air Cannons > <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_770_QUEST_DESCRIPTION		= 'Mission <Anti-Aircraft Gun of Alioth> Completed.';

$QUEST_771_QUEST_NAME				= '  85. Missile Launcher of Alioth';
$QUEST_771_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53385. NOW LOADING............ mission No. 85 <Location: Alioth> <Target : Missile Launcher> <Target number : Destruction of 60 Missile Launchers> <Compensation : 306900SPI>- Please destroy Missile Launchers surrounding the radars at Alioth. Missile Launcher attacks are very powerful so be extra cautious.';
$QUEST_771_QUEST_MID_TALK			= 'Mission already in progress. Destroy 60 Missile Launchers at [Alioth]';
$QUEST_771_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53385. NOW LOADING............ <Request : Destruction of 60 Missile Launchers> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_771_QUEST_DESCRIPTION		= 'Mission <Missile Launcher of Alioth> Completed.';

$QUEST_772_QUEST_NAME				= '  86. Radar Guardian: Cassini';
$QUEST_772_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53386. NOW LOADING............ mission No. 86 <Location: Alioth> <Target : Cassini> <Target number : Elimination of 70 Cassini> <Compensation : 306900SPI>- Please destroy Cassinis that are guarding the radars in Alioth. Compensation will be handsomely given.';
$QUEST_772_QUEST_MID_TALK			= 'Mission already in progress. Destroy 70 Cassini at [Alioth]';
$QUEST_772_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53386. NOW LOADING............ <Request : Elimination of 70 Cassini> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_772_QUEST_DESCRIPTION		= 'Mission <Radar Guardian: Cassini> Completed.';

$QUEST_773_QUEST_NAME				= '  87. Radar Guardian: Muspell';
$QUEST_773_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53387. NOW LOADING............ mission No. 87 <Location: Alioth> <Target : Muspell> <Target number : Destruction of 70 Muspell> <Compensation : 306900SPI>- This mission is to eliminate Muspell that are guarding the radars with Cassini. Muspells are as powerful as the Cassini so proceed with caution.';
$QUEST_773_QUEST_MID_TALK			= 'Mission already in progress. Destroy 70 Muspell at [Alioth]';
$QUEST_773_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53387. NOW LOADING............ <Request : Destruction of 70 Muspell> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_773_QUEST_DESCRIPTION		= 'Mission <Radar Guardian: Muspell> Completed.';

$QUEST_774_QUEST_NAME				= '  88. Airframes of Alioth';
$QUEST_774_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53388. NOW LOADING............ mission No. 88 <Location: Alioth> <Target : Ground to Air Cannon, Cassini, Muspell> <Target number : Destruction of 40 Ground to Air Cannon, 50 Cassini and 50 Muspell> <Compensation : 336900SPI>- Please destroy Ground to Air Cannon, Cassini and Muspell at Alioth. They continue to interfere with our attempts to destroy the radars.';
$QUEST_774_QUEST_MID_TALK			= 'Mission already in progress. Destroy 40 Ground to Air Cannon, 50 Cassini and 50 Muspell at [Alioth]';
$QUEST_774_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53388. NOW LOADING............ <Request : Destruction of 40 Ground to Air Cannon, 50 Cassini and 50 Muspell> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_774_QUEST_DESCRIPTION		= 'Mission <Airframes of Alioth> Completed.';

$QUEST_775_QUEST_NAME				= '  95. Road to Eopi';
$QUEST_775_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53395. NOW LOADING............ mission No. 95 <Location: Pherkad> <Target : Alphen> <Target number : Elimination of 80 Alphen> <Compensation : 382500SPI>- Shrine airframe called Alphen is blocking our way to Eopi at Pherkad. Move to Pherkad and destroy Alphen for us';
$QUEST_775_QUEST_MID_TALK			= 'Mission already in progress. Destroy 80 Alphen at [Pherkad]';
$QUEST_775_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53395. NOW LOADING............ <Request : Elimination of 80 Alphen> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_775_QUEST_DESCRIPTION		= 'Mission <Road to Eopi> Completed.';

$QUEST_776_QUEST_NAME				= '  96. Traces of Baldr';
$QUEST_776_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53396. NOW LOADING............ mission No. 96 <Location: Pherkad> <Target : Baldr> <Target number : Destruction of 60 Baldr> <Compensation : 382500SPI>- Please find and destroy all traces of Baldr at Pherkad. They are fairly common so finding them will not be a problem.';
$QUEST_776_QUEST_MID_TALK			= 'Mission already in progress. Destroy 60 Baldr at [Pherkad]';
$QUEST_776_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53396. NOW LOADING............ <Request : Destruction of 60 Baldr> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_776_QUEST_DESCRIPTION		= 'Mission <Traces of Baldr> Completed.';

$QUEST_777_QUEST_NAME				= '  97. Ground unit, Lama';
$QUEST_777_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53397. NOW LOADING............ mission No. 97 <Location: Pherkad> <Target : Lama> <Target number : Elimination of 40 Lama > <Compensation : 382500SPI>- Please get rid of gigantic Lama at Pherkad. Ground airframes are having a hard time penetrating this place because of them.';
$QUEST_777_QUEST_MID_TALK			= 'Mission already in progress. Destroy 40 Lama at [Pherkad]';
$QUEST_777_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53397. NOW LOADING............ <Request : Destruction of 40 Lama> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_777_QUEST_DESCRIPTION		= 'Mission <Ground unit, Lama> Completed.';

$QUEST_778_QUEST_NAME				= '  98. Threat of Pherkad';
$QUEST_778_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53398. NOW LOADING............ mission No. 98 <Location: Pherkad> <Target : Alfen, Baldr> <Target number : Elimination of 60 Alfen, 40 Baldr> <Compensation : 382500SPI>- The true threat of Pherkad is Alfen and Baldr. Get rid of them before they become even more dangerous.';
$QUEST_778_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 60 Alfen and 40 Baldr at [Pherkad]';
$QUEST_778_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53398. NOW LOADING............ <Request : Elimination of 60 Alfen, 40 Baldr> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_778_QUEST_DESCRIPTION		= 'Mission <Threat of Pherkad> Completed.';

$QUEST_779_QUEST_NAME				= '  99. Guards of Pherkad';
$QUEST_779_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53399. NOW LOADING............ mission No. 99 <Location: Pherkad> <Target : Lama, Alfen> <Target number : Destruction of 30 Lama, 70 Alfen> <Compensation : 382500SPI>- There is Lama on the ground and Alfen in the air of Pherkad. Not the best combination and they are proving to be very detrimental to our forces. Please destroy them.';
$QUEST_779_QUEST_MID_TALK			= 'Mission already in progress. Destroy 30 Lama and 70 Alfen at [Pherkad]';
$QUEST_779_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53399. NOW LOADING............ <Request : Destruction of 30 lama, 70 Alfen> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_779_QUEST_DESCRIPTION		= 'Mission <Guards of Pherkad> Completed.';

$QUEST_780_QUEST_NAME				= '100. Characteristics of Pherkad';
$QUEST_780_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53400. NOW LOADING............ mission No. 100 <Location: Pherkad> <Target : Lama, Alfen, Baldr> <Target number : Destruction of 20 Lama, 60 Alfen, 40 Baldr> <Compensation : 400000SPI>- Please investigate the characteristics of Lama, Alfen and Baldr at Pherkad. As it is a difficult mission, the payment will be good.';
$QUEST_780_QUEST_MID_TALK			= 'Mission already in progress. Destroy 20 Lama, 60 Alfen and 40 Baldr at [Pherkad]';
$QUEST_780_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53400. NOW LOADING............ <Request : Destruction of 20 lama, 60 Alfen, 40 Baldr> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_780_QUEST_DESCRIPTION		= 'Mission <Characteristics of Pherkad> Completed.';

$QUEST_781_QUEST_NAME				= '107. Arrival at Eopi';
$QUEST_781_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53407. NOW LOADING............ mission No. 107 <Location: Eopi> <Target : Seraph> <Target number : Elimination of 80 Seraph> <Compensation : 447300SPI>- We have finally arrived at our destination; Eopi. Please eliminate the Seraph at Eopi.';
$QUEST_781_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 80 Seraph at [Eopi]';
$QUEST_781_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53407. NOW LOADING............ <Request : Elimination of 80 Seraph> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_781_QUEST_DESCRIPTION		= 'Mission <Arrival at Eopi> Completed.';

$QUEST_782_QUEST_NAME				= '108. Ordin''s Guard: Helius';
$QUEST_782_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53408. NOW LOADING............ mission No. 108 <Location: Eopi> <Target : Helius> <Target number : Elimination of 60 Helius> <Compensation : 447300SPI>- Helius is guarding Ordin with Seraph at Eopi. Gather some information about it. You will receive generous pay for this dangerous mission.';
$QUEST_782_QUEST_MID_TALK			= 'Mission already in progress. Eliminate 60 Helius at [Eopi]';
$QUEST_782_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53408. NOW LOADING............ <Request : Elimination of 60 Helius> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_782_QUEST_DESCRIPTION		= 'Mission <Ordin''s Guard: Helius> Completed.';

$QUEST_783_QUEST_NAME				= '109. Exploring Eopi';
$QUEST_783_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53409. NOW LOADING............ mission No. 109 <Location: Eopi> <Target : Elliot> <Target number : Destruction of 60 Elliot> <Compensation : 447300SPI>- Due to the Elliot in Eopi, exploration has been delayed. Please head there and get rid of them for us.';
$QUEST_783_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 60 Elliot at [Eopi]';
$QUEST_783_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53409. NOW LOADING............ <Request : Destruction of 60 Elliot> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_783_QUEST_DESCRIPTION		= 'Mission <Exploring Eopi> Completed.';

$QUEST_784_QUEST_NAME				= '110. Ordin''s Guard: Remos';
$QUEST_784_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53410. NOW LOADING............ mission No. 110 <Location: Eopi> <Target : Remos> <Target number : Elimination of 40 Remos> <Compensation : 447300SPI>- Please get rid of Remos that is protecting Ordin. If Remos is eliminated our job of bringing down Ordin will become much easier to handle.';
$QUEST_784_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 40 Remos at [Eopi]';
$QUEST_784_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53410. NOW LOADING............ <Request : Elimination of 40 Remos> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_784_QUEST_DESCRIPTION		= 'Mission <Ordin''s Guard: Remos> Completed.';

$QUEST_785_QUEST_NAME				= '111. Attack from Remos and Seraph';
$QUEST_785_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53411. NOW LOADING............ mission No. 111 <Location: Eopi> <Target : Remos, Seraph> <Target number : Elimination of 30 Remos, 70 Seraph> <Compensation : 467300SPI>- Ground frame, Remos, and airframe, Seraph, are bringing down our airframes that are penetrating Eopi. Although it may be hard try to eliminate your quota both Remos and Seraph.';
$QUEST_785_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 30 Remos and 70 Seraph at [Eopi]';
$QUEST_785_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53411. NOW LOADING............ <Request : Elimination of 30 Remos, 70 Seraph> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_785_QUEST_DESCRIPTION		= 'Mission <Attack from Remos and Seraph> Completed.';

$QUEST_786_QUEST_NAME				= '112. Information of Eopi Airframe';
$QUEST_786_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53412. NOW LOADING............ mission No. 112 <Location: Eopi> <Target : Elliot, Helius> <Target number : Elimination of 70 Elliot, 70 Helius> <Compensation : 467300SPI>- We need more information on Elliot and Helius. Bring back more information on them as quickly as possible.';
$QUEST_786_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 70 Elliot and 70 Helius at [Eopi]';
$QUEST_786_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53412. NOW LOADING............ <Request : Elimination of 70 Elliot, 70 Helius> <Result : confirmed> : Please check your account for your pay. Would you like to search for the next mission?';
$QUEST_786_QUEST_DESCRIPTION		= 'Mission <Information of Eopi Airframe> Completed.';

$QUEST_787_QUEST_NAME				= '  27. Elimination of Driver';
$QUEST_787_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53327. NOW LOADING............ mission No. 27 <location: Plain of Doleful Melody> <Target : Driver> <Target number : Elimination of 40 Driver> <Compensation : 70000SPI>- We have found a gigantic airplane at Plain of Doleful Melody. According to our intelligence it is guarding the water tank. Please investigate. We will pay you handsomely for this job.';
$QUEST_787_QUEST_MID_TALK			= 'Mission in progress. Get rid of 40 Drivers at [Plain of Doleful Melody]';
$QUEST_787_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53327. NOW LOADING............ <Request : Elimination of 40 Driver> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_787_QUEST_DESCRIPTION		= 'Mission <Elimination of Driver> Completed.';

$QUEST_788_QUEST_NAME				= '  28. Elimination of Perry Messenger';
$QUEST_788_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53328. NOW LOADING............ mission No. 28 <location: Plain of Doleful Melody> <Target : Perry Messenger> <Target number : Elimination of 50 Perry Messenger > <Compensation : 70000SPI>- There is a ground airframe that we have not found before at Plain of Doleful Melody. Please check out how this airframe got to Plain of Doleful Melody. Payment will be handsome.';
$QUEST_788_QUEST_MID_TALK			= 'Mission in progress. Get rid of 50 Perry Messenger at [Plain of Doleful Melody]';
$QUEST_788_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53328. NOW LOADING............ <Request : Elimination of 50 Perry Messenger > <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_788_QUEST_DESCRIPTION		= 'Mission <Elimination of Perry Messenger> Completed.';

$QUEST_789_QUEST_NAME				= '  38. Chill of Sedius';
$QUEST_789_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53338. NOW LOADING............ mission No. 38 <location: Violence Blizzard> <Target : Sedius> <Target number : Elimination of 40 Sedius> <Compensation : 100000SPI>- At Violence Blizzard, there exists a monster called Sedius that fires the chill wind. These monsters will require a little more investigation. Please capture Sedius.';
$QUEST_789_QUEST_MID_TALK			= 'Mission in progress. Get rid of 40 Sedius at [Violence Blizzard]';
$QUEST_789_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53338. NOW LOADING............ <Request : Elimination of 40 Sedius > <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_789_QUEST_DESCRIPTION		= 'Mission <Chill of Sedius> Completed.';

$QUEST_790_QUEST_NAME				= '  39. Frigg Hunt';
$QUEST_790_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53339. NOW LOADING............ mission No. 39 <location: Violence Blizzard> <Target : Frigg> <Target number : Elimination of 60 Frigg > <Compensation : 140000SPI>- We request an investigation on Frigg at Violence Blizzard. As it is much stronger than other monsters in Violence Blizzard, please be careful.';
$QUEST_790_QUEST_MID_TALK			= 'Mission in progress. Get rid of 60 Frigg at [Violence Blizzard]';
$QUEST_790_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53339. NOW LOADING............ <Request : Elimination of 60 Frigg> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_790_QUEST_DESCRIPTION		= 'Mission <Frigg Hunt> Completed.';

$QUEST_791_QUEST_NAME				= '  59. Investigation of Merroling';
$QUEST_791_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53359. NOW LOADING............ mission No. 59 <location: Island''s Dream > <Target : Merroling> <Target number : Elimination of 80 Merroling> <Compensation : 154000SPI>- Multiplication of Merroling in Island''s Dream is endangering the ecology. Therefore, I am requesting an investigation on this matter. Payment will be given to you when this mission is Completed.';
$QUEST_791_QUEST_MID_TALK			= 'Mission in progress. Kill 80 Merroling at [Island''s Dream]';
$QUEST_791_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53359. NOW LOADING............ <Request : Elimination of 80 Merroling> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_791_QUEST_DESCRIPTION		= 'Mission <Investigation of Merroling> Completed.';

$QUEST_792_QUEST_NAME				= '  60. Elmination of Metanium';
$QUEST_792_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53360. NOW LOADING............ mission No. 60 <location: Island''s Dream> <Target : Metanium> <Target number : Elimination of 60 Metanium> <Compensation : 260000SPI>- Please eliminate Metanium at Island''s Dream. They are very easy to find in Island''s Dream, but as they are very fast, you will have a hard time hunting them down. Payment for this mission will be handsome.';
$QUEST_792_QUEST_MID_TALK			= 'Mission in progress. Get rid of 60 Metanium at [Island''s Dream]';
$QUEST_792_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53360. NOW LOADING............ <Request : Elimination of 60 Metanium> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_792_QUEST_DESCRIPTION		= 'Mission <Elimination of Metanium> Completed.';

$QUEST_793_QUEST_NAME				= '  61. Investigation at Island''s Dream';
$QUEST_793_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53361. NOW LOADING............ mission No. 61 <location: Island''s Dream> <Target : Heavy Messenger> <Target number : Elimination of 80 Heavy Messenger> <Compensation : 300000SPI>- This mission is to scout the Island''s Dream beach. All Heavy Messengers encountered are to be destroyed.';
$QUEST_793_QUEST_MID_TALK			= 'Mission in progress. Kill 80 Heavy Messenger at [Island''s Dream]';
$QUEST_793_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53361. NOW LOADING............ <Request : Elimination of 80 Heavy Messenger> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_793_QUEST_DESCRIPTION		= 'Mission <Investigation at Island''s Dream> Completed.';

$QUEST_794_QUEST_NAME				= '  62. Opening the Road';
$QUEST_794_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53362. NOW LOADING............ mission No. 62 <location: Island''s Dream> <Target : Chrystar> <Target number : Elimination of 70 Chrystar> <Compensation : 280000SPI>- Numbers of Chrystars are on the rise in Island''s Dream. If this keeps up, we will not be able to enter Island''s Dream for much longer. A cull is required. Please get rid of Chrystar in Island''s Dream.';
$QUEST_794_QUEST_MID_TALK			= 'Mission in progress. Get rid of 70 Chrystar at [Island''s Dream]';
$QUEST_794_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53362. NOW LOADING............ <Request : Elimination of 70 Chrystar> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_794_QUEST_DESCRIPTION		= 'Mission <Opening the Road> Completed.';

$QUEST_795_QUEST_NAME				= '  63. Ecology Investigation';
$QUEST_795_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53363. NOW LOADING............ mission No. 63 <location: Island''s Dream> <Target : Merroling, Metanium, Chrystar> <Target number : Elimination of Merroling, Metanium and Chrystar. 30 each> <Compensation: 280000SPI>- We have discovered an abnormal phenomena of a large radioactivity leakage in most living creatures in Island''s Dream beach. Please investigate this matter extensively by bringing down Merroling, Metanium and Chrystar at the beach.';
$QUEST_795_QUEST_MID_TALK			= 'Mission in progress. Get rid of 30 Merroling, Metanium, and Chrystar at [Island''s Dream]';
$QUEST_795_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53363. NOW LOADING............ <Request : Elimination of Merroling, Metanium and Chrystar. 30 each> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_795_QUEST_DESCRIPTION		= 'Mission <Ecology Investigation> Completed.';

$QUEST_796_QUEST_NAME				= '  64. Mucous of Metanium';
$QUEST_796_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53364. NOW LOADING............ mission No. 64 <location: Island''s Dream> <Target : Metanium> <Target number : 5 mucous of Metanium> <Compensation : 260000SPI>- Mucous of Metanium has long been a great ingredient for glue. As Arlington city lacks the ingredient for glue, bring some back for us. Payment for the ingredient will be handsomely paid.';
$QUEST_796_QUEST_MID_TALK			= 'Mission in progress. Bring back 5 Mucous of Metanium at [Island''s Dream]';
$QUEST_796_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53364. NOW LOADING............ <Request : 5 mucous of Metanium> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_796_QUEST_DESCRIPTION		= 'Mission <Mucous of Metanium> Completed.';

$QUEST_797_QUEST_NAME				= '  65. Scraps of Heavy Messenger';
$QUEST_797_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53365. NOW LOADING............ mission No. 65 <location: Island''s Dream> <Target : Heavy Messenger> <Target number : scrap of Heavy Messenger, 10> <Compensation : 300000SPI>- If scraps of Heavy Messenger are used well engine speed could be boosted. Destroy Heavy Messenger at Island''s Dream and bring back 10 scraps of Heavy Messenger.';
$QUEST_797_QUEST_MID_TALK			= 'Mission in progress. Bring back 10 scraps of Heavy Messenger at [Island''s Dream]';
$QUEST_797_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53365. NOW LOADING............ <Request : scrap of Heavy Messenger, 10> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_797_QUEST_DESCRIPTION		= 'Mission <Scraps of Heavy Messenger> Completed.';

$QUEST_798_QUEST_NAME				= '  80. Investigation of Chaos';
$QUEST_798_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53380. NOW LOADING............ mission No. 80 <location: Chaos> <Target : Schill Interceptor> <Target number : Elimination of 70 Schill Interceptor> <Compensation : 250000SPI We need more information about a  in strange life form, Schill Interceptor. Please gather as much information as you can about Schill Interceptor in Chaos.';
$QUEST_798_QUEST_MID_TALK			= 'Mission in progress. Destroy 70 Schill Interceptor at [chaos]';
$QUEST_798_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53380. NOW LOADING............ <Request : Elimination of 70 Schill Interceptor> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_798_QUEST_DESCRIPTION		= 'Mission <Investigation of Chaos> Completed.';

$QUEST_799_QUEST_NAME				= '  81. Secrets of Chaos';
$QUEST_799_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53381. NOW LOADING............ mission No. 81 <location: Chaos> <Target : Egma> <Target number : Elimination of 80 Egma> <Compensation : 300000SPI>- Egma at Chaos Gate are not affected by gravity. We will need to conduct research on them more closely. Please gather information about Egma. This will be the key element in passing through Chaos.';
$QUEST_799_QUEST_MID_TALK			= 'Mission in progress. Eliminate 80 Egma at [Chaos]';
$QUEST_799_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53381. NOW LOADING............ <Request : Elimination of 80 Egma> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_799_QUEST_DESCRIPTION		= 'Mission <Secrets of Chaos> Completed.';

$QUEST_800_QUEST_NAME				= '  82. Living Creatures of Chaos';
$QUEST_800_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53382. NOW LOADING............ mission No. 82 <location: Chaos> <Target : Schill Interceptor, Egma> <Target number : 50 Schill Interceptor, 80 Egma> <Compensation : 300000SPI>- Please hunt down Schill Interceptor and Egma at chaos. According to your research they like to live in groups and attack airframes that pass through chaos. Please go to chaos and take down as many Schill Interceptor and Egma as you can.';
$QUEST_800_QUEST_MID_TALK			= 'Mission in progress. Get rid of 80 Egma and 50 Schill Interceptor at [chaos]';
$QUEST_800_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53382. NOW LOADING............ <Request : 50 Schill Interceptor, 80 Egma> <Result : confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_800_QUEST_DESCRIPTION		= 'Mission <Living Creatures of Chaos> Completed.';

$QUEST_801_QUEST_NAME				= '  89. Showoff';
$QUEST_801_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53389. NOW LOADING............ mission No. 89 <Location: Dimension Corridor> <Target : Schill Interceptor> <Target number : Elimination of 400 Schill Interceptor> <Compensation : 573800SPI>- Please get rid of 400 Schill Interceptor at Dimension Corridor. The Schill Interceptor that we saw at chaos is also being seen at Dimension Corridor. Please check out why their numbers are increasing.';
$QUEST_801_QUEST_MID_TALK			= 'Mission already in progress. Please get rid of 400 Schill Interceptor at [Dimension Corridor]';
$QUEST_801_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53389. NOW LOADING............ <Request : Elimination of 400 Schill Interceptor > <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_801_QUEST_DESCRIPTION		= 'Mission <Showoff> Completed.';

$QUEST_802_QUEST_NAME				= '  90. Reality of Schill Interceptor';
$QUEST_802_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53390. NOW LOADING............ mission No. 90 <Location: Dimension Corridor> <Target : Schill Interceptor hush> <Target number : Elimination of 10 Schill Interceptor hush > <Compensation : 670900SPI>- This is a request for the reality of Schill Interceptor at Dimension Corridor. Although I cannot get all the information needed there is a rumor, that when Schill Interceptor dies, a monster called Schill Interceptor Hush occasionally appears out of nowhere. I will need a confirmation on this matter. Gather all you can on Schill Interceptor hush!';
$QUEST_802_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 10 Schill Interceptor Hush at [Dimension Corridor]';
$QUEST_802_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53390. NOW LOADING............ <Request : Elimination of 10 Schill Interceptor Hush > <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_802_QUEST_DESCRIPTION		= 'Mission <Reality of Schill Interceptor> Completed.';

$QUEST_803_QUEST_NAME				= '  91. Breeding Ability of Egma';
$QUEST_803_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53391. NOW LOADING............ mission No. 91 <Location: Dimension Corridor> <Target : Egma> <Target number : Elimination of 300 Egma> <Compensation : 603700SPI>- It is very hard to miss Egma at Dimension Corridor. As their breeding ability is great they must have migrated to Dimension Corridor from Chaos for the extra space. Please get rid of any Egma that lives with Schill Interceptor.';
$QUEST_803_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 300 Egma at [Dimension Corridor]';
$QUEST_803_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53391. NOW LOADING............ <Request : Elimination of 300 Egma > <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_803_QUEST_DESCRIPTION		= 'Mission <Breeding Ability of Egma> Completed.';

$QUEST_804_QUEST_NAME				= '  92. Unidentified Creature';
$QUEST_804_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53392. NOW LOADING............ mission No. 92 <Location: Dimension Corridor> <Target : Egma Voltin> <Target number : Elimination of 10 Egma Voltin > <Compensation : 693700SPI>- We have confirmed that an unidentified creature named Egma Voltin exists at Dimension Corridor. This Egma Voltin is a similar type of Egma and also lives with them. Please head to Dimension Corridor and investigate this matter. Handsome pay will be given after achieving this mission.';
$QUEST_804_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 10 Egma Voltin at [Dimension Corridor]';
$QUEST_804_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53392. NOW LOADING............ <Request : Elimination of 10 Egma Voltin > <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_804_QUEST_DESCRIPTION		= 'Mission <Unidentified Creature> Completed.';

$QUEST_805_QUEST_NAME				= '  93. Schill and Egma Interference';
$QUEST_805_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53393. NOW LOADING............ mission No. 93 <Location: Dimension Corridor> <Target: Schill Interceptor, Egma> <Target number : Elimination of 200 Schill Interceptor, 200 Egma> <Compensation : 603700SPI>- In order to get into G-ARK engine room Dimension Corridor must be passed but Schill Interceptor and Egma at Dimension Corridor are hindering our forces. Please check out why they are doing this. Please start an investigation on Schill Interceptor and Egma at Dimension Corridor.';
$QUEST_805_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 200 Schill Interceptor and 200 Egma at [Dimension Corridor]';
$QUEST_805_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53393. NOW LOADING............ <Request : Elimination of 200 Schill Interceptor, 200 Egma> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_805_QUEST_DESCRIPTION		= 'Mission <Schill and Egma Interference> Completed.';

$QUEST_806_QUEST_NAME				= '  94. Cylinder Protection Equipment';
$QUEST_806_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53394. NOW LOADING............ mission No. 94 <Location: G-ARK Engine room> <Target : Spider Guard> <Target number : Elimination of 150 Spider Guard> <Compensation : 715900SPI>- Please get rid of Spider Guard that is protecting the inside of G-ARK. We cannot get near to the cylinder due to Spider Guards. If Spider Guard is eliminated, getting rid of the cylinder will be a piece of cake.';
$QUEST_806_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 150 Spider Guard at [G-ARK Engine Room]';
$QUEST_806_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53394. NOW LOADING............ <Request : Elimination of 150 Spider Guard> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_806_QUEST_DESCRIPTION		= 'Mission <Cylinder Protection Equipment> Completed.';

$QUEST_807_QUEST_NAME				= '101. Tenacious Evil Destiny';
$QUEST_807_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53401. NOW LOADING............ mission No. 101 <Location: Fantasy Flow> <Target : Vito> <Target number : Elimination of 400 Vito> <Compensation : 693700SPI>- Please get rid of Vito at Fantasy Flow. Vito look similar to Egma at chaos. If you have seen Egma at chaos you will easily find them.';
$QUEST_807_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 400 Vito at [Fantasy Flow]';
$QUEST_807_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53401. NOW LOADING............ <Request : Elimination of 400 Vito > <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_807_QUEST_DESCRIPTION		= 'Mission <Tenacious Evil Destiny> Completed.';

$QUEST_808_QUEST_NAME				= '102. Eliminating Bipin';
$QUEST_808_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53402. NOW LOADING............ mission No. 102 <Location: Fantasy Flow> <Target : Bipin> <Target number : Elimination of 300 Bipin> <Compensation : 730900SPI>- There is a report that Bipins are frequently attacking us near Fantasy Flow. Please get rid of them. Handsome pay will be given after achieving this mission.';
$QUEST_808_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 300 Bipin at [Fantasy Flow]';
$QUEST_808_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53402. NOW LOADING............ <Request : Elimination of 300 Bipin> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_808_QUEST_DESCRIPTION		= 'Mission <Eliminating Bipin> Completed.';

$QUEST_809_QUEST_NAME				= '103. Raid of Lilith';
$QUEST_809_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53403. NOW LOADING............ mission No. 103 <Location: Fantasy Flow> <Target : Lilith> <Target number : Elimination of 160 Lilith> <Compensation : 693700SPI>- Appearance of a monster called Lilith at Fantasy Flow is known to everyone in Arlington. Please move to Fantasy Flow and confirm this.';
$QUEST_809_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 160 Lilith at [Fantasy Flow]';
$QUEST_809_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53403. NOW LOADING............ <Request : Elimination of 160 Lilith> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_809_QUEST_DESCRIPTION		= 'Mission <Raid of Lilith> Completed.';

$QUEST_810_QUEST_NAME				= '104. Dangers of the Magnetic Field';
$QUEST_810_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53404. NOW LOADING............ mission No. 104 <Location: Fantasy Flow> <Target: Vito, Bipin> <Target number: Elimination of 200 Vito, 200 Bipin> <Compensation : 760900SPI>- Due to fluctuating magnetic field at Fantasy Flow some of the creatures are showing abnormal behavior. Vito and Bipin are the ones mostly affected by this. As magnetic field gets stronger they are becoming more hostile. Head to Fantasy Flow and eliminate them before this happens.';
$QUEST_810_QUEST_MID_TALK			= 'Mission already in progress. Please eliminate 200 Vito and 200 Bipin at [Fantasy Flow]';
$QUEST_810_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53404. NOW LOADING............ <Request : Elimination of 200 Vito, 200 Bipin> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_810_QUEST_DESCRIPTION		= 'Mission <Dangers of the Magnetic Field> Completed.';

$QUEST_811_QUEST_NAME				= '105. Another Vito';
$QUEST_811_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53405. NOW LOADING............ mission No. 105 <Location: Fantasy Flow> <Target : Bellen Vito> <Target number : Elimination of 30 Bellen Vito> <Compensation : 910900SPI>- We have been notified that there is another Vito that looks exactly same as the normal Vito except that it is far more powerful. This other Vito is called Bellen Vito. As they do not appear very often watch the movements of Vito carefully to catch them.';
$QUEST_811_QUEST_MID_TALK			= 'Mission already in progress. Eliminate 30 Bellen Vito at [Fantasy Flow]';
$QUEST_811_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53405. NOW LOADING............ <Request : Elimination of 30 Bellen Vito> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_811_QUEST_DESCRIPTION		= 'Mission <Another Vito> Completed.';

$QUEST_812_QUEST_NAME				= '106. Darnell Bipin';
$QUEST_812_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53406. NOW LOADING............ mission No. 106 <Location: Fantasy Flow> <Target : Darnell Bipin> <Target number : Elimination of 30 Darnell Bipin> <Compensation : 1060900SPI>- Darnell Bipin is famous for its ferocity. It destroys all the airframes that pass through. This mission is to eliminate Darnell Bipins. They are very similar to standard Bipins at Fantasy Flow but their attack power and defense is far more formidable. Please be careful whilst fighting them.';
$QUEST_812_QUEST_MID_TALK			= 'Mission already in progress. Please get rid of 30 Darnell Bipin at [Fantasy Flow]';
$QUEST_812_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53406. NOW LOADING............ <Request : Elimination of 30 Darnell Bipin> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_812_QUEST_DESCRIPTION		= 'Mission <Darnell Bipin> Completed.';

$QUEST_813_QUEST_NAME				= '113. Creature of Flame';
$QUEST_813_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53413. NOW LOADING............ mission No. 113 <Location: Lumein Volcano> <Target : Salamander> <Target number : Elimination of 400 Salamander> <Compensation : 760900SPI>- Please investigate Salamander at Lumein Volcano. They have the special ability of being able to live within hot lava for very long periods. They are worth the research. I request a full investigation on this ability.';
$QUEST_813_QUEST_MID_TALK			= 'Mission already in progress. Please get rid of 400 Salamander at [Lumein Volcano]';
$QUEST_813_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53413. NOW LOADING............ <Request : Elimination of 400 Salamander> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_813_QUEST_DESCRIPTION		= 'Mission <Creature of Flame> Completed.';

$QUEST_814_QUEST_NAME				= '114. Scraps of a Volcano';
$QUEST_814_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53414. NOW LOADING............ mission No. 114 <Location: Lumein Volcano> <Target: Fate> <Target number : Elimination of 200 Fate> <Compensation : 835900SPI>- We have confirmed that pieces of Gigantic God at Lumein Volcano have massive energy and are helping to recharge the Gigantic God. Please get rid of Fate at Lumein Volcano. They are in the shape of a flaming rock. If they are eliminated the eradication of Gigantic God heart will not be such a big problem.';
$QUEST_814_QUEST_MID_TALK			= 'Mission already in progress. Please eliminated 100 Fate at [Lumein Volcano]';
$QUEST_814_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53414. NOW LOADING............ <Request : Elimination of 200 Fate> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_814_QUEST_DESCRIPTION		= 'Mission <Scraps of a Volcano> Completed.';

$QUEST_815_QUEST_NAME				= '115. Gigantic Scrap';
$QUEST_815_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53415. NOW LOADING............ mission No. 115 <Location: Lumein Volcano> <Target: Garp> <Target number: Elimination of 300 Garp> <Compensation : 1135900SPI>- Please eradicate scraps that are engulfed with flame at Lumein Volcano. Due to influence from Gigantic God they release a large amount of energy and burn everything in their path. Our research is being delayed because of these scraps. Handsome pay will be given if they are removed.';
$QUEST_815_QUEST_MID_TALK			= 'Mission already in progress. Eradicate 300 Garp at [Lumein Volcano]';
$QUEST_815_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53415. NOW LOADING............ <Request : Elimination of 300 Garp> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_815_QUEST_DESCRIPTION		= 'Mission <Gigantic Scrap> Completed.';

$QUEST_816_QUEST_NAME				= '116. Salamander and Fate';
$QUEST_816_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53416. NOW LOADING............ mission No. 116 <Location: Lumein Volcano> <Target: Salamander, Fate> <Target number: Elimination of 200 Salamander, 200 Fate> <Compensation : 910900SPI>- After getting rid of Salamander last time we have been able to pass through to Lumein Volcano with relative ease. However, their numbers have been dramatically increased since then. Also, the number of Garp have also increased, making the trip through Lumein Volcano a nightmare. I know that this is hard, but please get rid of Salamander and garp again.';
$QUEST_816_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 200 Fate and 200 Salamander at [Lumein Volcano]';
$QUEST_816_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53416. NOW LOADING............ <Request : Elimination of 200 Salamander, 200 Fate> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_816_QUEST_DESCRIPTION		= 'Mission <Salamander and Fate> Completed.';

$QUEST_817_QUEST_NAME				= '117. Scraps of Lumein Volcano';
$QUEST_817_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53417. NOW LOADING............ mission No. 117 <Location: Lumein Volcano> <Target: Fate, Garp> <Target number: Elimination of 200 Fate, 200 Garp> <Compensation : 1210900SPI>- As Fate and Garp are protecting the skies at Lumein Volcano it is very hard for us to pass through this place. If they are eliminated payment will be handsome.';
$QUEST_817_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 200 Fate and 200 Garp at [Lumein Volcano]';
$QUEST_817_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53417. NOW LOADING............ <Request : Elimination of 200 Fate, 200 Garp> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_817_QUEST_DESCRIPTION		= 'Mission <Scraps of Lumein Volcano> Completed.';

$QUEST_818_QUEST_NAME				= '118. Unknown Energy';
$QUEST_818_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53418. NOW LOADING............ mission No. 118 <Location: Lumein Volcano> <Target: Brog Salamander, Carroin Fate, Garp Blepas> <Target number: Elimination of 20 Brog Salamander, 15 Carroin Fate, 10 Garp Blepas> <Compensation : 1360900SPI>- During our investigation of Salamander we have discovered the existence of Brog Salamander. They are also living with Salamander but they are far more hostile compared to them. Please get rid of this Brog Salamander. Also, I have heard that Fate and Blepas are also living together so please look into this as well. As this is a difficult mission payment will be higher than usual.';
$QUEST_818_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 20 Brog Salamander, 15 Carroin fate, and 10 Garp Blepas at [Lumein Volcano]';
$QUEST_818_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53418. NOW LOADING............ <Request : Elimination of 20 Brog Salamander, 15 Carroin Fate, 10 Garp Blepas > <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_818_QUEST_DESCRIPTION		= 'Mission <Unknown Energy> Completed.';

$QUEST_819_QUEST_NAME				= '119. Battle with the Past';
$QUEST_819_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53419. NOW LOADING............ mission No. 119 <Location: ATUM> <Target: Griph, Grang Griph, Graim> <Target number: Elimination of 200 Grip, 100 Grang Griph, 50 Graim> <Compensation : 1500900 SPI>- Before we can even get near the Bishop, Griph and Grang Griph are stopping our attacks. In order for us to destroy Bishop we will need to get rid of Griph, Grang Griph and Graim. If we can manage to get rid of our ancestors defense line, Griph and Grang Griph with Shrine airframe Graim, attacking Bishop will not be so difficult. As it is a hard mission to accomplish, we will pay you handsomely for your work. Now take off for G-ARK!';
$QUEST_819_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 200 Griph, 100 Grang Griph and 50 Graim at [ATUM] map.';
$QUEST_819_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53419. NOW LOADING............ <Request : Elimination of 200 Grip, 100 Grang Griph, 50 Graim> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_819_QUEST_DESCRIPTION		= 'Mission <Battle with the Past> Completed.';

$QUEST_820_QUEST_NAME				= '120. Hidden strength';
$QUEST_820_QUEST_PRE_TALK			= 'ACCESS CODE : Arlington-D01-53420. NOW LOADING............ mission No. 120 <Location: ATUM> <Target: Griph Typhon, Enki Grang Griph, Graim Oberon> <Target number: Elimination of 20 Griph Typhon, 15 Enki Grang Griph, 10 Graim Oberon> <Compensation : 1630900 SPI>- Whilst looking into Griph we found out about the existence of Griph typhoon and its much more powerful defense abilities. This Griph typhoon will need to be eliminated. Also, Enki Grang Griph and Graim Oberon were also found. If they are to appear they must also be eliminated. As it is a hard mission to accomplish we will pay you handsomely for your work.';
$QUEST_820_QUEST_MID_TALK			= 'Mission already in progress. Get rid of 20 Griph Typhon, 15 Enki Grang Griph, and 10 Graim Oberon at [ATUM] map.';
$QUEST_820_QUEST_SUCCESS_TALK		= 'ACCESS CODE : Arlington-D01-53420. NOW LOADING............ <Request : Elimination of 20 Griph Typhon, 15 Enki Grang Griph, 10 Graim Oberon> <Result : Confirmed> : Please check your account for your payment. Would you like to search more for next mission?';
$QUEST_820_QUEST_DESCRIPTION		= 'Mission <Hidden strength> Completed.';

################################q_000005.cfg#############################################################

$QUEST_901_QUEST_NAME				= 'Rage of AI Equipped GEARs (1)';
$QUEST_901_PRE_TALK					= 'Message from <Gregari Hustall>, vice-leader of Mercenary Army: Are you familiar with [Zaylope Beach], one of our favorite recreational centres beside [Bygeniou City]? Recently, this beach has been sealed up and no one can enter this place anymore. The reason being for this is, well, we had a secret research facility to make new types of GEAR in [Zaylope Beach]. They were doing well to make next generation Decaian GEAR, with Shrine GEAR data in mind, but A.I. equipped GEARs are regularly attacking it . As they are new tech GEARs with new data loaded on them, most pilots cannot even make it close to the facility. So, we are sending you on a mission that has to be done by yourself. Go to [Zaylope Beach] right now and take down new B-GEAR [Ghost] and M-GEAR [Fire Beetle]. Good luck!';
$QUEST_901_MID_TALK					= 'Mission already in progress. Eliminate 10 [Fire Beetle] and 7 [Ghost] from [Zaylope Beach].';
$QUEST_901_SUCCESS_TALK				= 'Message from <Gregari Hustall>, vice-leader of Mercenary Army:  Welcome back! I knew you were our only hope! No one could even think about doing this mission on their own and yet you have managed to do it all by yourself. Right now, as you have brought back many M- and B-type GEAR information, we will analyze that information carefully and use it well. Get some rest for your next mission. Well done!';
$QUEST_901_DESCRIPTION				= '[Zaylope Beach]: This place was once a famous recreational area with fine sand, clean water, and wide plains. But this place is now being ruined by GEARs with A.I. No one knows why they are doing this. To find this out, they sent me because I always get the job done in an emergency.';

$QUEST_902_QUEST_NAME				= 'Rage of AI Equipped GEARs (2)';
$QUEST_902_PRE_TALK					= 'Message from <Gregari Hustall>, vice-leader of Mercenary Army: I have another mission for you. Please re-enter [Zaylope Beach] to gather some data about new A-GEAR [Behemoth] and I-GEAR [Shabelle Tiger]. Also, a new mid-sized bomber [Pathos] has now started its activity. The Pathos will need to be investigated later on. For now [Behemoth] and [Shabelle Tiger] are our main concern. As you would already know, it is not easy to confront the mighty power of A-GEAR and speed of I-GEAR. There is no one other than you who can manage to complete this mission. We have already done maintenance on your GEAR so you will be able to take off now. Good luck!'; 
$QUEST_902_MID_TALK					= 'Mission already in progress. Eliminate 12 [Behemoth] and 8 [Shabelle Tiger] from [Zaylope Beach].'; 
$QUEST_902_SUCCESS_TALK				= 'Message from <Gregari Hustall>, vice-leader of Mercenary Army: Well done. Now we have data from all 4 types of GEAR. In studying their AI, we will be able to find out why they began attacking and how they started their own production of GEARs. As of now, we will do our best to maintain your GEAR up to the required standard for the next mission. I believe that your next mission will be directly focused on the research facility itself so maintain your GEAR according to that standard. Out!';
$QUEST_902_DESCRIPTION				= 'I-GEAR <Shabelle Tiger>: Although its speed and attack power is good, it has only managed to upgrade a limited amount of HP by only having access to thin armor and a low output generator. Test flight of new technology, stealth mode: B-GEAR <Ghost>: Bomber with intensified ground bombing. Ground bombing missiles have been increased by 1.8 times more than before and they have a super precise radar equipped to make exact bombing possible. Test flight of new technology, invulnerability: M-GEAR <Fire Beetle>: All weather support flight with increased attacking power. More efficient missile firing system and weapon control system is equipped. Test flight of new technology, lockdown: A-GEAR <Behemoth>: In order to supplement its slow speed on the ground it has equipped a new engine and special gunpowder that has been compressed 3-fold. Test flight of new technology, Camouflage.';

$QUEST_903_QUEST_NAME				= 'Control the Research Facility';
$QUEST_903_PRE_TALK					= 'Message from <Gregari Hustall>, vice-leader of Mercenary Army: I will present you with one of the solutions to solve the problem in [Zaylope Beach]. Although it may not be easy, if we are to send our special force to take down all GEARs presently available, but the problem is that research facility itself it producing new GEARs continuously. So, if we are to stop their fuel source by destroying 2 [Fuel Tank] of [Secret Facility], new GEARs will not be produced anymore. I believe that this mission is one of the best missions that are out now. Go to [Zaylope Beach] right now and blow up [Fuel Tank] of [Secret Facility]. Good luck!';
$QUEST_903_MID_TALK					= 'Mission already in progress. Eliminated [\wFuel Tank A\w] and [\wFuel Tank B\w] from [Zaylope Beach]';
$QUEST_903_SUCCESS_TALK				= 'Message from <Gregari Hustall>, vice-leader of Mercenary Army: By watching our scout robot''s movie clip, there are no more new GEARs flying around, thanks to your good job. Now we only have one last thing left to do, destroying leftover GEARs and [Pathos] and retrieving data from main computer of research facility. With the next mission, we all will be back to normal again. Be prepared for the next mission, as it will be a violent fight. Out!';
$QUEST_903_DESCRIPTION				= '<Pathos>: Because more than 70% of cities and fortresses in Deca planet was floating in mid-air, GEAR series, developed with violent air-fight in mind, could not show its potential fully as Phillon planet has 2.1 times more gravity compared to Deca planet. Also, most military facilities could not stand the difference of gravity and was installed on the ground. Because of this, [Bombing] has become a hot issue when attacking enemy buildings. In order to face this challenge, Bygeniou''s secret GEAR research facility has produced [Pathos]. It is the most pertinent flight for that kind of mission. Specially designed ground bombing missile, <edge spinner> penetrates the ground facility and blows up inside of the building. This could sometimes be used in air too! Its capacity is 20 times better than standard B-GEAR and an upgraded version of super precise radar of <Ghost> is equipped to make the bombing more lethal than ever.';

$QUEST_904_QUEST_NAME				= 'Attack of Cobra';
$QUEST_904_PRE_TALK					= 'Message from <Gregari Hustall>, vice-leader of Mercenary Army: [Pathos] has destroyed the GEAR that was sent to bring back information on it. Before it could even come out of the [Research Facility] it was shot down by [Pathos]. Data that was in the process of being retrieved had a special material wrapped around it to protect it. If this container has been compromised in any way the data will be destroyed by the special material becoming acidic. We don''t have much time. I will give you another mission. Go to [Zaylope Beach]. Within 15 minutes and bring back [Scrap of A.I. data] scattered around [Research Facility] and also take down [Pathos]. I repeat, Take down [Pathos]. It is a shame that we only have 1 of its kind, but we cannot tolerate more damage. Take off right now. Good luck!';
$QUEST_904_MID_TALK					= 'Mission already in progress. Go to [Zaylope Beach] and retrieve 4 [Scrap of AI Data] and bring down [Pathos].';
$QUEST_904_SUCCESS_TALK				= 'Message from <Gregari Hustall>, vice-leader of Mercenary Army: With such a limited time to finish the mission I thank you for doing this job perfectly. With your great work, we were able to bring [AI Data] back to normal. Thank you. Now, [Zaylope Beach] will now be back to its peaceful status. Well done. When the beach regains its beauty I will see that you get some R&R there. I love the sea very much myself. Out.'; 
$QUEST_904_DESCRIPTION				= 'After retrieving [AI Data] and thawing it in time, Bygeniou researchers have found out why AI started such a rampage. It was due to a virus that the Shrines infected the circuit chips with. Shrines put the virus on their circuit chips to stop their enemies from using their secret data. If someone was to use it, AI will be attacking anyone who comes in their way. Researchers were demoralized to find this out and this will also have an effect on Arlington later when competing for the latest technology.';

$QUEST_918_QUEST_NAME				= 'Invitation From the Deep Blue Sea';
$QUEST_918_PRE_TALK					= 'Message from <John Kario>, head of ATUM research: How are you doing, members of Bygeniou? I am the head of ATUM project research institute, <John Kario>. First of all, I congratulate you on recovering [Redline Beach]. I cannot emphasize more on your greatness as warriors. People like me can focus on our research thanks to guys like you. Anyway, the reason why I am sending this message is because our first city, [Concalante]. I do not know whether this is new to you but it is near our oceans beside [Redline Beach]. It will take too long to explain how we got here so just the knowledge of our first city underwater will be fine for now. Anyway, we are tracking some unusual energy fluctuations there. Very disturbing to say the least. Our ATUM project research facility believes that it is closely related to <ATUM> project. So, I have asked permission to the government for our research team to be sent there and they recommended you for this job. How about it? I believe that you still have some time until <Operation Aerial Strike> phase 2 starts. How about participating in our job?'; 
$QUEST_918_SUCCESS_TALK				= 'Message from <John Kario>, head of ATUM research: Thanks! You will be briefed when you get there, so go to [Warp Shop] for now. We have connected the warp data, limited only for participants. If you do not want to use this you could go through [Redline Beach].';

$QUEST_919_QUEST_NAME				= 'Sunken City, Concalante';
$QUEST_919_PRE_TALK					= 'Message from <John Kario>, head of ATUM research: Before we start, let me tell you a little bit about the history of this place. Of course, it will be short and brief. I hope that this does not bore you too much. This place used to have a city called [Concalante], which was more of a water base rather than city. This city has been copied after [Redline Beach]. I guess you did not know about that until now, right? Our ancestors first set their foot on this place to find the planetary energy source for <ATUM project>. However, a gigantic ocean earthquake occurred only about 1 year after the exploration so most of the city sank under the sea. Fortunately, most of the main facilities and manpower had been moved to [Bygeniou], minimizing the damage. Anyway, let me stop here with history and let us get down to some action. Orders are for us to start our investigation so we will need to clean out this place first. Get rid of [Craptis] and [Laneige] near this area. Also, I heard that some important data from the Sunken City has been ejected by ocean tremors. Can you get one of them for me? It will be a great success for us if we can get the old data from [Concalante].';
$QUEST_919_MID_TALK					= 'Mission already in progress. Go to [Sunken City] and bring back 10 [Scrap of Craptis], 12 [Body Fluids of Laneige] and hidden box in the ocean called [Lost Data of Concalante City].';
$QUEST_919_SUCCESS_TALK				= 'Message from <John Kario>, head of ATUM research: Well done! Now, our ocean investigation team will be able to go underwater to check the remains of the city. Also, I think that the data you have brought back will be used very usefully. Luckily, that data was related to energy creation, which made our researchers go berserk by trying to figure it out. You could even become one of the most hated by our researchers. Ha ha. Anyway, can you wait until our investigation finishes their job? I should think that it will not take so long, but the mass destruction in the city is too devastating, making our work very hard. You can take care of your things for the time being. I will call you back when I need you.'; 
$QUEST_919_DESCRIPTION				= 'Sunken City, [Concalante]. This place was the water base for Decaians and Vatallus who escaped Deca planet by [G-ARK] before it collapsed. Here, they were satisfied with the planetary environment and established 2 cities on the west and east. They are [Bygeniou] and [Robenia]. After this, part of the facilities of [Concalante] was used to build the foundation of [Redline Beach]. However, due to underwater earthquakes, all of the facilities were sunk, never to be seen again. Then a strong energy signature was observed in this area bringing the attention of <ATUM project> research team. Their intentions were very obvious. As [Concalante] was built for the purpose of planetary research, if a large energy force was detected, it was likely to be the <ATUM> itself.';

$QUEST_922_QUEST_NAME				= 'Valley of Rock';
$QUEST_922_PRE_TALK					= 'The Aria Mountain Range is a large chain of mountains on the eastern continent which connects the [Redline Beach] of Bygeniou and [Herremeze Relic Site] of Arlington. This is the main habitat of [Rock]. You have been appointed as leader of a research team to scout and investigate the ecology of the [Rock] in that area. Although this research team consists of a small number of members, they are all elites, which lead me to believe that you will experience little to no problems with your mission. Oh, I almost forgot. We still need to name that place, but I cannot think of any names at the moment. When you send in reports about that area just name it anything you want and send me your report. For now, the research on [Sepaum] and [Bigfish] will be our highest priority as it is the main prey of rock. Head off now! Do not forget to send your report!'; 
$QUEST_922_MID_TALK					= 'Mission already in progress. Kill 8 [Bigfish] and 12 [Sepaum] at the [Rock''s Nest Bottom].';
$QUEST_922_SUCCESS_TALK				= '<First report on the habitat of rock in the Aria Mountain Range> : Firstly, I have decided to name this place as the <Rock''s Nest Bottom>. This place is thickly wooded with a wide lake and clean air. Not like the desolate Aria Mountain Range. Also, this place was packed with [Sepaum] and [Bigfish], the main prey of [Rock]. It is obvious why the [Rock] chose to live in this area. However, caution is advised as there is a snake like monster called [Quetzalcoatl] in this area. In fact, our research team lost about 40% of our supplies due to an attack from this monster. For now, we will be able to continue our research here on our next project. However, if we do not receive more supplies soon, we will have lots of problem here. This is the end of my first report. We will go forward with our research here. Out.'; 
$QUEST_922_DESCRIPTION				= 'The war between Bygeniou and Arlington has been going on for some time when suddenly a Hornian attack force appeared in [Tylent Jungle] and [Edmont Valley], shocking for both sides. However, ecology scholars, who have been studying the Phillon planet, believe that this act was based on revenge from the planet itself. The level of alarm was raised from the fact that [Rock] will also start its massive attack. Frightened, the government was led to form a group to study the Arian mountain range to conduct research about them.';

$QUEST_920_QUEST_NAME				= 'Maritime War';
$QUEST_920_PRE_TALK					= 'Message from <John Kario>, head of ATUM research: How have you been? I am afraid that I have some bad news for you. As you have already been to [Sunken City] old patrol boats and fighters are loitering around the seas of [Sunken City]. I am sorry to say this but our team must have activated the self-defense system of the city. Other than the aircraft carrier on the north sea, there are high speed patrol boats called [Alpha-IX] and fighter airplanes called [Osprey]. I know that you have cleared this place once already but please make this place safe once again for us. When I get in contact with those who are responsible for this action heads will roll. As this will be a fight on the sea I believe that a slow engine would serve you better.'; 
$QUEST_920_MID_TALK					= 'Mission already in progress. Go to [Sunken City] and destroy 10 [Osprey] and 12 [Alpha-IX].'; 
$QUEST_920_SUCCESS_TALK				= 'Message from <John Kario>, head of ATUM research: Those monsters are endless! I have never thought that those old things could be so threatening. You must have had such a hard time. Anyway, where are they coming from? All the production facilities have all gone underwater with the city! Of all things, why are they attacking us? There are just too many questions to be answered. For now, let us focus on our job for now. I believe that the research will come to an end soon so let us wait for some good news!'; 
$QUEST_920_DESCRIPTION				= '<Osprey>: This is the early stage of the GEAR with the code name of <Observer GEAR>. It is also known as O-GEAR. Decaians and Vatallus have remodeled <Griph> and <Grang Griph> which were the escort fighters of [G-ARK]. As it has been modified to suit the weather their armaments are not as strong. This is the mother airframe of <B-GEAR>, and it can vertically land or take off by using special thrusters on both wings. Also, it was a large help for the first Deca & Vatallus to settle safely on Phillon planet by widening the radius of action with its greatly efficient engine. For now, this is more of a museum airframe. However, there is a rumor that Vatallus are making a new GEAR series according to this model. <Alpha-IX>: A patrol boat that has been produced for the purpose of protecting the base of Concalante. This is the first Decaian combat boat. Its name was derived from the number of failures before. As it was the first one for them they were having a lot of problems which made them to finally succeed at the 9th test. This patrol boat was made to fight off Phillon monsters that were a threat to Deca & Vatallus. On this ship, anti-aircraft missiles, cannon and 1 <Osprey> were able to be equipped. This made it strong in both sea and air combat. However, as Decaians were living on the land, this sea-only boat was soon scrapped by them and they lost their place to <GEAR> series.';

$QUEST_924_QUEST_NAME				= 'Power of Rage';
$QUEST_924_PRE_TALK					= 'I have received your data analysis with your report. By looking at your report that place does not sound too peaceful. Also, I never thought that hostile monsters will be present at that place. I should have sent you out with more preparation. For now, I will send the supplies that you have requested but it will take some time to reach you. As you have said that you can keep it up until the supplies arrive I would like you to do some research for me. By looking at your monster habitat data there is a hostile [Rock] called [Sandrock]. As far as we know [Rock] does not usually attack as long as they are not attacked. However, this monster sounds very hostile, which makes us a little bit wary. Do some careful research on it. Oh! I have also sent high pressure fuel for you to check out not only the lower layer but also the middle and upper part. Do use it wisely. That is all for now.'; 
$QUEST_924_MID_TALK					= 'Mission already in progress. Kill 20 [Sandrock] at [Rocks Nest Bottom] within 15 minutes.'; 
$QUEST_924_SUCCESS_TALK				= '<Second report on the habitat of rock, Aria Mountain Range>: First of all, thank you for the supplies that you have sent us. Before they arrived we rationed our supplies fairly for our survival and started our research on [Sandrock]. For detailed data, please check the analysis file that I have attached. If I was to talk about it briefly, some of the [Sandrock] are living independently with gentle personality, but some others have just gone out of hand for an, as yet, unknown reason. I believe that this kind of behaviour happens when their habitat is under attack and I think it is happening in the middle and top layer of their nest. For now, I will gather up the rest of the team to go higher up to find the reason for their behaviour and send you back the report. Out.'; 
$QUEST_924_DESCRIPTION				= 'Research on [Sandrock] that showed unnatural behaviour is almost finished. The research team will now gather together to move to the middle layer of Aria Mountain Range. The team has used a satellite to receive a three dimensional scan of the area and found out that there is a wide valley in that area and are planning to camp there. However, the forward scouts at [Rocks Nest Middle] have found something much more unusual than they have ever imagined and are horrified by it. It was [Mecharock] consisting of half organic, half mechanical body and Shrine GEARs there as well.';

$QUEST_921_QUEST_NAME				= 'For Old Glory';
$QUEST_921_PRE_TALK					= 'Message from <John Kario>, head of ATUM research: We have received a message from our investigation team. They have confirmed that there is a source of energy but they are not sure whether it is the <ATUM project>. Data from electrical power control room in [Concalante] was separated into 4 parts and was headed off to somewhere on a destroyer called [Hipper]. It must be crucial information for it to be divided into 4 and delivered to somewhere far away. I believe that this could be data that must have been in charge of controlling <ATUM>. What do you think? If only we could just analyze the data on that thing!! Just by thinking about it sends an electronic current through my body. It will be remembered forever! Hey! What are you doing here?! Go out there! Find me that data right now!!!!'; 
$QUEST_921_MID_TALK					= 'Mission already in progress. Sink [Hipper Class Destroyer GX], [Hipper Class Destroyer RQ], [Hipper Class Destroyer KC] and [Hipper Class Destroyer TY] at [Sunken City] to bring back 4 [unknown power control data].'; 
$QUEST_921_SUCCESS_TALK				= 'Message from <John Kario>, head of ATUM research: Wahahaha! I cannot believe this! You really brought this back! Oh, thank you lord. We finally have the data for <ATUM>! No No, Do not stop me now! I can be excited as much as I want on a day like this! What? Are you suggesting that this may not be the data for <ATUM>? What on earth are you talking about?! Do not ruin this sacred moment! I cannot wait to analyze this data. I will be in the research facility until I am finished analyzing so do not distract me! Oh! Your pay? Just check it yourself. Money is of no concern to me right now! Go away!'; 
$QUEST_921_DESCRIPTION				= '<Hipper Class Destroyer>: This warship was built to guard transportation ships or aircraft carriers. Although its war capabilities are not much better than the alpha class its ability to continue the battle and operational capacity is top notch. This also has the ability and equipment to lead a small fleet. With similar technology as G-ARK put into this ship it has high potential for survival for long periods. When Concalante city was built there were four: GX, RQ, KC, and TY Hipper Class Destroyers and it is said that there has been more but no more are to be found on record. Other than those 4 ships all others are supposed to be used in the transformational purpose as there were not many aggressive monsters at that time.';

$QUEST_926_QUEST_NAME				= 'Unforgivable';
$QUEST_926_PRE_TALK					= 'How is <Rocks Nest Middle>? By just hearing the story, I see that you have found a strange monster called [Mecharock]. By looking at its whole silhouette or its attacking pattern Shrines have made an unforgivable experiment. They must be mad as to mix the living with machines. Oh! Also, I heard that you have found GEARs that seem to belong to Shrines? I think we will need to perform a detailed investigation of Shrines movement. For the time being, I would like you guys to catch [Mecharock]. When we get the fragments, we will get to know more about their mechanics. Also, get rid of Shrine GEAR, [Joymus], and do not forget to perform an ecology investment on the <Rocks Nest Middle>.'; 
$QUEST_926_MID_TALK					= 'Mission in progress. Go to [Rocks Nest Middle] and bring down 12 [Joymus] and catch [Mecharock] to bring back 8 [parts of Mecharock].'; 
$QUEST_926_SUCCESS_TALK				= '<Third report on the habitat of rock, Aria Mountain Range>: From our investigation, we have found out that Shrines are living in the <Rocks Nest Middle>. This middle layer is formed with a valley and, unlike other parts of Aria Mountain Range; dense forests exist due to the unusual climate. [Mecharock] that can easily be found at the <Rocks Nest Middle> are produced after certain experiments. Also, we have found another monster called [Gryphon] that also shows half mech and half organic form. This shows us that [Mecharock] is not the only experiment that Shrines are performing. We carefully presume that the current violent behavior of [Rock] in Aria Mountain Range is related to their experiments. Something must be done to the [Shrines research center] immediately. Out!'; 
$QUEST_926_DESCRIPTION				= 'The Shrine, a late comer to Phillon planet, was having a hard time getting used to the natural environment of their newfound home. To make matters worse, Shrines have found out that their weapons are only 30% of their original firepower due to the atmospheric status of Phillon planet. On the contrary, Decaians found a new means of <GEAR>, that can show its maximum power in Phillon planet. Stimulated by their success, Shrines turn their eye to new technology. It was to reconstruct the fairly gentle but powerful monsters of Phillon planet into combatant monsters to become leaders in their war. It is obvious why they chose [Rock], which lives independently, rather than [Hornian], which lives as a group.';

$QUEST_928_QUEST_NAME				= 'Their Research Outcome';
$QUEST_928_PRE_TALK					= 'First of all, I would like to start with the fact that we are in a very serious situation. According to the sample that you have sent us, we have found out that Shrines have interfered with the brainwaves of [Rock] to take away their free will and improving their attacking power by mechanical alteration. However, it was too difficult to change the habits of [Rock], so they were not able to make them extremely hostile. Also, researchers agreed with your opinion that [Rock] became hostile because of Shrines. All these problems lead to [Shrine Research Institute] in the <Rocks Nest Middle>. Our first priority is to stop its function. But be careful not to destroy their data too. When that research institute is destroyed we will be okay for some time. When the plans here come to an end do not forget to research on the rest of [Habitat of Rock].'; 
$QUEST_928_MID_TALK					= 'Mission already in progress. Destroy [Shrine Research Institute] at [Rocks Nest Middle].'; 
$QUEST_928_SUCCESS_TALK				= '<Fourth report on the habitat of rock, Aria Mountain Range>: Although the defense of Shrines was very strong we were able to accomplish the mission successfully. After destroying the institute we did our own research to find the rest of the [Rock] that were about to be modified and some [Mecharock] that were in the modification stage. When non modified [Rock] woke up from its anesthesia they flew away. However, [Mecharock] that were in the modification stage could not be turned back with our equipment so they had to be destroyed. We left some alive to send you for experimental purposes with this report. When you do find a way to turn them back to normal please report back to us immediately because there are still a lot of [Mecharock] in [Rocks Nest Middle]. Also, we have found data of [Gryphon] beside the research institute for your analysis. Now, we will head on to our last destination, [Rocks Nest Top]. We hope to get back to you with a report as soon as possible. Out!'; 
$QUEST_928_DESCRIPTION				= '[Mecharock]: The effort of Shrine to make a weapon that fit both ecology and climate of Phillon planet was very diverse. The musketeer series of [Joymus] and [Hovernmus] was the original mechanical frame created by Shrines to attack Deca and Vatallus. However, the delicate gravity of Phillon planet made them hard to move so they could only be used for defensive purposes. After that little bug series of [Thor], [Zennongers] and [Scout] appeared with speed and stability, but they were unable to withstand the attacks of Deca GEAR due to their small size and inadequate equipment. Because of all this Shrines turned their eyes on living creatures of Phillon planet. They were convinced that when the flight data from Phillon was received from these living creatures their new mech would be easy to produce. With this thought in mind they built the secret research institute and started their experiments on [Rock]. Their first work was [Mecharock]. By producing this monster they were able to interfere with the brainwaves of [Rock] and build in extra weapons to make it stronger. Although their brainwave interference was not 100% successful data received from them will be used on <Shrine fighter> series; [Dives], [Cassini] and [Elliot].';

$QUEST_930_QUEST_NAME				= 'Under Splendid Wings';
$QUEST_930_PRE_TALK					= 'Although we have finally destroyed the Research Institute of Shrine our attempts to lessen the rage of the [Rocks] is too late. The reconstructed [Rock] are continuing their work even though they are not being controlled any longer. Due to the stupidity of the Shrines, the ecology of the Phillon planet has been devastated once again. This leaves you with no other choice but to go to [Rocks Nest Top] and continue your research. Also, should you encounter any new kinds of monsters, capture them and send them back to us. We will need to get as many kind of [Rocks] as possible to fabricate a cure for their rage. This will hopefully stop them from attacking our city. When you get to [Rocks Nest Top] there will be the leaders nest so keep your eyes out and bring back any information you can. This is all for now.'; 
$QUEST_930_MID_TALK					= 'Mission already in progress. Go to [Rocks Nest Top] and bring back 15 of each [Condor] and [Rockelite].'; 
$QUEST_930_SUCCESS_TALK				= '<Fifth report on the habitat of rock, Aria Mountain Range>: Just as we predicted [Rocks Nest Top] has a very unique air density making our regular maintenance almost impossible. Here, we were able to see higher versions of [Mecharock], [Highmecharock] and [Rockelites]. Also, there were a lot of eggs within a gigantic [Nest of Rock] existing here. However, we could not see any leader monster. It must have disappeared or has already been captured by the Shrines. Since we have not received any confirmation we cannot be sure of anything. For now, I have captured a few [Condors] and [Rockelites]. They will be sent to the research institute right away so please be careful on researching them. We will do more research on the gigantic [nest]. Out!'; 
$QUEST_930_DESCRIPTION				= 'On the top layer of Aria Mountain Range, upon the highest peaks, lies the [Nest of Rock]. This is where all kinds of [Rock] are born. The highest altitude in Phillon planet possesses a very unique air density ratio making the survival of some monsters very difficult. [Rocks] have streamlined their body shape, circulatory, and respiratory systems. This is why [Rocks Nest Top] is the ideal place for them to live. The gigantic [Rock nest] on the top layer is the palace of the [Rock Emperor] and most of the materials used to make its nest are mud from the Edless river and twigs from the Vintann tree. As there is not much research done on the nest no one really knows about the nest itself but there is a rumor that something important about [Rock] habits and ecology is hidden there.';

$QUEST_906_QUEST_NAME				= 'Enter the Moon';
$QUEST_906_PRE_TALK					= 'Do you know about the planet, that shines brightly at night, called [Eopi]? Last year we sent a team to examine the earth and minerals in [Eopi]. They have done a very good job so far and have built a temporary base on the north of [Eopi]. However, we are getting constant reports about GEARs that look to be of Shrine origin appearing and ambushing them. The problem is we do not know where they are coming from although they are being extra vigilant. It must be those stupid [Arlington] with lax security!  Can you go there and scout around that place for us? Before you go to the moon though could you head to [Den of Site A] please and destroy a minimum of 3 [Scout Guards]? This will only be a quick diversion for you but it is necessary as the [Scout Guards] are proving to be troublesome.'; 
$QUEST_906_MID_TALK					= 'Mission already in progress. Go to [Den of site A] and bring down 3 of [Scout Guard].'; 
$QUEST_906_SUCCESS_TALK				= 'Hmmmmm.......So, are you suggesting that there was absolutely no sign of Shrines in Arlington territories? If it is not them and, if it is not us, they must also have a base somewhere in [Eopi]. That must be the answer. We have been so careful in our investigating and scouting of this place. If they have built their bases so close to ours, to plan ambushes and such, this could prove to be very unfortunate for us to say the least. I would like you to go to [Eopi] and check this out for me. I will have all the necessary equipment required for space flight fitted out onto your GEAR straight away. This will enable you to go there and find their base. After a small procedure, I will let you know how to warp to our temporary base.'; 
$QUEST_906_DESCRIPTION				= 'All requirements have been met to go to [Eopi]. If you would like to warp to [Denebola] use [Warp Shop] within the city.';

$QUEST_932_QUEST_NAME				= 'Castle on the Cloud';
$QUEST_932_PRE_TALK					= 'Have you seen the crystal at the [Rocks Nest Top] that gives of a gloomy light? Even though it''s an old record the previous research teams logs do not indicate there being any crystals here. According to your report this large crystal is now located there which may suggest that it could be the source of cause for the madness that the [Rock] have been exhibiting. For now, approach [Rocks Nest Top] carefully and bring back a big piece of that crystal from the center for us to analyze. Also, we will need samples from the eggs. It is possible that genetic mutation might have caused the differentiation of nature in [Rock]. Bring back [Egg of Rock] samples for us to analyze. Although there will be [Babyrock] within the nest. They are very young so you will not need to pay attention to them. Somehow their parents are not there with them, so now''s your chance then, right?'; 
$QUEST_932_MID_TALK					= 'Mission already in progress. Go to [Rocks Nest Top] and bring back 10 [Egg of Rock] and [Fragment of ESP Crystal].'; 
$QUEST_932_SUCCESS_TALK				= '<Sixth report on the rock habitat, Aria Mountain Range>: First of all, I would like to tell you that the destruction of [Rock Egg] mission was conducted with high opposition from our troops. To be honest, their opposition was not unreasonable. In our research we''ve learned that [Rocks] enjoy the independent lives they live but they are also very family centered when raising young. As we know this, although this mission was done to stop the threats ahead, we are very much worried that we might have made them angrier by taking their [Rock eggs] from their nest.  Also, that [ESP Crystal] has been well preserved and sent to you. What is weird about this is that after the destruction of the [ESP Crystal] in the middle of the nest, the overall aggression of the [Rock] has decreased a great deal. As you have mentioned before this crystal may be the source of the cause for their violence. Please confirm my findings as quickly as possible. We will keep on with our investigation here meanwhile. Out.'; 
$QUEST_932_DESCRIPTION				= 'A gigantic crystal in the [Rock nest] that was previously undiscovered is an [ESP crystal]. It was an experimental radar that the Shrines used to alter the brainwaves of the [Rock] making them more susceptible to suggestion. As Shrines have been very efficient at using or controlling the energy from crystals this has also led them to be able to control the brainwaves of various life forms. In the beginning, when test subjects traveled outside of an 80m radius, the mind control would falter and fail. However, advancement of technology has granted them the use of a gigantic [ESP crystal]. Basically a radar to widen the range of the control radius. As Shrines were the first to use this technology for controlling [Rock] brainwaves they were able to gather a long history of experimentation data. After analyzing their data we have discovered that Shrines are crafting a new weapon that is much better than the GEAR series of Decaians. Further information about this weapon is unavailable at this time though.';

$QUEST_148_QUEST_NAME				= 'She''s heeeeeeeeere!';
$QUEST_148_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: Go to [Tylent Jungle] immediately. The queen of the [Hornians], aptly named the [Hornian Queen], has appeared. To make matters worse, not only one, but two have appeared! According to a witness a large concentration of warp energy appeared in the middle of the island in [Tylent Jungle]. Then, a large Hornian came and attacked all of the scout GEARs. Go to [Tylent Jungle] right now to assess the situation and take the Hornian Queens down.'; 
$QUEST_148_MID_TALK					= 'Mission already in progress. Take down 2 [Hornian Queens] at [Tylent Jungle].';
$QUEST_148_SUCCESS_TALK				= 'Although the true nature of the [Hornian Queen], which has been hiding somewhere near the Tylent Jungle, has been revealed our plans have been set back due to its attacks. Also, I am concerned about their growing numbers. I guess their hive and parts of our territory are connected somehow. Our next plan will be to find a way to enter their hive. Be prepared for it.'; 
$QUEST_148_DESCRIPTION				= 'The [Hornian Queen] is the highest of all [Hornian] kind. If she has appeared on the surface this means that their hive must be connected somehow. Headquarters are trying to locate their stronghold so that we can eliminate them once and for all.';

$QUEST_934_QUEST_NAME				= 'Crimson fire, Blue thunder';
$QUEST_934_PRE_TALK					= 'First of all I am very sorry that I have caused a lot of harm to your crew through my imprudent strategy. After a long, careful analysis we have found out that there was nothing wrong with the [Egg of Rock]. I have secretly hoped that this task would be as easy as I''ve informed you but the [Rock Emperor] in [Rocks Nest Top] will have to be dealt with by you. The [Rock Emperor] that has two heads and was only thought to be living in the legends of old! She is the originator of all [Rock] and has lived as long as Phillon planet itself. When she saw the ruined nest and eggs she became furious and started attacking everything in her vicinity. She must be stopped. The sheer power of the [Rock Emperor] is enormous but if and when she orders all of her [Rocks] to attack our city all of us will suffer. I beg you to stop this monster. I hope that you will stop this devastation spawned by my own mistakes. You will be rewarded greatly for your efforts. Good luck to you! I will have my fingers crossed for your success.'; 
$QUEST_934_MID_TALK					= 'Mission already in progress. Go to [Rocks Nest Top] and bring down [Rock Emperor] within 30 minutes.'; 
$QUEST_934_SUCCESS_TALK				= '<Last report on rock habitat, Aria Mountain Range>: This is the latest report detailing [Rock Emperor].  It will also be the final report on [Rocks nest] regions in the Aria Mountain Range. [Rock Emperor], the originator of [Rock] which takes up the largest multitude group with [Hornian] in Phillon planet. She is the highest power within rock and its size and strength is almost similar to a [Hornian King] from the [Habitat of Hornian King]. The fire and lightning from its red and blue heads can penetrate any kind of armour and when it moves its wings enormous amounts of wind affect anything nearby. Although it has never been proven, she is said to be able to move around in space, a complete vacuum. It almost never shows itself but when there is something wrong within their society, or when Phillon planet is in danger, it appears from nowhere to control the disorder through the creation of chaos.'; 
$QUEST_934_DESCRIPTION				= 'Investigation mission to investigate the [Rocks Nest] in Aria Mountain Range - completed.';

$QUEST_908_QUEST_NAME				= 'Planet called Eopi';
$QUEST_908_PRE_TALK					= 'Welcome to Eopi base. Have you gotten used to the lack of gravity yet? Unlike planet Phillon Eopi has no atmosphere which means you will need to adapt to different G-Forces. Do keep this in mind, and though your GEAR is equipped with special space navigation equipment, you will still need to get used to Eopi by flying around on your own. We are currently having a tough time driving away the Shrines forces which pop in every now and then. As a warm-up I''d like you to take down five [Dives], ten [Valis] and ten [Regins]. You will need to return as soon as possible as we haven''t completed refitting your GEAR. You will only have 15 minutes to take them out.'; 
$QUEST_908_MID_TALK					= 'Mission already in progress. Head to the [Castor] region of [Eopi] and take out 5 [Dives], 10 [Valis] and 10 [Regins] within 15 minutes.'; 
$QUEST_908_SUCCESS_TALK				= 'Well done. I have ordered our maintenance team to do a full diagnostic and repair of your GEAR so get some rest. Once maintenance is finished you will be sent on a scouting mission. So gather whatever information you can in the meantime.'; 
$QUEST_908_DESCRIPTION				= '[Eopi], one of the various moons of the Phillon planet, is being examined by the Arlington government for possible resource mining and colonization. While working to connect a warp gate between Arlington and the base they were distracted by an SOS signal from one of their probes. Upon investigation of the incident they were attacked by the Shrines. Sources reported that the exact same thing happened to Bygeniou forces as well. Upon learning of this, the Arlington government formed a search and destroy mission to find the Shrines base in [Eopi].';

$QUEST_151_QUEST_NAME				= 'Royal Audience';
$QUEST_151_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: Our headquarters have ordered us to make [Hornian Kings Habitat] our land by defeating the [Hornian King]. They must be envious of the Hornians abundant underground resources. I understand that the ones with the most resources will inevitably win the war but I cannot believe that they have asked us to accomplish this mission with barely over 10 people in our squad. It''s suicide! But it is our policy to follow the orders from higher up and only deride them to ourselves. They will support us with all their might so lets do our best! Our target is the boss of the [Hornian Kings Habitat], the [Hornian King]!';
$QUEST_151_MID_TALK					= 'Mission already in progress. Go to the [Hornian Kings Habitat] and bring down the [Hornian King].'; 
$QUEST_151_SUCCESS_TALK				= 'They were surprised that we have succeeded with such a small number of people. Without any support, with no condolences for our fallen comrades, they said but one word, ''Thanks.'' They wrote us a cheque and ended it there. Damnit. Now I understand why our leader from the Mercenary Army was always drunk. It''s not a fight for justice and ideal, but instead a war for economic advancement and to further push their political agendas. Damnit! I need a drink.'; 
$QUEST_151_DESCRIPTION				= '[Hornian Kings Habitat]. This natural area was never found until now by the Decaians and Phillons. As this is a land without any development it has almost unlimited resources consisting of ores and organic resources such as [Honey of the Hornians]. As the Shrines and the Phillon confederation army have now joined the war it looks like it will be a long war indeed. The natives of the [Hornian Kings Habitat] are fighting hard to keep their domain as untouched as possible.';

$QUEST_923_QUEST_NAME				= 'Valley of Rock';
$QUEST_923_PRE_TALK					= 'The Aria Mountain Range is a large chain of mountains on the eastern continent which connects the [Redline Beach] of Bygeniou and [Violence Blizzard] of Arlington. This is the main habitat of [Rock]. You have been appointed as leader of a research team to scout and investigate the ecology of the [Rock] in that area. Although this research team consists of a small number of members, they are all elites, which leads me to believe that you will experience little to no problems with your mission. Oh, I almost forgot. We still need to name that place, but I cannot think of any names at the moment. When you send in reports about that area just name it anything you want and send me your report. For now, the research on [Sepaum] and [Bigfish] will be our highest priority as it is the main prey of rock. Head off now! Do not forget to send your report!'; 
$QUEST_923_MID_TALK					= 'Mission already in progress. Kill 8 [Bigfish] and 12 [Sepaum] at the [Rocks Nest Bottom].';
$QUEST_923_SUCCESS_TALK				= '<First report on the habitat of rock in the Aria Mountain Range> : Firstly, I have decided to name this place as the <Rocks Nest Bottom>. This place is thickly wooded with a wide lake and clean air. Not like the desolate Aria Mountain Range. Also, this place was packed with [Sepaum] and [Bigfish], the main prey of [Rock]. It is obvious why the [Rock] chose to live in this area. However, caution is advised as there is a snake like monster called [Quetzalcoatl] in this area. In fact, our research team lost about 40% of our supplies due to an attack from this monster. For now, we will be able to continue our research here on our next project. However, if we do not receive more supplies soon, we will have lots of problem here. This is the end of my first report. We will go forward with our research here. Out.'; 
$QUEST_923_DESCRIPTION				= 'The war between Bygeniou and Arlington has been going on for some time when suddenly a Hornian attack force appeared in [Tylent Jungle] and [Edmont Valley], shocking for both sides. However, ecology scholars who have been studying the Phillon planet believe that this act was based on revenge from the planet itself. The level of alarm was raised from the fact that [Rock] will also start its massive attack. Frightened, the government was led to form a group to study the Aria Mountain Range to conduct research about them.';

$QUEST_925_QUEST_NAME				= 'Power of Rage';
$QUEST_925_PRE_TALK					= 'I have received your data analysis with your report. By looking at your report that place does not sound too peaceful. Also, I never thought that hostile monsters will be present at that place. I should have sent you out with more preparation. For now, I will send the supplies that you have requested but it will take some time to reach you. As you have said that you can keep it up until the supplies arrive I would like you to do some research for me. By looking at your monster habitat data there is a hostile [Rock] called [Sandrock]. As far as we know [Rock] does not usually attack as long as they are not attacked. However, this monster sounds very hostile, which makes us a little bit wary. Do some careful research on it. Oh! I have also sent high pressure fuel for you to check out not only the lower layer but also the middle and upper part. Do use it wisely. That is all for now.'; 
$QUEST_925_MID_TALK					= 'Mission already in progress. Kill 20 [Sandrock] at [Rocks Nest Bottom] within 15 minutes.'; 
$QUEST_925_SUCCESS_TALK				= '<Second report on the habitat of rock, Aria Mountain Range>: First of all, thank you for the supplies that you have sent us. Before they arrived we rationed our supplies fairly for our survival and started our research on [Sandrock]. For detailed data, please check the analysis file that I have attached. If I was to talk about it briefly, some of the [Sandrock] are living independently with gentle personality, but some others have just gone out of hand for an, as yet, unknown reason. I believe that this kind of behaviour happens when their habitat is under attack and I think it is happening in the middle and top layer of their nest. For now, I will gather up the rest of the team to go higher up to find the reason for their behaviour and send you back the report. Out.'; 
$QUEST_925_DESCRIPTION				= 'Research on [Sandrock] that showed unnatural behaviour is almost finished. The research team will now gather together to move to the middle layer of Aria Mountain Range. The team has used a satellite to receive a three dimensional scan of the area and found out that there is a wide valley in that area and are planning to camp there. However, the forward scouts at [Rocks Nest Middle] have found something much more unusual than they have ever imagined and are horrified by it. It was [Mecharock] consisting of half organic, half mechanical body and Shrine GEARs there as well.';

$QUEST_927_QUEST_NAME				= 'Unforgivable';
$QUEST_927_PRE_TALK					= 'How is <Rocks Nest Middle>? Just from hearing the story I see that you have found a strange monster called [Mecharock]. By looking at its whole silhouette or its attacking pattern Shrines have made an unforgivable experiment. They must be mad as to mix the living with machines. Oh! Also, I heard that you have found GEARs that seem to belong to Shrines? I think we will need to perform a detailed investigation of Shrines movement. For the time being, I would like you guys to catch [Mecharock]. When we get the fragments, we will get to know more about their mechanics. Also, get rid of Shrine GEAR, [Joymus], and do not forget to perform an ecology investment on the <Rocks Nest Middle>.'; 
$QUEST_927_MID_TALK					= 'Mission in progress. Go to [Rocks Nest Middle] and bring down 12 [Joymus] and catch [Mecharock] to bring back 8 [parts of Mecharock].'; 
$QUEST_927_SUCCESS_TALK				= '<Third report on the habitat of rock, Aria Mountain Range>: From our investigation, we have found out that Shrines are living in the <Rocks Nest Middle>. This middle layer is formed with a valley and, unlike other parts of Aria Mountain Range, dense forests exist due to the unusual climate. [Mecharock] that can easily be found at the <Rocks Nest Middle> are produced after certain experiments. Also, we have found another monster called [Gryphon] that also shows half mech and half organic form. This shows us that [Mecharock] is not the only experiment that Shrines are performing. We carefully presume that the current violent behavior of [Rock] in Aria Mountain Range is related to their experiments. Something must be done to the [Shrines Research Center] immediately. Out!'; 
$QUEST_927_DESCRIPTION				= 'Shrine, a late comer to Phillon planet, was having a hard time getting used to the natural environment of their newfound home. To make matters worse, Shrines have found out that their weapons are only 30% of their original firepower due to the atmospheric status of Phillon planet. On the contrary, Decaians found a new means of <GEAR>, that can show its maximum power in Phillon planet. Stimulated by their success, Shrines turn their eye to new technology. It was to reconstruct the fairly gentle but powerful monsters of Phillon planet into combatant monsters to become leaders in their war. It is obvious why they chose [Rock], which lives independently, rather than [Hornian], which lives as a group.';

$QUEST_929_QUEST_NAME				= 'Their Research Outcome';
$QUEST_929_PRE_TALK					= 'First of all, I would like to start with the fact that we are in a very serious situation. According to the sample that you have sent us, we have found out that Shrines have interfered with the brainwaves of [Rock] to take away their free will and improving their attacking power by mechanical alteration. However, it was too difficult to change the habits of [Rock], so they were not able to make them extremely hostile. Also, researchers agreed with your opinion that [Rock] became hostile because of Shrines. All these problems lead to [Shrine Research Institute] in the <Rocks Nest Middle>. Our first priority is to stop its function. But be careful not to destroy their data too. When that research institute is destroyed we will be okay for some time. When the plans here come to an end do not forget to research on the rest of [Habitat of Rock].'; 
$QUEST_929_MID_TALK					= 'Mission already in progress. Destroy [Shrine Research Institute] at [Rocks Nest Middle].'; 
$QUEST_929_SUCCESS_TALK				= '<Fourth report on the habitat of rock, Aria Mountain Range>: Although the defense of Shrines was very strong we were able to accomplish the mission successfully. After destroying the institute we did our own research to find the rest of the [Rock] that were about to be modified and some [Mecharock] that were in the modification stage. When non modified [Rock] woke up from its anesthesia they flew away. However, [Mecharock] that were in the modification stage could not be turned back with our equipment so they had to be destroyed. We left some alive to send you for experimental purposes with this report. When you do find a way to turn them back to normal please report back to us immediately because there are still a lot of [Mecharock] in [Rocks Nest Middle]. Also, we have found data of [Gryphon] beside the research institute for your analysis. Now, we will head on to our last destination, [Rocks Nest Top]. We hope to get back to you with a report as soon as possible. Out!'; 
$QUEST_929_DESCRIPTION				= '[Mecharock]: The effort of Shrine to make a weapon that fit both ecology and climate of Phillon planet was very diverse. The musketeer series of [Joymus] and [Hovernmus] was the original mechanical frame created by Shrines to attack Deca and Vatallus. However, the delicate gravity of Phillon planet made them hard to move so they could only be used for defensive purposes. After that little bug series of [Thor], [Zennongers] and [Scout] appeared with speed and stability, but they were unable to withstand the attacks of Deca GEAR due to their small size and inadequate equipment. Because of all this Shrines turned their eyes on living creatures of Phillon planet. They were convinced that when the flight data from Phillon was received from these living creatures their new mech would be easy to produce. With this thought in mind they built the secret research institute and started their experiments on [Rock]. Their first work was [Mecharock]. By producing this monster they were able to interfere with the brainwaves of [Rock] and build in extra weapons to make it stronger. Although their brainwave interference was not 100% successful data received from them will be used on <Shrine fighter> series; [Dives], [Cassini] and [Elliot].';

$QUEST_931_QUEST_NAME				= 'Under Splendid Wings';
$QUEST_931_PRE_TALK					= 'Although we have finally destroyed the Research Institute of Shrine our attempts to lessen the rage of the [Rocks] is too late. The reconstructed [Rock] are continuing their work even though they are not being controlled any longer. Due to the stupidity of the Shrines, the ecology of the Phillon planet has been devastated once again. This leaves you with no other choice but to go to [Rocks Nest Top] and continue your research. Also, should you encounter any new kinds of monsters, capture them and send them back to us. We will need to get as many kind of [Rocks] as possible to fabricate a cure for their rage. This will hopefully stop them from attacking our city. When you get to [Rocks Nest Top] there will be the leaders nest so keep your eyes out and bring back any information you can. This is all for now.'; 
$QUEST_931_MID_TALK					= 'Mission already in progress. Go to [Rocks Nest Top] and bring back 15 of each [Condor] and [Rockelite].'; 
$QUEST_931_SUCCESS_TALK				= '<Fifth report on the habitat of rock, Aria Mountain Range>: Just as we predicted [Rocks Nest Top] has a very unique air density making our regular maintenance almost impossible. Here, we were able to see higher versions of [Mecharock], [Highmecarock] and [Rockelites]. Also, there were a lot of eggs within a gigantic [Nest of Rock] existing here. However, we could not see any leader monster. It must have disappeared or has already been captured by the Shrines. Since we have not received any confirmation we cannot be sure of anything. For now, I have captured a few [Condors] and [Rockelites]. They will be sent to the research institute right away so please be careful on researching them. We will do more research on the gigantic [Nest]. Out!'; 
$QUEST_931_DESCRIPTION				= 'On the top layer of Aria Mountain Range, upon the highest peaks, lies the [Nest of Rock]. This is where all kinds of [Rock] are born. The highest altitude in Phillon planet possesses a very unique air density ratio making the survival of some monsters very difficult. [Rocks] have streamlined their body shape, circulatory and respiratory systems. This is why [Rocks Nest Top] is the ideal place for them to live. The gigantic [Rock nest] on the top layer is the palace of the [Rock Emperor] and most of the materials used to make its nest are mud from the Edless river and twigs from the Vintann tree. As there is not much research done on the nest no one really knows about the nest itself but there is a rumour that something important about [Rock] habits and ecology is hidden there.';

$QUEST_907_QUEST_NAME				= 'Enter the Moon';
$QUEST_907_PRE_TALK					= 'Do you know about the planet, that shines brightly at night, called [Eopi]? Last year we sent a team to examine the earth and minerals in [Eopi]. They have done a very good job so far and have built a temporary base on the north of [Eopi]. However, we are getting constant reports about GEARs that look to be of Shrine origin appearing and ambushing them. The problem is we do not know where they are coming from although they are being extra vigilant. It must be those stupid [Arlington] with lax security!  Can you go there and scout around that place for us? Before you go to the moon though could you head to [Den of site B] please and destroy a minimum of 3 [Scout Guards]? This will only be a quick diversion for you but it is necessary as the [Scout Guards] are proving to be troublesome.'; 
$QUEST_907_MID_TALK					= 'Mission already in progress. Go to [Den of site B] and bring down 3 of [Scout Guard].'; 
$QUEST_907_SUCCESS_TALK				= 'Hmmmmm.......So, are you suggesting that there was absolutely no sign of Shrines in Arlington territories? If it is not them and, if it is not us, they must also have a base somewhere in [Eopi]. That must be the answer. We have been so careful in our investigating and scouting of this place. If they have built their bases so close to ours, to plan ambushes and such, this could prove to be very unfortunate for us to say the least. I would like you to go to [Eopi] and check this out for me. I will have all the necessary equipment required for space flight fitted out onto your GEAR straight away. This will enable you to go there and find their base. After a small procedure, I will let you know how to warp to our temporary base.'; 
$QUEST_907_DESCRIPTION				= 'All requirements have been met to go to [Eopi]. If you would like to warp to [Denebola] use [Warp Shop] within the city.';

$QUEST_933_QUEST_NAME				= 'Castle on the Cloud';
$QUEST_933_PRE_TALK					= 'Have you seen the crystal at the [Rocks Nest Top] that gives of a gloomy light? Even though it''s an old record the previous research teams logs do not indicate there being any crystals here. According to your report this large crystal is now located there which may suggest that it could be the source of cause for the madness that the [Rock] have been exhibiting. For now, approach [Rocks Nest Top] carefully and bring back a big piece of that crystal from the center for us to analyze. Also, we will need samples from the eggs. It is possible that genetic mutation might have caused the differentiation of nature in [Rock]. Bring back [Egg of Rock] samples for us to analyze. Although there will be [baby rock] within the nest. They are very young so you will not need to pay attention to them. Somehow their parents are not there with them, so nows your chance then, right?'; 
$QUEST_933_MID_TALK					= 'Mission already in progress. Go to [Rocks Nest Top] and bring back 10 [Egg of Rock] and [Fragment of ESP crystal].'; 
$QUEST_933_SUCCESS_TALK				= '<Sixth report on the rock habitat, Aria Mountain Range>: First of all, I would like to tell you that the destruction of [Rock egg] mission was conducted with high opposition from our troops. To be honest, their opposition was not unreasonable. In our research we''ve learned that [Rocks] enjoy the independent lives they live but they are also very family centered when raising young. As we know this, although this mission was done to stop the threats ahead, we are very much worried that we might have made them angrier by taking their [Rock eggs] from their nest.  Also, that [ESP Crystal] has been well preserved and sent to you. What is weird about this is that after the destruction of the [ESP Crystal] in the middle of the nest, the overall aggression of the [Rock] has decreased a great deal. As you have mentioned before this crystal may be the source of the cause for their violence. Please confirm my findings as quickly as possible. We will keep on with our investigation here meanwhile. Out.'; 
$QUEST_933_DESCRIPTION				= 'A gigantic crystal in the [Rock Nest] that was previously undiscovered is an [ESP crystal]. It was an experimental radar that the Shrines used to alter the brainwaves of the [Rock] making them more susceptible to suggestion. As Shrines have been very efficient at using or controlling the energy from crystals this has also led them to be able to control the brainwaves of various life forms. In the beginning, when test subjects traveled outside of an 80m radius, the mind control would falter and fail. However, advancement of technology has granted them the use of a gigantic [ESP crystal], as radar to widen the control range. As Shrines were the first to use this technology for controlling [Rock] brainwaves they were able to gather a long history of experimentation data. After analyzing their data we have discovered that Shrines are crafting a new weapon that is much better than the GEAR series of Decaians. Further information about this weapon is unavailable at this time though.';

$QUEST_536_QUEST_NAME				= 'She''s heeeeeeeeere!';
$QUEST_536_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: Go to [Edmont Valley] immediately. The queen of the [Hornians], aptly named the [Hornian Queen], has appeared. To make matters worse, not only one, but two have appeared! According to a witness a large concentration of warp energy appeared in the middle of [Edmont Valley]. Then a large Hornian came and attacked all of the GEARs. Go to [Edmont Valley] right now to assess the situation and take the Hornian Queens down.'; 
$QUEST_536_MID_TALK					= 'Mission already in progress. Take down 2 [Hornian Queens] at [Tylent Jungle].';
$QUEST_536_SUCCESS_TALK				= 'Although the true nature of the [Hornian Queen], which has been hiding somewhere near Edmont Valley, has been revealed our plans have been set back due to its attacks. Also, I am concerned about their growing numbers. I guess their hive and parts of our territory are connected somehow. Our next plan will be to find a way to enter their hive. Be prepared for it.'; 
$QUEST_536_DESCRIPTION				= 'The [Hornian Queen] is the highest of all [Hornian] kind. If she has appeared on the surface this means that their hive must be connected somehow. Headquarters are trying to locate their stronghold so that we can eliminate them once and for all.';

$QUEST_935_QUEST_NAME				= 'Crimson Fire, Blue thunder';
$QUEST_935_PRE_TALK					= 'First of all I am very sorry that I have caused a lot of harm to your crew through my imprudent strategy. After a long, careful analysis we have found out that there was nothing wrong with the [Egg of Rock]. I have secretly hoped that this task would be as easy as I''ve informed you but the [Rock Emperor] in [Rocks Nest Top] will have to be dealt with by you. The [Rock Emperor] that has two heads and was only thought to be living in the legends of old! She is the originator of all [Rock] and has lived as long as Phillon planet itself. When she saw the ruined nest and eggs she became furious and started attacking everything in her vicinity. She must be stopped. The sheer power of the [Rock Emperor] is enormous but if and when she orders all of her [Rocks] to attack our city all of us will suffer. I beg you to stop this monster. I hope that you will stop this devastation spawned by my own mistakes. You will be rewarded greatly for your efforts. Good luck to you! I will have my fingers crossed for your success.'; 
$QUEST_935_MID_TALK					= 'Mission already in progress. Go to [Rocks Nest Top] and bring down [Rock Emperor] within 30 minutes.'; 
$QUEST_935_SUCCESS_TALK				= '<Last report on rock habitat, Aria Mountain Range>: This is the latest report detailing [Rock Emperor].  It will also be the final report on [Rocks nest] regions in the Aria Mountain Range. [Rock Emperor], the originator of [Rock], is the largest group beside [Hornian] in Phillon planet. She is the highest power within rock and its size and strength is almost similar to a [Hornian King] from the [Habitat of Hornian King]. The fire and lightning from its red and blue heads can penetrate any kind of armour and when it moves its wings enormous amounts of wind affect anything nearby. Although it has never been proven, she is said to be able to move around in space, a complete vacuum. It almost never shows itself but when there is something wrong within their society, or when Phillon planet is in danger, it appears from nowhere to control the disorder through the creation of chaos.'; 
$QUEST_935_DESCRIPTION				= 'Investigation mission to investigate the [Rocks Nest] in the Aria Mountain Range - completed.';

$QUEST_909_QUEST_NAME				= 'Planet called Eopi';
$QUEST_909_PRE_TALK					= 'Welcome to Eopi base. Have you gotten used to the lack of gravity yet? Unlike planet Phillon Eopi has no atmosphere which means you will need to adapt to different G-Forces. Do keep this in mind, and though your GEAR is equipped with special space navigation equipment, you will still need to get used to Eopi by flying around on your own. We are currently having tough times driving away the Shrines forces which pop in every now and then. As a warm-up I''d like you to take down five [Dives], ten [Valis] and ten [Regins]. You will need to return as soon as possible as we haven''t completed refitting your GEAR. You will only have 15 minutes to take them out.'; 
$QUEST_909_MID_TALK					= 'Mission already in progress. Head to the [Denebola] region of [Eopi] and take out 5 [Dives], 10 [Valis] and 10 [Regins] within 15 minutes.'; 
$QUEST_909_SUCCESS_TALK				= 'Well done. I have ordered our maintenance team to do a full diagnostic and repair of your GEAR so get some rest. Once maintenance is finished you will be sent on a scouting mission. So gather whatever information you can in the meantime.'; 
$QUEST_909_DESCRIPTION				= '[Eopi], one of the various moons of the Phillon planet, is being examined by the Arlington government for possible resource mining and colonization. While working to connect a warp gate between Arlington and the base they were distracted by an SOS signal from one of their probes. Upon investigation of the incident they were attacked by the Shrines. Sources reported that the exact same thing happened to Bygeniou forces as well. Upon learning of this, the Arlington government formed a search and destroy mission to find the Shrines base in [Eopi].';

$QUEST_539_QUEST_NAME				= 'Royal Audience';
$QUEST_539_PRE_TALK					= 'Briefing to the Independent Expeditionary Unit: Our headquarters have ordered us to make [Hornian Kings Habitat] our land by defeating the [Hornian King]. They must be envious of the Hornians abundant underground resources. I understand that the ones with the most resources will inevitably win the war but I cannot believe that they have asked us to accomplish this mission with barely over 10 people in our squad. It''s suicide! But it is our policy to follow the orders from higher up and only deride them to ourselves. They will support us with all their might so let us do our best! Our target is the boss of the [Hornian Kings Habitat], the [Hornian King]!';
$QUEST_539_MID_TALK					= 'Mission already in progress. Go to the [Hornian Kings Habitat] and bring down the [Hornian King].'; 
$QUEST_539_SUCCESS_TALK				= 'They were surprised that we have succeeded with such a small number of people. Without any support, with no condolences for our fallen comrades, they said but one word, ''Thanks.'' They wrote us a cheque and ended it there. Damnit. Now I understand why our leader from the Mercenary Army was always drunk. It''s not a fight for justice and ideal, but instead a war for economic advancement and to further push their political agendas. Damnit! I need a drink.'; 
$QUEST_539_DESCRIPTION				= '[Hornian Kings Habitat]. This natural area was never found until now by the Decaians and Phillons. As this is a land without any development it has almost unlimited resources consisting of ores and organic resources such as [Honey of the Hornians]. As the Shrines and the Phillon confederation army have now joined the war it looks like it will be a long war indeed. The natives of the [Hornian Kings Habitat] are fighting hard to keep their domain as untouched as possible.';

$QUEST_905_QUEST_NAME				= 'Turning Point';
$QUEST_905_PRE_TALK					= 'We are in need of certain supplies and information in preparation for the main assault on the enemy: 10 [Engine GEAR of Cygnus] from [Bark City], 7 [Gravity Control Device of Ellos] from [Herremeze Relic Site] and 7 [Computer Box from Warvalder] at [Redline Beach]. It is important that we gather these for our large scale operation so I want every one of you to participate in it. These items are essential to our plans. Head out immediately. Good luck!'; 
$QUEST_905_MID_TALK					= 'Mission already in progress. Recover these items: 10 [Engine GEAR of Cygnus] from [Bark City], 7 [Gravity Control Device of Ellos] from [Herremeze Relic Site] and 7 [Computer Box from Warvalder] at [Redline Beach].';
$QUEST_905_SUCCESS_TALK				= 'I have confirmed the procurement of the supplies. We will be starting our advance battle against [Island''s Dream] within 24 hours so all leave and R&R is cancelled as of now. We are officially in a state of emergency and all pilots are required to be ready for combat at a moments notice. Be ready for the battle.'; 
$QUEST_905_DESCRIPTION				= 'The war between [Arlington] and [Bygeniou] entered a new phase due to an intelligence report that reached the two cities simultaneously. Both sides are confident that this intelligence report will be a fatal blow to the other force so they are in high readiness. A large battle is on the horizon.....and it is coming ever closer.';

$QUEST_910_QUEST_NAME				= 'Beyond the Crater';
$QUEST_910_PRE_TALK					= 'It is obvious now that Shrines have their own base on [Eopi]. The problem is we do now know where it is or how they managed to penetrate our security network. I have heard the news that Shrine scout planes are appearing frequently in [Alphard] area. Move to that place immediately and bring back data chip 1 and 2 of [Fllaro]. It is highly likely that their data chip will have the a record of their own base and hopefully a location. You are now accustomed to flying in the space I assume, right? Your GEAR is ready to go so I would like you to take off now. Out.';  
$QUEST_910_MID_TALK					= 'Mission already in progress. Go to [Polaris] area of [Eopi] to bring back [Route Datachip 1] and [Route Datachip 2].'; 
$QUEST_910_SUCCESS_TALK				= 'It took you longer than I thought it would. I guess it was not as easy as it looked, huh? As Shrine airframe production standard has developed to such a high quality we should never underestimate them from now on. Well done. Get some rest until we analyze the data you have brought back to us.'; 
$QUEST_910_DESCRIPTION				= '[Polaris]. This place is located on the east side of Bygeniou temporary base with gigantic craters all over the place. This is a good place for reconnaissance work as the ground is relatively flat and guarantees a fine view. Shrines have sent their high speed scout GEARs here to spy on Bygeniou and Arlington activities. All the data collected from this place gets sent to a network radar base which will help them with their missions to be executed. Decaians are certain that if data from these scout GEARs can be analyzed they will be able to find the radar network and destroy it.';

$QUEST_915_QUEST_NAME				= 'Burning Lunar Surface';
$QUEST_915_PRE_TALK					= 'We have located the Shrines radar network. [Alioth] is an area with a large, loop-shaped crater surrounding a mountain. Located around the mountain you will find six network radars which are guarded by a multitude of Missile Launchers and Ground to Air Cannons. There are also many enemy fighters in the air ready to shoot down anything that becomes a threat. You will need to stay ready and alert.  I expect good news from you.';  
$QUEST_915_MID_TALK					= 'Mission already in progress. Destroy 6 [Radar] at [Alioth] of [Eopi].'; 
$QUEST_915_SUCCESS_TALK				= 'I heard it was quite a rough mission. Well done. Now that we have destroyed their network radar I do not expect to see much more of the Shrines. Our goal now is to find their main base. We will be analyzing the data collected from their radar base and ,hopefully, their behavior patterns and routes will become apparent. Given their prior affinity to difficult terrain I believe that they are in the shadowy, rear side of the [Eopi] planet known for its long nights and grim environment. When we are certain of their whereabouts I will give you more details. Get some rest for now.'; 
$QUEST_915_DESCRIPTION				= '[Alioth] is a loop-shaped area known for a special soil known as [Lamicra]. This [Lamicra] can reflect electromagnetic waves like a magnet making long range scanning impossible. The Shrines built their radar base around the center of [Alioth] to hide it from us while still being able to constantly spy on us.';

$QUEST_916_QUEST_NAME				= 'Behind the Shadow';
$QUEST_916_PRE_TALK					= 'Are you familiar with the Shrines ground-type GEAR called [Lama]? This GEAR started appearing in [Pherkad]. Unlike our ground-type GEAR, the A-GEAR, it moves very slowly and it lacks a siege mode. But don''t be fooled by its appearance. [Lama] is more powerful than any other monster or GEAR that we''ve come across. According to our research team they fire a highly compressed gunpowder from their mouths. If we can acquire this technology and apply to it our GEARs we would have a great advantage in the battles ahead. In any case, these [Lamas] are in the way of our base invasion plans so your mission is to take them out and collect samples of this gunpowder.'; 
$QUEST_916_MID_TALK					= 'Mission already in progress. Head to [Pherkad] and take out [Lamas] to bring back 10 samples of [highly compressed gunpowder].'; 
$QUEST_916_SUCCESS_TALK				= 'The [highly compressed gunpowder] that you retrieved for us is now under careful analysis. I''ve heard that its high explosive potential comes from mining the [Lamicra] mineral which can only be found in [Alioth]. We have yet to figure out the exact quantities of Lamicra, mixed in with gunpowder, will yield the best results. After analysis is complete we will apply this technology to our weapons to produce test missiles and cannons. We aim to be able to have this technology ready in time for the base raid operation. Anyway, well done. Get some rest until the next mission.'; 
$QUEST_916_DESCRIPTION				= 'The [Lama] and [Remos] follow the original models of the Shrines ground-type GEARs indicating that they will no longer emulate Decan technology. [Lama] and [Remos] have long-distance high-powered cannons and missiles and heavy armour. The downside is their extremely slow movement speed. This GEAR is the ideal mobile cannon. The GEARs overall offensive power outdoes their standard GEARs putting the Shrines at an advantage.';

$QUEST_917_QUEST_NAME				= 'Ruler of Eopi';
$QUEST_917_PRE_TALK					= 'At last, we have found the Shrines main base. It is located in the darkest location of the [Eopi] planet, [Shadow valley]. There are several dozen various warships, fighters, bombers and ground-frames, protecting their gigantic warship, [Ordin]. They are mining the rarest known minerals of [Eopi] there. For your information, [Ordin] is nothing like the [Unfinished Ordins] you may have come across. It is bigger, stronger, has far superior armour and it''s weapons are phenomenal. I''m sure you can guess what your next mission will be. Create a powerful formation and bring down the [Ordin]. Your formation must consist of at least 5 powerful GEARs. You must take out the [Ordin] using any means necessary. Your success is very important to our forces on [Eopi] and our government, so be ready and give it your all. Good luck!'; 
$QUEST_917_MID_TALK					= 'Mission already in progress. Destroy [Ordin].'; 
$QUEST_917_SUCCESS_TALK				= 'Mission completed in [Eopi].';
$QUEST_917_DESCRIPTION				= 'Combine 1 tablet and 4 letters acquired from Eopi. Combine the finished product with Special Missile for combining or Special Cannon for combining to produce a unique weapon.';

$QUEST_911_QUEST_NAME				= 'Beyond the Crater';
$QUEST_911_PRE_TALK					= 'It is obvious now that Shrines have their own base on [Eopi]. The problem is we do now know where it is or how they managed to penetrate our security network. I have heard the news that Shrine scout planes are appearing frequently in [Alphard] area. Move to that place immediately and bring back data chip 1 and 2 of [Fllaro]. It is highly likely that their data chip will have the a record of their own base and hopefully a location. You are now accustomed to flying in the space I assume, right? Your GEAR is ready to go so I would like you to take off now. Out.';  
$QUEST_911_MID_TALK					= 'Mission already in progress. Go to [Alphard] area of [Eopi] to bring back [Route Datachip 1] and [Route Datachip 2].'; 
$QUEST_911_SUCCESS_TALK				= 'It took you longer than I thought it would. I guess it was not as easy as it looked, huh? As Shrine airframe production standard has developed to such a high quality we should never underestimate them from now on. Well done. Get some rest until we analyze the data you have brought back to us.'; 
$QUEST_911_DESCRIPTION				= '[Alphard]. This place is located on the east side of the Bygeniou temporary base with gigantic craters all over the place. This is a good place for reconnaissance work as the ground is relatively flat and guarantees a fine view. Shrines have sent their high speed scout GEARs here to spy on Bygeniou and Arlington activities. All the data collected from this place gets sent to a network radar base which will help them with their missions to be executed. Decaians are certain that if data from these scout GEARs can be analyzed they will be able to find the radar network and destroy it.';

$QUEST_912_QUEST_NAME				= 'Burning Lunar Surface';
$QUEST_912_PRE_TALK					= 'We have located the Shrines radar network. [Alioth] is an area with a large, loop-shaped crater surrounding a mountain. Located around the mountain you will find six network radars which are guarded by a multitude of Missile Launchers and Ground to Air Cannons. There are also many enemy fighters in the air ready to shoot down anything that becomes a threat. You will need to stay ready and alert.  I expect good news from you.';  
$QUEST_912_MID_TALK					= 'Mission already in progress. Destroy 6 [Radar] at [Alioth] of [Eopi].'; 
$QUEST_912_SUCCESS_TALK				= 'I heard it was quite a rough mission. Well done. Now that we have destroyed their network radar I don''t expect to see much more of the Shrines. Our goal now is to find their main base. We will be analyzing the data collected from their radar base and, hopefully their behavior patterns and routes will become apparent. Given their prior affinity to difficult terrain I believe that they are in the shadowy, rear side of the [Eopi] planet known for its long nights and grim environment. When we are certain of their whereabouts I will give you more details. Get some rest for now.'; 
$QUEST_912_DESCRIPTION				= '[Alioth] is a loop-shaped area known for a special soil known as [Lamicra]. This [Lamicra] can reflect electromagnetic waves like a magnet making long range scanning impossible. The Shrines built their radar base around the center of [Alioth] to hide it from us while still being able to constantly spy on us.';

$QUEST_913_QUEST_NAME				= 'Behind the Shadow';
$QUEST_913_PRE_TALK					= 'Are you familiar with the Shrines ground-type GEAR called [Lama]? This GEAR started appearing in [Pherkad]. Unlike our ground-type GEAR, the A-GEAR, it moves very slowly and it lacks a siege mode. But don''t be fooled by its appearance. [Lama] is more powerful than any other monster or GEAR that we''ve come across. According to our research team they fire a highly compressed gunpowder from their mouths. If we can acquire this technology and apply to it our GEARs we would have a great advantage in the battles ahead. In any case, these [Lamas] are in the way of our base invasion plans so your mission is to take them out and collect samples of this gunpowder.'; 
$QUEST_913_MID_TALK					= 'Mission already in progress. Head to [Pherkad] and take out [Lamas] to bring back 10 samples of [highly compressed gunpowder].'; 
$QUEST_913_SUCCESS_TALK				= 'The [highly compressed gunpowder] that you retrieved for us is now under careful analysis. I''ve heard that its high explosive potential comes from mining the [Lamicra] mineral which can only be found in [Alioth]. We have yet to figure out the exact quantities of Lamicra, mixed in with gunpowder, will yield the best results. After analysis is complete we will apply this technology to our weapons to produce test missiles and cannons. We aim to be able to have this technology ready in time for the base raid operation. Anyway, well done. Get some rest until the next mission.'; 
$QUEST_913_DESCRIPTION				= 'The [Lama] and [Remos] follow the original models of the Shrines ground-type GEARs indicating that they will no longer emulate Decan technology. [Lama] and [Remos] have long-distance high-powered cannons and missiles and heavy armour. The downside is their extremely slow movement speed. This GEAR is the ideal mobile cannon. The GEARs overall offensive power outdoes their standard GEARs putting the Shrines at an advantage.';

$QUEST_914_QUEST_NAME				= 'Ruler of Eopi';
$QUEST_914_PRE_TALK					= 'At last, we have found the Shrines main base. It is located in the darkest location of the [Eopi] planet, [Shadow valley]. There are several dozen various warships, fighters, bombers and ground-frames, protecting their gigantic warship, [Ordin]. They are mining the rarest known minerals of [Eopi] there. For your information, [Ordin] is nothing like the [Unfinished Ordins] you may have come across. It is bigger, stronger, has far superior armour and it''s weapons are phenomenal. I''m sure you can guess what your next mission will be. Create a powerful formation and bring down the [Ordin]. Your formation must consist of at least 5 powerful GEARs. You must take out the [Ordin] using any means necessary. Your success is very important to our forces on [Eopi] and our government, so be ready and give it your all. Good luck!'; 
$QUEST_914_MID_TALK					= 'Mission already in progress. Destroy [Ordin].'; 
$QUEST_914_SUCCESS_TALK				= 'Mission completed in [Eopi].';
$QUEST_914_DESCRIPTION				= 'Combine 1 tablet and 4 letters acquired from Eopi. Combine the finished product with Special missile for combining or special cannon for combining to produce a unique weapon.';

$QUEST_950_QUEST_NAME				= 'STAGE 1 - Destroy all SHADE''s Main Blasters';
$QUEST_950_PRE_TALK				    = 'Message from the Commander <Leon Felton>:gasp..gasp... this is Commander, Leon Felton of Osiris Mother Ship. We are under attack from the mother ship of Shrine, SHADE! Please help us to destroy SHADE''s Main Blasters, ASAP!';
$QUEST_950_MID_TALK			     	= 'Mission already in progress. Destroy each [SHADE Main Blaster].';
$QUEST_950_SUCCESS_TALK				= 'STAGE 1 COMPLETED.';
$QUEST_950_DESCRIPTION				= 'STAGE 1 COMPLETED.';

$QUEST_951_QUEST_NAME				= 'STAGE 2 - Blow up SHADE''s Airstrip';
$QUEST_951_PRE_TALK				    = 'Message from the Commander <Leon Felton>:Let''s keep the faith. It is just beginning of this battle! Wait a minute... Aren''t.. aren''t they the gears of Shrine Army..? Damn.. this is bad.. Destroy their Airstip!.';
$QUEST_951_MID_TALK			       	= 'Mission already in progress. Destroy [SHADE Airstrip].';
$QUEST_951_SUCCESS_TALK				= 'STAGE 2 COMPLETED.';
$QUEST_951_DESCRIPTION				= 'STAGE 2 COMPLETED.';

$QUEST_952_QUEST_NAME				= 'STAGE 3 - Decimate the enemy gears';
$QUEST_952_PRE_TALK			    	= 'Message from the Commander <Leon Felton>:You destroyed the Airstrip? Awesome! Then, what the hell are you waiting for? Get inside and crush the enemy Shrine gears!';
$QUEST_952_MID_TALK			     	= 'Mission already in progress. Destroy [Caim], [Berith], [Andras] and [Eligor].';
$QUEST_952_SUCCESS_TALK				= 'STAGE 3 COMPLETED.';
$QUEST_952_DESCRIPTION				= 'STAGE 3 COMPLETED.';

$QUEST_953_QUEST_NAME				= 'STAGE 4 - Destroy SHADE''s Radar';
$QUEST_953_PRE_TALK			    	= 'Message from the Commander <Leon Felton>:Phew! I can get a minute to breathe.. and now, it is our turn! Destroy their Radar while we have the chance! They might be busy trying to repair their ship!';
$QUEST_953_MID_TALK			    	= 'Mission already in progress. Destroy [SHADE Radar].';
$QUEST_953_SUCCESS_TALK				= 'STAGE 4 COMPLETED.';
$QUEST_953_DESCRIPTION				= 'STAGE 4 COMPLETED.';

$QUEST_954_QUEST_NAME				= 'STAGE 5 - Devastate the SHADE Engine';
$QUEST_954_PRE_TALK			    	= 'Message from the Commander <Leon Felton>:Never expected they had THAT many blasters! Let''s devastate the Engine room! Blow up the SHADE!';
$QUEST_954_MID_TALK			      	= 'Misson already in progress. Destroy [SHADE Engine].';
$QUEST_954_SUCCESS_TALK				= 'STAGE 5 COMPLETED.';
$QUEST_954_DESCRIPTION				= 'STAGE 5 COMPLETED.';

$QUEST_955_QUEST_NAME				= 'STAGE 6 - Leave no survivors';
$QUEST_955_PRE_TALK			    	= 'Message from the Commander <Leon Felton>:Finally, SHADE is sinking! The Intellegence Department have informed me executives of Shrine are fleeing in their escape pods! Make sure they don''t make it home!';
$QUEST_955_MID_TALK			     	= 'Mission already in progress. Destroy each [SHADE Escape Pod].';
$QUEST_955_SUCCESS_TALK				= 'STAGE 6 COMPLETED';
$QUEST_955_DESCRIPTION				= 'STAGE 6 COMPLETED.';

############################################q_000006.cfg################################################################################

$QUEST_1101_QUEST_NAME				= 	'Enter!! The War of Pandea!!';
$QUEST_1101_PRE_TALK				= 	'Message from <Krueitoen Andersson>: Welcome, team. This is <Krueitoen Andersson>, who was in charge of you guys from our last ATUM war. You soldiers will now belong to the <31st strategic battle wing>. Our forces will declare our ambitions of advancing to Pandea continent for securing energy resources. You will stand at the frontline to help our advancement to Pandea continent. So if you do well, there will be a great reward given, respectively. How about that? Are you ready to participate in our new plans?';
$QUEST_1101_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson>: Thank you. It is a great honor for me to work with such great ace pilots like you guys. I believe that you will become a great power to our <31st strategic battle wing>. To briefly explain about today, we will start from the city and advance to Pandea continent to secure our natural resources and to broaden our land. No one knows what really lurks in Pandea continent, so your task is to protect our force''s energy extraction team. I wish you luck in your mission.';

$QUEST_1102_QUEST_NAME				= 	'Search for Kahlua Beach';
$QUEST_1102_PRE_TALK				= 	'Message from <Krueitoen Andersson> : As Arlington forces have made an armistice with our forces, we will advance to Pandea continent, where Vatallus forces remain, for securing natural resources. Before this, we will need to find the right place for us to advance into Pandea continent. For the time being, I would like you to check <Kahlua Beach> behind <Bach Mountain Chain> You will see many Phillon remnants at <Kahlua Beach>. From these, Ksar is very dangerous with a strong luminary ray that greatly threatens pilots in the area. Take off right now to [Kahlua Beach] and get rid of the Phillon and Shrine remains.';
$QUEST_1102_MID_TALK				= 	'Mission already in progress. Bring down 10 [Ksar], [Erion], [Scorlion] at [Kahlua Beach] and return to Bygeniou city.';
$QUEST_1102_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Due to your successful mission, [FreeSKA Mercenary Army] will now belong to the [31st strategic battle wing]. The Ace pilots, who are fighting for our nation, has successfully completed the mission to help find <Nubarke Cave>, making our job much easier. But as Phillon remains are found, we expect fierce retaliation from them. Please do your best on your next mission.';
$QUEST_1102_DESCRIPTION				= 	'By searching <Kahlua Beach>, we were able to find out that Phillons and shrines have built <Nubarke Cave> to attack Bygeniou city. This mission let us know that in order to penetrate Pandea continent, fighting with the Phillons must take place. Although it is a very ominous cave, as ace pilots have joined us we have become much stronger, and it will make our job in securing resources easier. <Krueitoen Andersson> found the Phillons reappearance and the cave discovery very alarming.';

$QUEST_1103_QUEST_NAME				= 	'CODE-BCU01375';
$QUEST_1103_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Although your mission at <Kahlua Beach> was perfectly done, the trust with government members hasn''t really been built up. I will give you a chance to become someone even more special. In order for us to enter Pandea continent, we will need to eliminate the remaining Phillons. CODE-BCU01375 mission is to search the inside of <Nubarke Cave> and to gather information to help us fly safely. Use this opportunity to make yourself impress the higher ups.';
$QUEST_1103_MID_TALK				= 	'Mission already in progress. Gather [Trace of Phillon 1~4] at [Nubarke Cave].';
$QUEST_1103_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Due to a successful mission, you have given the cabinet members the trust they have longed for. Even though this mission came from my head, you have not failed to meet my expectations. With this [CODE-BCU01375] mission, you will have made the 31st strategic battle wing become famous. But this will also make more enemies for us. Remember the fighting method that you learned through fighting Phillons and use it to penetrate Pandea continent and to secure our energy sources.';
$QUEST_1103_DESCRIPTION				= 	'With the great successes of the 31st strategic battle wing''s <Nubarke Cave> exploration, Bygeniou secured their road to resources. <Krueitoen Andersson> receives information from an Arlington spy that Arlington is also building a bridge to enter Pandea continent. With the arrival of this information, <Krueitoen Andersson> had an disconcerting thought that they will be their enemy again, sooner or later.';

$QUEST_1104_QUEST_NAME				= 	'Unknown Enemy';
$QUEST_1104_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Report about a raid from an unknown enemy just came in. Scouts from the unknown nation are scouting at <Orina Peninsula>. Take off right away to bring them down and find out what nation it is by hacking into its system. When you bring it down, you will be able to analyze it. Good luck.';
$QUEST_1104_MID_TALK				= 	'Mission already in progress. Bring down Scouter in Orina Peninsula and bring back 5 data from it.';
$QUEST_1104_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> :Hmm, the ATUM research facility has analyzed the information that you have brought back. They found out that it is a GEAR from Vatallus. Our government is very confused of its appearance in the area. They have always been friendly to us, but if they keep it up like this, we will have to think of them as an enemy and bring them down. Take some rest before the next mission. Out!';
$QUEST_1104_DESCRIPTION				= 	'After finding out that the airframe was from Vatallus, the Deca government was very surprised. But after a long battle at the Zebraldo continent, they lacked the resources and they ahd to bring back something from Pandea continent in order for them to survive. With the clouds of war nearby, competition for securing resources was just beginning.';

$QUEST_1105_QUEST_NAME				= 	'Holy Land';
$QUEST_1105_PRE_TALK				= 	'Message from <Krueitoen Andersson> : According to the old legends, Daisy Riverhead was labeled as a land of life and holiness. But with the Phillons out of sight, this land is also losing its energies to the Shrine and Vatallus. People at the ATUM research institute have told us that there exists a gigantic amount of resources buried, but the exploration equipment was swallowed by some strange monster, which were setup for research purposes. This exploration equipment has precise data about the place, so go and get rid of monsters named Heinous and Seifer to bring back what was swallowed.';
$QUEST_1105_MID_TALK				= 	'Mission already in progress. Bring down [Heinous], [Seifer] at [Daisy Riverhead] and bring back 5 of each [Air type explorer] and [Land type explorer]';
$QUEST_1105_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : By checking your exploration record, I see that there exists very mysterious forces that were never seen before. Enemies may show up any minute from anywhere, so be careful when flying in this area. Out.';
$QUEST_1105_DESCRIPTION				= 	'Bygeniou and Arlington entered what Phillons thought was [Holy Land]. Without knowing about the real danger that is lurking behind, they kept on expanding their land for their own gain. On who''s side will fortunes of war stand by, only time will tell.';

$QUEST_1106_QUEST_NAME				= 	'Search & Clear';
$QUEST_1106_PRE_TALK				= 	'Message from <Krueitoen Andersson> : A few days ago, our advance force was attacked by Arlington airframes. Their airframes were much faster and stronger than we have imagined. Before they send their envoy home, find hem and take them down at [Daisy Riverhead]. This mission is top priority of Bygeniou as of now so take special caution in this mission.';
$QUEST_1106_MID_TALK				= 	'Mission already in progress. Bring down 15 [Unknown GEAR] at [Daisy Riverhead]';
$QUEST_1106_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : I would like to show my respect to you for such a perfect mission. As we are now considering battle with Arlington, my burden is lessened knowing that you will be here for Bygeniou. I wish that you will do your utmost at your job. I will be expecting much more from you.';
$QUEST_1106_DESCRIPTION				= 	'With Vatallus disguised as Arlington, Bygeniou was fooled by their move and started their advance to bring more energy resources from Pandea continent. But both nations have advanced towards the same target, making their fight between each other obvious. Bygeniou was attacked by Arlington airframes and weapons. Bygeniou could not be more confused. Also, commander in chief, <Dochika Ivaneuf> was furious about their enemy being faster and stronger than before. <Dochika Ivaneuf> sent a strong warning towards the Arlington government about this matter. He also requested a public apology from them. This has made Arlington even more confused that Bygeniou as they have not attacked them at all and has kept to their end of the truce. With Arlington''s response, <Dochika Ivaneuf> has warned them that if such an event occurred again, they would not sit idly by. The incident ended as such, but Bygeniou has neglected the need of a truce with Arlington because of this attack.';

$QUEST_1107_QUEST_NAME				= 	'Enemy Spotted!';
$QUEST_1107_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Moments ago, at <Daisy Riverhead>, Arlington airframes has started their attack on our base.. They should still be at <Daisy Riverhead> so go there and help our advance forces from elimination. Their escape route will need to be secured, so we need to fight them to get some time to do so.';
$QUEST_1107_MID_TALK				= 	'Mission already in progress. 10 of each [Phillon Fighter], [Taimai], [Guesper] within 10 minutes at [Orina Peninsula]';
$QUEST_1107_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : With your efforts, the advance force at <Daisy Riverhead> was able to retreat safely. With a second attack from Arlington, our government has no choice but to break the truce and attack them with full force. When we do start our attack, your help will become a huge help for our force, so get some rest for now.';
$QUEST_1107_DESCRIPTION				= 	'.';

$QUEST_1108_QUEST_NAME				= 	'Emergency!! Warning!!';
$QUEST_1108_PRE_TALK				= 	'Message from <Krueitoen Andersson> : *Report after the sound of an alarm* From this time on, we will withdraw all of our forces from <Nubarke Cave>. What we thought was Arlington''s attack was really an attack from Vatallus'' new airframe. But we think that It is impossible for us to confront them in our current state. For now, we need to evacuate ASAP. Destroy the Phillon airframes at <Nubarke Cave>';
$QUEST_1108_MID_TALK				= 	'Mission already in progress. Get rid of [Mega Elos], [Mega Naros], [Mega Gross] at [Nubarke Cave] and come back in one piece.';
$QUEST_1108_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Our government is very confused about what is going on right now. It is even more surprising that De Pontt Corporation built the new Vatallus airframe. WE have never considered them becoming as strong as they are now. It seemed impossible for them to recover from the ruined state they were in. I admit our mistake of misjudging the airframe as Arlingtons. We will need to keep our front line and see what Vatallus are really up to. Get some rest before the next mission.';
$QUEST_1108_DESCRIPTION				=	'.';

$QUEST_1109_QUEST_NAME				= 	'Destroy Shrines'' Ammunition Base';
$QUEST_1109_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Our grand plan to penetrate Pandea continent is getting harder and harder. We have received intelligence that Vatallus is trying to re-use the munitions base at <Kahlua Beach>, west of <Bach Mountain Chain>. I would like you to go to <Kahlua Beach> and destroy the Shrines military base. This mission must be accomplished regardless o the cost. I wish you good luck on this mission.';
$QUEST_1109_MID_TALK				= 	'Mission already in progress. Destroy [Shrine ammunition base] at [Kahlua Beach].';
$QUEST_1109_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Although we have succeeded in destroyed the Shrine munitions base for now, we have made a huge mistake in our advance. Disguised as Arlington, Vatallus has started war with us and we couldn''t do anything about it. Also, we must return to this war stricken world due to our own mistake. While getting some rest, also prepare for the next battle. Out.';
$QUEST_1109_DESCRIPTION				=	'The Decaians not only failed in establishing a consolidated government, but their relations also came to a devastating end. While they were fighting each other, Vatallus expanded their force to overpower both Arlington and Bygeniou. Even more, they started developing new technologies to continue the ATUM project. With the Decaians under a huge crisis, Ace Mercenary Army are preparing for a new war ahead of them.';

$QUEST_1110_QUEST_NAME				= 	'Return of a Hero';
$QUEST_1110_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Earlier, we have received news that heroic Vatallus ace pilots, before FreeSKA Mercenary Army disbanded, has joined our forces. By having them back into our force, we were able to regain the morale we have longed for. Although we are behind in our numbers and abilities, I believe the return of such heroes will make our forces more stable. Will you once again participate in our battle for victory?';
$QUEST_1110_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Thank you. It is a great honor that we have such an excellent pilot like you under our government. I will compile all the information we can gather and provide it to you to prevent the mistakes of before from happening again. We only have to move forward now. With this in mind, I have connected the warp gate data so your battle now will be much easier. Starting from your next mission, you will be confronting a must stronger Vatallus, so be prepared.';

$QUEST_1111_QUEST_NAME				= 	'Operation Counterattack (1/4)';
$QUEST_1111_PRE_TALK				= 	'Message from <Krueitoen Andersson> : From now on, we will enter the 1st phase of our main objective <Operation Counterattack> with past heroes with us. Any order that you may receive from the top must be met. In return, rewards and perfect maintenance will be granted. For now, get rid of enemy airframes at <Kahlua Beach> with the old heroes to make them feel at home again. Be special careful about airframes you encountered before. They have been upgraded and are must stronger. Out.';
$QUEST_1111_MID_TALK				= 	'Mission already in progress. Bring down much stronger [Ogryn], [Brund Melin], [Phillon Scouter] at [Kahlua Beach].';
$QUEST_1111_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : It seems that the return of our heroes not only improved morale but also our fighting strength. But you must understand that there is more than one way to fight the enemy. Your teammates will always stand by your side to help you and you will need to do the same to your teammates. Be sure to be accurate and quick when in combat. I hope you could do that in the next mission. Get some rest for now. Great work!';
$QUEST_1111_DESCRIPTION				= 	'<Operation Counterattack (1/4) complete!';

$QUEST_1112_QUEST_NAME				= 	'Operation Counterattack (2/4)';
$QUEST_1112_PRE_TALK				= 	'Message from <Krueitoen Andersson> : <Operation Counterattack> is an operation to counterattack Vatallus forces. With your help, we were able to kick them out of Orina Peninsula. But we must also recognize all those who sacrificed their lives for the cause. Well done anyways, get some rest for now.';
$QUEST_1112_MID_TALK				= 	'Mission already in progress. Bring down [Vatallus Scouter] at [Orina Peninsula] and come back to Bygeniou city in one piece.';
$QUEST_1112_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : <Operation Counterattack> was an operation to counterattack on Vatallus forces. With your help, we were able to kick them out of Orina Peninsula. But we must also recognize all those who sacrificed their life for the same cause. Well done anyway. Get some rest for now.';
$QUEST_1112_DESCRIPTION				= 	'<Operation Counterattack (2/4) Completed.';

$QUEST_1113_QUEST_NAME				= 	'Operation Counterattack (3/4)';
$QUEST_1113_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Now I will order the third phase of <Operation Counterattack>. Whatever orders you may receive from the top must be met. In return, you will receive a reward and perfect maintenance. Failing to do so will bring about severe punishments. You will immediately move to <Gjert Road> and destroy the [Symbol of ANI]. I know that confronting only Vatallus is hard enough, but for now, we need to push back Arlington to make our penetration into Pandea continent much easier. Hit the heart of their forces and bring it down immediately.';
$QUEST_1113_MID_TALK				= 	'Mission already in progress. Destroy [symbol of ANI] at [Gjert Road] and return to Bygeniou city';
$QUEST_1113_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : <Operation Counterattack> is an operation to counterattack the Vatallus forces. But as Arlington is becoming a large obstacle, we will also need to restrain them. With that in mind, our mission is of high importance, and I see the accomplishment of this mission as a great success. As advancement of Arlington has slowed down, we will need to speed up our own advance. Out.';
$QUEST_1113_DESCRIPTION				= 	'<Operation Counterattack (3/4) Completed.';

$QUEST_1114_QUEST_NAME				= 	'Operation Counterattack (4/4)';
$QUEST_1114_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Now I will be ordering the fourth phase of <Operation Counterattack>. Any orders you may receive from the top must be met. In return, we will give a reward and perfect maintenance. Failing to do so will bring about severe punishments. I want everyone to go immediately to <Orina Peninsula> and destroy the [Vatallus advance base]. Through battle in <Nubarke Cave>, we were able to stop Vatallus from entering Bygeniou City. But as we have started war with Vatallus, I believe that the war will continue if we do not kick them out of Pandea continent. I believe you will also do well on this mission.';
$QUEST_1114_MID_TALK				= 	'Mission already in progress. Destroy mechanic force [Black Widow] at [Orina Peninsula] and obtain [information of Vatallus airframe]';
$QUEST_1114_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : <Operation Counterattack> allowed us to obtain vital information about Vatallus before we started our counterattack. According to the investigation by the ATUM research institute, we were able to find out various new technologies. We also found out that a new energy source from Pandea continent was used on the new airframe. Their weapons are similar to ours, so be extra careful next time you engage in a mission. Out.';
$QUEST_1114_DESCRIPTION				= 	'Last phase of <Operation Counterattack> and its casualties: Completely destroyed or lost GEAR 2076 units, KIA or POW pilots 206 people, total amount of used up supplies 3,214,563,10000SPI. This is all for now.';

$QUEST_1115_QUEST_NAME				= 	'Elimination of Vatallus';
$QUEST_1115_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Although there were massive sacrifices made through 4 stages of our mission, we were able to return to our previously set front line at <Orina Peninsula>. But with guerilla attacks from a Vatallus force at <Orina Peninsula> <Nubarke Cave>, and <Kahlua Beach>, we cannot solely concentrate on our front line. Launch right now and get rid of the remaining Vatallus airframes.';
$QUEST_1115_MID_TALK				= 	'Mission already in progress. Destroy five of each at designated places. [Phillon Fighter] at [Orina Peninsula], [Vatallus Scouter] at [Nubarke Cave], and [Ogryn] at [Kahlua Beach]. When finished, return safely to Bygeniou city.';
$QUEST_1115_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Well done. Only with your help were we able to stop their advance. But you also know of much stronger enemies lurking in places that we have not been to through our extensive reports. Right now, Cabinet members are still thinking about our future plans. Whether to concentrate our forces and finish off the war in a short period or to advance slowly whilst keeping Arlington and Vatallus in check must be decided. Due to such heroic actions like yours, it seems that we will need to be more aggressive, but this is not for me to decide alone. Wait for the next mission and get some rest.';
$QUEST_1115_DESCRIPTION				= 	'Both Bygeniou and Arlington both knew that Vatallus is far stronger than they are right now. But the Ace Mercenary Army was outmaneuvering Vatallus with strategy and skill. However, they have not encountered all of Vatallus''s weapons. Only the low level targets we opposing them, which means there is much tougher road ahead for both Bygeniou and Arlington.';

$QUEST_1116_QUEST_NAME				= 	'Extraction of Special Energy';
$QUEST_1116_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Out last mission at <Orina Peninsula> was accomplished only by the brilliant skills of you guys. But our government is seriously lacking in energy. According to the Atrum research institute, there exists a much stronger energy from within [Korium mineral]. This is 50 times stronger than our existing energy sources and it is found in large numbers inside [Guesper]. So destroy [Guesper] to obtain [Korium mineral]. Out.';
$QUEST_1116_MID_TALK				= 	'Mission already in progress. Destroy [Guesper] at [Orina Peninsula] and bring back 20 [Korium mineral]';
$QUEST_1116_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : With the special substances that you guys brought back, we were able to restore our power. Energy supply was what we really needed to restart our weapons development, and all strategic weapons that we may develop will help us with conquering the new continent, so prepared to be surprised. Go back now and get some maintenance done on your GEAR for next mission. Out.';
$QUEST_1116_DESCRIPTION				= 	'The great work of the 31st strategic battle wing allowed Bygeniou to obtain a special resource to solve their thirst for energy. But what they didn''t know was that while they were benefiting from Vatallus technology, Vatallus did not sit around. Later on, they showed new resources and weapon to shock the Decaians.';

$QUEST_1117_QUEST_NAME				= 	'Destroy Cordoba';
$QUEST_1117_PRE_TALK				= 	'Message from <Krueitoen Andersson> : This is your next mission. Vatallus have used our technology to build their own resource collector where we used to obtain our resources. We cannot tolerate this anymore. Go to <Daisy Riverhead> right away and eliminate [Cordoba]. Be careful as there are many enemies in the area';
$QUEST_1117_MID_TALK				= 	'Mission already in progress. Destroy 5 [Cordoba] at [Daisy Riverhead] and come back safely to Bygeniou city...';
$QUEST_1117_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Well done! By destroying the resource collector, [Cordoba], production of the Viper GEARs will slow down. But as they started this huge war, I believe they must have accumulated some for emergency use. Please do not think of them lightly until we have completely destroyed them right to their core. Out.';
$QUEST_1117_DESCRIPTION				= 	'After the retreat of Vatallus in the area, Bygeniou has grown in their power of influence. But even with the silence from Vatallus side, <Krueitoen Andersson> could not be more worried. If they were to succeed also in their own continent, advancement inside Pandea continent did not seem so far away.';

$QUEST_1118_QUEST_NAME				= 	'Wipe Out';
$QUEST_1118_PRE_TALK				= 	'Message from <Krueitoen Andersson> : We have found something strange about the Vatallus Viper unit. Our intelligence tells us that Viper unit will undertake a sudden strike on our forces. As we have preemptive knowledge of this, we cannot just standby and let them attack. I want all 31st strategy battle wing to take off right now and eliminate the enemies in <Daisy Riverhead>.';
$QUEST_1118_MID_TALK				= 	'Mission already in progress. Eliminate [Spear] [Rascal] [Andro] at [Daisy Riverhead] and come back safely...';
$QUEST_1118_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : I personally think that the surprise attacks from Vatallus will cease. But we should not be confident of our safety until their whole force is wiped out. So, we will prepare a strategy to get rid of them once and for all. Be prepared and have some maintenance done on your GEAR. Out.';
$QUEST_1118_DESCRIPTION				= 	'After Bygeniou have cleared out Vatallus'' attacking forces, they have set their mind to bring down both Vatallus and Arlington once and for all. But Bygeniou has missed something very important. The oversight was that Vatallus does not only consist of Viper units. They had a have a far stronger strategic weapon behind them. They were just waiting for both forces to come to them.';

$QUEST_1119_QUEST_NAME				= 	'Hidden Weapon of Vatallus';
$QUEST_1119_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Team. I ask you guys to take on a dangerous mission once again. This time, your role is to destroy the special unit, [Echelon]. This unit is made out of super nano mechanic technology. Echelon itself is so powerful that so many ace pilots have been defeated by it. Go to <Daisy Riverhead> right now and destroy [Echelon]. Please return in one piece.';
$QUEST_1119_MID_TALK				= 	'Mission already in progress. Go to [Daisy Riverhead] and destroy [Echelon]..';
$QUEST_1119_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Well done! On behalf of all those Aces who lost their lives to Echelon, I would like to give my gratitude in your novel deed. It is unbelievable that such a strong unit like [Echelon] was created by Vatallus. Although it is powerful, I think that with you guys working together as a team, there can be nothing stronger. Please wait for the next mission.';
$QUEST_1119_DESCRIPTION				= 	'Due to destruction of the god-like unit of Vatallus, [Echelon], Vatallus could not be more surprised. Their surprise was heard even by Bygeniou citizens. After seeing the real power of [Echelon], <Krueitoen Andersson> started to fear the true strength of Vatallus.';

$QUEST_1120_QUEST_NAME				= 	'Silent Storm';
$QUEST_1120_PRE_TALK				= 	'Message from <Krueitoen Andersson> : We have just received new information from our spy in Vatallus. Vatallus is thinking of attacking our back with an operation named [Silent Storm]. This strategy has had a great effect on Arlington forces, and they believe that it will have the same effect on us. Knowing of this, we will need to move fast. Launch right now and stop them from succeeding.';
$QUEST_1120_MID_TALK				= 	'Mission already in progress. Go to [Sunshine Born] and bring down 10 of each [S-Viper], [C-Viper], [J-Viper], and [V-Viper].';
$QUEST_1120_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : It''s a success! As Arlington has suffered heavily in their attack, our forces were able to strike with great success. But Vatallus has their unique technology of putting together bionic and mechanical engineering. Their strength is great, but I believe that the abilities of 31st strategy battle wing are far greater than that of Vatallus. Go and get some rest before our advance';
$QUEST_1120_DESCRIPTION				= 	'As Bygeniou already knew of Vatallus'' plans, they were able to stop them from doing what they wish. But as Vatallus have focused much on Arlington rather than Bygeniou, they still had one more trump card for them to use. Without any knowledge of this at all, Bygeniou was planning to attack farther into Vatallus soil.';

$QUEST_1121_QUEST_NAME				= 	'Cruelty of Sunshine Born';
$QUEST_1121_PRE_TALK				= 	'Message from <Krueitoen Andersson> :  Have you guys heard of [Sunshine Born]? This place is a holy place for Phillon as they think of this place as where their god has been born. But after the ATUM war, the Phillons have retreated from this soil and there only exists the [Guardian of Vatallus]. Get rid of all surrounding enemies before engaging the [Guardian of Vatallus]. Out.';
$QUEST_1121_MID_TALK				= 	'Mission already in progress. Go to [Sunshine Born] and destroy 5 of each [Quintis], [Tart], [Qart] to prepare for destruction of Vatallus guardian.';
$QUEST_1121_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> :  Hmm, I can''t believe that Vatallus have bombed even the holiest place of Phillon planet. Shrines and Vatallus have all made the Phillons lose their own identity. We need to become much stronger than now. If we don''t, we will end up like them. Our fate lies on your shoulders. Try to remain in top condition before the next mission. Out.';
$QUEST_1121_DESCRIPTION				= 	'Sunshine Born is where Phillons harsh history is shown. It is also evidence of what will happen to the Decaians if they don''t win this war. With strong mechanical units to fight against, all pilots swore that they will not lose this war.';

$QUEST_1122_QUEST_NAME				= 	'Guardian of Sunshine Born';
$QUEST_1122_PRE_TALK				= 	'Message from <Krueitoen Andersson> :  We have received intel that a strong airframe of Vatallus has docked at Sunshine Born. This gigantic mechanical airframe emits a strong spark to incapacitate all GEARs around it. Also, an automatic aviation system called [Eye of Lilite] is summoned within the airframe. In order to stop its spark attack, you will need to strike from long range. Take off now and show them how strong we are. Out.';
$QUEST_1122_MID_TALK				= 	'Mission already in progress. Go to [Sunshine Born] and destroy [Guardian of Vatallus]';
$QUEST_1122_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : I was touched by your combat abilities that incapacitated the Vatallus mechanical airframes. By analyzing the battle information, we have found out that the spark from the [Guardian of Vatallus> comes from an energy source that is produced underground. I suspect that there may be a huge base under Sunshine Born, but it needs to be confirmed. For now, get some rest and be prepared for the next war. I have a feeling that Vatallus is up to something.';
$QUEST_1122_DESCRIPTION				= 	'Decaians were too late in finding out that the energy source from the [Guardian of Vatallus], it''s spark, is coming from the underground of Sunshine Born. Vatallus'' attack was a huge shock, so they have started preparations to obtain Vatallus'' new energy source.';

$QUEST_1123_QUEST_NAME				= 	'Devastated Land';
$QUEST_1123_PRE_TALK				= 	'Message from <Krueitoen Andersson> :  As you already know, we are under constant attack from Vatallus. However we do not even know where their HQ is. We have found some Vatallus traces at a devastated location named [Barren Land]. Go and find any information and report back.';
$QUEST_1123_MID_TALK				= 	'Mission already in progress. Gather [Vatallus Information] from [Arcaous] of [Barren Land].';
$QUEST_1123_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Thanks to your information, I believe we can find the HQ of Vatallus. Go and rest until next mission.';
$QUEST_1123_DESCRIPTION				= 	'The Vatallus Headquarters is still unknown...Operating under the belief they are close to finding the key piece of data, the Bygeniou prepare to attack.';

$QUEST_1124_QUEST_NAME				= 	'Reason for Devastation';
$QUEST_1124_PRE_TALK				= 	'Message from <Krueitoen Andersson> : I believe you have heard about devatstations at [Barren Land]. However, it''s destruction is still underway. Reason for its devastation is due to an organism named Uruk. Although already devastated, we still have a chance to restore the land. Take off and eliminate the Uruks. We cannot let this happen any more.';
$QUEST_1124_MID_TALK				= 	'Mission already in progress. Go to [Barren Land] and eliminate Uruk.';
$QUEST_1124_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Thanks to you, we have found statistics that the damage [Barren Land] is receding. Well done. Please wait until next mission.';
$QUEST_1124_DESCRIPTION				= 	'What Decaians did not know was that it was not Uruk making [Barren Land] devastated. It was due to the current war...';

$QUEST_1125_QUEST_NAME				= 	'Impalement';
$QUEST_1125_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Few days ago, an Ace scouting the [Barren Land] was shot down by the Vatallus. By looking at the crashed airframe, it seems it was not shot down, but impaled by something. Go and investigate what made this happen.';
$QUEST_1125_MID_TALK				= 	'Mission already in progress. Investigate the Vatallus airframe that shot down our Ace. After the investigation, destroy it and return to base.';
$QUEST_1125_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : So... It was as I have believed. A new Vatallus airframe... We will need time to prepare for this encounter.';
$QUEST_1125_DESCRIPTION				= 	'The Decaians believed that their enemy is not far from where they are located. It was time for them to prepare for the battle.';

$QUEST_1126_QUEST_NAME				= 	'Forced Entry';
$QUEST_1126_PRE_TALK				= 	'Message from <Krueitoen Andersson> : Due to the information that you have acquired, we found the location of the Vatallus HQ, [Robenia City]. However, [Robenia City] is protected by large turrets, making the attack much difficult than we have thought. Go to [Robenia City] and eliminate those turrets.';
$QUEST_1126_MID_TALK				= 	'Mission already in progress. Go to [Robenia City] and destroy Revolde Queen.';
$QUEST_1126_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : They were certainly well prepared. But with your help, our chances of success are greater. Well done.';
$QUEST_1126_DESCRIPTION				= 	'Due to the discovery of [Robenia City], war in Pandea Continent was reaching it''s climax.';

$QUEST_1127_QUEST_NAME				= 	'Both Hero and Demon';
$QUEST_1127_PRE_TALK				= 	' Message from <Krueitoen Andersson> : Due to recent battles, almost every Decaians know your name. However, Vatallus has their own elite pilots like yourself. We have attacked [Robenia City] many times but failed every attempt. Its time for you to make Vatallus experience fear. Go and show them the Decaian spirit and strength.';
$QUEST_1127_MID_TALK				= 	'Mission already in progress. Go to [Robenia City] and eliminate Vipera airframes.';
$QUEST_1127_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : Excellent work striking fear into the Vatallus. They too now know your name. Please wait for the next mission';
$QUEST_1127_DESCRIPTION				= 	'The continuous war had turned honored pilots into demons...';

$QUEST_1128_QUEST_NAME				= 	'Dignity';
$QUEST_1128_PRE_TALK				= 	'Message from <Krueitoen Andersson> : I believe you must have seen the symbol of Vatallus at the center of [Robenia City]. If their symbol of pride is destroyed, their morale will plummet. Go and destroy it.';
$QUEST_1128_MID_TALK				= 	'Mission already in progress. Move to [Robenia City] and destroy the Symbol of Vatallus.';
$QUEST_1128_SUCCESS_TALK			= 	'Message from <Krueitoen Andersson> : With the success our strategy, their morale is shattered, making our war much easier. Its all thanks to your work. Go and get some rest until next mission.';
$QUEST_1128_DESCRIPTION				= 	'This mission seemed to be successful. However, where are all the Vatallus if this was their real HQ?';

$QUEST_1129_QUEST_NAME		= 	'Sneak';
$QUEST_1129_PRE_TALK		= 	'Message from <Krueitoen Andersson> : After the last operation, you reported concerns from the lack of any Vatallus citizens... It has not left my mind since I have seen your report. However, the solution of it has been found by ''Space Cowboys'' scouting in and around Robenia City. You can find it near Robenia City in a place called Vatallus Laboratory. Please sneak into this laboratory and find its purpose. Don''t forget your orders are to sneak and not make an all-out war!';
$QUEST_1129_MID_TALK		= 	'Mission is in progress. Sneak into Vatallus Laboratory and get [Fragment of Vatallus'' Plans] from [Baraka].';
$QUEST_1129_SUCCESS_TALK	= 	'Message from <Krueitoen Andersson> : The enemy''s morale has become weakened. Now, it''s easy to attack them. I''m pleased with your contribution, please take a rest and be ready for next mission.';
$QUEST_1129_DESCRIPTION		= 	'It appears that this mission was a success. But we''re still worried from the fact that we were unable to locate any citizens of Vatallus.';

$QUEST_1130_QUEST_NAME		= 	'Destroy the Vatallus Fleet!';
$QUEST_1130_PRE_TALK		= 	'Message from <Krueitoen Andersson> : I have received the decrypted plans from ATUM Laboratory. Oh my god...It''s shocking... The fleets that were parked in Vatallus Laboratory were to move Vatallus citizens to another planet. In fact, two of them have already have left! Their plan is to destroy Phillon planet and move to another planet. You must stop them from escaping and destroy their fleets. You must make no mistake in this mission. It''s all in your hands now. Let''s show them our strength!';
$QUEST_1130_MID_TALK		= 	'Mission is in progress. Move to Vatallus Laboratory and eliminate Vatallus Fleet and Corinium.';
$QUEST_1130_SUCCESS_TALK	= 	'Message from <Krueitoen Andersson> : Excellent, You have incapacitated their confidential operation, but I''m concerned about those two fleets that already left. I''ll give you the next mission after having a conference.';
$QUEST_1130_DESCRIPTION		= 	'This mission''s success stalled Vatallus''s evil conspiracy for a while, but was it long enough to gather a strong Deca force for attack? How the many would we need to withstand their elite fleets...';

$QUEST_1131_QUEST_NAME		= 	'Counterattack of Strange Organisms';
$QUEST_1131_PRE_TALK		= 	'Message from <Krueitoen Andersson>: We can catch the Vatalus mothership that launched from Phillon if our Aces pursue. It is possible several high-ranking Vatallus officials couldn''t escape because we destroyed the fleet located at the laboratory. Intelligence reports indicate that an organism made an indiscriminate attack to some of our scouting Aces before we attacked the enemy...According to the information from the ATUM Institute, the name of this strange organism is Kirkuk. It is similar to organisms found in Chaos but they are far more aggressive and more difficult to eliminate. Kill the [Kirkuk] and retrieve [DNA of Kirkuk]. Move quickly and carry out your mission.';
$QUEST_1131_MID_TALK		= 	'The mission is in progress. Move to Robenia City Orbit, get the [DNA of Kirkuk] from the [Kirkuk]';
$QUEST_1131_SUCCESS_TALK	= 	'Message from <Krueitoen Andersson>:Hmm...the [DNA of Kirkuk] that you retrieved were moved to the ATUM laboratories safely. Repair your gear and be on standby until we get results. The next mission is the destruction of the Vatallus Mothership forces. I''ll cut this short for now.';
$QUEST_1131_DESCRIPTION		= 	'The Decan advance has been delayed because of the Kirkuk. The Decans resumed their advance to the Vatallus Mothership like a sharp sword, cutting down everything in their way.';

$QUEST_1132_QUEST_NAME		= 	'Operation Storm';
$QUEST_1132_PRE_TALK		= 	'Message from <Krueitoen Andersson>  : I will start the briefing of Operation Storm. Intelligence discovered the purpose of the Vatallus Mothership, J-ARK. It''s primary goal is to destroy the Phillon planet and to safely transport the Vatallus race off the planet. The high command has decided that we cannot let them go easily as they destroyed our peace treaty. Our objective is to destroy the exterior defenses, namely the Ion Cannons and Nano Rocket Launchers. But we need to do this quickly, we have only 10 minutes to destroy the defense system before they can establish their main shields which your GEARs cannot penetrate. Sortie immediately and take them out!';
$QUEST_1132_MID_TALK		= 	'The mission is in progress. Move to Robenia City Orbit, destroy 10 [Ion Cannons] and 10 [Nano Rocket launchers], in 10 minutes';
$QUEST_1132_SUCCESS_TALK	= 	'Message from <Krueitoen Andersson> : Hahahahaha!!!  As expected, you showed that our unified will can topple even their most advanced technology! You guys are definitely Decan heroes! I have never expected Aces under my command to become so powerful. But we cannot rest just yet as the J-ARK is still here. Please standby until you get your next orders, over!  ';
$QUEST_1132_DESCRIPTION		= 	'The secretly constructed J-ARK, developed using the Vatallus most advanced technology has had it''s defenses crushed by Decan Aces. With it''s defenses down, and shields unable to stabilize it gives the Decans and opportunity to enter the giant ship. However doubts began to arise as a number of Aces believed that this engagement was much too easy as they were facing the might of the powerful Vatallus. They will find out the reason to this soon enough.';

$QUEST_1133_QUEST_NAME		= 	'Storming to J-ARK';
$QUEST_1133_PRE_TALK		= 	' Message from <Krueitoen Andersson> : At last, successfully infiltrate into the J-ARK! The Vatallus, they hide their core technology information there. However, it is still very hard to figure out an exact inner part entry location. So, get the secret key code of the Vatallus! The key code let you go inside the J-ARK. Too many comrades were killed during the operation Storm. Honor the fallen soldiers and destroy that dreadful vessel and take the code! ';
$QUEST_1133_MID_TALK		= 	'Mission already in progress. Destory 15 [Hate X] 15 [Corinium X] and [Barraca X]. Obtain [Vatallus''s Code] at the [J-ARK Hangar Bay] ';
$QUEST_1133_SUCCESS_TALK	= 	' Message from <Krueitoen Andersson> : We take a step forward to finish this war. Now attack the inside of J-ARK and kill them all! ';
$QUEST_1133_DESCRIPTION		= 	'Thanks to you, outstanding cowboys. Success of J-ARK Inner part assault is because of you guys. And now, it is time to search and devastate the Main System of the vessel. ';

$QUEST_1134_QUEST_NAME		= 	'END..ING';
$QUEST_1134_PRE_TALK		= 	' Message from <Krueitoen Andersson> :  Let''s bring this war against the Vatallus to an end! The Vatallus vestige, [Rm-230] is found in the J-ARK Engine compartment. Destory the [Rm-230] and finish this battle! ';
$QUEST_1134_MID_TALK		= 	'Mission already in progress. Destroy the [Rm-230] at the [J-ARK Reactor Core]';
$QUEST_1134_SUCCESS_TALK	= 	' Message from <Krueitoen Andersson> : The war against the Vatallus, it was very long. But, it is finally over. I''m not really sure. Is it really finished? Is J-ARK really the final vessel of them? How can I be sure about this.. ';
$QUEST_1134_DESCRIPTION		= 	'The war against the Vatallus is finally end. However, no one is sure about peace in the end. Is there another threat in the universe coming or what is waiting for us? ';

###############################################q_000007.cfg#############################################

$QUEST_1301_QUEST_NAME		= 	'  1. Attack of Ogryn';
$QUEST_1301_PRE_TALK		= 	'Ace pilots who went on a search to Kahlua Beach was attacked by Ogryns. Eliminate Ogryn to help search in Kahlua Beach.';
$QUEST_1301_MID_TALK		= 	'Mission already in progress. Eliminate 30 Ogryns at Kahlua Beach.';
$QUEST_1301_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1301_DESCRIPTION		= 	'Mission <Attack of Ogryn> complete';

$QUEST_1302_QUEST_NAME		= 	'  2. Securing Bridgehead';
$QUEST_1302_PRE_TALK		= 	'Because of Brund Melin and Erion at Kahlua Beach, Pandea penetration is becoming a problem. Move to Kahlua Beach and eliminate Brund Melin and Erion.';
$QUEST_1302_MID_TALK		= 	'Mission already in progress. Eliminate 20 Brund Melin and 30 Erion at Kahlua Beach.';
$QUEST_1302_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1302_DESCRIPTION		= 	'Mission <Secure Bridgehead> complete';

$QUEST_1303_QUEST_NAME		= 	'  3. Attack Preparation';
$QUEST_1303_PRE_TALK		= 	'We have received an intel that there will be an attack by Vatallus to stop us from entering Pandea continent. Go to Kahlua Beach and eliminate Brund Melin, Erion, Scorlion.';
$QUEST_1303_MID_TALK		= 	'Mission already in progress. Go to Kahlua Beach and bring down 20 of each Brund Melin, Erion, and Scorlion.';
$QUEST_1303_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1303_DESCRIPTION		= 	'Mission <Attack Preparation> complete';

$QUEST_1304_QUEST_NAME		= 	'  4. Protection of Symbol';
$QUEST_1304_PRE_TALK		= 	'Symbol at Nubarke Cave is about to be destroyed due to increase of Mega Elos. Eliminate Mega Elos and protect the symbol.';
$QUEST_1304_MID_TALK		= 	'Mission already in progress. Get rid of 50 Mega Elos at Nubarke Cave.';
$QUEST_1304_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1304_DESCRIPTION		= 	'Mission <Protection of Symbol> complete';

$QUEST_1305_QUEST_NAME		= 	'  5. Elimination of Mega Naros and Mega Gross';
$QUEST_1305_PRE_TALK		= 	'Nubarke Cave is large in size when compared with others, but due to Mega Naros and Mega Gross, flying condition is not very safe. Get rid of those who come in our way.';
$QUEST_1305_MID_TALK		= 	'Mission already in progress. Get rid of 30 Mega Naros and 30 Mega Gross at Nubarke Cave.';
$QUEST_1305_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1305_DESCRIPTION		= 	'Mission <Elimination of Mega Naros and Mega Gross> complete';

$QUEST_1306_QUEST_NAME		= 	'  6. Confusion.';
$QUEST_1306_PRE_TALK		= 	'Mega Elos, Mega Naros, Mega Gross is moving in large number within Nubarke Cave, causing chaos. Go to Nubarke Cave and stop the chaos once and for all.';
$QUEST_1306_MID_TALK		= 	'Mission already in progress. Get rid of 30 Mega Elos, 40 Mega Naros, and 20 Mega Gross at Nubarke Cave.';
$QUEST_1306_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1306_DESCRIPTION		= 	'Mission <Confusion> complete';

$QUEST_1307_QUEST_NAME		= 	'  7. Observation';
$QUEST_1307_PRE_TALK		= 	'In order to observe our Orina Peninsula base, large number of Vatallus have appeared near it. Move to Orina Peninsula and get rid of those scouts.';
$QUEST_1307_MID_TALK		= 	'Mission already in progress. Destroy 60 Vatallus Scouter at Orina Peninsula.';
$QUEST_1307_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1307_DESCRIPTION		= 	'Mission <Observation> complete';

$QUEST_1308_QUEST_NAME		= 	'  8. Gathering Information';
$QUEST_1308_PRE_TALK		= 	'As we are short on information about Guesper and Taimai at Orina Peninsula, our forces at the base are having a hard time. Go to Orina Peninsula and bring back information about these two objects.';
$QUEST_1308_MID_TALK		= 	'Mission already in progress. Go to Orina Peninsula and get rid of 50 Guesper and 40 Taimai.';
$QUEST_1308_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1308_DESCRIPTION		= 	'Mission <Gathering Information> complete';

$QUEST_1309_QUEST_NAME		= 	'  9. Norg Elimination';
$QUEST_1309_PRE_TALK		= 	'Due to large number of Norg''s appearance, base defense seems to be having a problem. Move to Orina Peninsula and get rid of Norg.';
$QUEST_1309_MID_TALK		= 	'Mission already in progress. Get rid of 70 Norg at Orina Peninsula.';
$QUEST_1309_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1309_DESCRIPTION		= 	'Mission <Norg Elimination> complete';

$QUEST_1310_QUEST_NAME		= 	'10. Ancient Creature';
$QUEST_1310_PRE_TALK		= 	'Creature named Heinous is largely distributed in Daisy Riverhead. There has been a research on this creature and it is said that this creature has the same form from the ancient times. Gather some more information about Heinous for more specific research.';
$QUEST_1310_MID_TALK		= 	'Mission already in progress. Get rid of 50 Heinous at Daisy Riverhead.';
$QUEST_1310_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1310_DESCRIPTION		= 	'Mission <Ancient creature> complete';

$QUEST_1311_QUEST_NAME		= 	'11. Chill Elimination';
$QUEST_1311_PRE_TALK		= 	'Ace pilots who were scouting Daisy Riverhead frequently had accidents due to chill of Seifer. Go to Daisy Riverhead and eliminate Seifer.';
$QUEST_1311_MID_TALK		= 	'Mission already in progress. Get rid of 60 Seifer at Daisy Riverhead.';
$QUEST_1311_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1311_DESCRIPTION		= 	'Mission <Chill elimination> complete';

$QUEST_1312_QUEST_NAME		= 	'12. Danger Factor';
$QUEST_1312_PRE_TALK		= 	' We were trying to send a research team to investigate the destroyed warship in Daisy Riverhead, but it seems too dangerous at the moment. I want you gowboys to go and make that place much safer.';
$QUEST_1312_MID_TALK		= 	'Mission already in progress. Go to Daisy Riverhead and get rid of 30 Rascal, 30 Andro, and 30 Spear.';
$QUEST_1312_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1312_DESCRIPTION		= 	'Mission <Danger factor> complete';

$QUEST_1313_QUEST_NAME		= 	'13. Hypermall Elimination';
$QUEST_1313_PRE_TALK		= 	'At Sunshine Born area, there exists a creature named Hyper mall that is much bigger and dangerous than Sandmall. It is endangering whoever comes into their sight. Go to Sunshine Born and get rid of Hyper mall that is endangering ace pilots.';
$QUEST_1313_MID_TALK		= 	'Mission already in progress. Go to Sunshine Born and get rid of 70 Hyper mall.';
$QUEST_1313_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1313_DESCRIPTION		= 	'Mission <Hypermall Elimination> complete';

$QUEST_1314_QUEST_NAME		= 	'14. Safety of Citizens';
$QUEST_1314_PRE_TALK		= 	'According to the recent poll, citizens of Bygeniou wants to see gigantic tower of Sunshine Born, even if dangers lurk there. I would like you to go and check if sightseeing is possible and if there is anything that might stop us from sightseeing, go and get rid of it.';
$QUEST_1314_MID_TALK		= 	'Mission already in progress. Go to Sunshine Born and eliminate 50 of each Quintis, Tart, and Qart.';
$QUEST_1314_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1314_DESCRIPTION		= 	'Mission <Safety of Citizens> complete';

$QUEST_1315_QUEST_NAME		= 	'15. High Speed Spear';
$QUEST_1315_PRE_TALK		= 	'Airframe of Sunshine Born, Spear, is giving ace pilots hard time with its extraordinary capabilities. Move to Sunshine Born and get rid of Spear that is giving us hard time.';
$QUEST_1315_MID_TALK		= 	'Mission already in progress. Go to Sunshine Born and eliminate 80 Spear.';
$QUEST_1315_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1315_DESCRIPTION		= 	'Mission <High Speed Spear> complete';

$QUEST_1316_QUEST_NAME		= 	'16. Corrosion';
$QUEST_1316_PRE_TALK		= 	'Our Aces who went to [Barren Land] for scouting are coming back with their airfame damaged by acid from Simpler. Go to [Barren Land] and eliminate Simpler.';
$QUEST_1316_MID_TALK		= 	'Mission already in progress. Get rid of 60 Simpler at [Barren Land].';
$QUEST_1316_SUCCESS_TALK	= 	'Well done. Your work will be rewarded through electronic transfer. Hope to see you again.';
$QUEST_1316_DESCRIPTION		= 	'Mission <Corrosion> complete';

$QUEST_1317_QUEST_NAME		= 	'17. Certification';
$QUEST_1317_PRE_TALK		= 	'For those who still doubt your skills, go to [Barren Land] and show your stuff.';
$QUEST_1317_MID_TALK		= 	'Mission already in progress. Go to [Barren Land] and get rid of 30 Arcaous, Eminos, Cartinese each.';
$QUEST_1317_SUCCESS_TALK	= 	'Well done. Your work will be rewarded through electronic transfer. Hope to see you again.';
$QUEST_1317_DESCRIPTION		= 	'Mission <Certification> complete';

$QUEST_1318_QUEST_NAME		= 	'18. First Strike';
$QUEST_1318_PRE_TALK		= 	'Our intellegence informed us that the Vatallus are planning a raid. Their main force consists of Viperas and is ready to launch at any time. Go to [Robenia City] and hit them before they strike!';
$QUEST_1318_MID_TALK		= 	'Mission already in progress. Go to [Robenia City] and get rid of 30 S-Vipera, V-Vipera each.';
$QUEST_1318_SUCCESS_TALK	= 	'Well done. Your work will be rewarded through electronic transfer. Hope to see you again.';
$QUEST_1318_DESCRIPTION		= 	'Mission <First Strike> complete';

$QUEST_1319_QUEST_NAME		= 	'19. Counter Attack';
$QUEST_1319_PRE_TALK		= 	'After the  their attack, this is the time for counter attack. Move to [Robenia City] and eliminate their main force.';
$QUEST_1319_MID_TALK		= 	'Mission already in progress. Go to [Robenia City] and get rid of 30 Revolde Queen, J-Vipera, C-Vipera each.';
$QUEST_1319_SUCCESS_TALK	= 	'Well done. Your work will be rewarded through electronic transfer. Hope to see you again..';
$QUEST_1319_DESCRIPTION		= 	'Mission <Counter attack> complete';

$QUEST_1320_QUEST_NAME		= 	'20. Massacre';
$QUEST_1320_PRE_TALK		= 	'Now that the enemy morale is low, we should strike. Go to Vatallus Laboratory immediately, and return after destroying several more Baraka and Gaia monsters.';
$QUEST_1320_MID_TALK		= 	'Mission is already in progress. Eliminate 50 Baraka and 50 Gaia at Vatallus Laboratory.';
$QUEST_1320_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work with you again.';
$QUEST_1320_DESCRIPTION		= 	'Mission < Massacre > Completed!';

$QUEST_1321_QUEST_NAME		= 	'21. Destroy Vatallus'' NT Frame';
$QUEST_1321_PRE_TALK		= 	'Got a request from BCU''s force. Vatallus'' new frames are named Corinium and Denes. They vividly display Vatallus'' superior technology. You''ll have to discover the weakness of these frames to destroy them. Please fight with them and expose their weakness. I''ll give you sufficient compensation after you complete your mission.';
$QUEST_1321_MID_TALK		= 	'Mission is already in progress. Eliminate 50 Corinium and 50 Denes at Vatallus Laboratory.';
$QUEST_1321_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work with you again.';
$QUEST_1321_DESCRIPTION		= 	'< Destroy Vatallus'' NT Frame > Mission Completed!';

$QUEST_1322_QUEST_NAME		= 	'22.Unexpected Obstacle';
$QUEST_1322_PRE_TALK		= 	'Aces who were tracking tje enemy fleet over at Robenia City Orbit, have been intercepted by Kirkuks. I hope you make progress and suppress the Kirkuk in the area.';
$QUEST_1322_MID_TALK		= 	'The mission is in progress. Eliminate 70 Kirkuks at Robenia City Orbit.';
$QUEST_1322_SUCCESS_TALK	= 	'Thank you for your effort. The reward are transferred automatically to your account. We''ll talk again later.';
$QUEST_1322_DESCRIPTION		= 	'Mission < Unexpected Obstacle > completed';

$QUEST_1323_QUEST_NAME		= 	'23.Breakthrough Defence';
$QUEST_1323_PRE_TALK		= 	'Elimination operation of the Vatalus fleet is in progress, but there has been a hold-up in the plan because the enemy defence line is too strong. Move to Robenia City Orbit and eliminate enemy Hate airframes. ';
$QUEST_1323_MID_TALK		= 	'The mission is in progress. Eliminate 80 Hates at the sky of Rovenia City';
$QUEST_1323_SUCCESS_TALK	= 	'Thank you for your effort. the reward are transferred automatically to your account. I''ll ask again next time';
$QUEST_1323_DESCRIPTION		= 	'Mission < Breakthrough Defence > completed';

$QUEST_1324_QUEST_NAME		= 	'23.Punishment';
$QUEST_1324_PRE_TALK		= 	'So many comrades were killed during the operation Storm. Vengeance is yours! Destroy 30 [Hate X] and 30 [Barraca X] at the [J-ARK Hangar Bay]. ';
$QUEST_1324_MID_TALK		= 	'Mission already in progress. Destroy 30 [Hate X] and 30 [Barraca X] at the [J-ARK Hangar Bay]';
$QUEST_1324_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you,';
$QUEST_1324_DESCRIPTION		= 	'Mission <Punishment> complete';

$QUEST_1325_QUEST_NAME		= 	'24.Sample Collection';
$QUEST_1325_PRE_TALK		= 	'There are unique organisms in the J-ARK. The military command is keep asking us to collect that living thing''s sample to research. To collect the sample model, destroy 60 [Dual Gaia] at the [J-ARK Reactor Core]. ';
$QUEST_1325_MID_TALK		= 	'Mission already in progress. Destroy 60 [Dual Gaia] at the [J-ARK Reactor Core';
$QUEST_1325_SUCCESS_TALK	= 	'Well done. Your payment will be electronically transferred to your account. I hope to work again with you';
$QUEST_1325_DESCRIPTION		= 	'Mission <Sample Collection> complete';

###############################################q_000008.cfg#############################################

$QUEST_1501_QUEST_NAME		= 	'Commence!! The War of Pandea!!';
$QUEST_1501_PRE_TALK		= 	'Mission from [Hernez Santoriani]: Welcome guys. From now on you will become <Schvaliar AG-1 Battle Wing> from <Munebis Mercenary Army>. While we have a truce with Bygeniou, we would like to enter Pandea continent to bring back some of it''s abundant energy resources. I hope that you guys will become the advance force. Of course, all needed support will be provided, much more than you guys have received before while in the Mercenary Army. So, what do you say? How about if we penetrate the new continent?';
$QUEST_1501_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Thank you. Due to help of you guys, our mission to secure energy is made easier. But we cannot be sure of that lurks in the new continent. So do take care when entering the new area. Do get some rest before the next mission.';
$QUEST_1501_DESCRIPTION		= 	'Arlington has started their penetration into Pandea continent by bringing in <Munebis Mercenary Army> to <Schvaliar AG-1 battle wing>. Although <Hernez Santoriani> started the attack with justification of securing energy resource, but ambition took much more part in new continent penetration. As no one really knows what will happen in the new continent, there was also a lot of worries behind this mission.';

$QUEST_1502_QUEST_NAME		= 	'Atus Beach Search';
$QUEST_1502_PRE_TALK		= 	'Mission from [Hernes Santoriani]: This will be the first mission. In order to secure a new energy source for our nation, we will need to build a bridge that connects [Atus Beach], at the west of the [Desert of Ardor], with Pandea continent. I need you to scout [Atus Beach] and get rid of enemies that might be a disturbance to us while building the bridge. Do your best as it is the first mission.';
$QUEST_1502_MID_TALK		= 	'Mission already in progress. Get rid of [Gorgon], [Slayer], [Cegorach] at [Atus Beach] and come back safely.';
$QUEST_1502_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Well done. I have already seen your abilities but it seems much better when I am in a position of giving out the missions. We have just started our first mission to Pandea continent. From now on, we will build <Gjert Road> there to properly start energy gathering. So get your GEAR together for the next mission. I expect a much smoother result.';
$QUEST_1502_DESCRIPTION		= 	'Through searching <Atus Beach>, Arlington has made their mind in building <Gjert Road> for easier energy gathering. <Gjert Road> is named after a heroic Ace who first discovered this place and will help towards land expansion. This destined event was a sign that Arlington and Bygeniou will not be in a truce for long.';

$QUEST_1503_QUEST_NAME		= 	'Threat of Contaminated Organism';
$QUEST_1503_PRE_TALK		= 	'Mission from [Hernez Santoriani]: We are in big trouble. Our supply vehicle that was moving to Pandea continent was attacked by an unknown organism at <Gjert Road>. Our investigation team thinks that these organisms are the leftovers of Shrine research on organisms with side effects. I would like you to get rid of them once and for all and to help our vehicles do their job.';
$QUEST_1503_MID_TALK		= 	'Mission already in progress. Eliminated [Erion], [Seifer] at [Gjert Road] and return to Arlington city.';
$QUEST_1503_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Good god we found them so early. It is hard to believe that Shrine remnants still remain, but you did a great job in getting rid of them. With success of this mission, we will be sending larger forces to establish some bases there. Get some rest before the next mission as your job will be crucial.';
$QUEST_1503_DESCRIPTION		= 	'Schvaliar AG-1 battle wing has easily suppressed the contaminated organisms. They all knew that they do have long until they land on the dangerous Pandea continent. But as Arlington forces were growing stronger day by day, it really wasn''t a problem.';

$QUEST_1504_QUEST_NAME		= 	'Slope Port Search';
$QUEST_1504_PRE_TALK		= 	'Mission from [Hernez Santoriani]: This the grand moment where we finally set foot on Pandea continent. But we do not have any information about [Slope Port]. By looking at old documents, our ancestors did some research at this place. All that remains is a data box after they were attacked by some enemy. I need you to retrieve that data box for us. Out.';
$QUEST_1504_MID_TALK		= 	'Mission already in progress. Bring down 5 [Phillon Scouter] at [Slope Port] and bring back 5 [Data].';
$QUEST_1504_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Hmm, very interesting. We have found out that Vatallus did some research on this place. Information on this data box will be analyzed by the ATUM research institute. Information that you need will be sent to you immediately. So learn it and make our victory possible. Out.';
$QUEST_1504_DESCRIPTION		= 	'When Decaians moved to Phillon planet, they planned to search Pandea continent, but they were eliminated by some unknown forces. Decaian headquarters knew about this and set their first foot in Pandea continent with their goals in broadening their land and energy sources.';

$QUEST_1505_QUEST_NAME		= 	'Unknown Force at the Canyon';
$QUEST_1505_PRE_TALK		= 	'Mission from [Hernez Santoriani]: <Portsmouth Canyon> is known as a land of life, a holy land. But as Phillons left this place, it is losing its energy to the Shrine and Vatallus. ATUM research institute has told us that there exists a gigantic amount of resources in this place, but the exploration equipment was swallowed by some strange organism. This exploration equipment has precise data about the place, so go and get rid of organisms named Heinous and Seifer to bring back the exploration equipment.';
$QUEST_1505_MID_TALK		= 	'Mission already in progress. Go to [Portsmouth Canyon] and kill [Heinous] for land type exploration equipment, [Rascal] for air type exploration equipment.';
$QUEST_1505_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Well done. Your work is getting better day by day. But we have received some bad news about Bygeniou. Our intelligence tells us that they are preparing for all out war against us. I knew that our truce wouldn''t last very long but I have never thought it would happen so soon. Prepare for a new enemy that is also penetrating Pandea continent.';
$QUEST_1505_DESCRIPTION		= 	'Both Bygeniou and Arlington was preparing for all out war whilst entering Pandea continent. But if they knew that Vatallus was behind the scenes making them go to war, would they have started hostilities again? Arlington and Bygeniou will both be swept by a raging wind of war.';

$QUEST_1506_QUEST_NAME		= 	'Preparation for All Out War';
$QUEST_1506_PRE_TALK		= 	'Mission from [Hernez Santoriani]: A month has passed since all out war has been declared. I believe that Bygeniou has already prepared for the war. In order to counter attack their massive force, we will also prepare our full scale attack at <Portsmouth Canyon>. Get rid of any enemies that may interfere.';
$QUEST_1506_MID_TALK		= 	'Mission already in progress. Get rid of 15 [Unknown GEAR] at [Portsmouth Canyon]';
$QUEST_1506_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Well done. Your work made the number of [Unknown GEAR] decrease. We do not know of their origin, but I suspect that they were Vatallus airframes. We seem to have many enemies to fight so I want you to join the main force in <Portsmouth Canyon>. We will be a great threat for Bygeniou for sure. Out!';
$QUEST_1506_DESCRIPTION		= 	'Whilst Arlington was busy preparing for all out war, getting rid of organisms and eliminating Phillons, they could not take care of anything else. Although Bygeniou knew about this, they could not attack them first.';

$QUEST_1507_QUEST_NAME		= 	'Enemy Spotted!!';
$QUEST_1507_PRE_TALK		= 	'Mission from [Hernez Santoriani]: Our forces didn''t have much time left until the occupation of <Portsmouth canyon>, but a sudden attack on our territory was made at <Slope Port>. Clear the path so our advance force can retreat as well as to give them time to return to safety.';
$QUEST_1507_MID_TALK		= 	'Mission already in progress. Take down 10 [Phillon Fighter] and 5 of each [Taimai], [Guesper] within 10 minutes at [Slope Port]';
$QUEST_1507_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Due to your efforts, the advance forces at <Slope Port> were able to return safely. We cannot take any more humiliation from the Bygeniou government. We are considering to start an all out war with Bygeniou and if this occurs, the truce will go into the trash can. If we start all out war, we will need your help. Get some rest for now.';
$QUEST_1507_DESCRIPTION		= 	'Surprised by the sudden attack by Bygeniou, Arlington pulled out their last card, breaking the truce with Bygeniou. Arlington is preparing a declaration of war against Bygeniou, and this was all done by Vatallus. The two forces, didn''t even consider another force could be involved, and started their war with no intention of their own.';

$QUEST_1508_QUEST_NAME		= 	'Emergency!! Warning!!';
$QUEST_1508_PRE_TALK		= 	'Mission from [Hernez Santoriani]: After the warning has gone off, we will retreat with all forces from <Gjert Road>. Unknown airframes that we attacked was not of Bygeniou but of Vatallus. De Pontt Corporation was request to manufacture this airframe by Vatallus government and was secretly produced. As soon as you receive this message I would like you to get rid of enemies and secure our forces safe return to the city.';
$QUEST_1508_MID_TALK		=	'Mission already in progress. Get rid of [Erion], [Seifer], [Phillon Fighter] at [Gjert Road] and come back safely';
$QUEST_1508_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Our government is very confused by these news. It is fortunate that we did not give them our extraction technology, but it is a big surprise that the attack was really made by new Vatallus airframes. Their forces seemed weak to even retaliate, but they sure did large damage to us. I am in disbelief myself. We will need to look closely for their next step. Get some rest before the next mission.';
$QUEST_1508_DESCRIPTION		= 	'Arlington, while preparing for all out war with Bygeniou, was damaged militarily and morally by news that Vatallus has taken part in the attack. With this situation at hand, Arlington started losing bases to the Vatallus force.';

$QUEST_1509_QUEST_NAME		= 	'Destroy Shrines'' Ammunition Base';
$QUEST_1509_PRE_TALK		= 	'Mission from [Hernez Santoriani]: Our grand plan to penetrate Pandea continent is getting harder and harder. We have received intelligence that Vatallus is trying to re-use the munitions base at <Atus Beach>. I would like you to go to <Atus Beach> and destroy this munitions base. I wish you good luck on this mission.';
$QUEST_1509_MID_TALK		= 	'Mission already in progress. Destroy [Shrine Munitions Base] at [Atus Beach]';
$QUEST_1509_SUCCESS_TALK	= 	'Mission from [Hernez Santoriani]: Although we have succeeded in destroyed the Shrine munitions base for now, we have made a huge mistake in our advance. We have started our war with Bygeniou instigated by Vatallus, and we have never considered Vatallus. We have already crossed the line with Bygeniou and cannot go back. From now on, you will need to fight with your life on the line. So do your best and get some rest. Out.';
$QUEST_1509_DESCRIPTION		= 	'Decaians could not establish a consolidated government and their conflict became much larger. While they were at war, Vatallus made their forces stronger to start new technologies and to proceed with the ATUM project. The Ace Mercenary Army swore to themselves that they will work harder to bring victory.';

$QUEST_1510_QUEST_NAME		= 	'Return of a Hero!!';
$QUEST_1510_PRE_TALK		= 	'Mission from [Hernez Santoriani]: I have some great news for you guys. Heroes of Vatallus who were famous as ace pilots of Vatallus are joining our forces. As they continue to join us, we are able to improve our morale that was lost for some time now. Although we lack in military power and strength, we will be able to fight them with reinforcements from Vatallus heroes. Will you be so kind as to enter the battle again for us?';
$QUEST_1510_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Thank you. It''s an honour that you have such faith in our government. From now on, I will provide all the information needed about the opponent so we will not make the same mistakes as before. Also, the warp gate to Pandea continent will be established, making your fight much easier. Prepare well for the next Vatallus war.';

$QUEST_1511_QUEST_NAME		= 	'Operation Assault (1/4)';
$QUEST_1511_PRE_TALK		= 	'Mission from [Hernez Santoriani]: From now on, you guys will take part in the 1st phase of <Operation Assault>, our full scale attack on bringing Pandea continent into our hands. All orders must be taken seriously. Additionally rewards and maintenance will also be provided. Go to <Atus Beach> and bring down some enemy airframes with our new Vatallus heroes.';
$QUEST_1511_MID_TALK		= 	'Mission already in progress. Bring down [Elgryn], [Servitor] and [Brute] at [Atus Beach].';
$QUEST_1511_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: It''s obvious that our morale has gone up due to the return of such heroic ace pilots. But you must know that this work is not a one person job. You will always need to care about your teammates and participate in the mission. I know that you will do well also in the next mission. Get some rest for now.';
$QUEST_1511_DESCRIPTION		= 	'1st phase of <Operation Assault> complete!';

$QUEST_1512_QUEST_NAME		= 	'Operation Assault (2/4)';
$QUEST_1512_PRE_TALK		= 	'Message from [Hernez Santoriani]: <Operation Assault> is an operation to push back Vatallus. With your help we were able to do just what we needed. I will speak no more. Due to such heavy losses, I cannot jus t celebrate our success. Well done anyways, get some rest.';
$QUEST_1512_MID_TALK		= 	'Mission already in progress. Bring down [Vatallus Scouter] at [Gjert Road] and return to Arlington City.';
$QUEST_1512_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: <Operation Assault> is an operation to push back Vatallus. With your help, we were able to do just what we wanted. I will speak no more. Due to so many casualties, I just cannot celebrate our success. Well done anyway. Get some rest.';
$QUEST_1512_DESCRIPTION		= 	'2nd phase of <Operation Assault> completed.';

$QUEST_1513_QUEST_NAME		= 	'Operation Assault (3/4)';
$QUEST_1513_PRE_TALK		= 	'Mission from [Hernez Santoriani]: 3rd operation of <Operation Assault> will begin now. All orders must be taken seriously. Additionally, we will provide rewards and perfect maintenance on your GEAR. If orders are not taken seriously, there will be severe punishments as by army regulations. Go to [Nubarke Cave] right now and destroy the Symbol of Bygeniou. In order to stop Bygeniou from attacking us, as we''re busy with the war with Vatallus, we will need to bring down their morale. Go and attack their heart right now.';
$QUEST_1513_MID_TALK		= 	'Mission already in progress. Destroy [Symbol of Bygeniou] at [Nubarke Cave] return to Arlington city.';
$QUEST_1513_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: <Operation Assault> is our main operation to push back Vatallus. But as we have to restrain Bygeniou while doing so, this operation was very successful. As Bygeniou has slowed down their advance, we will need to push our advance much more. Out.';
$QUEST_1513_DESCRIPTION		= 	'3rd phase of <Operation Assault> completed.';

$QUEST_1514_QUEST_NAME		= 	'Operation Assault (4/4)';
$QUEST_1514_PRE_TALK		= 	'Mission from [Hernez Santoriani]: 4th phase of <Operation Assault> will start now. All orders must be taken seriously. Additionally, rewards and maintenance will be provided. If orders are not taken seriously there will be severe punishments as regulated by our army. Go to <Slope Port> right now and destroy [Advance base of Vatallus]. Due to war in <Gjert Road>, we were able to stop Vatallus from entering Arlington city. But as we have started our war with Vatallus, it will never end until Vatallus is wiped out clean from the Pandea continent. I believe that you will also do well in this mission.';
$QUEST_1514_MID_TALK		= 	'Mission already in progress. Go to [Slope Port] and destroy [Black Widow] to obtain [information about Vatallus Airframes].';
$QUEST_1514_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: <Operation Assault> is our main operation to push back Vatallus. E were able to destroy the advance base at <Orina Peninsula> with your help. I will speak no more. Due to such heavy casualties I cannot just celebrate our success. Well done anyway, get some rest.';
$QUEST_1514_DESCRIPTION		= 	'The last phase of <Operation Assault> is completed. Injury report of this operation: 1800 GEARs completely destroyed or lost in action, 2076 GEARs half destroyed. 206 pilots killed in action, missing or have become POWS. 321,456,310,000 SPI spent as resource. Out.';

$QUEST_1515_QUEST_NAME		= 	'Elimination of Vatallus';
$QUEST_1515_PRE_TALK		= 	'Mission from [Hernez Santoriani]: Although we took many sacrifices due to the 4th phase of operations, we were able to bring back our land up to <Orina Peninsula>. But as Vatallus is reported to be attacking us at <Slope Port>, <Gjert Road>, and <Atus Beach> through guerilla operations, we will also need to take care of our backs. Take off right now and get rid of all remaining Phillon and Vatallus airframes.';
$QUEST_1515_MID_TALK		= 	'Mission already in progress. Go to [Slope Port] for [Phillon Fighter], [Gjert Road] for [Vatallus Scouter], and [Atus Beach] for [Slayer]. When they are destroyed, return to Arlington City.';
$QUEST_1515_SUCCESS_TALK	= 	'Mission from [Hernez Santoriani]: Well done. We were able to minimize our damage with your help. But you also know of much stronger enemies lurking in places that we have not been to through our extensive reports. Our army headquarters is not sure of what they should do. Either this should be a short term war, or whether we should keep a lookout on Bygeniou and Vatallus, to take our actions. By the looks of your actions, an aggressive attack seems to be the better option, but we will need to look into it more carefully before making up our decision. Get some rest before the next mission.';
$QUEST_1515_DESCRIPTION		= 	'Bygeniou and Arlington knew that they were no match for Vatallus. But the Ace Mercenary Army''s strategy and ability was greater than those of Vatallus. However, the strategic weapon of Vatallus was only a low level weapon, so Bygeniou and Arlington headquarters knew that there will be more problems ahead.';

$QUEST_1516_QUEST_NAME		= 	'Extracting Special Energy';
$QUEST_1516_PRE_TALK		= 	'Mission from [Hernez Santoriani]: Mission from [Hernez Santoriani]: Our last mission at <Slope Port> was successful thanks to your abilities. But our government is having huge energy problems. Research from ATUM research institute shows that Korium mineral, which has 50 times more power than our conventional energy, exists in <Slope Port>. Go there and destroy the Phillon navy warships to bring back Korium mineral. Out.';
$QUEST_1516_MID_TALK		= 	'Mission already in progress. Go to [Slope Port] and destroy [Dobarcon] to bring back 20 [Korium mineral].';
$QUEST_1516_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: With the special material that you have brought back, Arlington City''s generative power has recovered. With possession of new energy for munitions resources and strategic research, we were able to start making a new weapon. All strategic weapons will help us in obtaining new bases in Pandea continent. So you have your expectations up about these new weapons. Get your GEARs well maintained for the next mission. Out.';
$QUEST_1516_DESCRIPTION		= 	'With great work of Schvaliar AG-1 battle wing, Arlington could satisfy the resources needs they were lacking due to the war. However, they were able to develop much stronger materials due to Vatallus, but Vatallus has also developed better materials and weapons to surprise the Decaians.';

$QUEST_1517_QUEST_NAME		= 	'Destroy Cordoba';
$QUEST_1517_PRE_TALK		= 	'Mission from [Hernez Santoriani]: This is your next mission Vatallus has converted our resources extraction sites into one of their own by using our technology. We cannot allow these actions to take place. Go straight to <Portsmouth Canyon> and get rid of [Cordoba]. Be careful on your mission.';
$QUEST_1517_MID_TALK		= 	'Mission already in progress. Go to [Portsmouth Canyon] and destroy 5 [Cordoba].';
$QUEST_1517_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Well done. I believe that you had a hard time with anti-aircraft fire there. When you get to your quarters, there will be military data on Vatallus there for you to use. Use it to help you on the next battle. Get some rest for now and be careful on your missions.';
$QUEST_1517_DESCRIPTION		= 	'After Vatallus have retreated, Arlington was expanding their influence in Pandea. Also, through the war with Bygeniou, morale was high as they continued to penetrate into Pandea continent. However, Arlington''s government were worried about the silence from Vatallus.';

$QUEST_1518_QUEST_NAME		= 	'Wipe Out';
$QUEST_1518_PRE_TALK		= 	'Mission from [Hernez Santoriani]: Although we had experienced an emergency by being kicked out of Pandea by Vatallus, we were able to recover our position with help of Schvaliar AG-1 battle wing. However we have received reports that Phillon and Vatallus airframes are making frequent appearances and hindering our work. Eliminate them to make our skies much safer.';
$QUEST_1518_MID_TALK		= 	'Mission already in progress. Destroy [Spear], [Andro], and [Rascal] at [Portsmouth Canyon] and return safely.';
$QUEST_1518_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: I believe that it will be hard for Vatallus now to launch surprise attacks on us. However, with their morale down with recent defeats, we still have a long way to really suppress them. From now on, we will start a new operation to bring down Vatallus, so get your GEAR maintained and have your weapons ready to go.';
$QUEST_1518_DESCRIPTION		= 	'Arlington''s morale could not be higher with their win against Vatallus. With this morale boost as their weapon, they will start on operation to subjugate Vatallus. However, Arlington had missions something. They had only cared about "Vipers" from Vatallus and did not consider a stronger weapon that might be in their possession. Vatallus was just waiting for them to come.';

$QUEST_1519_QUEST_NAME		= 	'Hidden Weapon of Vatallus';
$QUEST_1519_PRE_TALK		= 	'Mission from [Hernez Santoriani]: I am sorry to tell you guys that you will have to execute a dangerous mission. This mission is to destroy the special unit named [Echelon]. It is made using super-nano mechanical technology, and has an excessive record in getting rid of many Aces. Go to [Portsmouth Canyon] right away and destroy [Echelon].';
$QUEST_1519_MID_TALK		= 	'Mission already in progress. Go to [Portsmouth Canyon] and destroy [Echelon].';
$QUEST_1519_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Well done. I would like to show my gratitude on behalf of those who were downed by [Echelon]. I am very proud of you guys. [Echelon] is such a powerful unit that I cannot believe Vatallus is behind its creation. It is my belief that with all of you together as a team, there is no unit that can win against you guys. Rest up and wait for the next mission.';
$QUEST_1519_DESCRIPTION		= 	'News of [Echelon]''s destruction was a striking new to even the people of Vatallus. Having taken away many Ace lives, [Echelon] itself was enough to threaten even <Hernez Santoriani> of Vatallus'' true nature.';

$QUEST_1520_QUEST_NAME		= 	'Silent Storm';
$QUEST_1520_PRE_TALK		= 	'Mission from [Hernez Santoriani]: We have just received intelligence from a spy in Vatallus. They are trying to attack us with an operation named [Silent Storm]. This operation was successful against Bygeniou, so we will need to do something about it before we too are attacked. Strike them before they attack us.';
$QUEST_1520_MID_TALK		= 	'Mission already in progress. Go to [Sunshine Born] and bring down 10 of each [S-viper], [C-viper], [J-viper], [V-viper].';
$QUEST_1520_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: It was a success! With Bygeniou inflicting heavy damage on them, our strike was very successful However, Vatallus have improved a lot on their bio mechanical technology, which makes their airframes stronger than ever. It seems hard to confront them but it''s not impossible with the abilities of Schvaliar AG-1 battle wing. Rest and wait for the next mission.';
$QUEST_1520_DESCRIPTION		= 	'Knowing about the Vatallus operation in advance, Arlington was able to prepare for it. However, having concentrated on Bygeniou more than Arlington, Vatallus had a secret weapon behind them and was waiting for both nations to advance.';

$QUEST_1521_QUEST_NAME		= 	'Cruelty of Sunshine Born';
$QUEST_1521_PRE_TALK		= 	'Mission from [Hernez Santoriani]: Have you guys heard of <Sunshine Born>? This place is a holy place for Phillon as they think of this place as where their god has been born. But after the ATUM war, Phillons have retreated from this soil and there only exists the [Guardian of Vatallus]. Get rid of all surrounding enemies before taking down the [Guardian of Vatallus]. Out.';
$QUEST_1521_MID_TALK		= 	'Mission already in progress. Go to [Sunshine Born] and destroy 5 of each [Quintis], [Tart], [Qart] to prepare for destruction of the [Guardian of Vatallus].';
$QUEST_1521_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: Hmm, I can''t believe that Vatallus has bombed one of the holiest places on Phillon planet. Shrines and Vatallus have all made Phillons lose their own identity. We need to become much stronger than now. If we don''t, we will also be the same as them. Our fate lies on your shoulders, stay in top shape before the next mission. Out.';
$QUEST_1521_DESCRIPTION		= 	'Sunshine Born is where Phillons harsh history is shown. It is also evidence of what will happen to the Decaians if they don''t win this war. With strong mechanical units to fight against, all pilots swore that they will not lose this war.';

$QUEST_1522_QUEST_NAME		= 	'Guardian of Sunshine Born';
$QUEST_1522_PRE_TALK		= 	'Mission from [Hernez Santoriani]: We have received intel that a strong airframe of Vatallus has docked at Sunshine Born. This gigantic mechanical airframe emits a strong spark to incapacitate all GEARs around it. Also, an automatic aviation system called [Eye of Lilite] is summoned within the airframe. In order to stop its spark attack, you will need to strike from long range. Take off now and show them how strong we are. Out.';
$QUEST_1522_MID_TALK		= 	'Mission already in progress. Go to [Sunshine Born] and destroy [Guardian of Vatallus]';
$QUEST_1522_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]: I was touched by your combat abilities that incapacitated the Vatallus mechanical airframes. By analyzing the battle information, we have found out that the spark from the [Guardian of Vatallus] comes from an energy source that is produced underground. I suspect that there may be a huge base under Sunshine Born, but it needs to be confirmed. For now, get some rest and be prepared for the next war. I have a feeling that Vatallus is up to something.';
$QUEST_1522_DESCRIPTION		= 	'Decaians were too late in finding out that the energy source from the [Guardian of Vatallus], its spark, is coming from the underground of Sunshine Born. Vatallus'' attack was a huge shock, so they have started preparations to obtain Vatallus'' new energy source.';

$QUEST_1523_QUEST_NAME		= 	'Mutation';
$QUEST_1523_PRE_TALK		= 	'Mission from [Hernez Santoriani] : [Barren Land]. Its devastaion can be speculated from its name. Weird thing about this location is that many organisms are mutating fast. From those mutating organisms, Simpler is the quickest mutating organism. Go to [Barren Land] and get the sample of Simpler. Out.';
$QUEST_1523_MID_TALK		= 	'Mission already in progress. Go to [Barren Land] and collect samples of [Simpler]';
$QUEST_1523_SUCCESS_TALK	= 	'Message from [Hernez Santoriani] : Well done. Your sample will be a good data for us when we enter [Barren Land]. We do not know what kind of effect will their mutation have on us. Wait for the research result to come out. Out.';
$QUEST_1523_DESCRIPTION		= 	'Mutation of [Barren Land] organism... The mutation of Simpler was just too startling...From its single cell, it quickly mutated to the highest food chain in [Barren Land]. This mutation has scared both Arlington and Decaians.';

$QUEST_1524_QUEST_NAME		= 	'Traces of Vatallus';
$QUEST_1524_PRE_TALK		= 	'Mission from [Hernez Santoriani] : When flying through [Barren Land], has it ever occured to you that buildings seem very familiar? Yes, as you have imagined, it Vatallus architecture. What do you think this means? Have you ever thought of possibility of finding the Vatallus HQ? Go to [Barren Land] and try to find traces of Vatallus. Out.';
$QUEST_1524_MID_TALK		= 	'Mission already in progress. Go to [Barren Land] and destroy 10 Arcaous.';
$QUEST_1524_SUCCESS_TALK	= 	'Message from [Hernez Santoriani] :Yes.. I knew it was a new Vatallus airframe... They already knew what we were up to.';
$QUEST_1524_DESCRIPTION		= 	'It was found out that the Arcaous was the new Vatallus airframe. Due to the sudden appearance of a new enemy airframe, it hinted as to not only about where the Vatallus are, but how strong they are.';

$QUEST_1525_QUEST_NAME		= 	'Scouting Run';
$QUEST_1525_PRE_TALK		= 	'Mission from [Hernez Santoriani] : I guess you know by now that we are sending scouts to track down the Vatallus HQ. However, our scouts are getting shot down constantly. Please secure their safety.';
$QUEST_1525_MID_TALK		= 	'Mission already in progress. Go to [Barren Land] and destroy 7 Eminos and 10 Cartinese.';
$QUEST_1525_SUCCESS_TALK	= 	'Message from [Hernez Santoriani] : So we find another new airframes. We must be getting close to the Vatallus HQ. Well done.';
$QUEST_1525_DESCRIPTION		= 	'New Vatallus airframes at [Barren Land] seemed to be doing all it can to prevent anyone from getting near their HQ.';

$QUEST_1526_QUEST_NAME		= 	'Commence Investigation';
$QUEST_1526_PRE_TALK		= 	'Mission from [Hernez Santoriani] : We have found a location that we think is HQ of Vatallus. Although we are not sure, [Robenia City] is highly likely to be their HQ. Although I would like to make this fact much clearer, but turrets are stopping our investigation. Get rid of them for me.';
$QUEST_1526_MID_TALK		= 	'Mission already in progress. Go to [Robenia City] and destroy 10 Revolde Queen.';
$QUEST_1526_SUCCESS_TALK	= 	'Message from [Hernez Santoriani] : We could not have done this without your help. We have found out that Robenia City is in fact the real HQ of the enemy. There will be a massive attack on this city soon.';
$QUEST_1526_DESCRIPTION		= 	'As real HQ of enemy shows itself. Arlington is preparing for a massive attack. They have also heard that Bygeniou is also preparing an attack to Vatallus.';

$QUEST_1527_QUEST_NAME		= 	'Morale Breaker';
$QUEST_1527_PRE_TALK		= 	'Mission from [Hernez Santoriani] : I believe you must have seen the Symbol of Vatallus at the center of Robenia City. If their symbol of pride is destroyed, their morale will reach rock bottom. Go and destroy it for me.';
$QUEST_1527_MID_TALK		= 	'Mission already in progress. Go to [Robenia City] and destroy the Symbol of Vatallus.';
$QUEST_1527_SUCCESS_TALK	= 	'Message from [Hernez Santoriani] : As usual, the mission was a success. Due to this mission, we shouldn''t have many problem with our attack from now on. Well done.';
$QUEST_1527_DESCRIPTION		= 	'Due to the destruction of the symbol, the Pandea Continent is awaiting war again.';

$QUEST_1528_QUEST_NAME		= 	'Attack';
$QUEST_1528_PRE_TALK		= 	'Mission from [Hern Santoriani] : We finally have an opportunity to attack [Robenia City]. You are chosen as part of the lead strike force to eliminate the enemy at the front.';
$QUEST_1528_MID_TALK		= 	'Mission already in progress. Eliminate 5 of each S-Vipera, J-Vipera, C-Vipera, V-Vipera at [Robenia City].';
$QUEST_1528_SUCCESS_TALK	= 	'Message from [Hernez Santoriani] : Well done. Due to your efforts, our attack to [Robenia City] was made easier. However, there are many suspicious things that caught our attention. Anyhow, for now, we should be greatful for success of this mission.';
$QUEST_1528_DESCRIPTION		= 	'There were reports that [Robenia City] was previously abandoned. Herne Santoriani also suspects this very much, but due to success of attack, not one of her superiors wanted to listen to her opinion.';

$QUEST_1529_QUEST_NAME		= 	'Sneak';
$QUEST_1529_PRE_TALK		= 	'Message from [Hernez Santoriani] : After the last operation, you reported concerns from the lack of any Vatallus citizens... It has not left my mind since I have seen your report. However, the solution of it has been found by ''Space Cowboys'' scouting in and around Robenia City. You can find it near Robenia City in a place called Vatallus Laboratory. Please sneak into this laboratory and find its purpose. Don''t forget your orders are to sneak and not make an all-out war!';
$QUEST_1529_MID_TALK		= 	'Mission is in progress. Sneak into Vatallus Laboratory and get [Fragment of Vatallus'' Plans] from [Baraka].';
$QUEST_1529_SUCCESS_TALK	= 	'Message from [Hernez Santoriani] : The enemy''s morale has become weakened. Now, it''s easy to attack them. I''m pleased with your contribution, please take a rest and be ready for next mission.';
$QUEST_1529_DESCRIPTION		= 	'It appears that this mission was a success. But we''re still worried from the fact that we were unable to locate any citizens of Vatallus.';

$QUEST_1530_QUEST_NAME		= 	'Destroy the Vatallus Fleet!';
$QUEST_1530_PRE_TALK		= 	'Message from [Hernez Santoriani] : I have received the decrypted plans from ATUM Laboratory. Oh my god...It''s shocking... The fleets that were parked in Vatallus Laboratory were to move Vatallus citizens to another planet. In fact, two of them have already have left! Their plan is to destroy Phillon planet and move to another planet. You must stop them from escaping. Destroy their fleets. You must make no mistake in this mission. It''s all in your hands now. Let''s show them our strength!';
$QUEST_1530_MID_TALK		= 	'Mission is in progress. Move to Vatallus Laboratory and eliminate Vatallus Fleet and Corinium.';
$QUEST_1530_SUCCESS_TALK	= 	'Message from [Hernez Santoriani] : Excellent, You have incapacitated their confidential operation, but I''m concerned about those two fleets that already left. I''ll give you the next mission after having a conference.';
$QUEST_1530_DESCRIPTION		= 	'This mission''s success stalled Vatallus''s evil conspiracy for a while, but was it long enough to gather a strong Deca force for attack? How the many would we need to withstand their elite fleets...';

$QUEST_1531_QUEST_NAME		= 	'Counterattack of Strange Organisms';
$QUEST_1531_PRE_TALK		= 	'Message from [Hernez Santoriani]: We can catch the Vatalus mothership that launched from Phillon if our Aces pursue. It is possible several high-ranking Vatallus officials couldn''t escape because we destroyed the fleet located at the laboratory. Intelligence reports indicate that an organism made an indiscriminate attack to some of our scouting Aces before we attacked the enemy...According to the information from the ATUM Institute, the name of this strange organism is Kirkuk. It is similar to organisms found in Chaos but they are far more aggressive and more difficult to eliminate. Kill the [Kirkuk] and retrieve [DNA of Kirkuk]. Move quickly and carry out your mission.';
$QUEST_1531_MID_TALK		= 	'The mission is in progress. Move to Robenia City Orbit, get the [DNA of Kirkuk] from the [Kirkuk]';
$QUEST_1531_SUCCESS_TALK	= 	'Message from [Hernez Santoriani]:Hmm...the [DNA of Kirkuk] that you retrieved were moved to the ATUM laboratories safely. Repair your gear and be on standby until we get results. The next mission is the destruction of the Vatallus Mothership forces. I''ll cut this short for now.';
$QUEST_1531_DESCRIPTION		= 	'The Decan advance has been delayed because of the Kirkuk. The Decans resumed their advance to the Vatallus Mothership like a sharp sword, cutting down everything in their way.';

$QUEST_1532_QUEST_NAME		= 	'Operation Storm';
$QUEST_1532_PRE_TALK		= 	'Message from [Hernez Santoriani]  : I will start the briefing of Operation Storm. Intelligence discovered the purpose of the Vatallus Mothership, J-ARK. It''s primary goal is to destroy the Phillon planet and to safely transport the Vatallus race off the planet. The high command has decided that we cannot let them go easily as they destroyed our peace treaty. Our objective is to destroy the exterior defenses, namely the Ion Cannons and Nano Rocket Launchers. But we need to do this quickly, we have only 10 minutes to destroy the defense system before they can establish their main shields which your GEARs cannot penetrate. Sortie immediately and take them out!';
$QUEST_1532_MID_TALK		= 	'The mission is in progress. Move to Robenia City Orbit, destroy 10 [Ion Cannons] and 10 [Nano Rocket launchers], in 10 minutes';
$QUEST_1532_SUCCESS_TALK	= 	'Message from [Hernez Santoriani] : Hahahahaha!!!  As expected, you showed that our unified will can topple even their most advanced technology! You guys are definitely Decan heroes! I have never expected Aces under my command to become so powerful. But we cannot rest just yet as the J-ARK is still here. Please standby until you get your next orders, over!  ';
$QUEST_1532_DESCRIPTION		= 	'The secretly constructed J-ARK, developed using the Vatallus most advanced technology has had it''s defenses crushed by Decan Aces. With it''s defenses down, and shields unable to stabilize it gives the Decans and opportunity to enter the giant ship. However doubts began to arise as a number of Aces believed that this engagement was much too easy as they were facing the might of the powerful Vatallus. They will find out the reason to this soon enough.';

$QUEST_1533_QUEST_NAME		= 	'Storming to J-ARK';
$QUEST_1533_PRE_TALK		= 	' Mission from [Hernez Santoriani] : At last, successfully infiltrate into the J-ARK! The Vatallus, they hide their core technology information there. However, it is still very hard to figure out an exact inner part entry location. So, get the secret key code of the Vatallus! The key code let you go inside the J-ARK. Too many comrades were killed during the operation Storm. Honor the fallen soldiers and destroy that dreadful vessel and take the code! ';
$QUEST_1533_MID_TALK		= 	'Mission already in progress. Destory 15 [Hate X] 15 [Corinium X] and [Barraca X]. Obtain [Vatallus''s Code] at the [J-ARK Hangar Bay] ';
$QUEST_1533_SUCCESS_TALK	= 	' Mission from [Hernez Santoriani] : We take a step forward to finish this war. Now attack the inside of J-ARK and kill them all! ';
$QUEST_1533_DESCRIPTION		= 	'Thanks to you, outstanding cowboys. Success of J-ARK Inner part assault is because of you guys. And now, it is time to search and devastate the Main System of the vessel. ';

$QUEST_1534_QUEST_NAME		= 	'END..ING';
$QUEST_1534_PRE_TALK		= 	' Mission from [Hernez Santoriani] :  Let''s bring this war against the Vatallus to an end! The Vatallus vestige, [Rm-230] is found in the J-ARK Engine compartment. Destory the [Rm-230] and finish this battle! ';
$QUEST_1534_MID_TALK		= 	'Mission already in progress. Destroy the [Rm-230] at the [J-ARK Engine Room]';
$QUEST_1534_SUCCESS_TALK	= 	' Mission from [Hernez Santoriani] : The war against the Vatallus, it was very long. But, it is finally over. I''m not really sure. Is it really finished? Is J-ARK really the final vessel of them? How can I be sure about this.. ';
$QUEST_1534_DESCRIPTION		= 	'The war against the Vatallus is finally end. However, no one is sure about peace in the end. Is there another threat in the universe coming or what is waiting for us? ';

###############################################q_000009.cfg#############################################

$QUEST_1701_QUEST_NAME				= '  1. Rumor';
$QUEST_1701_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76520. NOW LOADING............ mission No. 1 <Location: Atus Beach> <Target : Elgryn> <Target No. : 40> <Reward : 500,000 SPI> - Request from scout force. Due to appalling appearance of Elgryn at Atus Beach, scout force pilots are spreading a rumor about them. To stop this rumor from spreading, [Elgryn] needs to be eliminated. Reward will be given if set target is reached.';
$QUEST_1701_MID_TALK				= 'Mission already in progress. Eliminate 40 [Elgryn] from [Atus Beach].';
$QUEST_1701_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76520. NOW LOADING............ <Request : Eliminate 40 Elgryn from Atus Beach.> <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1701_DESCRIPTION				= 'Mission <Rumor> complete';

$QUEST_1702_QUEST_NAME				= '  2. Battle Skill Coach (1)';
$QUEST_1702_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76521. NOW LOADING............ mission No. 2 <Location: Atus Beach> <Target : Cegorach> <Target No. : 50 > <Reward : 540000SPI> - Request from scout force. Cegorach at Atus Beach is not so belligerent, but it is a huge threat to those scout forces, who are not really good at battle. Scout Guard has asked us to teach them how to fight Cegorach more effectively. If it is done well, reward will be given.';
$QUEST_1702_MID_TALK				= 'Mission already in progress. Get rid of 50 Cegorach at [Atus Beach]';
$QUEST_1702_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76521. NOW LOADING............ <Request : Hunt 50 Cegorach at Atus Beach > <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1702_DESCRIPTION				= 'Mission <Battle Skill Coach (1)> complete';

$QUEST_1703_QUEST_NAME				= '  3. Battle Skill Coach (2)';
$QUEST_1703_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76522. NOW LOADING............ mission No. 3 <Location: Atus Beach> <Target : Servitor, Slayer> <Target No. : 30 Servitor, 30 Slayer> <Reward :580000SPI> - Request from scout force. Cegorach at Atus Beach is not so belligerent, but it is a huge threat to those scout forces, who are not really good at battle. Scout Guard has asked us to teach them how to fight Cegorach more effectively. If it is done well, reward will be given.';
$QUEST_1703_MID_TALK				= 'Mission already in progress. Hunt 30 Servitor, Slayer at [Atus Beach]';
$QUEST_1703_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76522. NOW LOADING............ <Request : Hunt 50 Cegorach at Atus Beach> <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1703_DESCRIPTION				= 'Mission <Battle Skill Coach (2)> complete';

$QUEST_1704_QUEST_NAME				= '  4. Protection the Symbol';
$QUEST_1704_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76523. NOW LOADING............ mission No. 4 <Location: Gjert Road> <Target : Erion> <Target No. : 50 Erion> <Reward : 620000SPI> - Request from management of Gjert Road. Due to increase in number of Erion in Gjert Road, symbol management is having a hard time. If requested target is met, payment will be made.';
$QUEST_1704_MID_TALK				= 'Mission already in progress. Hunt 50 Erion at [Gjert Road]';
$QUEST_1704_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76523. NOW LOADING............ <Request : Hunt 50 Erion at Gjert Road > <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1704_DESCRIPTION				= 'Mission <Protection the Symbol> complete';

$QUEST_1705_QUEST_NAME				= '  5. Elimination of Seifer';
$QUEST_1705_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76524. NOW LOADING............ mission No. 5 <Location: Gjert Road> <Target : Seifer> <Target No. : Seifer 50 > <Reward : 660000SPI> - Requet from Gjert Road transport department. Gjert Road is requesting elimination of Seifer as Chill of Seifer is freezing their shipment. If requested target is met, payment will be made.';
$QUEST_1705_MID_TALK				= 'Mission already in progress. Hunt 50 Seifer at [Gjert Road]';
$QUEST_1705_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76524. NOW LOADING............ <Request : Hunt 50 Seifer at Gjert Road> <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1705_DESCRIPTION				= 'Mission <Elimination of Seifer> complete';

$QUEST_1706_QUEST_NAME				= '  6. One by One';
$QUEST_1706_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76525. NOW LOADING............ mission No. 6 <Location: Gjert Road> <Target : Seifer, Erion> <Target No. : 50 Seifer, 50 Erion> <Reward : 700000SPI> - Gjert Road transport department. They are having hard time in transporting their goods to their target area due to Seifer and Erion at Gjert Road. They will need to be taken out. If requested target is met, payment will be made';
$QUEST_1706_MID_TALK				= 'Mission already in progress. Get rid of 50 Seifer and 50 Erion at [Gjert Road]';
$QUEST_1706_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76525. NOW LOADING............ <Request : Get rid of 50 Seifer and 50 Erion at Gjert Road > <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1706_DESCRIPTION				= 'Mission <One by One> complete';

$QUEST_1707_QUEST_NAME				= '  7. Seaborne Threat (1)';
$QUEST_1707_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76526. NOW LOADING............ mission No. 7 <Location: Slope Port> <Target : Norbanus> <Target No. : 60 Norbanus> <Reward : 740000SPI> - Request from Slope Port base. Due to Norbanus on the sea of Slope Port, base defense is severely disturbed. They will need to be eliminated. If requested target is met, payment will be made';
$QUEST_1707_MID_TALK				= 'Mission already in progress. Get rid of 60 Norbanus at [Slope Port]';
$QUEST_1707_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76526. NOW LOADING............ <Request : Get rid of 60 Norbanus at Slope Port > <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1707_DESCRIPTION				= 'Mission < Seaborne Threat(1) > complete';

$QUEST_1708_QUEST_NAME				= '  8. Seaborne Threat (2)';
$QUEST_1708_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76527. NOW LOADING............ mission No. 8 <Location: Slope Port> <Target : Coco> <Target No. : 50 Coco> <Reward : 780000SPI> - Request from Slope Port base. Due to Coco on the sea of Slope Port, base defense is severly disturbed. They will need to be eliminated. If requested target is met, payment will be made';
$QUEST_1708_MID_TALK				= 'Mission already in progress. Get rid of 50 Coco at [Slope Port]';
$QUEST_1708_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76527. NOW LOADING............ <Request : Get rid of 50 Coco at Slope Port > <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1708_DESCRIPTION				= 'Mission < Seaborne Threat (2) > complete';

$QUEST_1709_QUEST_NAME				= '  9. Surveillance';
$QUEST_1709_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76528. NOW LOADING............ mission No. 9 <Location: Slope Port> <Target : Vatallus Scouter> <Target No. : 40 Vatallus Scouter> <Reward : 820000SPI> - Request from Slope Port base. Scout airframe of Vatallus is frequently being witnessed. Their elimination is your goal,  If requested target is met, payment will be made';
$QUEST_1709_MID_TALK				= 'Mission already in progress. Get rid of 40 Vatallus Scouter at [Slope Port]';
$QUEST_1709_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76528. NOW LOADING............ <Request : Get rid of 40 Vatallus Scouter at Slope Port > <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1709_DESCRIPTION				= 'Mission <Surveillance> complete';

$QUEST_1710_QUEST_NAME				= '10. Traces of Phillon';
$QUEST_1710_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76529. NOW LOADING............ mission No. 10 <Location: Portsmouth Canyon> <Target : Spear> <Target No. : 60 Spear> <Reward : 860000SPI> - Request from Arlington resource research institute. Due to threat of Spear, Portsmouth Canyon resource research is having hard time, so they will need to be eliminated. If requested target is met, payment will be made';
$QUEST_1710_MID_TALK				= 'Mission already in progress. Get rid of 60 Spear at [Portsmouth Canyon]';
$QUEST_1710_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76529. NOW LOADING............ <Request : Get rid of 60 Spear at Portsmouth Canyon > <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1710_DESCRIPTION				= 'Mission <Traces of Phillon> complete';

$QUEST_1711_QUEST_NAME				= '11. Living Fossil';
$QUEST_1711_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76530. NOW LOADING............ mission No. 11 <Location: Portsmouth Canyon> <Target : Heinous> <Target No. : 80 Heinous> <Reward : 900000SPI> - Request from Arlington resource research institute. Heinous at Portsmouth Canyon has lived such a long time that they have lived from ancient times. Their longevity will become a good research material, so Heinous sample will be extracted, If requested target is met, payment will be made';
$QUEST_1711_MID_TALK				= 'Mission already in progress. Get rid of 80 Heinous at [Portsmouth Canyon]';
$QUEST_1711_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76530. NOW LOADING............ <Request : Get rid of 80 Heinous at Portsmouth Canyon > <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1711_DESCRIPTION				= 'Mission <Living Fossil> complete';

$QUEST_1712_QUEST_NAME				= '12. Trace and Eliminate';
$QUEST_1712_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76531. NOW LOADING............ mission No. 12 <Location: Portsmouth Canyon> <Target : Spear, Andro> <Target No. : 50 Spear, 40 Andro> <Reward : 940000SPI> - Request from Arlington resource institute. They have requested elimination of Spear and Andro, which is becoming an obstacle in researching resource use in Portsmouth Canyon. If requested target is met, payment will be made';
$QUEST_1712_MID_TALK				= 'Mission already in progress. Go to [Portsmouth Canyon] and get rid of 50 Spear, 40 Andro.';
$QUEST_1712_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76531. NOW LOADING............ <Request : Go to [Portsmouth Canyon] and get rid of 50 Spear, 40 Andro> <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1712_DESCRIPTION				= 'Mission <Trace and Eliminate> complete';

$QUEST_1713_QUEST_NAME				= '13. Gigantic Tower';
$QUEST_1713_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76532. NOW LOADING............ mission No. 13 <Location: Sunshine Born> <Target : Quintis, Tart> <Target No. : 40 Quintis, 40 Tart> <Reward : 980000SPI> - Request from Arlington relic research institute. They will send a research team to find out the purpose of gigantic tower being built in Sunshine Born. But schedules are being pushed back due to danger factors around the tower. They have requested its elimination. If requested target is met, payment will be made';
$QUEST_1713_MID_TALK				= 'Mission already in progress. Go to [Sunshine Born] and eliminate 40 Quintis, 40 Tart';
$QUEST_1713_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76532. NOW LOADING............ <Request : Go to [Sunshine Born] and eliminate 40 Quintis, 40 Tart > <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1713_DESCRIPTION				= 'Mission <Gigantic Tower> complete';

$QUEST_1714_QUEST_NAME				= '14. Hypermall Elimination';
$QUEST_1714_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76533. NOW LOADING............ mission No. 14 <Location: Sunshine Born> <Target : Hyper mall> <Target No. : 80 Hyper mall> <Reward : 1020000SPI> - Request from Arlington relic research institute. As number of Hyper mall is in the increase, outer wall of Sunshine Born gignatic wall is being destroyed. In order to protect the tower, they requested for elimination of Hyper mall. If requested target is met, payment will be made';
$QUEST_1714_MID_TALK				= 'Mission already in progress. Go to [Sunshine Born] and eliminate 80 Hyper mall.';
$QUEST_1714_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76533. NOW LOADING............ <Request : Go to [Sunshine Born] and eliminate 80 Hyper mall> <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1714_DESCRIPTION				= 'Mission <Hypermall Elimination> complete';

$QUEST_1715_QUEST_NAME				= '15. High Speed Encounter';
$QUEST_1715_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76534. NOW LOADING............ mission No. 15 <Location: Sunshine Born> <Target : Spear> <Target No. : 80 Spear> <Reward : 1060000SPI> - Request from Arlington GEAR research institute. In order to increase efficiency of land GEAR, research of Spear seems to be of much help. So, they have requested for data collection of Spear. If requested target is met, payment will be made';
$QUEST_1715_MID_TALK				= 'Mission already in progress. Go to [Sunshine Born] and eliminate 80 Spear';
$QUEST_1715_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76534. NOW LOADING............ <Request : Go to [Sunshine Born] and eliminate 80 Spear> <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1715_DESCRIPTION				= 'Mission <High Speed Encounter> complete';

$QUEST_1716_QUEST_NAME				= '16. Resist Mutation';
$QUEST_1716_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76535. NOW LOADING............ mission No. 16 <Location : Barren Land> <Target : Uruk> <Target number : 50 Uruk> <Reward : SPI> - Request from Arlington organic research center. They have requested a sample of Uruk in order to research the only organism that did not go through mutation, Reward will be paid when set target is reached.';
$QUEST_1716_MID_TALK				= 'Mission already in progress. Eliminate 50 Uruk at [Barren Land]';
$QUEST_1716_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76535. NOW LOADING............ <Request : Hunt 50 Uruk at Barren Land> <Result : Completed> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1716_DESCRIPTION				= 'Mission < Resist Mutation > complete';

$QUEST_1717_QUEST_NAME				= '17. Ghost';
$QUEST_1717_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76536. NOW LOADING............ mission No. 17 <Location : Barren Land> <Target : Simpler> <Target number : 70 Simpler> <Reward : SPI> - Request from Arlington scout unit. Monster named Simpler living in [Barren Land] is not so belligerent, but it becomes violent when under threat, making scout mission harder than it already is. So they are requesting elimination of Simpler.';
$QUEST_1717_MID_TALK				= 'Mission already in progress. Eliminate 70 Simpler at [Barren Land]';
$QUEST_1717_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76536. NOW LOADING............ <Request : Hunt 70 Simpler at Barren Land> <Result : Completed> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1717_DESCRIPTION				= 'Mission < Ghost > complete';

$QUEST_1718_QUEST_NAME				= '18. Viper Elimination';
$QUEST_1718_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76537. NOW LOADING............ mission No. 18 <Location : Robenia City> <Target : J-vipera, V-vipera> <Target number : 30 J-vipera, V-vipera> <Reward : 1,180,000 SPI> - Request from Arlington Headquarters. In order to successfully complete gigantic attack strategy of [Robenia City], they have requested elimination of J-viper and V-viper.';
$QUEST_1718_MID_TALK				= 'Mission already in progress. Eliminate 30 J-viper, V-viper at [Robenia City]';
$QUEST_1718_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76537. NOW LOADING............ <Request : Hunt 30 J-Vipera, V-Vipera at Robenia City> <Result : Completed> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1718_DESCRIPTION				= 'Mission < Vipera Elimination > complete';

$QUEST_1719_QUEST_NAME				= '19. Structure Investigation';
$QUEST_1719_PRE_TALK				= 'ACCESS CODE : Arlington-D02-76538. NOW LOADING............ mission No. 19 <Location : Robenia City> <Target : S-Vipera, Revolde Queen> <Target No. : 45 S-Vipera, 45 Revolde Queen> <Reward : 1,220,000 SPI> - Request from Arlington Relic Research Institute. Robenia City arcitecture is worth researching, as it has links to the ancient Vatallus. In order to accelerate the research, they have requested elimination of S-Viper, Revolde Queen';
$QUEST_1719_MID_TALK				= 'Mission already in progress. Eliminate 45 [S-Viper] and 45 [Revolde Queen] from [Robenia City].';
$QUEST_1719_SUCCESS_TALK			= 'ACCESS CODE : Arlington-D02-76538. NOW LOADING............ <Request : Eliminate 45 [S-Viper] and 45 [Revolde Queen] from [Robenia City].> <Result : Completed> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1719_DESCRIPTION				= 'Mission <Structure Investigation> completed.';

$QUEST_1720_QUEST_NAME			= 	'20. Massacre';
$QUEST_1720_PRE_TALK			= 	'ACCESS CODE : Arlington-D02-76539. NOW LOADING............ mission No. 20 <Location : Vatallus Laboratory> <Targets : Baraka and Gaia> <No. of Target: 50 each> <Reward : SPI> - A request from ANI''s council. The enemy is weak. Destroy the remaining Vatallus defenders. Also, investigate Vatallus'' defense formation.';
$QUEST_1720_MID_TALK			= 	'Mission is already in progress. Eliminate 50 Baraka and 50 Gaia at Vatallus Laboratory.';
$QUEST_1720_SUCCESS_TALK		= 	'ACCESS CODE : Arlington-D02-76539. NOW LOADING............ <Request : Eliminate 50 [Baraka] and 50 [Gaia] at [Vatallus Laboratory]> <Result : Completed> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1720_DESCRIPTION			= 	' < Massacre > Mission Completed!';

$QUEST_1721_QUEST_NAME			= 	'21. Destroy Vatallus'' NT Frame';
$QUEST_1721_PRE_TALK			= 	'ACCESS CODE : Arlington-D02-76540. NOW LOADING............ mission No. 21 <Location : Vatallus Laboratory> <Targets : Corinium and Denes> <No. of Target: 50 each > <Reward : SPI> - A request from ANI''s military force.  Vatallus'' new frames are named Corinium and Denes. They vividly display Vatallus'' superior technology. You''ll have to discover the weakness of these frames to destroy them. Please fight with them and expose their weakness. I''ll give you sufficient compensation after you complete your mission.';
$QUEST_1721_MID_TALK			= 	'Mission is already in progress. Eliminate 50 Corinium and 50 Denes at Vatallus Laboratory.';
$QUEST_1721_SUCCESS_TALK		= 	'ACCESS CODE : Arlington-D02-76540. NOW LOADING............ <Request : Eliminate 50 [Corinium] and 50 [Denes] at [Vatallus Laboratory]> <Result : Completed> : Please check your account for your reward. Would you like to search for the next mission?';
$QUEST_1721_DESCRIPTION			= 	'< Destroy Vatallus'' NT Frame > Mission Completed!';

$QUEST_1722_QUEST_NAME			= 	'22. Unexpected Obstacle';
$QUEST_1722_PRE_TALK			= 	'ACCESS CODE : Alington-D02-76541. NOW LOADING............ mission No. 22 <location: Robenia City Orbit : > <Target : Kirkuk> <Number of target : 70 Kirkuks > <Reward price : SPI> - Request from Alington command. Aces who were tracing enemy fleet in Robenia City Orbit, has been intercepted by Kirkuks. Suppress the Kirkuk from the operation area.';
$QUEST_1722_MID_TALK			= 	'The mission is in progress. Eliminate 70 Kirkuks at Robenia City Orbit.';
$QUEST_1722_SUCCESS_TALK		= 	'ACCESS CODE : Alington- D02-76541. NOW LOADING............ <Request :Hunt 70 Kirkuks at Robenia City Orbit> <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission? ';
$QUEST_1722_DESCRIPTION			= 	'Mission <Unexpected Obstacle> complete';

$QUEST_1723_QUEST_NAME			= 	'23. Breakthrough Defence';
$QUEST_1723_PRE_TALK			= 	'ACCESS CODE : Alington-D02-76542. NOW LOADING............ mission No. 22 <location: Robenia City Orbit : > <Target : Hate> <Number of target : 70 Hates > <Reward price : SPI> - Request from Alington command. Elimination operation against the Vatalus fleet have begun, but there has heavy resistance at the front line. Move to the sky of Robenia City, and eliminate the enemy airframes called Hate.';
$QUEST_1723_MID_TALK			= 	'The mission is in progress. Eliminate 70 Hate X at Robenia City Orbit';
$QUEST_1723_SUCCESS_TALK		= 	'ACCESS CODE : Alington- D02-76542. NOW LOADING............ <Request :Hunt 70 Hates at Robenia City Orbit> <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission? ';
$QUEST_1723_DESCRIPTION			= 	'Mission <Breakthrough Defence> complete';

$QUEST_1724_QUEST_NAME			= 	'25.Punishment';
$QUEST_1724_PRE_TALK			= 	'ACCESS CODE : Alington-D02-76543. NOW LOADING............ mission No. 22 <Location : J-ARK Aviation shed> <Target : Hate, Barraca> <Target No. : 30 Hate, 30 Barraca> <Reward : SPI> - Request from Arlington force. So many comrades were killed during the operation Storm. Vengeance is yours! Eliminate Hate X and Barraca X at the J-ARK Hangar Bay. ';
$QUEST_1724_MID_TALK			= 	'Mission already in progress. Eliminate 30 [Hate X] and 30 [Barraca X] at the [J-ARK Hangar Bay]';
$QUEST_1724_SUCCESS_TALK		= 	'ACCESS CODE : Alington- D02-76543. NOW LOADING............ <Request : Hunt 30 Hate X and 30 Barraca X at the J-ARK Aviation shed> <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission? ';
$QUEST_1724_DESCRIPTION			= 	'Mission <Punishment> complete';

$QUEST_1725_QUEST_NAME			= 	'26.Sample Collection';
$QUEST_1725_PRE_TALK			= 	'ACCESS CODE : Alington-D02-76544. NOW LOADING............ mission No. 22 <Location : J-ARK #2> <Target : Dual Gaia> <Target No. : 60 > <Reward : SPI> -Request from Arlington force. The unique organism''s sample is required to research. They can be found at the inside of J-ARK. To collect the sample model, eliminate 60 Dual Gaia at the J-ARK Reactor Core. ';
$QUEST_1725_MID_TALK			= 	'Mission already in progress. Eliminate 60 [Dual Gaia] at the [J-ARK Reactor Core]';
$QUEST_1725_SUCCESS_TALK		= 	'ACCESS CODE : Alington- D02-76544. NOW LOADING............ <Request : Hunt 60 Dual Gaia at the J-ARK Engine Room> <Result : check complete> : Please check your account for your reward. Would you like to search for the next mission? ';
$QUEST_1725_DESCRIPTION			= 	'Mission <Sample Collection> complete';

###############################################q_0000010.cfg#############################################				
				
$QUEST_2000_QUEST_NAME			= 	'Lumein Volcano Exploration';
$QUEST_2000_PRE_TALK			= 	'Message from <Krueitoen Andersson>: Recent activity from Lumein Volcano has become a serious problem. Our mission could be seriously disturbed if the volcano gets any worse... We''d like you to visit Lumein Volcano and assess the situation.';
$QUEST_2000_MID_TALK 			=	'Mission is already in progress. Move to [Lumein Volcano] and scout the area out.';
$QUEST_2000_SUCCESS_TALK		=	'Message from <Krueitoen Andersson>:  Hmm... Volcanic activity is getting worse. Well done.';
$QUEST_2000_DESCRIPTION			=	'As Lumein Volcano is getting worse, we have become aware of the existence of the Phillon tribe again.';
				
$QUEST_2001_QUEST_NAME			= 	'Assault';
$QUEST_2001_PRE_TALK			= 	'Message from <Krueitoen Andersson>: I took the last report well. Since the valcano situation is not getting any better, we have found a new place. I sent an additional scout but we don''t have any contact him him yet. You should go there at once andinvestigate.';
$QUEST_2001_MID_TALK 			=	'Mission is already in progress. Move to [Ash Lane] and collect 15 [Broken Piece of Scout].';
$QUEST_2001_SUCCESS_TALK		=	'Message from <Krueitoen Andersson>: Hmm... I wonder who attacked the scout? Well done, anyway.';
$QUEST_2001_DESCRIPTION			=	'Mysterious assault.. Who was the attacker?';
				
$QUEST_2002_QUEST_NAME			= 	'Unidentified Creature';
$QUEST_2002_PRE_TALK			= 	'Message from <Krueitoen Andersson>: I received a report of unidentified creatures spotted . It may lead us to who attacked us. Hunt them to get any information.';
$QUEST_2002_MID_TALK 			=	'Mission is already in progress. Move to [Ash Lane] and hunt 30 [Ignis]';
$QUEST_2002_SUCCESS_TALK		=	'Message from <Krueitoen Andersson>: Hmm... I think they are a kind of mutant... the Phillon tribe liked the aesthetic appeal of such a creature, perhaps? Well done, anyway.';
$QUEST_2002_DESCRIPTION			=	'Why was the Phillon tribe destroyed though if they have such impressive technology?.';
				
$QUEST_2003_QUEST_NAME			= 	'The Remnants of the Phillon Tribe';
$QUEST_2003_PRE_TALK			= 	'Message from <Krueitoen Andersson>: Hmm... based on the data you sent me, it looks like the remnants of an old Phillon tribe. Maybe Phillons tried to experiment with something. To investigate the details, we need to collect more data. Go get the Phillon''s biometric code..';
$QUEST_2003_MID_TALK 			=	'Mission is already in progress. Move to [Ash Lane] and get 20 [Bionic Code of the Philion] from [Flame Messenger].';
$QUEST_2003_SUCCESS_TALK		=	'Message from <Krueitoen Andersson>: The data you have collected will be of the utmost importance to us. Thank you.';
$QUEST_2003_DESCRIPTION			=	'How far have they advanced... ?';
				
$QUEST_2004_QUEST_NAME			= 	'Reconnaissance of NGC';
$QUEST_2004_PRE_TALK			= 	'Message from <Krueitoen Andersson>: We''ve learned of a new hostile faction... the NGC! Our research vehicle was trying to retrieve resources from Ash Lane, but it was assaulted. It looks like these NGC also sent a scout to get the resources... Fly into the enemy camp now. Destroy them and get the data code.';
$QUEST_2004_MID_TALK 			=	'Mission is already in progress. Please destroy [NGC Scouts] and take 5 [Datacode]';
$QUEST_2004_SUCCESS_TALK		=	'Message from <Krueitoen Andersson>: Well done. I''m going to analyze the data to find what they are up to.';
$QUEST_2004_DESCRIPTION			=	'A new force called the NGC.. What could their objective possibly be?.';
				
$QUEST_2005_QUEST_NAME			= 	'Mysterious NGC';
$QUEST_2005_PRE_TALK			= 	'Message from <Krueitoen Andersson>: I wasn''t able to study the data you got for me too much because it was seriously damaged. However, I found some coordinates, and it seems like that''s where the NGC scout came from. Go to the location and scout NGC''s defenses, so we have a better idea of what we''re up against.';
$QUEST_2005_MID_TALK 			=	'Mission is already in progress. Move to [Floating Lake] and destroy [NGC Research Probe] to get 20 [Command Code Data].';
$QUEST_2005_SUCCESS_TALK		=	'Message from <Krueitoen Andersson>: Ah, well done. I''ll be able to figure out their purpose as soon as I analyze the command code. Now, take a rest for a while.';
$QUEST_2005_DESCRIPTION			=	'NGC tribe is doing something. What are they doing now...';
				
$QUEST_2006_QUEST_NAME			= 	'Revolt Ignition';
$QUEST_2006_PRE_TALK			= 	'Message from <Krueitoen Andersson>: We have examined the data to the best of our abilities, and the results are troubling... We have become aware of deadly intentions towards us, a project named Revolt Ignition. The NGC have identified a certain resource produced by Scavengers... there is a strange power within them that the NGC wish to exploit.  That''s likely the primary reason why the NGC come here. We need to you to visit Floating Lake and get the DNA of the creature.';
$QUEST_2006_MID_TALK 			=	'Mission is already in progress. Move to [Floating Lake], hunt [Scavenger] and collect 15 [DNA of Scavenger].';
$QUEST_2006_SUCCESS_TALK		=	'Message from <Krueitoen Andersson>:  Good job. We may be able to use the resources against the NGC, once we study that DNA.';
$QUEST_2006_DESCRIPTION			=	'I found a clue on a new resource. Can it be used against the enemy?';
				
$QUEST_2007_QUEST_NAME			= 	'Missing Chase';
$QUEST_2007_PRE_TALK			= 	'Message from <Krueitoen Andersson>: As a result of our analysis on Scavenger''s DNA, it turns out it is not a mutation caused by Oreutrium, but a natural mutantion. Nevertheless, there is something that the NGC tribe is trying to do using these creatures, and we need to stop that. Our best srategy right now is to cut their supply lines and temporarily cripple them... that''s your mission today.';
$QUEST_2007_MID_TALK 			=	'Mission is already in progress. Move to [Floating Lake] and destroy 20 [NGC Supply Ship].';
$QUEST_2007_SUCCESS_TALK		=	'Message from <Krueitoen Andersson>: Excellent.  With the NGC in disarray, we''ve bought ourselves some time.  Well done.  After this attack, however, it''s only a matter of time the NGC will wage all-out war on us... and we must prepare for when that day comes.';
$QUEST_2007_DESCRIPTION			=	'I have destroyed the NGC''s supply ship. Confused, the new enemies will no doubt prepare a counter-attack... this could mean war.';
				
$QUEST_2008_QUEST_NAME			= 	'Mutant';
$QUEST_2008_PRE_TALK			= 	'Message from <Krueitoen Andersson>: I got a report that a rare creature appeared. The Simpler is a creature from the Barren Lands, but it has become monstrous due to its mutations. It may be connected with a new resource the NGC are using, so bring the gigantic Simpler''s DNA to me.';
$QUEST_2008_MID_TALK 			=	'Mission is already in progress. Move to [Floating Lake] and destroy [Eater] to get [DNA of Eater].';
$QUEST_2008_SUCCESS_TALK		=	'Message from <Krueitoen Andersson>:  Hmm... It seems the ramnant of Oreutrium caused the mutation. I should analyze it further. Well done.';
$QUEST_2008_DESCRIPTION			=	'There were some connections between Simpler''s mutation and Oreutrium. However, only a little Oreutrium was found in the Floating Lake. Is Oreutrium good or bad for us?..';

$QUEST_2009_QUEST_NAME		= 	'Fancy Outing';
$QUEST_2009_PRE_TALK		= 	'Message from <Craig Anderson>: Damn! Our scouts have spotted NGC movements within Lost Oasis. I suppose it was too much to expect that it would remain ours for long. Get over there immediately and investigate the situation.';
$QUEST_2009_MID_TALK		= 	'Mission in progress. Scout the Lost Oasis area.';
$QUEST_2009_SUCCESS_TALK	= 	' Message from <Craig Anderson>: Well done. Our tacticians must come up with a solution for their... interference.';
$QUEST_2009_DESCRIPTION		= 	'Within the Lost Oasis, we have uncovered an NGC lab. I wonder what they are could be up to.';

$QUEST_2010_QUEST_NAME		= 	'Infected Planet';
$QUEST_2010_PRE_TALK		= 	'Message from <Craig Anderson>: Lost Oasis is beautiful, is it not? But, it seems as if it holds a secret from us after all. One particular organism we have discovered appears to be infected with Oreutrium ore. Go out there and bring me the sample of species.';
$QUEST_2010_MID_TALK		= 	'Mission in progress. Hunt [Infected Organism] in the Lost Oasis and [Infected Sample] to the base.';
$QUEST_2010_SUCCESS_TALK	= 	'Message from <Craig Anderson>: Excellent. With your help, our scientists will be able to learn a great deal more about this ore. Perhaps one day we will be able to harvest it from the creatures themselves!';
$QUEST_2010_DESCRIPTION		= 	'Some of the creatures in Lost Oasis appear to have Oreutrium ore within them. Perhaps they represent a new source of the resource.';

$QUEST_2011_QUEST_NAME		= 	'Those Who Have No Future';
$QUEST_2011_PRE_TALK		= 	'Message from <Craig Anderson>: After analyzing the sample you brought home, our scientists have come to the conclusion that the plant life in Lost Oasis has become infected with processed Oreutrium ore... the cause is almost certainly the nearby NGC activities. Our scientists estimate that in the long run, NGC operations could present a major risk to the stability of the entire planet. Destroy that laboratory, and capture the escape pod used by their executives so they can''t get their secrets away from us.';
$QUEST_2011_MID_TALK		= 	'Mission in progress. Destroy [NGC Laboratory] in the Lost Oasis and capture the [NGC Escape Pod].';
$QUEST_2011_SUCCESS_TALK	= 	'Message from <Craig Anderson>: It is time to interrogate the captured executives. I will let you know when I have the result. Well done.';
$QUEST_2011_DESCRIPTION		= 	'It was obvious that they were carrying out Oreutrium experiments in the NGC Laboratory. The planet we live on must not be ruined.';

$QUEST_2012_QUEST_NAME		= 	'Crack Down On ANI';
$QUEST_2012_PRE_TALK		= 	'Message from <Craig Anderson>: Damn it, they are tracking us like a bunch of hyenas. Just moments ago, I received a report that ANI has attacked us... we have suffered quite a bit of damage. We cannot just sit and watch them attack us! Any semblance of a truce we had with them is now over.';
$QUEST_2012_MID_TALK		= 	'Mission in progress. Obtain [ANI Killmark] by shooting down ANI forces in the Lost Oasis.';
$QUEST_2012_SUCCESS_TALK	= 	' Message from <Craig Anderson>: Thanks to you, the Lost Oasis is clear of those ANI jackals.';
$QUEST_2012_DESCRIPTION		= 	'Between ANI and NGC, we have a lot of blood on our hands. Things are heating up.';

$QUEST_2013_QUEST_NAME		= 	'Marine Laboratory';
$QUEST_2013_PRE_TALK		= 	'Message from <Craig Anderson>: After interrogating the NGC executive you captured, we have found they have built a marine lab near Lost Oasis. We are not sure about the defenses of the lab, so we want to begin our assualt by sabotaging their supplies.';
$QUEST_2013_MID_TALK		= 	'Mission in progress. Destroy the [Laboratory Supply Container] in the NGC Marine Laboratory.';
$QUEST_2013_SUCCESS_TALK	= 	'Message from <Craig Anderson>: Brilliant! Let the fools starve! You have done well, as always. We will begin preparations for our assault.';
$QUEST_2013_DESCRIPTION		= 	'Destroying the NGC supplies has isolated their base and significantly impacted their defensive capabilities.';

$QUEST_2014_QUEST_NAME		= 	'Technology of NGC';
$QUEST_2014_PRE_TALK		= 	'Message from <Craig Anderson>: Damn! The NGC have been using Oreutrium to create powerful new sentry turrets. These turrets represent a serious risk to us, but more importantly, the materials involved could also be used to bolster our own defenses. Go to their little lab, destroy the turrets, and bring me their spare parts.';
$QUEST_2014_MID_TALK		= 	'Mission in progress. Destroy [NGC Turret] and obtain [NGC Turret Part] in the NGC Marine Laboratory.';
$QUEST_2014_SUCCESS_TALK	= 	'Message from <Craig Anderson>: That will do. Take a rest, you have certainly earned it. Our scientists and technicians will get to work on analyzing these samples. They have theorized that the NGC may have been involved in weapons manufacturing in the past, which explains why they are so advanced.';
$QUEST_2014_DESCRIPTION		= 	'The NGC turrets are advanced enough to suggest a high level of manufacturing sophistication. A dangerous threat indeed.';

$QUEST_2015_QUEST_NAME		= 	'The Power of Oreutrium';
$QUEST_2015_PRE_TALK		= 	'Message from <Craig Anderson>: By examining the machine gun turret parts you sent, we have concluded that Oreutrium was used for the main CPU and gun barrel. We suspect it functioned as some sort of booster. We also suspect that they have been experimenting with manufacturing GEARs using the same technology - which represents a major threat towards our air superiority. We need you to scout the NGC, and if our suspicions are right, destroy their GEARs by any means necessary.';
$QUEST_2015_MID_TALK		= 	'Mission in progress. Destroy [NGC GEARs] and collect their components.';
$QUEST_2015_SUCCESS_TALK	= 	'Message from <Craig Anderson>: Am I ever wrong? This news is unsettling, but the parts you have collected will make for some interesting research, to be sure.';
$QUEST_2015_DESCRIPTION		= 	'How could the NGC have possibly created such advanced technology in such a short time?';

$QUEST_2016_QUEST_NAME		= 	'Mothership';
$QUEST_2016_PRE_TALK		= 	'Message from <Craig Anderson>: We have honed in on the NGC supply lines. They ferry Oreutrium to and from their laboratory using an extremely well-defended supply ship - pilots have taken to calling it a mothership, though it has nothing on our own technology. Naturally, we are planning to intercept the supplies en route. Would you care to join our forces?';
$QUEST_2016_MID_TALK		= 	'Mission in progress. Destroy the [NGC Mothership] and obtain the supplies in the NGC Marine Laboratory.';
$QUEST_2016_SUCCESS_TALK	= 	'Message from <Craig Anderson>: To think that a standard transport would be equipped with such firepower... unheard of. These NGC get more cunning by the hour.';
$QUEST_2016_DESCRIPTION		= 	'Knowing the NGC can outfit even their supply ships with advanced weapons suggests that their threat is greater than we ever anticipated.';

$QUEST_2017_QUEST_NAME		= 	'Destroy Laboratory Base';
$QUEST_2017_PRE_TALK		= 	'Message from <Craig Anderson>: Damn. We were going to isolate the laboratory base, get inside and secure the place, but ANI seems to have the same plan. After a discussion, we have decided to destroy the base if we cannot have it. As our top pilot, you are the best for the job. We are all counting on you.';
$QUEST_2017_MID_TALK		= 	'Mission in progress. Destroy the [NGC Laboratory Base] in NGC Marine Laboratory.';
$QUEST_2017_SUCCESS_TALK	= 	'Message from <Craig Anderson>: Better to destroy it than let ANI have it.  This will only anger them... for now, we can only watch and wait to see their response.';
$QUEST_2017_DESCRIPTION		= 	'It is a pity that we failed to get the Oreutrium-powered technology. Perhaps we will have another chance in the future.';
				
###############################################q_0000011.cfg#############################################				
				
$QUEST_2200_QUEST_NAME			= 	'Lumein Volcano Exploration';
$QUEST_2200_PRE_TALK			= 	'Message from [Hernez Santoriani] : I got a report that Lumein Volcano''s activity is getting serious. I think some special force is affecting the area. It might be a new resource that we can use in our war efforts.  Obviously, this is important. I want you to go there to scout around and see what you can find.';
$QUEST_2200_MID_TALK 			=	'Mission is already in progress. Move to [Lumein Volcano] and scout the area out.';
$QUEST_2200_SUCCESS_TALK		=	'Message from [Hernez Santoriani] : Clearly, we need to study this more.  We will begin preparations immediately. Well done.';
$QUEST_2200_DESCRIPTION			=	'We are so excited with the expectations of a new resource to exploit. We trust you to find it, if it''s there.';
				
$QUEST_2201_QUEST_NAME			= 	'Ambush';
$QUEST_2201_PRE_TALK			= 	'Message from [Hernez Santoriani] : I took your last report well. I sent in an another scout team and we were able to find a brand new area - we''ve taken to calling it Ash lane. However, correspondence with the team has been disrupted.  So, I''m asking you go there once again and find what happened to our scouts. Can we count on you?';
$QUEST_2201_MID_TALK 			=	'Mission is already in progress. Move to [Ash Lane] and collect 15 [Broken Piece of Scout].';
$QUEST_2201_SUCCESS_TALK		=	'Message from [Hernez Santoriani] : I''m curious as to who ordered this ambush - this is not the work of ordinary wildlife. Well done, anyway.';
$QUEST_2201_DESCRIPTION			=	'Mysterious ambush. Who is the offender?';
				
$QUEST_2202_QUEST_NAME			= 	'Unidentified Creature';
$QUEST_2202_PRE_TALK			= 	'Message from [Hernez Santoriani] : Multiple unidentified creatures have been spotted in the Ash Lane area. It may be them who attacked our scout team. We need to know what we''re up against - hunt them down so we can learn more about these creatures.  They could be important.';
$QUEST_2202_MID_TALK 			=	'Mission is already in progress. Move to [Ash Lane] and hunt 30 [Ignis]';
$QUEST_2202_SUCCESS_TALK		=	'Message from [Hernez Santoriani] : After reviewing the data sent from your GEAR, we''ve determined that the Phillion tribe may have ben responsible for creating these creatures. Well done.';
$QUEST_2202_DESCRIPTION			=	'Could the Phillion tribe have been responsible for these new creatures?';
				
$QUEST_2203_QUEST_NAME			= 	'The Remnants of the Phillon Tribe';
$QUEST_2203_PRE_TALK			= 	'Message from [Hernez Santoriani] : Greetings.  I have analyzed the data you sent me. it looks like the remnants of the old Phillon tribe were responsible for this. Maybe Phillons tried to experiment with these creatures? We need to know, for our own benefit. To research the details, we will need to collect more data. Go get the Bionic Code of the Phillion from those creatures.';
$QUEST_2203_MID_TALK 			=	'Mission is already in progress. Move to [Ash Lane] and get 20 [Bionic Code of the Phillion] from [Flame Messenger].';
$QUEST_2203_SUCCESS_TALK		=	'Message from <Krueitoen Andersson>: This will be some very important data for our cause. Thank you.';
$QUEST_2203_DESCRIPTION			=	'How far have they advanced... ?';
				
$QUEST_2204_QUEST_NAME			= 	'Reconnaissance of NGC';
$QUEST_2204_PRE_TALK			= 	'Message from [Hernez Santoriani] : An unexpected... accident has occured. Our research ship that was bringing resources from Ash Lane has been destroyed. It looks like the attackers, who we have identified as a new faction, the NGC, sent a scout to steal our resources... Fly into the enemy base, destroy them, and get the Datacode we need.';
$QUEST_2204_MID_TALK 			=	'Mission is already in progress. Please destroy [NGC Scout] and collect 5 [Datacode].';
$QUEST_2204_SUCCESS_TALK		=	'Message from [Hernez Santoriani] : I will go analyze the data to find what they are up to. Well done.';
$QUEST_2204_DESCRIPTION			=	'A new force called the NGC... what could their objective be?';
				
$QUEST_2205_QUEST_NAME			= 	'Mysterious NGC';
$QUEST_2205_PRE_TALK			= 	'Message from [Hernez Santoriani] : The data you brought me was seriously damaged. However, I found some coordinates and it seems like the response position. Go to the location and scout NGC''s status.';
$QUEST_2205_MID_TALK 			=	'Mission is already in progress. Move to [Floating Lake] and destroy [NGC Research Probe] to get 20 [Command Code Data].';
$QUEST_2205_SUCCESS_TALK		=	'Message from [Hernez Santoriani] : I''ll be able to understand their purpose as soon as I analyze the command code. Well done.';
$QUEST_2205_DESCRIPTION			=	'The NGC tribe is doing something. What are they planning they are doing now?.';
				
$QUEST_2206_QUEST_NAME			= 	'Revolt Ignition';
$QUEST_2206_PRE_TALK			= 	'Message from [Hernez Santoriani] : I finally caught NGC''s intention. They have a project named Revolt Ignition. It is to unite this planet after they find a way to use and store Oreutrium. Floating Lake could be suitable site for their exploitation. An interesting fact is that the creatures in this place are strangely powerful. I guess the creatures have been affected by Oreutrium. Go to the place and get the DNA of the creatures.';
$QUEST_2206_MID_TALK 			=	'Mission is already in progress. Move to [Floating Lake], hunt [Scavenger] and collect 15 [DNA of Scavenger].';
$QUEST_2206_SUCCESS_TALK		=	'Message from [Hernez Santoriani] : I will be able to find some information once I analyze that DNA. Good job.';
$QUEST_2206_DESCRIPTION			=	'I found a clue on a new resource. Can it be used as a new resource?';
				
$QUEST_2207_QUEST_NAME			= 	'Missing Chase';
$QUEST_2207_PRE_TALK			= 	'Message from [Hernez Santoriani] : After analysis of the Scavenger''s DNA, It turns out it is not a mutation by Oreutrium, but a natural mutation. However, there is still something that the NGC tribe want to do with these creatures. We need more time... we want you to assault their supply lines.';
$QUEST_2207_MID_TALK 			=	'Mission is already in progress. Move to [Floating Lake] and destroy 20 [NGC Supply Ship].';
$QUEST_2207_SUCCESS_TALK		=	'Message from [Hernez Santoriani] : Now, they will be busy for a while. Well done.  With our intentions out in the open, however, it''s only a matter of time that war against the NGC will come... and we will be prepared for that day.';
$QUEST_2207_DESCRIPTION			=	'I have destroyed NGC''s supply ship. Confused, the new enemies will no doubt prepare a counter-attack... this could mean war.';
				
$QUEST_2208_QUEST_NAME			= 	'Mutant';
$QUEST_2208_PRE_TALK			= 	'Message from [Hernez Santoriani] : I got a report that a rare creature appeared. The Simpler is a creature from the Barren Lands, but these have been mutated by some strange methods. It may be connected with a new resource, so bring the gigantic Simpler''s DNA to me.';
$QUEST_2208_MID_TALK 			=	'Mission is already in progress. Move to [Floating Lake] and destroy [Eater] to get [DNA of Eater].';
$QUEST_2208_SUCCESS_TALK		=	'Message from [Hernez Santoriani] : Hmm... It seems like ramnants of Oreutrium caused the mutation. I will analyze it further. Well done.';
$QUEST_2208_DESCRIPTION			=	'There were some connections between Simpler''s mutation and Oreutrium. However, only a little Oreutrium was found in the Floating Lake. Is Oreutrium good or bad for us?..';

$QUEST_2209_QUEST_NAME		= 	'Fancy Outing';
$QUEST_2209_PRE_TALK		= 	'Message from <Hernez Santoriani>: High ranking officers have spotted NGC movements within Lost Oasis. I suppose it was too much to expect that it would remain ours for long. Get over there immediately and investigate the situation.';
$QUEST_2209_MID_TALK		= 	'Mission in progress. Scout the Lost Oasis area.';
$QUEST_2209_SUCCESS_TALK	= 	'Message from <Hernez Santoriani>: Great work. We will discuss ways to deal with the NGC while you rest up.';
$QUEST_2209_DESCRIPTION		= 	'An NGC lab has been discovered. I wonder what they are up to?';

$QUEST_2210_QUEST_NAME		= 	'Infected Planet';
$QUEST_2210_PRE_TALK		= 	'Message from <Hernez Santoriani>: Lost Oasis is beautiful, is it not? But, it seems as if it holds a secret from us after all. One particular organism we have discovered appears to be infected with Oreutrium ore. Go out there and bring me the sample of species.';
$QUEST_2210_MID_TALK		= 	'Mission in progress. Hunt [Infected Organism] in the Lost Oasis and [Infected Sample] to the base.';
$QUEST_2210_SUCCESS_TALK	= 	'Message from <Hernez Santoriani>: Excellent. With your help, our scientists will be able to learn a great deal more about this ore. Perhaps one day we will be able to harvest it from the creatures themselves.';
$QUEST_2210_DESCRIPTION		= 	'Some of the creatures in Lost Oasis appear to have Oreutrium ore within them. Perhaps they represent a new source of the resource.';

$QUEST_2211_QUEST_NAME		= 	'Those Who Have No Future';
$QUEST_2211_PRE_TALK		= 	'Message from <Hernez Santoriani>: After analyzing the sample you brought home, our scientists have come to the conclusion that the plant life in Lost Oasis has become infected with processed Oreutrium ore... the cause is almost certainly the nearby NGC activities. Our scientists estimate that in the long run, NGC operations could present a major risk to the stability of the entire planet. Destroy that laboratory, and capture the escape pod used by their executives so they can''t get their secrets away from us.';
$QUEST_2211_MID_TALK		= 	'Mission in progress. Destroy [NGC Laboratory] in the Lost Oasis and capture the [NGC Escape Pod].';
$QUEST_2211_SUCCESS_TALK	= 	'Message from <Hernez Santoriani>: It is time to interrogate the captured executives. I will let you know when I have the result. Well done.';
$QUEST_2211_DESCRIPTION		= 	'It was obvious that they were carrying out Oreutrium experiments in the NGC Laboratory. The planet we live on must not be ruined.';

$QUEST_2212_QUEST_NAME		= 	'Crack Down On BCU';
$QUEST_2212_PRE_TALK		= 	'Message from <Hernez Santoriani>: Finally, we have a chance to attack BCU. A moment ago, the remaining NGC forces performed a suicide attack on BCU pilots in the area, and assumed we were responsible. Looks like any truce we had is now over. You know what that means - clear out any BCU from the area.'; 
$QUEST_2212_MID_TALK		= 	'Mission in progress. Obtain [BCU Killmark] by shooting down BCU forces in the Lost Oasis.';
$QUEST_2212_SUCCESS_TALK	= 	'Message from <Hernez Santoriani>: Those idiots will believe we attacked first no matter what we do... reason is beyond them. Good work in defending our interests.';
$QUEST_2212_DESCRIPTION		= 	'Between BCU and NGC, we have a lot of blood on our hands. Things are heating up.';

$QUEST_2213_QUEST_NAME		= 	'Marine Laboratory';
$QUEST_2213_PRE_TALK		= 	'Message from <Hernez Santoriani>: After interrogating the NGC executive you captured, we have found they have built a marine lab near Lost Oasis. We are not sure about the defenses of the lab, so we want to begin our assualt by sabotaging their supplies.';
$QUEST_2213_MID_TALK		= 	'Mission in progress. Destroy the [Laboratory Supply Container] in the NGC Marine Laboratory.';
$QUEST_2213_SUCCESS_TALK	= 	'Message from <Hernez Santoriani>: Such tactics are necessary in war. You have done well, as always. We will begin preparations for our assault on what NGC forces remain.';
$QUEST_2213_DESCRIPTION		= 	'Destroying the NGC supplies has isolated their base and significantly impacted their defensive capabilities.';

$QUEST_2214_QUEST_NAME		= 	'Technology of NGC';
$QUEST_2214_PRE_TALK		= 	'Message from <Hernez Santoriani>: Damn it! The NGC have been using Oreutrium to create powerful new sentry turrets. These turrets represent a serious risk to us, but more importantly, the materials involved could also be used to bolster our own defenses. Go to their little lab, destroy the turrets, and bring me their spare parts.';
$QUEST_2214_MID_TALK		= 	'Mission in progress. Destroy [NGC Turret] and obtain [NGC Turret Part] in the NGC Marine Laboratory.';
$QUEST_2214_SUCCESS_TALK	= 	'Message from <Hernez Santoriani>: That will do. Take a rest, you have certainly earned it. Our scientists and technicians will get to work on analyzing these samples. They have theorized that the NGC may have been involved in weapons manufacturing in the past, which explains why they are so advanced.';
$QUEST_2214_DESCRIPTION		= 	'The NGC turrets are advanced enough to suggest a high level of manufacturing sophistication. A dangerous threat indeed.';

$QUEST_2215_QUEST_NAME		= 	'The Power of Oreutrium';
$QUEST_2215_PRE_TALK		= 	'Message from <Hernez Santoriani>: By examining the machine gun turret parts you sent, we have concluded that Oreutrium was used for the main CPU and gun barrel. We suspect it functioned as some sort of booster. We also suspect that they have been experimenting with manufacturing GEARs using the same technology - which represents a major threat towards our air superiority. We need you to scout the NGC, and if our suspicions are right, destroy their GEARs by any means necessary.';
$QUEST_2215_MID_TALK		= 	'Mission in progress. Destroy [NGC GEARs] and collect their components.';
$QUEST_2215_SUCCESS_TALK	= 	'Message from <Hernez Santoriani>: Am I ever wrong? This news is unsettling, but the parts you have collected will make for some interesting research, all the same.';
$QUEST_2215_DESCRIPTION		= 	'How could the NGC have possibly created such advanced technology in such a short time?';

$QUEST_2216_QUEST_NAME		= 	'Supply Ship';
$QUEST_2216_PRE_TALK		= 	'We have honed in on the NGC supply lines. They ferry Oreutrium to and from their laboratory using supply ships. Naturally, we are planning to intercept the supplies en route. Would you care to join our forces?';
$QUEST_2216_MID_TALK		= 	'Mission in progress. Destroy the [NGC Transport Ship] and obtain the supplies in the NGC Marine Laboratory.';
$QUEST_2216_SUCCESS_TALK	= 	'Message from <Hernez Santoriani>: Message from <Craig Anderson>: To think that a standard transport would be equipped with such firepower... unheard of. These NGC get more cunning by the hour.';
$QUEST_2216_DESCRIPTION		= 	'Knowing the NGC can outfit even their supply ships with advanced weapons suggests that their threat is all the greater.';

$QUEST_2217_QUEST_NAME		= 	'Destroy Laboratory Base';
$QUEST_2217_PRE_TALK		= 	'Message from <Hernez Santoriani>: Damn. We were going to isolate the laboratory base, get inside and secure the place, but BCU seems to have the same plan. After a discussion, we have decided to destroy the base if we cannot have it. As our top pilot, you are the best for the job. We are all counting on you.';
$QUEST_2217_MID_TALK		= 	'Mission in progress. Destroy the [NGC Laboratory Base] in NGC Marine Laboratory.';
$QUEST_2217_SUCCESS_TALK	= 	'Message from <Hernez Santoriani>: Better to destroy it than let BCU have it.  This will only anger them... for now, we can only watch and wait to see their response.';
$QUEST_2217_DESCRIPTION		= 	'It is a pity that we failed to get the Oreutrium-powered technology. Perhaps we will have another chance in the future.';
