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    Build Log

    --------------------Configuration: FieldServer - Win32 R_Wikigames_Eng--------------------

    Command Lines
    Creating temporary file "C:\Users\Krzysiek\AppData\Local\Temp\RSP46.tmp" with contents
    [
    /nologo /MT /W3 /GX /Zi /O2 /I "." /I "..\..\Common" /I ".\Main" /I "..\CommonGameServer" /D "NDEBUG" /D "_MBCS" /D "_ATUM_FIELD_SERVER" /D "WIN32" /D "_WINDOWS" /D "_ATUM_SERVER" /D "_ATUM_LOAD_TEST" /D "WIKIGAMES_ENG" /Fp"FieldServer___Win32_R_Wikigames_Eng/FieldServer.pch" /YX"stdafx.h" /Fo"FieldServer___Win32_R_Wikigames_Eng/" /Fd"FieldServer___Win32_R_Wikigames_Eng/" /FD /c
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\AllGuildItemManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\ArenaDeathMatchRoom.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\ArenaFieldWinSocket.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\ArenaManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\ArenaTeam.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\ArenaTickManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\AtumDateTime.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\AtumDBHelper.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\AtumDBManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\main\AtumFieldDBManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\AtumLogSender.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\AtumParamProtocol.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\AtumParamProtocolFunctions.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\AtumSJ.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\AtumThread.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\BazaarManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\BillCrux_BillingLib.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\Billing_Yetime_Chn.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\BunchCountableItemCount.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\CallWarpEventManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\ChatBlockManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Cinema.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\CityLeader.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\CityWar.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\CityWarManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\Config.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\CountdownChecker.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\CouponManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\Debuff.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\DissolutionItemmanager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\Dot.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\DropItemManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\EXPDivisionManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldCharacterQuest.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldDataManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\FieldDebuff.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\FieldDot.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldGlobal.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\main\FieldIOCP.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\main\FieldIOCPSocket.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldIOCPSocket2.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldItemManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldMapChannel.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\main\FieldMapProject.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\main\FieldMapWorkspace.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldMonster.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldODBC.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldParty.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\FieldServer.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldSkillManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldTickManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\FieldTimerManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\GameDataLast.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\GameEventManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\GeneralRequestHandler.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\GenericHTTPClient.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\GiveItemManager.cpp"
    "E:\CLEAN_ao_4.3_code\Common\Global.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\GlobalGameServer.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\GuildDamageManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\GuildItemManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\GuildWar.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\HappyHourEventManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\main\IMWinSocket.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\InfinityBase.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\InfinityBossrush.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\InfinityDefence.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\InfinityManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\InfinityMapManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\InfinityMShipBattle.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\InfinityTickManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\InflRateManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\InflWarManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\InnovaLibrary.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\InvokingItemInfo.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\InvokingItemManager.cpp"
    "E:\CLEAN_ao_4.3_code\Common\IOCP.cpp"
    "E:\CLEAN_ao_4.3_code\Common\IOCPSocket.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\LetterManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\LoadLibrary.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\Localization.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\LogWinSocket.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\MapBlock.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\MapChannel.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\MapOwnership.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\MapProject.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\MapTriggerManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\MapWorkspace.cpp"
    "E:\CLEAN_ao_4.3_code\Common\md5_lib_src.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\MemoryHackHistory.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\Monster.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\MonsterDBAccess.cpp"
    "E:\CLEAN_ao_4.3_code\Common\MTAutoCriticalSection.cpp"
    "E:\CLEAN_ao_4.3_code\Common\MTCriticalSection.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\NPCScripts.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\ODBCStatement.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\OutPost.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\OutPostManager.cpp"
    "E:\CLEAN_ao_4.3_code\Common\Overlapped.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\PCBangIPManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\PetDataManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\main\PreWinSocket.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\Quest.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\QuestMatching.cpp"
    "E:\CLEAN_ao_4.3_code\Common\QueueINT.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\Racing.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\RacingDemon.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Revision.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\SecurityManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\ServicePauseManager.cpp"
    "E:\CLEAN_ao_4.3_code\Common\sha256.cpp"
    "E:\CLEAN_ao_4.3_code\Common\SocketHeader.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\SpeedHackHistory.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\StatisticsManager.cpp"
    "E:\CLEAN_ao_4.3_code\Common\SystemLogManager.cpp"
    "E:\CLEAN_ao_4.3_code\Common\ThreadCheck.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\TickManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\TriggerCrystalDestroyGroup.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\TriggerCrystalGroup.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\TriggerFunction.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\TriggerFunctionCrystal.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\TriggerFunctionNGCInflWar.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\TriggerMapBuffManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\TriggerNGCInflWarMonsterGroup.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\UserVariable.cpp"
    "E:\CLEAN_ao_4.3_code\Common\VMem.cpp"
    "E:\CLEAN_ao_4.3_code\Common\VMemPool.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\WarContributionCalculation.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\CommonGameServer\WayPointManager.cpp"
    "E:\CLEAN_ao_4.3_code\Common\WinPacket.cpp"
    "E:\CLEAN_ao_4.3_code\Common\WinSocket.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\WRankingFame.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\WRankingFameManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\WRankingLevel.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\WRankingLevelManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\WRankingManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\WRankingPVP.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\WRankingPVPManager.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\Main\WRankingServiceManager.cpp"
    "E:\CLEAN_ao_4.3_code\Common\XOR_Lib.cpp"
    ]
    Creating command line "cl.exe @C:\Users\Krzysiek\AppData\Local\Temp\RSP46.tmp"
    Creating temporary file "C:\Users\Krzysiek\AppData\Local\Temp\RSP47.tmp" with contents
    [
    /nologo /MT /W3 /GX /Zi /O2 /I "." /I "..\..\Common" /I ".\Main" /I "..\CommonGameServer" /D "NDEBUG" /D "_MBCS" /D "_ATUM_FIELD_SERVER" /D "WIN32" /D "_WINDOWS" /D "_ATUM_SERVER" /D "_ATUM_LOAD_TEST" /D "WIKIGAMES_ENG" /Fp"FieldServer___Win32_R_Wikigames_Eng/FieldServer.pch" /Yc"stdafx.h" /Fo"FieldServer___Win32_R_Wikigames_Eng/" /Fd"FieldServer___Win32_R_Wikigames_Eng/" /FD /c
    "E:\CLEAN_ao_4.3_code\GameServer\FieldServer\StdAfx.cpp"
    ]
    Creating command line "cl.exe @C:\Users\Krzysiek\AppData\Local\Temp\RSP47.tmp"
    Creating temporary file "C:\Users\Krzysiek\AppData\Local\Temp\RSP57.tmp" with contents
    [
    winmm.lib D3dx8.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib QuestLoaderLib.lib /nologo /subsystem:windows /incremental:no /pdb:"FieldServer___Win32_R_Wikigames_Eng/FieldServer.pdb" /map:"..\..\Bin\Release/FieldServer.map" /debug /machine:I386 /out:"..\..\Bin\Release\CAN\FieldServer.exe" /libpath:"..\..\Lib" /MAPINFO:EXPORTS /MAPINFO:LINES
    .\FieldServer___Win32_R_Wikigames_Eng\AllGuildItemManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\ApexProxy.obj
    .\FieldServer___Win32_R_Wikigames_Eng\ArenaDeathMatchRoom.obj
    .\FieldServer___Win32_R_Wikigames_Eng\ArenaFieldWinSocket.obj
    .\FieldServer___Win32_R_Wikigames_Eng\ArenaManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\ArenaTeam.obj
    .\FieldServer___Win32_R_Wikigames_Eng\ArenaTickManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\AtumDateTime.obj
    .\FieldServer___Win32_R_Wikigames_Eng\AtumDBHelper.obj
    .\FieldServer___Win32_R_Wikigames_Eng\AtumDBManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\AtumFieldDBManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\AtumLogSender.obj
    .\FieldServer___Win32_R_Wikigames_Eng\AtumParamProtocol.obj
    .\FieldServer___Win32_R_Wikigames_Eng\AtumParamProtocolFunctions.obj
    .\FieldServer___Win32_R_Wikigames_Eng\AtumSJ.obj
    .\FieldServer___Win32_R_Wikigames_Eng\AtumThread.obj
    .\FieldServer___Win32_R_Wikigames_Eng\BazaarManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\BillCrux_BillingLib.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Billing_Yetime_Chn.obj
    .\FieldServer___Win32_R_Wikigames_Eng\BunchCountableItemCount.obj
    .\FieldServer___Win32_R_Wikigames_Eng\CallWarpEventManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\ChatBlockManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Cinema.obj
    .\FieldServer___Win32_R_Wikigames_Eng\CityLeader.obj
    .\FieldServer___Win32_R_Wikigames_Eng\CityWar.obj
    .\FieldServer___Win32_R_Wikigames_Eng\CityWarManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Config.obj
    .\FieldServer___Win32_R_Wikigames_Eng\CountdownChecker.obj
    .\FieldServer___Win32_R_Wikigames_Eng\CouponManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Debuff.obj
    .\FieldServer___Win32_R_Wikigames_Eng\DissolutionItemmanager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Dot.obj
    .\FieldServer___Win32_R_Wikigames_Eng\DropItemManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\EXPDivisionManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldCharacterQuest.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldDataManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldDebuff.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldDot.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldGlobal.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldIOCP.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldIOCPSocket.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldIOCPSocket2.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldItemManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldMapChannel.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldMapProject.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldMapWorkspace.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldMonster.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldODBC.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldParty.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldServer.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldSkillManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldTickManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldTimerManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\GameDataLast.obj
    .\FieldServer___Win32_R_Wikigames_Eng\GameEventManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\GeneralRequestHandler.obj
    .\FieldServer___Win32_R_Wikigames_Eng\GenericHTTPClient.obj
    .\FieldServer___Win32_R_Wikigames_Eng\GiveItemManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Global.obj
    .\FieldServer___Win32_R_Wikigames_Eng\GlobalFunc.obj
    .\FieldServer___Win32_R_Wikigames_Eng\GlobalGameServer.obj
    .\FieldServer___Win32_R_Wikigames_Eng\GuildDamageManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\GuildItemManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\GuildWar.obj
    .\FieldServer___Win32_R_Wikigames_Eng\HappyHourEventManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\IMWinSocket.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InfinityBase.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InfinityBossrush.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InfinityDefence.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InfinityManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InfinityMapManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InfinityMShipBattle.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InfinityTickManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InflRateManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InflWarManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InnovaLibrary.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InvokingItemInfo.obj
    .\FieldServer___Win32_R_Wikigames_Eng\InvokingItemManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\IOCP.obj
    .\FieldServer___Win32_R_Wikigames_Eng\IOCPSocket.obj
    .\FieldServer___Win32_R_Wikigames_Eng\LetterManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\LoadLibrary.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Localization.obj
    .\FieldServer___Win32_R_Wikigames_Eng\LogWinSocket.obj
    .\FieldServer___Win32_R_Wikigames_Eng\MapBlock.obj
    .\FieldServer___Win32_R_Wikigames_Eng\MapChannel.obj
    .\FieldServer___Win32_R_Wikigames_Eng\MapOwnership.obj
    .\FieldServer___Win32_R_Wikigames_Eng\MapProject.obj
    .\FieldServer___Win32_R_Wikigames_Eng\MapTriggerManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\MapWorkspace.obj
    .\FieldServer___Win32_R_Wikigames_Eng\md5_lib_src.obj
    .\FieldServer___Win32_R_Wikigames_Eng\MemoryHackHistory.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Monster.obj
    .\FieldServer___Win32_R_Wikigames_Eng\MonsterDBAccess.obj
    .\FieldServer___Win32_R_Wikigames_Eng\MTAutoCriticalSection.obj
    .\FieldServer___Win32_R_Wikigames_Eng\MTCriticalSection.obj
    .\FieldServer___Win32_R_Wikigames_Eng\NPCScripts.obj
    .\FieldServer___Win32_R_Wikigames_Eng\ODBCStatement.obj
    .\FieldServer___Win32_R_Wikigames_Eng\OutPost.obj
    .\FieldServer___Win32_R_Wikigames_Eng\OutPostManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Overlapped.obj
    .\FieldServer___Win32_R_Wikigames_Eng\PCBangIPManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\PetDataManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\PreWinSocket.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Quest.obj
    .\FieldServer___Win32_R_Wikigames_Eng\QuestMatching.obj
    .\FieldServer___Win32_R_Wikigames_Eng\QueueINT.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Racing.obj
    .\FieldServer___Win32_R_Wikigames_Eng\RacingDemon.obj
    .\FieldServer___Win32_R_Wikigames_Eng\Revision.obj
    .\FieldServer___Win32_R_Wikigames_Eng\SecurityManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\ServicePauseManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\sha256.obj
    .\FieldServer___Win32_R_Wikigames_Eng\SocketHeader.obj
    .\FieldServer___Win32_R_Wikigames_Eng\SpeedHackHistory.obj
    .\FieldServer___Win32_R_Wikigames_Eng\StatisticsManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\StdAfx.obj
    .\FieldServer___Win32_R_Wikigames_Eng\SystemLogManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\ThreadCheck.obj
    .\FieldServer___Win32_R_Wikigames_Eng\TickManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\TriggerCrystalDestroyGroup.obj
    .\FieldServer___Win32_R_Wikigames_Eng\TriggerCrystalGroup.obj
    .\FieldServer___Win32_R_Wikigames_Eng\TriggerFunction.obj
    .\FieldServer___Win32_R_Wikigames_Eng\TriggerFunctionCrystal.obj
    .\FieldServer___Win32_R_Wikigames_Eng\TriggerFunctionNGCInflWar.obj
    .\FieldServer___Win32_R_Wikigames_Eng\TriggerMapBuffManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\TriggerNGCInflWarMonsterGroup.obj
    .\FieldServer___Win32_R_Wikigames_Eng\UserVariable.obj
    .\FieldServer___Win32_R_Wikigames_Eng\VMem.obj
    .\FieldServer___Win32_R_Wikigames_Eng\VMemPool.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WarContributionCalculation.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WayPointManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WinPacket.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WinSocket.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WRankingFame.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WRankingFameManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WRankingLevel.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WRankingLevelManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WRankingManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WRankingPVP.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WRankingPVPManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\WRankingServiceManager.obj
    .\FieldServer___Win32_R_Wikigames_Eng\XOR_Lib.obj
    .\FieldServer___Win32_R_Wikigames_Eng\XTrap4Server.obj
    .\FieldServer___Win32_R_Wikigames_Eng\zwave_sdk_linker.obj
    .\FieldServer___Win32_R_Wikigames_Eng\FieldServer.res
    \CLEAN_ao_4.3_code\BuildResultSvr\Server\Lib\QuestLoaderLib.lib
    ]
    Creating command line "link.exe @C:\Users\Krzysiek\AppData\Local\Temp\RSP57.tmp"
    Output Window
    Compiling...
    StdAfx.cpp
    Compiling...
    AllGuildItemManager.cpp
    ArenaDeathMatchRoom.cpp
    ArenaFieldWinSocket.cpp
    ArenaManager.cpp
    ArenaTeam.cpp
    ArenaTickManager.cpp
    AtumDateTime.cpp
    AtumDBHelper.cpp
    AtumDBManager.cpp
    AtumFieldDBManager.cpp
    AtumLogSender.cpp
    AtumParamProtocol.cpp
    AtumParamProtocolFunctions.cpp
    AtumSJ.cpp
    AtumThread.cpp
    BazaarManager.cpp
    BillCrux_BillingLib.cpp
    Billing_Yetime_Chn.cpp
    BunchCountableItemCount.cpp
    CallWarpEventManager.cpp
    ChatBlockManager.cpp
    Cinema.cpp
    CityLeader.cpp
    CityWar.cpp
    CityWarManager.cpp
    Config.cpp
    CountdownChecker.cpp
    CouponManager.cpp
    Debuff.cpp
    DissolutionItemmanager.cpp
    Dot.cpp
    DropItemManager.cpp
    EXPDivisionManager.cpp
    FieldCharacterQuest.cpp
    FieldDataManager.cpp
    FieldDebuff.cpp
    FieldDot.cpp
    FieldGlobal.cpp
    FieldIOCP.cpp
    FieldIOCPSocket.cpp
    FieldIOCPSocket2.cpp
    FieldItemManager.cpp
    FieldMapChannel.cpp
    FieldMapProject.cpp
    FieldMapWorkspace.cpp
    FieldMonster.cpp
    FieldODBC.cpp
    FieldParty.cpp
    FieldServer.cpp
    FieldSkillManager.cpp
    FieldTickManager.cpp
    FieldTimerManager.cpp
    GameDataLast.cpp
    GameEventManager.cpp
    GeneralRequestHandler.cpp
    GenericHTTPClient.cpp
    GiveItemManager.cpp
    Global.cpp
    GlobalGameServer.cpp
    GuildDamageManager.cpp
    GuildItemManager.cpp
    GuildWar.cpp
    HappyHourEventManager.cpp
    IMWinSocket.cpp
    InfinityBase.cpp
    InfinityBossrush.cpp
    InfinityDefence.cpp
    InfinityManager.cpp
    InfinityMapManager.cpp
    InfinityMShipBattle.cpp
    InfinityTickManager.cpp
    InflRateManager.cpp
    InflWarManager.cpp
    InnovaLibrary.cpp
    InvokingItemInfo.cpp
    InvokingItemManager.cpp
    IOCP.cpp
    IOCPSocket.cpp
    LetterManager.cpp
    LoadLibrary.cpp
    Localization.cpp
    LogWinSocket.cpp
    MapBlock.cpp
    MapChannel.cpp
    MapOwnership.cpp
    MapProject.cpp
    MapTriggerManager.cpp
    MapWorkspace.cpp
    md5_lib_src.cpp
    MemoryHackHistory.cpp
    Monster.cpp
    MonsterDBAccess.cpp
    MTAutoCriticalSection.cpp
    MTCriticalSection.cpp
    NPCScripts.cpp
    ODBCStatement.cpp
    OutPost.cpp
    OutPostManager.cpp
    Overlapped.cpp
    PCBangIPManager.cpp
    PetDataManager.cpp
    PreWinSocket.cpp
    Quest.cpp
    QuestMatching.cpp
    QueueINT.cpp
    Racing.cpp
    RacingDemon.cpp
    Revision.cpp
    SecurityManager.cpp
    ServicePauseManager.cpp
    sha256.cpp
    SocketHeader.cpp
    SpeedHackHistory.cpp
    StatisticsManager.cpp
    SystemLogManager.cpp
    ThreadCheck.cpp
    TickManager.cpp
    TriggerCrystalDestroyGroup.cpp
    TriggerCrystalGroup.cpp
    TriggerFunction.cpp
    TriggerFunctionCrystal.cpp
    TriggerFunctionNGCInflWar.cpp
    TriggerMapBuffManager.cpp
    TriggerNGCInflWarMonsterGroup.cpp
    UserVariable.cpp
    VMem.cpp
    VMemPool.cpp
    WarContributionCalculation.cpp
    WayPointManager.cpp
    WinPacket.cpp
    WinSocket.cpp
    WRankingFame.cpp
    WRankingFameManager.cpp
    WRankingLevel.cpp
    WRankingLevelManager.cpp
    WRankingManager.cpp
    WRankingPVP.cpp
    WRankingPVPManager.cpp
    WRankingServiceManager.cpp
    XOR_Lib.cpp
    Linking...

    Results
    FieldServer.exe - 0 error(s), 0 warning(s)