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    Build Log

    --------------------Configuration: QuestLoaderLib - Win32 R_Gameforge4D_Eng--------------------

    Command Lines
    Creating temporary file "C:\Users\Krzysiek\AppData\Local\Temp\RSP7E75.tmp" with contents
    [
    /nologo /MT /W3 /GX /O2 /I "." /I "..\..\Common" /I "..\..\GameServer\CommonGameServer" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_ATUM_DATA_LOADER" /D "GAMEFORGE4D_ENG" /FR"QuestLoaderLib___Win32_R_Gameforge4D_Eng/" /Fp"QuestLoaderLib___Win32_R_Gameforge4D_Eng/QuestLoaderLib.pch" /YX /Fo"QuestLoaderLib___Win32_R_Gameforge4D_Eng/" /Fd"QuestLoaderLib___Win32_R_Gameforge4D_Eng/" /FD /c
    "E:\CLEAN_ao_4.3_code\GameServer\QuestLoader\QuestLoader.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\QuestLoader\QuestLoader.l.cpp"
    "E:\CLEAN_ao_4.3_code\GameServer\QuestLoader\QuestLoaderParser.cpp"
    ]
    Creating command line "cl.exe @C:\Users\Krzysiek\AppData\Local\Temp\RSP7E75.tmp"
    Creating temporary file "C:\Users\Krzysiek\AppData\Local\Temp\RSP7E76.tmp" with contents
    [
    /nologo /out:"..\..\BuildResultSvr\Server\Lib\QuestLoaderLib.lib"
    .\QuestLoaderLib___Win32_R_Gameforge4D_Eng\QuestLoader.obj
    .\QuestLoaderLib___Win32_R_Gameforge4D_Eng\QuestLoader.l.obj
    .\QuestLoaderLib___Win32_R_Gameforge4D_Eng\QuestLoaderParser.obj
    ]
    Creating command line "link.exe -lib @C:\Users\Krzysiek\AppData\Local\Temp\RSP7E76.tmp"
    Output Window
    Compiling...
    QuestLoader.cpp
    QuestLoader.cpp(1786) : warning C4065: switch statement contains 'default' but no 'case' labels
    QuestLoader.l.cpp
    QuestLoaderParser.cpp
    Creating library...

    Results
    QuestLoaderLib.lib - 0 error(s), 1 warning(s)