################################################################################
# <    >
#
# - Ʈ    ǥ(') ּ. ūǥ(") νĵ
#   ʽϴ.
# -   Ǵ    ּ.
#      $ں = 1;
#      $ں = 'ڰ';
#   C/C++  #define ϴٰ Ͻø ˴ϴ.
#
################################################################################


################################################################################
## Predefined Variables(  )
################################################################################
# QuestType
$QUEST_TYPE_SINGLE					= 0;	# 1ȸ QUEST
$QUEST_TYPE_SERIES					= 1;	# Ӽ QUEST
$QUEST_TYPE_REPEATABLE				= 2;	#  ݺ QUEST

# QuestStartType
$QUEST_START_TYPE_LEVEL_CHANGE		= 0;	# LEVEL ȭ  Ͼ  ִ QUEST
$QUEST_START_TYPE_EXP_CHANGE		= 1;	# EXP ȭ  Ͼ  ִ QUEST
$QUEST_START_TYPE_MEET_NPC			= 2;	# Ư NPC   Ͼ  ִ QUEST
$QUEST_START_TYPE_ENTER_BUILDING	= 3;	# Ư ǹ   Ͼ  ִ QUEST

# QuestEndType
$QUEST_END_TYPE_IMMEDIATE			= 0;	# ۰ Բ ٷ  QUEST, Ŭ̾Ʈ  QUEST  ޽    ٸ 
$QUEST_END_TYPE_REQESTED_BY_CLIENT	= 1;	# Ŭ̾Ʈ û ׿   ˻翡   QUEST

$AGEAR = 1;

# UnitKind
$UNITKIND_BT						= 15;
$UNITKIND_OT						= 240;
$UNITKIND_DT						= 3840;
$UNITKIND_ST						= 61440;
$UNITKIND_ALL						= 65535;

# Spi
$SPI_ITEM_NUMBER					= 7000022;

#    
$SHOP_NPC_NAME						= ' ̾';

################################################################################
## Ʈ   κ
################################################################################

#quest (1021)
#{
#	BASIC_INFO				# ⺻ 
#	{
#		QUEST_INDEX			= 1020;
#		QUEST_NAME			= 'Ҿ ȣ ص';
#		QUEST_TYPE			= $QUEST_TYPE_SINGLE;
#		QUEST_START_TYPE	= $QUEST_START_TYPE_MEET_NPC;
#		QUEST_END_TYPE		= $QUEST_END_TYPE_REQESTED_BY_CLIENT;
#		NPC_INDEX			= 6;
#		NPC_NAME			= $SHOP_NPC_NAME;
#		PRE_TALK			= 'ֱ ߿ ⸦  ۱Ⱑ  ߶Ͽϴ.  츮  īƮ Ÿ ذ  ϴ. ִ  Ÿ ؾ մϴ.  ӹ ϽŴٸ ɼ ϼ.';
#		FAIL_TALK			= '  ϼ̳?   Ⱑ ٸ顦   ֽñ ٶϴ.';
#		SUCCESS_TALK		= 'Ǹ ӹ ϼϼ̱.      ȣص⿴ϴ. ο  ӹ Ǹ ϼֽ Ϸ 1500Spi  ϶ Դϴ.';
#		NEXT_QUEST_INDEX	= 1022;
#		
#	};
#
#	START_REQ				# Ʈ  
#	{
#		S_REQ_UNIT_KIND			= $UNITKIND_ST OR $UNITKIND_BT;
#		S_REQ_LEVEL				= (1~10);
#		S_REQ_ATTACK_PART		= (1~10);
#		S_REQ_ENDURANCE_PART	= (1~);
#		S_REQ_FUEL_PART			= (~1);
#		S_REQ_SOUL_PART			= (1);
#		S_REQ_DEFENSE_PART		= (1);
#		S_REQ_DODGE_PART		= (1);
#		S_REQ_ITEM				= 200000(1);
#		S_REQ_ITEM				= 200001(1);
#		S_REQ_ITEM				= 200002(1);
#		S_REQ_QUEST_INDEX		= 30001;
#		S_REQ_QUEST_INDEX		= 30002;
#		S_REQ_QUEST_INDEX		= 30003;
#	};
#
#	START_ACTION			# Ʈ   ĳͿ  ִ 
#	{
#		S_PAY_ITEM				= $SPI_ITEM_NUMBER(10);
#		S_DEL_ITEM				= 2000000(10);
#	};
#
#	COMPLETION_REQ			# Ʈ (ذ) 
#	{
#		C_REQ_MEET_NPC_INDEX	= 90003;
#		C_REQ_ITEM				= 200000(20) FROM MONSTER 300303;
#	};
#
#	COMPLETION_ACTION		# Ʈ   ĳͿ  ִ 
#	{
#		C_DEL_ITEM				= 700000(1);
#		C_DEL_ITEM				= 700001(2);
#		C_PAY_ITEM				= 700003(2);
#		C_PAY_ITEM				= 700022(4);
#		C_PAY_BONUS_STAT		= 5;
#		C_PAY_BONUS_SKILL_POINT	= 1;
#		C_PAY_FAME				= 10;
#		C_PAY_STATUS			= 1;
#		C_PAY_LEVEL				= +1;
#		C_PAY_EXPERIENCE		= +100;
#		C_PAY_WARP_MAP_INDEX	= 3003;
#	};
#};

quest (1010)
{
	BASIC_INFO				# ⺻ 
	{
		QUEST_INDEX			= 1010;
		QUEST_NAME			= ' ';
		QUEST_TYPE			= $QUEST_TYPE_REPEATABLE;
		QUEST_START_TYPE	= $QUEST_START_TYPE_MEET_NPC;
		QUEST_END_TYPE		= $QUEST_END_TYPE_REQESTED_BY_CLIENT;
		PRE_TALK			= 'ֱ ߿ ⸦  ۱Ⱑ  ߶Ͽϴ.  츮  īƮ Ÿ ذ  ϴ. ִ  Ÿ ؾ մϴ.  ӹ ϽŴٸ ɼ ϼ.';
		FAIL_TALK			= '  ϼ̳?   Ⱑ ٸ顦   ֽñ ٶϴ.';
		SUCCESS_TALK		= 'Ǹ ӹ ϼϼ̱.      ȣص⿴ϴ. ο  ӹ Ǹ ϼֽ Ϸ 1500Spi  ϶ Դϴ.';
		NPC_INDEX			= 3;
	};

	START_REQ				# Ʈ  
	{
		S_REQ_UNIT_KIND			= $UNITKIND_ALL;
		S_REQ_LEVEL				= (2~10);
	};

	START_ACTION			# Ʈ   ĳͿ  ִ 
	{

	};

	COMPLETION_REQ			# Ʈ (ذ) 
	{
		C_REQ_MEET_NPC_INDEX	= 3;
		C_REQ_ITEM				= 7002680(20) FROM MONSTER 2002500;
	};

	COMPLETION_ACTION		# Ʈ   ĳͿ  ִ 
	{
		C_DEL_ITEM				= 7002690(20);
		C_PAY_ITEM				= 7000022(500);
	};
};

quest (1020)
{
	BASIC_INFO				# ⺻ 
	{
		QUEST_INDEX			= 1020;
		QUEST_NAME			= 'Ҿ ȣ ص';
		QUEST_TYPE			= $QUEST_TYPE_SINGLE;
		QUEST_START_TYPE	= $QUEST_START_TYPE_MEET_NPC;
		QUEST_END_TYPE		= $QUEST_END_TYPE_REQESTED_BY_CLIENT;
		PRE_TALK			= 'ֱ ߿ ⸦  ۱Ⱑ  ߶Ͽϴ.  츮  īƮ Ÿ ذ  ϴ. ִ  Ÿ ؾ մϴ.  ӹ ϽŴٸ ɼ ϼ.';
		FAIL_TALK			= '  ϼ̳?   Ⱑ ٸ顦   ֽñ ٶϴ.';
		SUCCESS_TALK		= 'Ǹ ӹ ϼϼ̱.      ȣص⿴ϴ. ο  ӹ Ǹ ϼֽ Ϸ 1500Spi  ϶ Դϴ.';
		NPC_INDEX			= 6;
	};

	START_REQ				# Ʈ  
	{
		S_REQ_UNIT_KIND			= $UNITKIND_ALL;
		S_REQ_LEVEL				= (13~);
	};

	START_ACTION			# Ʈ   ĳͿ  ִ 
	{
		S_PAY_ITEM				= 7002700(1);
	};

	COMPLETION_REQ			# Ʈ (ذ) 
	{
		C_REQ_MEET_NPC_INDEX	= 3;
		C_REQ_ITEM				= 7002690(1) FROM MONSTER 2001600;
	};

	COMPLETION_ACTION		# Ʈ   ĳͿ  ִ 
	{
		C_DEL_ITEM				= 7002690(1);
		C_PAY_ITEM				= $SPI_ITEM_NUMBER(1000);
	};
};