#ifndef _STRING_DEFINE_CLIENT_H
#define _STRING_DEFINE_CLIENT_H

// English Definecc
#define LANGUAGE_CHINA

#define STRMSG_C_070313_0201	"微软拼音输入法 3.0"

#define STRMSG_C_070503_0201	"Microsoft Pinyin IME 2007"
#define STRMSG_C_070503_0202	"王码五笔型输入法86版"
#define STRMSG_C_070503_0203	"王码五笔型输入法98版"
#define STRMSG_C_070613_0201	"智能ABC输入法 5.0 版"
#define STRMSG_C_070618_0201	"微软拼音输入法 2003"

#define STRMSG_C_081027_0200	"搜狗拼音输入法"
#define STRMSG_C_081027_0201	"紫光华宇拼音输入法V6.1"
#define STRMSG_C_081027_0202	"万能五笔内置输入法"


#define WINDOWTEXT_NAME_CLIENT		"ACEonline_R"
#define WINDOWTEXT_NAME_VOIP		"ACEVoIPClinet_R"

// Default Font Define
//#define ENGLISH_FONT		"Verdana"
#define ENGLISH_FONT		"Tahoma"
#define KOREAN_FONT			"Tahoma"
#define VIETNAM_FONT		"Arial"
#define CHINA_FONT			"Tahoma"

// 2006-08-24 by ispark, 合并到服务器
// 命令
//#define STRCMD_C_COMMAND_CALL						"/通话"
//#define STRCMD_C_COMMAND_PARTYCALL					"/编队通话"
//#define STRCMD_C_COMMAND_PARTYCALLEND				"/结束编队通话"
//#define STRCMD_C_COMMAND_GUILDCALL					"/军团通话"
//#define STRCMD_C_COMMAND_GUILDCALLEND				"/结束军团通话"
//#define STRCMD_C_COMMAND_CALLEND					"/结束通话"
//#define STRCMD_C_COMMAND_BATTLE						"/战斗"
//#define STRCMD_C_COMMAND_COMBAT						"/对决"
//#define STRCMD_C_COMMAND_SURRENDER					"/投降"
//#define STRCMD_C_COMMAND_PARTYBATTLE				"/编队战斗"
//#define STRCMD_C_COMMAND_PARTYCOMBAT				"/编队战斗"
//#define STRCMD_C_COMMAND_PARTYWAR					"/编队战斗"
//#define STRCMD_C_COMMAND_GUILDBATTLE				"/军团战斗"
//#define STRCMD_C_COMMAND_GUILDCOMBAT				"/军团战斗"
//#define STRCMD_C_COMMAND_GUILDWAR					"/军团战争"
//#define STRCMD_C_COMMAND_GUILDSURRENDER				"/军团投降"
//#define STRCMD_C_COMMAND_NAME						"/名称"
//#define STRCMD_C_COMMAND_WARP						"/传送"
//#define STRCMD_C_COMMAND_CANCELSKILL				"/取消技能"
//#define STRCMD_C_COMMAND_INITCHAT					"/初始化聊天窗口"
//#define STRCMD_C_COMMAND_REFUSEBATTLE				"/拒绝决斗"
//#define STRCMD_C_COMMAND_REFUSETRADE				"/拒绝交易"



// AUCTION_MSG
#define STRMSG_C_AUCTION_0001	"对不起，这个道具不能寄卖"
#define STRMSG_C_AUCTION_0002	"%s请问要放到寄卖商店吗?"
#define STRMSG_C_AUCTION_0003	"正在从服务器接收信息…请重试"
#define STRMSG_C_AUCTION_0004	"只能在登录到寄卖商店后才能出售道具"
#define STRMSG_C_AUCTION_0005	"已经安装的道具不能出售"
#define STRMSG_C_AUCTION_0006	"现在的位置不能出售道具"
#define STRMSG_C_AUCTION_0007	"%s要取消登录寄卖商店吗?"
#define STRMSG_C_AUCTION_0008	"现在的位置不能删除拍卖的道具"
#define STRMSG_C_AUCTION_0009	"请再次输入拍卖价格"
#define STRMSG_C_AUCTION_0010	"请输入放到物品寄卖商店的价格[价格:(SPI)]"
#define STRMSG_C_AUCTION_0011	"已登录道具拍卖目录"
#define STRMSG_C_AUCTION_0012	
#define STRMSG_C_AUCTION_0013	
#define STRMSG_C_AUCTION_0014	
#define STRMSG_C_AUCTION_0015	
#define STRMSG_C_AUCTION_0016	
#define STRMSG_C_AUCTION_0017	
#define STRMSG_C_AUCTION_0018	
#define STRMSG_C_AUCTION_0019	


// CARD_MSG
#define STRMSG_C_CARD_0001		"要使用一般复活卡片吗?(取消时移动到基地)"
#define STRMSG_C_CARD_0002		"要是用超级复活卡片吗?(取消时移动到基地)"
#define STRMSG_C_CARD_0003		"移动到基地"
#define STRMSG_C_CARD_0004		"要使用一般的复活卡片吗?"
#define STRMSG_C_CARD_0005		"要使用超级复活卡片吗?"
#define STRMSG_C_CARD_0006		"请输入要复活的战机名称"
#define STRMSG_C_CARD_0007		"请输入要召唤的战机名称"
#define STRMSG_C_CARD_0008		"请输入新角色名称(\\r变更时会退出\\r)"
#define STRMSG_C_CARD_0009		"错误的角色名称(汉字最多9个字,英文最多18个字)"
#define STRMSG_C_CARD_0010		"会员帐号"
#define STRMSG_C_CARD_0011		"完成时间 : %s"
#define STRMSG_C_CARD_0012		"会员帐号"
#define STRMSG_C_CARD_0013		"军团成员\'%s\'更换角色名为 \'%s\'"
#define STRMSG_C_CARD_0014	
#define STRMSG_C_CARD_0015	
#define STRMSG_C_CARD_0016	
#define STRMSG_C_CARD_0017	
#define STRMSG_C_CARD_0018	
#define STRMSG_C_CARD_0019		


// CITY_MSG
#define STRMSG_C_CITY_0001		"[任务目标]"
#define STRMSG_C_CITY_0002		"没有引擎无法出击"
#define STRMSG_C_CITY_0003		"从基地离开"
#define STRMSG_C_CITY_0004		"取消退出"
#define STRMSG_C_CITY_0005		"取消并结束游戏"
#define STRMSG_C_CITY_0006		"传送所需的SPI不足"
#define STRMSG_C_CITY_0007		"没有引擎无法出击"
#define STRMSG_C_CITY_0008	
#define STRMSG_C_CITY_0009	


// CITYLAP_MSG
#define STRMSG_C_CITYLAP_0001	"要放几个?"
#define STRMSG_C_CITYLAP_0002	"要安装的道具不能放置."
#define STRMSG_C_CITYLAP_0003	"道具组合错误."
#define STRMSG_C_CITYLAP_0004	"需要手续费."
#define STRMSG_C_CITYLAP_0005	
#define STRMSG_C_CITYLAP_0006	
#define STRMSG_C_CITYLAP_0007	
#define STRMSG_C_CITYLAP_0008	
#define STRMSG_C_CITYLAP_0009	


// COMMUNITY_MSG
#define STRMSG_C_COMMUNITY_0001		"请输入要添加的好友ID"
#define STRMSG_C_COMMUNITY_0002		"%s要删除吗?"
#define STRMSG_C_COMMUNITY_0003		"请输入要添加到黑名单的ID"
#define STRMSG_C_COMMUNITY_0004		"%s从黑名单删除吗?"
#define STRMSG_C_COMMUNITY_0005		"我能添加自己的角色名为好友"
#define STRMSG_C_COMMUNITY_0006		"请输入添加为好友的角色名字"
#define STRMSG_C_COMMUNITY_0007		"不能添加自己的角色名到黑名单"
#define STRMSG_C_COMMUNITY_0008		"请输入添加到黑名单的角色名"
#define STRMSG_C_COMMUNITY_0009	


// DIRECTX_MSG
#define STRMSG_C_DIRECTX_0001	"DirectX版本太低.请安装DirectX9.0以上"
#define STRMSG_C_DIRECTX_0002	"不能支持游戏需要的分辨率"
#define STRMSG_C_DIRECTX_0003	"DirectInput初始化失败.不能使用键盘"
#define STRMSG_C_DIRECTX_0004	
#define STRMSG_C_DIRECTX_0005	
#define STRMSG_C_DIRECTX_0006	
#define STRMSG_C_DIRECTX_0007	
#define STRMSG_C_DIRECTX_0008	
#define STRMSG_C_DIRECTX_0009	


// ERROR_ERR
#define STRERR_ERROR_0001	"断开与服务器连接.游戏即将退出.从[0x%x] case T_ERROR:(FC) 结束"
#define STRERR_ERROR_0002	"断开与服务器连接.游戏即将结束.从[0x%x] case T_ERROR:(FC) 结束"
#define STRERR_ERROR_0003	"燃料不足.请补充燃料"
#define STRERR_ERROR_0004	"距离太远"
#define STRERR_ERROR_0005	"正在战斗中"
#define STRERR_ERROR_0006	"距离太远,无法申请战斗"
#define STRERR_ERROR_0007	"等级差10级以上时无法1:1战斗"
#define STRERR_ERROR_0008	"不是战斗中"
#define STRERR_ERROR_0009	"现在无法使用相关道具"
#define STRERR_ERROR_0010	"已获得道具"
#define STRERR_ERROR_0011	"已获得技能"
#define STRERR_ERROR_0012	"经验值不足"
#define STRERR_ERROR_0013	"编队人数超过最大值"
#define STRERR_ERROR_0014	"以%d个单位交易"
#define STRERR_ERROR_0015	"距离太远.无法交易"
#define STRERR_ERROR_0016	"正在交易"
#define STRERR_ERROR_0017	"非正常错误.请结束客户端"
#define STRERR_ERROR_0018	"技能点不足"
#define STRERR_ERROR_0019	"不可移动的道具"
#define STRERR_ERROR_0020	"超过运载量无法拾取道具"
#define STRERR_ERROR_0021	"没有购买该技能时所需要的道具"
#define STRERR_ERROR_0022	"道具栏空间不足"
#define STRERR_ERROR_0023	"仓库储存空间不足"
#define STRERR_ERROR_0024	"没有任务需要的道具,无法开始任务"
#define STRERR_ERROR_0025	"没有相关道具"
#define STRERR_ERROR_0026	"无法查找角色"
#define STRERR_ERROR_0027	"城市占领战信息错误.请联系客户服务中心"
#define STRERR_ERROR_0028	"只有军团团长才可以接受城市占领战任务"
#define STRERR_ERROR_0029	"已接受其他城市占领站任务"
#define STRERR_ERROR_0030	"城市占领战任务只能在相关服务器取消"
#define STRERR_ERROR_0031	"无法使用礼券号码"
#define STRERR_ERROR_0032	"已使用的礼券号码"
#define STRERR_ERROR_0033	"超出有效期的礼券号码"
#define STRERR_ERROR_0034	"不是有效的商店"
#define STRERR_ERROR_0035	"无法使用的道具"
#define STRERR_ERROR_0036	"请咨询客户服务中心"
#define STRERR_ERROR_0037	"道具使用错误"
#define STRERR_ERROR_0038	"错误的组合道具位置"
#define STRERR_ERROR_0039	"已使用的名称"
#define STRERR_ERROR_0040	"属性点类型错误,请咨询客户中心"
#define STRERR_ERROR_0041	"角色创建失败"
#define STRERR_ERROR_0042	"无法再增加相关属性点"
#define STRERR_ERROR_0043	"没有奖励属性点或属性点种类无效"
#define STRERR_ERROR_0044	"奖励属性点使用错误"
#define STRERR_ERROR_0045	"收费道具购买错误,请咨询客户中心"
#define STRERR_ERROR_0046	"E元相关错误.请咨询客户服务中心"
#define STRERR_ERROR_0047	"E元不足"
#define STRERR_ERROR_0048	"战机等级比可以使用的最小等级低"
#define STRERR_ERROR_0049	"战机等级比可以使用的最大等级高"
#define STRERR_ERROR_0050	"只有在基地可以初始化属性点"	
#define STRERR_ERROR_0051	"属性点初始化失败"
#define STRERR_ERROR_0052	"解除所有道具的安装以后使用属性点初始化"
#define STRERR_ERROR_0053	"要初始化的属性点错误状态 "
#define STRERR_ERROR_0054	"要初始化的属性点已初始化"
#define STRERR_ERROR_0055	"正在使用修理包"
#define STRERR_ERROR_0056	"正在使用护盾包"
#define STRERR_ERROR_0057	"正在使用SP包"
#define STRERR_ERROR_0058	"正在使用燃料"
#define STRERR_ERROR_0059	"能量类道具使用相关错误"
#define STRERR_ERROR_0060	"道具正在使用"
#define STRERR_ERROR_0061	"要使用的道具和同种类的道具正在使用中"
#define STRERR_ERROR_0062	"道具使用错误"
#define STRERR_ERROR_0063	"无法找到对方战机"
#define STRERR_ERROR_0064	"不能自己申请自己"
#define STRERR_ERROR_0065	"与对方的距离太远,无法申请"
#define STRERR_ERROR_0066	"不属于自己或者对方的队伍,无法申请"
#define STRERR_ERROR_0067	"不是自己或者对方的队长,无法申请"
#define STRERR_ERROR_0068	"正在申请自己或者对方编队战"
#define STRERR_ERROR_0069	"等级不符,不能编队决斗"
#define STRERR_ERROR_0070	"所有编队员不在同一个地图"
#define STRERR_ERROR_0071	"申请无效"
#define STRERR_ERROR_0072	"编队决斗申请失败"
#define STRERR_ERROR_0073	"城市占领战进行中,无法取消"
#define STRERR_ERROR_0074	"城市占领战进行中,无法开始"
#define STRERR_ERROR_0075	"等级不符,无法开始任务"
#define STRERR_ERROR_0076	"攻击属性点不足,任务无法开始"
#define STRERR_ERROR_0077	"防御属性点不足,任务无法开始"
#define STRERR_ERROR_0078	"燃料属性点不足,任务无法开始"
#define STRERR_ERROR_0079	"精神属性点不足,任务无法开始"
#define STRERR_ERROR_0080	"护盾精神属性点不足,任务无法开始"
#define STRERR_ERROR_0081	"回避护盾精神属性点不足,任务无法开始"
#define STRERR_ERROR_0082	"无法开始任务"
#define STRERR_ERROR_0083	"等级不符,无法决斗"
#define STRERR_ERROR_0084	"移动道具错误"
#define STRERR_ERROR_0085	"等级低,不能安装道具"
#define STRERR_ERROR_0086	"等级高,不能使用道具"
#define STRERR_ERROR_0087	"不是能安装相关道具的战机"
#define STRERR_ERROR_0088	"不是安装相关道具的种族"
#define STRERR_ERROR_0089	"攻击属性点不足,无法安装道具"
#define STRERR_ERROR_0090	"防御属性点不足,无法安装道具"
#define STRERR_ERROR_0091	"燃料属性点不足,无法安装道具"
#define STRERR_ERROR_0092	"精神属性点不足,无法安装道具"
#define STRERR_ERROR_0093	"护盾属性点不足,无法安装道具"
#define STRERR_ERROR_0094	"回避属性点不足,无法安装道具"
#define STRERR_ERROR_0095	"无法安装道具"
#define STRERR_ERROR_0096	"不是可以购买技能的种族"
#define STRERR_ERROR_0097	"和战机不符,无法升级/赌博"
#define STRERR_ERROR_0098	"无法再升级/赌博"
#define STRERR_ERROR_0099	"无法升级/赌博"
#define STRERR_ERROR_0100	"SPI不足无法升级/赌博"
#define STRERR_ERROR_0101	"相关道具没有稀有选项"
#define STRERR_ERROR_0102	"无法升级/赌博"
#define STRERR_ERROR_0103	"SPI不足,无法使用仓库"
#define STRERR_ERROR_0104	"无法使用仓库"
#define STRERR_ERROR_0105	"SPI不足,无法组合"
#define STRERR_ERROR_0106	"无法组合"
#define STRERR_ERROR_0107	"SPI不足,无法传送"
#define STRERR_ERROR_0108	"无法传送"
#define STRERR_ERROR_0109	"SPI不足无法购买道具"
#define STRERR_ERROR_0110	"无法购买道具"	
#define STRERR_ERROR_0111	"SPI不足无法修理"
#define STRERR_ERROR_0112	"无法修理"
#define STRERR_ERROR_0113	"只有军团团长可以使用"
#define STRERR_ERROR_0114	"正在使用军团卡片"
#define STRERR_ERROR_0115	"无法使用军团卡片"
#define STRERR_ERROR_0116	"怪物信息错误"
#define STRERR_ERROR_0117	"请咨询客户中心"
#define STRERR_ERROR_0118	"NPC服务器错误"
#define STRERR_ERROR_0119	"请稍后再使用"
#define STRERR_ERROR_0120	"这里不能使用召唤卡片"
#define STRERR_ERROR_0121	"无法使用怪物召唤卡片"
#define STRERR_ERROR_0122	"编队时无法使用的道具"
#define STRERR_ERROR_0123	"角色名无效"
#define STRERR_ERROR_0124	"已存在的名称"
#define STRERR_ERROR_0125	"无法使用道具"
#define STRERR_ERROR_0126	"F_DBG用未确认错误信息 : MsgType(0X%X), ErrorCode(0X%X)"
#define STRERR_ERROR_0127	"创建军团需要的最少编队人数不足"
#define STRERR_ERROR_0128	"存在相同名称的军团"
#define STRERR_ERROR_0129	"已加入军团"
#define STRERR_ERROR_0130	"没有权限"	
#define STRERR_ERROR_0131	"还没加入军团"
#define STRERR_ERROR_0132	"所属的军团不一致"
#define STRERR_ERROR_0133	"没有军团员"
#define STRERR_ERROR_0134	"没有生成编队,无法生成军团"
#define STRERR_ERROR_0135	"不是编队飞行状态"
#define STRERR_ERROR_0136	"无法邀请对方"
#define STRERR_ERROR_0137	"没有相关军团"
#define STRERR_ERROR_0138	"无效的角色名"
#define STRERR_ERROR_0139	"对方已在黑名单目录"
#define STRERR_ERROR_0140	"等记录在目录"
#define STRERR_ERROR_0141	"记录在目录的人数以满"
#define STRERR_ERROR_0142	"好友目录里不存在的名字"
#define STRERR_ERROR_0143	"黑名单目录里不存在的目录"
#define STRERR_ERROR_0144	"目前不在游戏中"
#define STRERR_ERROR_0145	"目前不在游戏中"
#define STRERR_ERROR_0146	"对方已关闭悄悄话"
#define STRERR_ERROR_0147	"等级20级以上才可以全部聊天"
#define STRERR_ERROR_0148	"等级20级以上才可以创建军团"
#define STRERR_ERROR_0149	"IM_DBG用未确认错误信息: MsgType(0X%X), ErrorCode(0X%X)"
#define STRERR_ERROR_0150			


	

// ENCHANT_MSG
#define STRMSG_C_ENCHANT_0001
#define STRMSG_C_ENCHANT_0002
#define STRMSG_C_ENCHANT_0003


// ENCHANT_ERR
#define STRERR_C_ENCHANT_0001	"不能升级的组合方式"
#define STRERR_C_ENCHANT_0002
#define STRERR_C_ENCHANT_0003


// ETC_MSG
#define STRMSG_C_ETC_0001	"\\r无法找到搜索的单词!"
#define STRMSG_C_ETC_0002	"请输入目录名字(ex \"C:/MP3/刘德华\")"
#define STRMSG_C_ETC_0003	"要从播放列表里删除选择的曲目吗?"
#define STRMSG_C_ETC_0004	"礼券编号输入错误"
#define STRMSG_C_ETC_0005	"%s 文件截图储存"
#define STRMSG_C_ETC_0006	
#define STRMSG_C_ETC_0007	
#define STRMSG_C_ETC_0008	
#define STRMSG_C_ETC_0009	


// EVENT_MSG
#define STRMSG_C_EVENT_0001		"结束Happy our活动"
#define STRMSG_C_EVENT_0002		"Happy our活动从 %d点到 %d点进行"
#define STRMSG_C_EVENT_0003		"怪物经验值增加 %.0f%% "
#define STRMSG_C_EVENT_0004		"稀有属性的道具暴率增加 %.0f%% "
#define STRMSG_C_EVENT_0005		"死亡时处罚经验减少 %.0f%% "
#define STRMSG_C_EVENT_0006		"道具暴率增加 %.0f%% "
#define STRMSG_C_EVENT_0007		"SPI量增加 %.0f%% "
#define STRMSG_C_EVENT_0008		"祝您开心 ^^"
#define STRMSG_C_EVENT_0009		"Happy our活动从%d点到%d点进行"
#define STRMSG_C_EVENT_0010		"活动中的测试代码"
#define STRMSG_C_EVENT_0011		
#define STRMSG_C_EVENT_0012		
#define STRMSG_C_EVENT_0013		
#define STRMSG_C_EVENT_0014		
#define STRMSG_C_EVENT_0015		
#define STRMSG_C_EVENT_0016		
#define STRMSG_C_EVENT_0017		
#define STRMSG_C_EVENT_0018		
#define STRMSG_C_EVENT_0019		


// GUILD_MSG
#define STRMSG_C_GUILD_0001		"请输入要创建的飞行军团的名称"
#define STRMSG_C_GUILD_0002		"飞行军团 %s已创建"
#define STRMSG_C_GUILD_0003		"要从飞行军团中退出吗?"
#define STRMSG_C_GUILD_0004		"请输入需要邀请的战机"
#define STRMSG_C_GUILD_0005		"要解除飞行军团吗?"
#define STRMSG_C_GUILD_0006		"要取消解除飞行军团"
#define STRMSG_C_GUILD_0007		"'%s'要加入'%s'飞行军团吗?"
#define STRMSG_C_GUILD_0008		"'%s'已加入飞行军团"
#define STRMSG_C_GUILD_0009		"'%s'拒绝加入飞行军团"
#define STRMSG_C_GUILD_0010		"'%s'已逐出飞行军团"
#define STRMSG_C_GUILD_0011		"'%s'已退出飞行军团"
#define STRMSG_C_GUILD_0012		"已解散飞行军团"
#define STRMSG_C_GUILD_0013		"取消解散飞行军团"
#define STRMSG_C_GUILD_0014		"要把'%s'逐出飞行军团吗?"
#define STRMSG_C_GUILD_0015		"现在所属的飞行军团等待解除状态"
#define STRMSG_C_GUILD_0016		"飞行军团已创建%s日" 
#define STRMSG_C_GUILD_0017		"飞行军团名字已更名为 '%s'"
#define STRMSG_C_GUILD_0018		"输入在游戏目录里的军团标志的文件名(BMP,大小:24 x 12)"
#define STRMSG_C_GUILD_0019		"飞行军团的标志已变更"
#define STRMSG_C_GUILD_0020		"'%s'的军团阶级已变更为 '%s'"
#define STRMSG_C_GUILD_0021		"无法升职为军团长"
#define STRMSG_C_GUILD_0022		"队员"
#define STRMSG_C_GUILD_0023		"飞行军团长"
#define STRMSG_C_GUILD_0024		"1队队长"
#define STRMSG_C_GUILD_0025		"1队队员"
#define STRMSG_C_GUILD_0026		"2队队长"
#define STRMSG_C_GUILD_0027		"2队队员"
#define STRMSG_C_GUILD_0028		"3队队长"
#define STRMSG_C_GUILD_0029		"3队队员"
#define STRMSG_C_GUILD_0030		"4队队长"
#define STRMSG_C_GUILD_0031		"4队队员"
#define STRMSG_C_GUILD_0032		"5队队长"
#define STRMSG_C_GUILD_0033		"5队队员"
#define STRMSG_C_GUILD_0034		"军团战只能军团团长申请"
#define STRMSG_C_GUILD_0035		"要和%s开始军团战吗?"
#define STRMSG_C_GUILD_0036		"拒绝与对方军团战"
#define STRMSG_C_GUILD_0037		"取消军团战邀请"
#define STRMSG_C_GUILD_0038		"%s接受军团战"
#define STRMSG_C_GUILD_0039		"军团战以开始"
#define STRMSG_C_GUILD_0040		"与%s军团的战斗胜利"
#define STRMSG_C_GUILD_0041		"与%s军团的战斗失败"
#define STRMSG_C_GUILD_0042		"与%s军团的战斗没有分出胜负"
#define STRMSG_C_GUILD_0043		"与%s军团的战斗已结束"
#define STRMSG_C_GUILD_0044			
#define STRMSG_C_GUILD_0045		
#define STRMSG_C_GUILD_0046		
#define STRMSG_C_GUILD_0047		
#define STRMSG_C_GUILD_0048		
#define STRMSG_C_GUILD_0049		


// GUILD_ERR
#define STRERR_C_GUILD_0001		"飞行军团的名字太长"
#define STRERR_C_GUILD_0002		"文件名错误"
#define STRERR_C_GUILD_0003		"图片格式错误"
#define STRERR_C_GUILD_0004 


// INTERFACE_MSG
#define STRMSG_C_INTERFACE_0001		"解除锁定"
#define STRMSG_C_INTERFACE_0002		"第1人称"
#define STRMSG_C_INTERFACE_0003		"第3人称"
#define STRMSG_C_INTERFACE_0004		"再装入%d发子弹"
#define STRMSG_C_INTERFACE_0005		"所属:%s"
#define STRMSG_C_INTERFACE_0006		"身份:%s"
#define STRMSG_C_INTERFACE_0007		"声望:%d"
#define STRMSG_C_INTERFACE_0008		"个人战:%3d胜 %3d败"
#define STRMSG_C_INTERFACE_0009		"军团战:%3d胜 %3d败"
#define STRMSG_C_INTERFACE_0010		"防御力轻型武器 : %.2f%%"
#define STRMSG_C_INTERFACE_0011		"       重型武器 : %.2f%%"
#define STRMSG_C_INTERFACE_0012		"回避率轻型武器 : %.2f%%"
#define STRMSG_C_INTERFACE_0013		"命中率: %.2f%%"
#define STRMSG_C_INTERFACE_0014		"每秒攻击力 : %.2f ~ %.2f"
#define STRMSG_C_INTERFACE_0015		"装 载 量 : %d%%(%dKg/%dKg)"
#define STRMSG_C_INTERFACE_0016		"%s 计算 : %d"
#define STRMSG_C_INTERFACE_0017		"1:1 战斗"
#define STRMSG_C_INTERFACE_0018		"编队战斗"
#define STRMSG_C_INTERFACE_0019		"军团战斗"
#define STRMSG_C_INTERFACE_0020		"[剩余时间] %2.d分 %2.d秒"
#define STRMSG_C_INTERFACE_0021		"%s 出没地区"
#define STRMSG_C_INTERFACE_0022		"能量"
#define STRMSG_C_INTERFACE_0023		"护盾"
#define STRMSG_C_INTERFACE_0024		"正在进行城市占领战"
#define STRMSG_C_INTERFACE_0025		"可以PK的地区"
#define STRMSG_C_INTERFACE_0026		"运载量"
#define STRMSG_C_INTERFACE_0027		"自动"
#define STRMSG_C_INTERFACE_0028		"手动"
#define STRMSG_C_INTERFACE_0029		"设置"
#define STRMSG_C_INTERFACE_0030		"解除"
#define STRMSG_C_INTERFACE_0031		"自动"
#define STRMSG_C_INTERFACE_0032		"主动"
#define STRMSG_C_INTERFACE_0033		"默认"
#define STRMSG_C_INTERFACE_0034		"操纵杆"
#define STRMSG_C_INTERFACE_0035		"不使用"
#define STRMSG_C_INTERFACE_0036		"离退出还剩\\r%d秒\\r"
#define STRMSG_C_INTERFACE_0037		"离游戏结束还有\\r%d秒\\r"
#define STRMSG_C_INTERFACE_0038		"结束"
#define STRMSG_C_INTERFACE_0039		"不能支持"
#define STRMSG_C_INTERFACE_0040		"离退出还有5秒"	
#define STRMSG_C_INTERFACE_0041		"离游戏结束还有5秒"
#define STRMSG_C_INTERFACE_0042		"取消退出"
#define STRMSG_C_INTERFACE_0043		"取消结束游戏"
#define STRMSG_C_INTERFACE_0044		"战机的运载量超过90%"
#define STRMSG_C_INTERFACE_0045		"只能使用最低速度飞行，燃料消耗增加"
#define STRMSG_C_INTERFACE_0046		"战机的运载量超过80%"
#define STRMSG_C_INTERFACE_0047		"无法使用推进器,燃料消耗增加"
#define STRMSG_C_INTERFACE_0048		"战机的运载量超过70%,燃料消耗增加"
#define STRMSG_C_INTERFACE_0049		"[公告事项]%s"	
#define STRMSG_C_INTERFACE_0050		"%s被%d攻击(DamageKind:%d)"	
#define STRMSG_C_INTERFACE_0051		"警告:[%s]锁定你为目标"
#define STRMSG_C_INTERFACE_0052		"[%s]解除目标"
#define STRMSG_C_INTERFACE_0053		
#define STRMSG_C_INTERFACE_0054		
#define STRMSG_C_INTERFACE_0055		
#define STRMSG_C_INTERFACE_0056		
#define STRMSG_C_INTERFACE_0057		
#define STRMSG_C_INTERFACE_0058		
#define STRMSG_C_INTERFACE_0059		


// ITEM_MSG
#define STRMSG_C_ITEM_0001		"%s(%d个)"
#define STRMSG_C_ITEM_0002		"%dSPI已添加"
#define STRMSG_C_ITEM_0003		"%dSPI已减少"
#define STRMSG_C_ITEM_0004		"道具%s已删除"
#define STRMSG_C_ITEM_0005		"道具%s,(%d/%d)个已添加"
#define STRMSG_C_ITEM_0006		"道具%s,%d个已添加"
#define STRMSG_C_ITEM_0007		"因属性点限制不能解除相关道具"
#define STRMSG_C_ITEM_0008		"安装的道具不能丢弃"
#define STRMSG_C_ITEM_0009		"要丢弃%s几个?"
#define STRMSG_C_ITEM_0010		"要丢弃道具 %s吗?"
#define STRMSG_C_ITEM_0011		"道具[%08d]不能安装的道具"
#define STRMSG_C_ITEM_0012		"子弹已装入"
#define STRMSG_C_ITEM_0013		"导弹已装入"
#define STRMSG_C_ITEM_0014		"没有武器可以使用这个子弹"
#define STRMSG_C_ITEM_0015		"没有安装的武器"
#define STRMSG_C_ITEM_0016		"道具[%s]无法使用"
#define STRMSG_C_ITEM_0017		"装备种类 : %s"
#define STRMSG_C_ITEM_0018		"适用机型 :"
#define STRMSG_C_ITEM_0019		"所有机型"
#define STRMSG_C_ITEM_0020		"一般"
#define STRMSG_C_ITEM_0021		"等级要求 : LEVEL(%d\\g[%d]\\g)"
#define STRMSG_C_ITEM_0022		"等级要求 : LEVEL[%d]"
#define STRMSG_C_ITEM_0023		"等级要求 : LEVEL[%d]~[%d]"
#define STRMSG_C_ITEM_0024		"等级要求 : \\rLEVEL(%d\\g[%d]\\r)\\r"
#define STRMSG_C_ITEM_0025		"等级要求 : \\rLEVEL[%d]\\r"
#define STRMSG_C_ITEM_0026		"等级要求 : \\rLEVEL[%d]~[%d]"
#define STRMSG_C_ITEM_0027		"购买时需要 : \\r%s\\r"
#define STRMSG_C_ITEM_0028		"购买时需要 : %s"
#define STRMSG_C_ITEM_0029		"适用道具 : %s"	
#define STRMSG_C_ITEM_0030		"攻击 : (%.0f"
#define STRMSG_C_ITEM_0031		"每秒攻击力 : %.0f"
#define STRMSG_C_ITEM_0032		"防御 : %.0f"
#define STRMSG_C_ITEM_0033		"命中率: %.2f%%"
#define STRMSG_C_ITEM_0034		"攻击距离 : %dm"
#define STRMSG_C_ITEM_0035		"攻击速度 : %.2fsec"
#define STRMSG_C_ITEM_0036		"过热时间 : %.2fsec"
#define STRMSG_C_ITEM_0037		"有效角度 : %d度"
#define STRMSG_C_ITEM_0038		"%s\\e[+%.1f度]\\e"
#define STRMSG_C_ITEM_0039		"%s\\e[%.1f度]\\e"
#define STRMSG_C_ITEM_0040		"%s\\g[+%.1f度]\\g"
#define STRMSG_C_ITEM_0041		"%s\\g[%.1f度]\\g"
#define STRMSG_C_ITEM_0042		"爆炸半径 : %dm"
#define STRMSG_C_ITEM_0043		"反应半径 : %dm"
#define STRMSG_C_ITEM_0044		"启动 : %.2fsec"
#define STRMSG_C_ITEM_0045		"重量 : %d"
#define STRMSG_C_ITEM_0046		"数量 : %d"
#define STRMSG_C_ITEM_0047		"燃料 : %d / %d"
#define STRMSG_C_ITEM_0048		"数量 : %d "
#define STRMSG_C_ITEM_0049		"速度 : %.0fm/s ~ %.0fm/s"
#define STRMSG_C_ITEM_0050		"推进器速度 : %dm/s"
#define STRMSG_C_ITEM_0051		"推进器时间 : %d秒"
#define STRMSG_C_ITEM_0052		"一般回转角度 : %.0f度"
#define STRMSG_C_ITEM_0053		"推进器回转角度 : %.0f度"
#define STRMSG_C_ITEM_0054		"功能 : \\g%s/%s"
#define STRMSG_C_ITEM_0055		"功能 : \\g%s"
#define STRMSG_C_ITEM_0056		"说明 : "
#define STRMSG_C_ITEM_0057		"出售商店价格 : %d(SPI) / %d每个"
#define STRMSG_C_ITEM_0058		"出售商店价格 : %d(SPI)"
#define STRMSG_C_ITEM_0059		"%s(%d)已拾取"	
#define STRMSG_C_ITEM_0060		"%s已拾取"
#define STRMSG_C_ITEM_0061		"不能拾取相关道具"
#define STRMSG_C_ITEM_0062		"购买物品接收时 Size(-) 错误"
#define STRMSG_C_ITEM_0063		"使用护盾道具"
#define STRMSG_C_ITEM_0064		"解除护盾道具"
#define STRMSG_C_ITEM_0065		"使用引诱道具"
#define STRMSG_C_ITEM_0066		"解除引诱道具"
#define STRMSG_C_ITEM_0067			
#define STRMSG_C_ITEM_0068		
#define STRMSG_C_ITEM_0069		


// MENU_MSG
#define STRMSG_C_MENU_0001		"不能添加自己为好友"
#define STRMSG_C_MENU_0002		"已申请%s加为好友"
#define STRMSG_C_MENU_0003		"已申请%s加入军团"
#define STRMSG_C_MENU_0004		"已申请%s加入队伍"
#define STRMSG_C_MENU_0005		"已申请%s1:1对决"
#define STRMSG_C_MENU_0006		"等待%s回应"
#define STRMSG_C_MENU_0007		
#define STRMSG_C_MENU_0008		
#define STRMSG_C_MENU_0009		
#define STRMSG_C_MENU_0010		
#define STRMSG_C_MENU_0011		
#define STRMSG_C_MENU_0012		
#define STRMSG_C_MENU_0013		
#define STRMSG_C_MENU_0014		
#define STRMSG_C_MENU_0015		
#define STRMSG_C_MENU_0016		
#define STRMSG_C_MENU_0017		
#define STRMSG_C_MENU_0018		
#define STRMSG_C_MENU_0019		


// MIX_MSG
#define STRMSG_C_MIX_0001
#define STRMSG_C_MIX_0002
#define STRMSG_C_MIX_0003

// MIX_ERR
#define STRERR_C_MIX_0001	"不能组合的道具类型"
#define STRERR_C_MIX_0002	"道具组合失败，道具已破坏"
#define STRERR_C_MIX_0003


// MONSTER_MSG
#define STRMSG_C_MONSTER_0001	"已召唤%d机的比特"
#define STRMSG_C_MONSTER_0002	"比特扫荡完毕"
#define STRMSG_C_MONSTER_0003	"%s被%d攻击(DamageKind:%d)"
#define STRMSG_C_MONSTER_0004
#define STRMSG_C_MONSTER_0005


// OCCUPY_MSG
#define STRMSG_C_OCCUPY_0001	"管理菜单"	
#define STRMSG_C_OCCUPY_0002	"- 设置税率"
#define STRMSG_C_OCCUPY_0003	"- 设置下一次防御战的日期,时间"
#define STRMSG_C_OCCUPY_0004	"- 目前占领的商店目录"
#define STRMSG_C_OCCUPY_0005	"- 防御战成功次数"
#define STRMSG_C_OCCUPY_0006	"- 税金信息"
#define STRMSG_C_OCCUPY_0007	"- 这是欢迎词"
#define STRMSG_C_OCCUPY_0008	"\\g*未输入时设置初始值*"
#define STRMSG_C_OCCUPY_0009	"[未输入]"
#define STRMSG_C_OCCUPY_0010	"[00月00日00时00分]"
#define STRMSG_C_OCCUPY_0011	"[没有占领的商店]"
#define STRMSG_C_OCCUPY_0012	"[成功XX次]"
#define STRMSG_C_OCCUPY_0013	"目前 XXXXXXXXXXX SPI"
#define STRMSG_C_OCCUPY_0014	"[初始欢迎词]"
#define STRMSG_C_OCCUPY_0015	"占领城市 : %s"
#define STRMSG_C_OCCUPY_0016	"非占领的城市 : %s"
#define STRMSG_C_OCCUPY_0017	"请输入设置商店的税金"
#define STRMSG_C_OCCUPY_0018	"设置下次军团战 (年月日时分 ex[200502151720])汲沥"
#define STRMSG_C_OCCUPY_0019	"设置管理菜单的初始欢迎词"
#define STRMSG_C_OCCUPY_0020	"要拿回税金吗?"
#define STRMSG_C_OCCUPY_0021	"税率太高"
#define STRMSG_C_OCCUPY_0022	"最少税率是2%"
#define STRMSG_C_OCCUPY_0023	"日期输入错误"
#define STRMSG_C_OCCUPY_0024	"[占领军团 : %s]"
#define STRMSG_C_OCCUPY_0025	"\\g   *设置未输入时初始值*"
#define STRMSG_C_OCCUPY_0026	"[设置税率%d%%]"
#define STRMSG_C_OCCUPY_0027	"[%d年%d月%d日%d时%d分]"
#define STRMSG_C_OCCUPY_0028	"[没有占领的商店]"
#define STRMSG_C_OCCUPY_0029	"%d个商店被占领"
#define STRMSG_C_OCCUPY_0030	"%d次防守成功"
#define STRMSG_C_OCCUPY_0031	"[目前 \\r%d\\r(SPI)]."
#define STRMSG_C_OCCUPY_0032	"%d(SPI)已拿回."
#define STRMSG_C_OCCUPY_0033	"\"%s\" 城市占领战已开始"
#define STRMSG_C_OCCUPY_0034	"目前NPC被占领"
#define STRMSG_C_OCCUPY_0035	"目前%s军团被占领"
#define STRMSG_C_OCCUPY_0036	"\"%s\" 地图的所有玩家(占领的军团除外)"
#define STRMSG_C_OCCUPY_0037	"传送到城市"
#define STRMSG_C_OCCUPY_0038	"\"%s\"城市占领战已结束"
#define STRMSG_C_OCCUPY_0039	"\"NPC\"被\"%s\"占领"
#define STRMSG_C_OCCUPY_0040	"\"%s\"军团\"%s\"已占领"
#define STRMSG_C_OCCUPY_0041	"下次\"%s\"城市占领战的预定时间是"
#define STRMSG_C_OCCUPY_0042	"%s ~ %s进行 "
#define STRMSG_C_OCCUPY_0043	"根据占领军团长时间会变更"
#define STRMSG_C_OCCUPY_0044	
#define STRMSG_C_OCCUPY_0045	
#define STRMSG_C_OCCUPY_0046	
#define STRMSG_C_OCCUPY_0047	
#define STRMSG_C_OCCUPY_0048	
#define STRMSG_C_OCCUPY_0049		

// PARAM_MSG
#define STRMSG_C_PARAM_0001		"没有信息"
#define STRMSG_C_PARAM_0002		"[攻击"
#define STRMSG_C_PARAM_0003		"[防御"
#define STRMSG_C_PARAM_0004		"[燃料"
#define STRMSG_C_PARAM_0005		"[精神"
#define STRMSG_C_PARAM_0006		"[护盾"
#define STRMSG_C_PARAM_0007		"[回避"
#define STRMSG_C_PARAM_0008		"[战机状态变化]"
#define STRMSG_C_PARAM_0009		"[轻型武器的耐久度"
#define STRMSG_C_PARAM_0010		"[轻型武器的装弹数"
#define STRMSG_C_PARAM_0011		"[重型武器的装弹数"
#define STRMSG_C_PARAM_0012		"[己氢"
#define STRMSG_C_PARAM_0013		"[能量"
#define STRMSG_C_PARAM_0014		"[技能点"
#define STRMSG_C_PARAM_0015		"[技能点恢复率"
#define STRMSG_C_PARAM_0016		"[能量恢复率"
#define STRMSG_C_PARAM_0017		"[轻型武器攻击力(最小)"
#define STRMSG_C_PARAM_0018		"[重型武器的攻击力(最小)"
#define STRMSG_C_PARAM_0019		"[轻型武器攻击力(最大)"
#define STRMSG_C_PARAM_0020		"[重型武器攻击力(最大)"
#define STRMSG_C_PARAM_0021		"[轻型武器攻击概率"
#define STRMSG_C_PARAM_0022		"[重型武器攻击概率"
#define STRMSG_C_PARAM_0023		"[对轻型武器的防御力"
#define STRMSG_C_PARAM_0024		"[对重型武器的防御力"
#define STRMSG_C_PARAM_0025		"[轻型武器的回避率"
#define STRMSG_C_PARAM_0026		"[重型武器的回避率"
#define STRMSG_C_PARAM_0027		"[技能重型武器的攻击概率"
#define STRMSG_C_PARAM_0028		"[技能重型武器的攻击概率"
#define STRMSG_C_PARAM_0029		"[轻型武器属性抵抗率"
#define STRMSG_C_PARAM_0030		"[重型武器属性抵抗率"
#define STRMSG_C_PARAM_0031		"[移动速度"
#define STRMSG_C_PARAM_0032		"[搬运力"
#define STRMSG_C_PARAM_0033		"[材质"
#define STRMSG_C_PARAM_0034		"[轻型武器的再攻击时间"
#define STRMSG_C_PARAM_0035		"[重型武器的再攻击时间"
#define STRMSG_C_PARAM_0036		"[轻型武器的磨损率"
#define STRMSG_C_PARAM_0037		"[重型武器的磨损率"
#define STRMSG_C_PARAM_0038		"[轻型武器的有效距离"
#define STRMSG_C_PARAM_0039		"[重型武器的射程"
#define STRMSG_C_PARAM_0040		"[轻型武器的有效角度"	
#define STRMSG_C_PARAM_0041		"[重型武器的有效角度"	
#define STRMSG_C_PARAM_0042		"[轻型武器的多个目标"
#define STRMSG_C_PARAM_0043		"[重型武器的多个目标"
#define STRMSG_C_PARAM_0044		"[轻型武器的爆炸半径"	
#define STRMSG_C_PARAM_0045		"[重型武器的爆炸半径"	
#define STRMSG_C_PARAM_0046		"[战机种类"	
#define STRMSG_C_PARAM_0047		"[战机的保证值"
#define STRMSG_C_PARAM_0048		"[对轻型武器属性的回避率"	
#define STRMSG_C_PARAM_0049		"[对重型武器属性的回避率"
#define STRMSG_C_PARAM_0050		"[轻型武器的连射力"
#define STRMSG_C_PARAM_0051		"[重型武器的连射力"
#define STRMSG_C_PARAM_0052		"[轻型武器多目标攻击"
#define STRMSG_C_PARAM_0053		"[重型武器多目标攻击"
#define STRMSG_C_PARAM_0054		"[轻型武器发动时间"
#define STRMSG_C_PARAM_0055		"[重型武器发动时间"
#define STRMSG_C_PARAM_0056		"[轻型武器过热时间"
#define STRMSG_C_PARAM_0057		"[重型武器过热时间"
#define STRMSG_C_PARAM_0058		"[轻型武器的重量"
#define STRMSG_C_PARAM_0059		"[重型武器的重量"
#define STRMSG_C_PARAM_0060		"[重型武器的反应距离"
#define STRMSG_C_PARAM_0061		"[升级战机:"
#define STRMSG_C_PARAM_0062		"%sB型战机 1型]"
#define STRMSG_C_PARAM_0063		"%sB型战机 2型]"
#define STRMSG_C_PARAM_0064		"%sB型战机 3型]"
#define STRMSG_C_PARAM_0065		"%sB型战机 4型]"
#define STRMSG_C_PARAM_0066		"%sM型战机 1型]"
#define STRMSG_C_PARAM_0067		"%sM型战机 2型]"
#define STRMSG_C_PARAM_0068		"%sM型战机 3型]"
#define STRMSG_C_PARAM_0069		"%sM型战机 4型]"
#define STRMSG_C_PARAM_0070		"%sA型战机 1型]"
#define STRMSG_C_PARAM_0071		"%sA型战机 2型]"
#define STRMSG_C_PARAM_0072		"%sA型战机 3型]"
#define STRMSG_C_PARAM_0073		"%sA型战机 4型]"
#define STRMSG_C_PARAM_0074		"%sI型战机 1型]"
#define STRMSG_C_PARAM_0075		"%sI型战机 2型]"
#define STRMSG_C_PARAM_0076		"%sI型战机 3型]"
#define STRMSG_C_PARAM_0077		"%sI型战机 4型]"
#define STRMSG_C_PARAM_0078		"[道具:"
#define STRMSG_C_PARAM_0079		"%s自动]"
#define STRMSG_C_PARAM_0080		"%s 转轮机枪]"
//#define STRMSG_C_PARAM_0081		"%s 手榴弹]"			// 2005-08-02 by ispark grenade消失
#define STRMSG_C_PARAM_0082		"%s 加农]"
#define STRMSG_C_PARAM_0083		"%s 来复枪]"
#define STRMSG_C_PARAM_0084		"%s 格林]"
#define STRMSG_C_PARAM_0085		"%s 榴弹]"
#define STRMSG_C_PARAM_0086		"%s 突击]"
#define STRMSG_C_PARAM_0087		"%s 火箭]"
#define STRMSG_C_PARAM_0088		"%s 导弹]"
#define STRMSG_C_PARAM_0089		"%s 集束]"	
#define STRMSG_C_PARAM_0090		"%s 钻地]"
#define STRMSG_C_PARAM_0091		"%s 护盾]"
#define STRMSG_C_PARAM_0092		"%s 伪装]"
#define STRMSG_C_PARAM_0093		"%s 固定]"
#define STRMSG_C_PARAM_0094		"%s 诱惑]"
#define STRMSG_C_PARAM_0095		"%s 所有武器]"
#define STRMSG_C_PARAM_0096		"%s 轻型武器]"
#define STRMSG_C_PARAM_0097		"%s 子弹型轻型武器]"
#define STRMSG_C_PARAM_0098		"%s 燃料型轻型武器]"
#define STRMSG_C_PARAM_0099		"%s 重型武器]"	
#define STRMSG_C_PARAM_0100		"%s 重型武器(补助)]"
#define STRMSG_C_PARAM_0101		"%s 装甲]"
#define STRMSG_C_PARAM_0102		"%s 补助/引擎]"
#define STRMSG_C_PARAM_0103		"[轰炸模式"
#define STRMSG_C_PARAM_0104		"[攻城模式"
#define STRMSG_C_PARAM_0105		"[能量"
#define STRMSG_C_PARAM_0106		"[护盾"
#define STRMSG_C_PARAM_0107		"[技能P"
#define STRMSG_C_PARAM_0108		"[燃料"
#define STRMSG_C_PARAM_0109		"赋予前缀附加属性"	
#define STRMSG_C_PARAM_0110		"赋予后缀附加属性"
#define STRMSG_C_PARAM_0111		"前缀, 后缀"
#define STRMSG_C_PARAM_0112		"初始化前缀附加属性"
#define STRMSG_C_PARAM_0113		"初始化后缀附加属性"
#define STRMSG_C_PARAM_0114		
#define STRMSG_C_PARAM_0115		
#define STRMSG_C_PARAM_0116		
#define STRMSG_C_PARAM_0117		
#define STRMSG_C_PARAM_0118		
#define STRMSG_C_PARAM_0119		
#define STRMSG_C_PARAM_0120			
	
// PARTY_MSG
#define STRMSG_C_PARTY_0001		"已离开编队飞行"
#define STRMSG_C_PARTY_0002		"已生成编队"
#define STRMSG_C_PARTY_0003		"已会合到编队"
#define STRMSG_C_PARTY_0004		"[%s]已会合到编队"
#define STRMSG_C_PARTY_0005		"已被编队逐出"
#define STRMSG_C_PARTY_0006		"%s已逐出编队"
#define STRMSG_C_PARTY_0007		"已从编队退出"
#define STRMSG_C_PARTY_0008		"战斗已结束"
#define STRMSG_C_PARTY_0009		"[%s]已从编队退出"
#define STRMSG_C_PARTY_0010		"编队已解散"
#define STRMSG_C_PARTY_0011		"已会合到基本编队"
#define STRMSG_C_PARTY_0012		"委任%s为编队队长"
#define STRMSG_C_PARTY_0013		"%s已加入编队"
#define STRMSG_C_PARTY_0014		"编队战斗胜利"
#define STRMSG_C_PARTY_0015		"编队战斗失败"
#define STRMSG_C_PARTY_0016		"编队战斗不分胜负"
#define STRMSG_C_PARTY_0017		"编队战斗结束"
#define STRMSG_C_PARTY_0018		"编队战斗开始"
#define STRMSG_C_PARTY_0019		"已生成编队"
#define STRMSG_C_PARTY_0020		"%s获得%s(%d)"
#define STRMSG_C_PARTY_0021		"%s获得%s"
#define STRMSG_C_PARTY_0022		"[%s]已拒绝编队邀请"
#define STRMSG_C_PARTY_0023		"准备编队飞行吗?"
#define STRMSG_C_PARTY_0024		"请输入需要邀请的战机"
#define STRMSG_C_PARTY_0025		"要退出编队吗？"
#define STRMSG_C_PARTY_0026		"%s要会合到编队吗?"
#define STRMSG_C_PARTY_0027		"从编队栏选择要逐出的队员"
#define STRMSG_C_PARTY_0028		"自己不能逐出自己"
#define STRMSG_C_PARTY_0029		"要逐出%s吗?"
#define STRMSG_C_PARTY_0030		"从编队栏选择要委任为编队长的队员"
#define STRMSG_C_PARTY_0031		"%s委任为队长吗?"
#define STRMSG_C_PARTY_0032		"可以委任在同一地图的玩家"
#define STRMSG_C_PARTY_0033		"自由飞行"
#define STRMSG_C_PARTY_0034		"2列纵队"
#define STRMSG_C_PARTY_0035		"2列横队"
#define STRMSG_C_PARTY_0036		"三角编队"
#define STRMSG_C_PARTY_0037		"逆三角编队"
#define STRMSG_C_PARTY_0038		"钟队型"
#define STRMSG_C_PARTY_0039		"逆钟队型"
#define STRMSG_C_PARTY_0040		"X 队型"
#define STRMSG_C_PARTY_0041		"星星队型"
#define STRMSG_C_PARTY_0042		"编队队长不能参加编队飞行"
#define STRMSG_C_PARTY_0043		"离编队长距离太远"
#define STRMSG_C_PARTY_0044		"编队飞行选择错误"
#define STRMSG_C_PARTY_0045		"编队飞行位置错误"
#define STRMSG_C_PARTY_0046		"目前不是编队队员.请确认"
#define STRMSG_C_PARTY_0047		"不能编队飞行"
#define STRMSG_C_PARTY_0048		"要和%s编队进行编队飞行吗?"
#define STRMSG_C_PARTY_0049		"拒绝对方编队战斗"
#define STRMSG_C_PARTY_0050		"取消编队战斗邀请"
#define STRMSG_C_PARTY_0051		"%s已接受编队战斗"
#define STRMSG_C_PARTY_0052		"编队战没有结束,无法出击"
#define STRMSG_C_PARTY_0053		
#define STRMSG_C_PARTY_0054		
#define STRMSG_C_PARTY_0055		
#define STRMSG_C_PARTY_0056		
#define STRMSG_C_PARTY_0057		
#define STRMSG_C_PARTY_0058		
#define STRMSG_C_PARTY_0059		
	

// PARTY_ERR
#define STRERR_C_PARTY_0001		"发生冲突,脱离编队飞行"
#define STRERR_C_PARTY_0002
#define STRERR_C_PARTY_0003
#define STRERR_C_PARTY_0004

// PK_MSG
#define STRMSG_C_PK_0001	"可以0秒攻击"
#define STRMSG_C_PK_0002	"%d秒"
#define STRMSG_C_PK_0003	"传送门附近是安全地带"
#define STRMSG_C_PK_0004	"请输入1:1战斗的战机名称"
#define STRMSG_C_PK_0005	"决斗拒绝已解除"
#define STRMSG_C_PK_0006	"拒绝决斗状态"
#define STRMSG_C_PK_0007	"要和%决斗吗?"
#define STRMSG_C_PK_0008	"\\y拒绝决斗状态 \\y%s的战斗已拒绝"
#define STRMSG_C_PK_0009	"决斗已开始"
#define STRMSG_C_PK_0010	"对方取消决斗"
#define STRMSG_C_PK_0011	"对方取消决斗"
#define STRMSG_C_PK_0012	"对方申请投降"
#define STRMSG_C_PK_0013	"要接受%s的投降吗"
#define STRMSG_C_PK_0014	"对方已拒绝投降"
#define STRMSG_C_PK_0015	"[胜利]"
#define STRMSG_C_PK_0016	"[失败]"
#define STRMSG_C_PK_0017	"[无胜负]"
#define STRMSG_C_PK_0018	"[决斗结束]"
#define STRMSG_C_PK_0019		

// QUEST_MSG
#define STRMSG_C_QUEST_0001		"奖励属性点%d已添加"
#define STRMSG_C_QUEST_0002		"奖励技能点%d已添加"
#define STRMSG_C_QUEST_0003		"声望%d已添加"
#define STRMSG_C_QUEST_0004		"身份%d已添加"
#define STRMSG_C_QUEST_0005		"等级%d已上升"
#define STRMSG_C_QUEST_0006		"经验值%d已上升"
#define STRMSG_C_QUEST_0007		"任务[\\g%s\\g]的 [%s] %d个/%d个已获得  去%s的 找%s"
#define STRMSG_C_QUEST_0008		"任务[\\g%s\\g]的 [%s] %d个/%d个已获得"
#define STRMSG_C_QUEST_0009		"服务器:%s"
#define STRMSG_C_QUEST_0010		"任务信息"
#define STRMSG_C_QUEST_0011		"等级限制: %d ~"
#define STRMSG_C_QUEST_0012		"等级限制: %d ~ %d "
#define STRMSG_C_QUEST_0013		"地图:%s"
#define STRMSG_C_QUEST_0014		"请输入礼券的编号"
#define STRMSG_C_QUEST_0015		"要放弃任务吗?"
#define STRMSG_C_QUEST_0016		"准备事项"
#define STRMSG_C_QUEST_0017		"开始时提供"
#define STRMSG_C_QUEST_0018		"完成时需要的道具 :"
#define STRMSG_C_QUEST_0019		"补偿道具"
#define STRMSG_C_QUEST_0020		"概率补偿道具"
#define STRMSG_C_QUEST_0021		"补偿道具 (组合)"
#define STRMSG_C_QUEST_0022		"题目 : "
#define STRMSG_C_QUEST_0023		"特性 : 无限反复任务"
#define STRMSG_C_QUEST_0024		"等级限制 : "
#define STRMSG_C_QUEST_0025		"下一个任务 : "
#define STRMSG_C_QUEST_0026		"可以执行的战机 : "
#define STRMSG_C_QUEST_0027		"可以执行的等级 : %d ~ %d"
#define STRMSG_C_QUEST_0028		"需要攻击部分 : %d ~ %d"
#define STRMSG_C_QUEST_0029		"需要防御部分 : %d ~ %d"
#define STRMSG_C_QUEST_0031		"需要燃料部分 : %d ~ %d"
#define STRMSG_C_QUEST_0032		"需要感应部分 : %d ~ %d"
#define STRMSG_C_QUEST_0033		"需要护盾部分 : %d ~ %d"
#define STRMSG_C_QUEST_0034		"需要回避部分 : %d ~ %d"
#define STRMSG_C_QUEST_0035		"   %d(SPI)"
#define STRMSG_C_QUEST_0036		"   %s : %d个"
#define STRMSG_C_QUEST_0037		"   %d(SPI)(%s 每个)"
#define STRMSG_C_QUEST_0038		"   %s : %d个(%s 每个)"
#define STRMSG_C_QUEST_0039		"   [%s] : %d(SPI)"
#define STRMSG_C_QUEST_0040		"   [%s] %s : %d个"
#define STRMSG_C_QUEST_0041		"   [%s] %d(SPI)(%s 每个)"
#define STRMSG_C_QUEST_0042		"   [%s] %s : %d个(%s 每个)"
#define STRMSG_C_QUEST_0043		"   %d(SPI)(概率:%d%%)"
#define STRMSG_C_QUEST_0044		"   %s:%d个(概率:%d%%)"
#define STRMSG_C_QUEST_0045		"补偿奖励属性点 : %d"
#define STRMSG_C_QUEST_0046		"补偿奖励技能点 : %d"
#define STRMSG_C_QUEST_0047		"补偿声望上升 : %d"
#define STRMSG_C_QUEST_0048		"补偿身份上升 : %d"
#define STRMSG_C_QUEST_0049		"补偿等级 : %d"
#define STRMSG_C_QUEST_0050		"补偿经验值上升 : %d"
#define STRMSG_C_QUEST_0051		"补偿身份数值上升 : %d"
#define STRMSG_C_QUEST_0052		"移动地图 : %d"
#define STRMSG_C_QUEST_0053		" * %s 每个"
#define STRMSG_C_QUEST_0054		" * 最终道具 : %s"
#define STRMSG_C_QUEST_0055		"   [制作命中率: %d%%]"
#define STRMSG_C_QUEST_0056		"   [材料道具]"
#define STRMSG_C_QUEST_0057		"去地图 '\\g%s\\g'的 '\\g%s\\g'商店 找'%接受任务"
#define STRMSG_C_QUEST_0058		"目前收到新的任务 "
#define STRMSG_C_QUEST_0059		"请按任务按忸 "
#define STRMSG_C_QUEST_0060		"确认"
#define STRMSG_C_QUEST_0061		"收到任务简报"
#define STRMSG_C_QUEST_0062		"任务%s已完成"
#define STRMSG_C_QUEST_0063		"[%s]任务已取消"
#define STRMSG_C_QUEST_0064		
#define STRMSG_C_QUEST_0065		
#define STRMSG_C_QUEST_0066		
#define STRMSG_C_QUEST_0067		
#define STRMSG_C_QUEST_0068		
#define STRMSG_C_QUEST_0069		




// QUEST_ERR
#define STRERR_C_QUEST_0001		"目前正在进行另外一个时间限制的任务"
#define STRERR_C_QUEST_0002		"任务数据不正常，请重新安装游戏程序"
#define STRERR_C_QUEST_0003		"已开始的任务"
#define STRERR_C_QUEST_0004		
#define STRERR_C_QUEST_0005		

// RESOURCE_MSG
#define STRMSG_C_RESOURCE_0001
#define STRMSG_C_RESOURCE_0002
#define STRMSG_C_RESOURCE_0003

// RESOURCE_ERR
#define STRERR_C_RESOURCE_0001	"资源文件错误.结束程序,请重新安装游戏程序"
#define STRERR_C_RESOURCE_0002	"资源不正常,请重新安装游戏程序"
#define STRERR_C_RESOURCE_0003	"Map 文件载入(一般)失败.正在结束程序!"
#define STRERR_C_RESOURCE_0004	"Mesh 文件载入(一般)失败.正在结束程序!"
#define STRERR_C_RESOURCE_0005	"Texture 文件初始化失败,请确认资源!"
#define STRERR_C_RESOURCE_0006	"shullte Mesh 文件载入失败,请确认资源"
#define STRERR_C_RESOURCE_0007	"shullte Effect文件初始化失败,请确认资源!"
#define STRERR_C_RESOURCE_0008	"shullte Effect文件恢复时错误.正在结束程序"
#define STRERR_C_RESOURCE_0009	"Weapon Texture文件初始化失败,请确认资源!"
#define STRERR_C_RESOURCE_0010	"Weapon VertexBuffer恢复时错误.正在结束程序"
#define STRERR_C_RESOURCE_0011	"载入地图失败,正在结束客户端"
#define STRERR_C_RESOURCE_0012	"资源文件载入错误.生成对象中断"
#define STRERR_C_RESOURCE_0013	
#define STRERR_C_RESOURCE_0014	
#define STRERR_C_RESOURCE_0015	
#define STRERR_C_RESOURCE_0016	
#define STRERR_C_RESOURCE_0017	
#define STRERR_C_RESOURCE_0018	
#define STRERR_C_RESOURCE_0019		

// SELECT_MSG
#define STRMSG_C_SELECT_0001	"迪卡"
#define STRMSG_C_SELECT_0002	"塔伦斯"
#define STRMSG_C_SELECT_0003	"demo"
#define STRMSG_C_SELECT_0004	"游戏管理员"
#define STRMSG_C_SELECT_0005	"管理员"
#define STRMSG_C_SELECT_0006	"guest"
#define STRMSG_C_SELECT_0007	"监控"
#define STRMSG_C_SELECT_0008	"请选择属性点分配选项"
#define STRMSG_C_SELECT_0009	"不正确的名字"
#define STRMSG_C_SELECT_0010	"请输入要删除的\\e 战机 \\e (\\r保留道具也会被删除\\r)"
#define STRMSG_C_SELECT_0011	
#define STRMSG_C_SELECT_0012	
#define STRMSG_C_SELECT_0013	
#define STRMSG_C_SELECT_0014	
#define STRMSG_C_SELECT_0015	
#define STRMSG_C_SELECT_0016	
#define STRMSG_C_SELECT_0017	
#define STRMSG_C_SELECT_0018	
#define STRMSG_C_SELECT_0019	

// SERVER_MSG
#define STRMSG_C_SERVER_0001	"通畅"
#define STRMSG_C_SERVER_0002	"一般"
#define STRMSG_C_SERVER_0003	"拥挤"
#define STRMSG_C_SERVER_0004	"正在从服务器接收信息... 请重试."
#define STRMSG_C_SERVER_0005	"与地图服务器连接已结束. 游戏即将终止"
#define STRMSG_C_SERVER_0006	"与聊天服务器连接已结束.游戏即将终止"
#define STRMSG_C_SERVER_0007	"与地图服务器连接失败,游戏即将终止"
#define STRMSG_C_SERVER_0008	"与服务器连接终止.客户端即将终止 (FieldWinSocket WS_CLOSED)"
#define STRMSG_C_SERVER_0009	"服务器无法连接 (Game Start OK Error)"
#define STRMSG_C_SERVER_0010	"要求删除程序"
#define STRMSG_C_SERVER_0011	"传送时IP不能连接别的服务器"
#define STRMSG_C_SERVER_0012	"服务器已终止. 游戏即将结束  [%d]"
#define STRMSG_C_SERVER_0013	"不存在的信息类型,客户端终止 TYPE[%#04x] : %s"
#define STRMSG_C_SERVER_0014	"不存在的信息类型,客户端终止"
#define STRMSG_C_SERVER_0015	"聊天服务器连接失败,游戏即将终止"
#define STRMSG_C_SERVER_0016	"会队信息GAMESTART_OK之前到达 "
#define STRMSG_C_SERVER_0017	"聊天服务器终止.游戏即将结束. [%d] T_IC_CONNECT_CLOSE终止"
#define STRMSG_C_SERVER_0018	"[A]西"
#define STRMSG_C_SERVER_0019	"[A]地图"
#define STRMSG_C_SERVER_0020	"与服务器连接已终止. 游戏即将结束 [0x%x] case T_ERROR:(IM)终止"
#define STRMSG_C_SERVER_0021	"CInitThread::Run()终止"
#define STRMSG_C_SERVER_0022	
#define STRMSG_C_SERVER_0023	
#define STRMSG_C_SERVER_0024	
#define STRMSG_C_SERVER_0025	
#define STRMSG_C_SERVER_0026	
#define STRMSG_C_SERVER_0027	
#define STRMSG_C_SERVER_0028	
#define STRMSG_C_SERVER_0029	

// SKILL_MSG
#define STRMSG_C_SKILL_0001		"使用技能"
#define STRMSG_C_SKILL_0002		"发动[%s]技能"
#define STRMSG_C_SKILL_0003		"解除[%s]技能"
#define STRMSG_C_SKILL_0004		"使用[%s]技能"
#define STRMSG_C_SKILL_0005		"技能等级 : [%d]"
#define STRMSG_C_SKILL_0006		"时间 : %.2f秒"
#define STRMSG_C_SKILL_0007		"SP(技能点) : %d"
#define STRMSG_C_SKILL_0008		"SP(技能点) : \\r%d\\r"
#define STRMSG_C_SKILL_0009		"%d分"
#define STRMSG_C_SKILL_0010		"%2d秒"
#define STRMSG_C_SKILL_0011		

// SKILL_ERR
#define STRERR_C_SKILL_0001		"技能进入仓库，联系官方客服中心"
#define STRERR_C_SKILL_0002		"技能无法使用"
#define STRERR_C_SKILL_0003		"技能适用的武器没有安装"
#define STRERR_C_SKILL_0004		"只能在地面上使用的技能"
#define STRERR_C_SKILL_0005		"编队时使用的技能"
#define STRERR_C_SKILL_0006		"发动其他目标型技能"
#define STRERR_C_SKILL_0007		"技能点不足"
#define STRERR_C_SKILL_0008		"使用技能的间隔时间"
#define STRERR_C_SKILL_0009		"不能和[%s]技能同时使用"
#define STRERR_C_SKILL_0010		"取消[%s]技能发动"
#define STRERR_C_SKILL_0011		"没有抓到目标,技能取消"
#define STRERR_C_SKILL_0012		"不能支持删除技能删除"
#define STRERR_C_SKILL_0013		

// SHOP_MSG
#define STRMSG_C_SHOP_0001	"%d个/1包"
#define STRMSG_C_SHOP_0002	"E元"
#define STRMSG_C_SHOP_0003	"%3.d个/1包 \\e%s E元 \\q[Level %d]"
#define STRMSG_C_SHOP_0004	"%3.d个/1包 \\e%s E元 \\q[Level %d~%d]"
#define STRMSG_C_SHOP_0005	"E元不足"
#define STRMSG_C_SHOP_0006	"要购买%s道具吗?"
#define STRMSG_C_SHOP_0007	"要出售几个%s? [价格:%d每个 %s(SPI)]"
#define STRMSG_C_SHOP_0008	"从服务器接收信息... 请重试"
#define STRMSG_C_SHOP_0009	"要出售%s吗? [价格:%s(SPI)]"
#define STRMSG_C_SHOP_0010	"安装的道具无法出售"
#define STRMSG_C_SHOP_0011	"购买道具所需要的SPI不足"
#define STRMSG_C_SHOP_0012	"等级:%d"
#define STRMSG_C_SHOP_0013	"购买技能所需要的SPI不足"
#define STRMSG_C_SHOP_0014	"可能受到怪物的攻击.要进商店吗?"
#define STRMSG_C_SHOP_0015	
#define STRMSG_C_SHOP_0016	
#define STRMSG_C_SHOP_0017	
#define STRMSG_C_SHOP_0018	
#define STRMSG_C_SHOP_0019	
#define STRMSG_C_SHOP_0020	
#define STRMSG_C_SHOP_0021	
#define STRMSG_C_SHOP_0022	
#define STRMSG_C_SHOP_0023	
#define STRMSG_C_SHOP_0024	
#define STRMSG_C_SHOP_0025	
#define STRMSG_C_SHOP_0026	
#define STRMSG_C_SHOP_0027	
#define STRMSG_C_SHOP_0028	
#define STRMSG_C_SHOP_0029	

// STORE_MSG
#define STRMSG_C_STORE_0001		"要委托多少?[价格 : %dSPI]"
#define STRMSG_C_STORE_0002		"要找回多少?"
#define STRMSG_C_STORE_0003		"要找几个%s道具?"
#define STRMSG_C_STORE_0004		"%s要委托多少?[价格:%d(SPI)]"
#define STRMSG_C_STORE_0005		"%s要委托吗?[价格:%d(SPI)]"
#define STRMSG_C_STORE_0006		"已装备的道具不能寄卖"
#define STRMSG_C_STORE_0007		"商城接收中 Size(-) 错误"
#define STRMSG_C_STORE_0008	
#define STRMSG_C_STORE_0009	
#define STRMSG_C_STORE_0010		
#define STRMSG_C_STORE_0011		
#define STRMSG_C_STORE_0012		
#define STRMSG_C_STORE_0013		
#define STRMSG_C_STORE_0014		
#define STRMSG_C_STORE_0015		
#define STRMSG_C_STORE_0016		
#define STRMSG_C_STORE_0017		
#define STRMSG_C_STORE_0018		
#define STRMSG_C_STORE_0019		




// SOUND_MSG
#define STRMSG_C_SOUND_0001
#define STRMSG_C_SOUND_0002
#define STRMSG_C_SOUND_0003

// SOUND_ERR
#define STRERR_C_SOUND_0001		"声音初始化错误,游戏时没有声音"
#define STRERR_C_SOUND_0002		"声音模式生成错误,游戏时没有声音"
#define STRERR_C_SOUND_0003		"进行失败(%d)"

// STAT_MSG
#define STRMSG_C_STAT_0001	"攻击"
//#define STRMSG_C_STAT_0002	"耐久"
#define STRMSG_C_STAT_0003	"燃料"
#define STRMSG_C_STAT_0004	"精神"
#define STRMSG_C_STAT_0005	"回避"
#define STRMSG_C_STAT_0006	"护盾"
#define STRMSG_C_STAT_0007	"请选择需要初始化的属性点"
#define STRMSG_C_STAT_0008	"属性要求 :"
#define STRMSG_C_STAT_0009	"%s 攻击[%d]"
#define STRMSG_C_STAT_0010	"%s \\r攻击[%d]\\r"
#define STRMSG_C_STAT_0011	"%s 防御[%d]"
#define STRMSG_C_STAT_0012	"%s \\r防御[%d]\\r"
#define STRMSG_C_STAT_0013	"%s 燃料[%d]"
#define STRMSG_C_STAT_0014	"%s \\r燃料[%d]\\r"
#define STRMSG_C_STAT_0015	"%s 精神[%d]"
#define STRMSG_C_STAT_0016	"%s \\r精神[%d]\\r"
#define STRMSG_C_STAT_0017	"%s 护盾[%d]"
#define STRMSG_C_STAT_0018	"%s \\r护盾[%d]\\r"
#define STRMSG_C_STAT_0019	"%s 回避[%d]"
#define STRMSG_C_STAT_0020	"%s \\r回避[%d]\\r"
#define STRMSG_C_STAT_0021	
#define STRMSG_C_STAT_0022	
#define STRMSG_C_STAT_0023	
#define STRMSG_C_STAT_0024	
#define STRMSG_C_STAT_0025	
#define STRMSG_C_STAT_0026	
#define STRMSG_C_STAT_0027	
#define STRMSG_C_STAT_0028	
#define STRMSG_C_STAT_0029	



// TARGET_MSG
#define STRMSG_C_TARGET_0001	"2型目标解除"
#define STRMSG_C_TARGET_0002	
#define STRMSG_C_TARGET_0003	
#define STRMSG_C_TARGET_0004	
#define STRMSG_C_TARGET_0005	

// TARGET_ERR
#define STRERR_C_TARGET_0001	"没有攻击对象"
#define STRERR_C_TARGET_0002	
#define STRERR_C_TARGET_0003	
#define STRERR_C_TARGET_0004	
#define STRERR_C_TARGET_0005	

#define STRMSG_C_TRADE_0001		"要取消交易吗?"
#define STRMSG_C_TRADE_0002		"输入要交易的战机"
#define STRMSG_C_TRADE_0003		"要取消交易吗?"
#define STRMSG_C_TRADE_0004		"安装的道具不能交易"
#define STRMSG_C_TRADE_0005		"要放多少?"
#define STRMSG_C_TRADE_0006		"要放几个?"
#define STRMSG_C_TRADE_0007		"请再次确认.要完成交易吗?"
#define STRMSG_C_TRADE_0008		"要取消交易吗?"
#define STRMSG_C_TRADE_0009		"要%s交易吗?"
#define STRMSG_C_TRADE_0010		"\\y拒绝交易状态 \\y已拒绝和%s的交易"
#define STRMSG_C_TRADE_0011		"接受对方的交易"
#define STRMSG_C_TRADE_0012		"拒绝对方的交易"
#define STRMSG_C_TRADE_0013		"%s正在交易"
#define STRMSG_C_TRADE_0014		"交易完成"
#define STRMSG_C_TRADE_0015		"交易取消"
#define STRMSG_C_TRADE_0016		"解除拒绝交易"
#define STRMSG_C_TRADE_0017		"拒绝交易状态."
#define STRMSG_C_TRADE_0018		
#define STRMSG_C_TRADE_0019		

// TOOLTIP_MSG
#define STRMSG_C_TOOLTIP_0001	"增加攻击时伤害"
#define STRMSG_C_TOOLTIP_0002	"\\y攻击属性点增加量: %d"	
#define STRMSG_C_TOOLTIP_0003	"减少受伤时伤害"
#define STRMSG_C_TOOLTIP_0004	"\\y防御属性点增加量: %d"
#define STRMSG_C_TOOLTIP_0005	"增加燃料量"
#define STRMSG_C_TOOLTIP_0006	"\\y燃料属性点增加量: %d"
#define STRMSG_C_TOOLTIP_0007	"增加使用技能时的技能点"
#define STRMSG_C_TOOLTIP_0008	"\\y精神属性点增加量: %d"
#define STRMSG_C_TOOLTIP_0009	"增加被攻击时的回避"
#define STRMSG_C_TOOLTIP_0010	"\\y回避属性点增加: %d"
#define STRMSG_C_TOOLTIP_0011	"增加护盾量"
#define STRMSG_C_TOOLTIP_0012	"\\y护盾属性点增加量: %d"
#define STRMSG_C_TOOLTIP_0013	"%s (%d 个)"
#define STRMSG_C_TOOLTIP_0014	"%s(%08d)(%08d)(%d 个)"
#define STRMSG_C_TOOLTIP_0015	"安装雷达的位置"
#define STRMSG_C_TOOLTIP_0016	"安装电脑道具的位置"
#define STRMSG_C_TOOLTIP_0017	"安装轻型武器的位置"
#define STRMSG_C_TOOLTIP_0018	"安装重型武器的位置"
#define STRMSG_C_TOOLTIP_0019	"安装装甲装备的位置"
#define STRMSG_C_TOOLTIP_0020	"安装其他附加装备的位置"
#define STRMSG_C_TOOLTIP_0021	"按自己需求调整的属性点形式"
#define STRMSG_C_TOOLTIP_0022	"加强攻击力的属性点形式"
#define STRMSG_C_TOOLTIP_0023	"加强的多目标攻击属性点形式"
#define STRMSG_C_TOOLTIP_0024	"加强回避率的属性点形式"
#define STRMSG_C_TOOLTIP_0025	"加强生存力的属性点形式"
#define STRMSG_C_TOOLTIP_0026	"加强防御力的属性点形式"
#define STRMSG_C_TOOLTIP_0027	"加强编队支援能力的属性点形式"
#define STRMSG_C_TOOLTIP_0028	
#define STRMSG_C_TOOLTIP_0029	

// VOIP_MSG
#define STRMSG_C_VOIP_0001	"要和%s语音通话吗?"
#define STRMSG_C_VOIP_0002	"通话开始"
#define STRMSG_C_VOIP_0003	"参加编队间的通话吗?"
#define STRMSG_C_VOIP_0004	"结束编队通话"
#define STRMSG_C_VOIP_0005	"参加军团通话吗?"
#define STRMSG_C_VOIP_0006	"结束军团通话"
#define STRMSG_C_VOIP_0007	"要进行军团通话吗?"
#define STRMSG_C_VOIP_0008	"无法通信状态"
#define STRMSG_C_VOIP_0009	"正在通话中"
#define STRMSG_C_VOIP_0010	"要结束军团通话吗?"
#define STRMSG_C_VOIP_0011	"正在进行1:1语音通话 "
#define STRMSG_C_VOIP_0012	"正在进行编队语音通话"
#define STRMSG_C_VOIP_0013	"正在进行军团语音通话"
#define STRMSG_C_VOIP_0014	"要进行编队间的通话吗?"
#define STRMSG_C_VOIP_0015	"要结束编队间的通话吗?"
#define STRMSG_C_VOIP_0016	"通话中."
#define STRMSG_C_VOIP_0017	"结束编队通话"
#define STRMSG_C_VOIP_0018	"请输入要进行语音通信的对方ID"
#define STRMSG_C_VOIP_0019	"结束军团通话"	
#define STRMSG_C_VOIP_0020	"结束编队通话"
#define STRMSG_C_VOIP_0021	"语音通信服务 [ Ready ]"
#define STRMSG_C_VOIP_0022	"语音通信服务 [ Connecting ]"
#define STRMSG_C_VOIP_0023	"语音通信服务 [ Ringing ]"
#define STRMSG_C_VOIP_0024	"通话开始"
#define STRMSG_C_VOIP_0025	"语音通信服务 [ Error ]"
#define STRMSG_C_VOIP_0026	"语音通信服务 [ Unknown Status ]"
#define STRMSG_C_VOIP_0027	"[编队/军团通话] 服务器维护中"
#define STRMSG_C_VOIP_0028	"[编队/军团通话] 正在接收..."
#define STRMSG_C_VOIP_0029	"[编队/军团通话] 正在连接..."
#define STRMSG_C_VOIP_0030	"[编队/军团通话] 开始通话.通话的快捷键是'Z' "
#define STRMSG_C_VOIP_0031	"编队通话开始.通话的快捷键是'Z'"
#define STRMSG_C_VOIP_0032	"军团通话开始.通话的快捷键是'Z'"
#define STRMSG_C_VOIP_0033	"%s参加了编队之间的通话"
#define STRMSG_C_VOIP_0034	"%s参加了军团之间的通话"
#define STRMSG_C_VOIP_0035	"1:1通话结束"
#define STRMSG_C_VOIP_0036	"%s已离开编队间通话"
#define STRMSG_C_VOIP_0037	"%s已离开军团通话"
#define STRMSG_C_VOIP_0038	"%s开始发送语音"
#define STRMSG_C_VOIP_0039	"%s结束发送语音"
#define STRMSG_C_VOIP_0040		
#define STRMSG_C_VOIP_0041
#define STRMSG_C_VOIP_0042	
#define STRMSG_C_VOIP_0043	
#define STRMSG_C_VOIP_0044	
#define STRMSG_C_VOIP_0045	
#define STRMSG_C_VOIP_0046	
#define STRMSG_C_VOIP_0047	
#define STRMSG_C_VOIP_0048	
#define STRMSG_C_VOIP_0049	
	

	

// VOIP_ERR
#define STRERR_C_VOIP_0001	"错误的角色名称"
#define STRERR_C_VOIP_0002	"错误的玩家"
#define STRERR_C_VOIP_0003	"对方正在通话"
#define STRERR_C_VOIP_0004	"对方拒绝通话"
#define STRERR_C_VOIP_0005	"通话中,无法进行编队间通话"
#define STRERR_C_VOIP_0006	"通话中,无法进行军团通话"
#define STRERR_C_VOIP_0007	"[语音错误] Invalid product"
#define STRERR_C_VOIP_0008	"[语音错误] Invalid PCN"
#define STRERR_C_VOIP_0009	"[语音错误] Invalid Number"
#define STRERR_C_VOIP_0010	"[语音错误] Server Error"
#define STRERR_C_VOIP_0011	"[语音错误] No Free Channel"
#define STRERR_C_VOIP_0012	"[语音错误] Network Error"
#define STRERR_C_VOIP_0013	"[语音错误] No bandwidth"
#define STRERR_C_VOIP_0014	"[语音错误] No Permission"
#define STRERR_C_VOIP_0015	"[语音错误] Busy.. Try again"
#define STRERR_C_VOIP_0016	"[语音错误] No Answer"
#define STRERR_C_VOIP_0017	"[语音错误] Already login"
#define STRERR_C_VOIP_0018	"[语音错误] Incorrect pwd"
#define STRERR_C_VOIP_0019	"[语音错误] Not Login"
#define STRERR_C_VOIP_0020	"[语音错误] [  ]"
#define STRERR_C_VOIP_0021	"[语音错误] Using Serial Port"
#define STRERR_C_VOIP_0022	"[语音错误] Invalid Serial Port"
#define STRERR_C_VOIP_0023	"[编队/军团通话 错误] 未知错误"
#define STRERR_C_VOIP_0024	"[编队/军团通话 错误] 状态错误"
#define STRERR_C_VOIP_0025	"[编队/军团通话 错误] 参数错误"
#define STRERR_C_VOIP_0026	"[编队/军团通话 错误] 编队通话生成错误"
#define STRERR_C_VOIP_0027	"[编队/军团通话 错误] 服务器连接错误"
#define STRERR_C_VOIP_0028	"[编队/军团通话 错误] 协议错误"
#define STRERR_C_VOIP_0029	"[编队/军团通话] 未知错误"
#define STRERR_C_VOIP_0030	"语音通信服务器维护"
#define STRERR_C_VOIP_0031	
#define STRERR_C_VOIP_0032	
#define STRERR_C_VOIP_0033	
#define STRERR_C_VOIP_0034	
#define STRERR_C_VOIP_0035	
#define STRERR_C_VOIP_0036	
#define STRERR_C_VOIP_0037	
#define STRERR_C_VOIP_0038	
#define STRERR_C_VOIP_0039	
#define STRERR_C_VOIP_0040		
	
//---------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------

#define STRMSG_C_050510_0001	"    %s: %d个"
#define STRMSG_C_050510_0002	"    %s: %d个(%s 每个)"

#define STRMSG_C_050512_0001	"EFFECT ERROR : 因Default Effect(01200016)都没有，结束程序"
#define STRMSG_C_050512_0002	"移动到目前地图门"

#define STRMSG_C_050513_0001	"CINEMA ERROR : 因Default Cinema(99999999)都没有，结束程序"


#define STRMSG_C_050516_0001	"\"NPC\"目前占领 \"%s\""
#define STRMSG_C_050516_0002	"\"%s\"军团目前占领 \"%s\""	
#define STRMSG_C_050517_0001	"防御"
#define STRMSG_C_050518_0001	"\\e%s\\e \\w%d个/%d\\w"
#define STRMSG_C_050518_0002	"[帮助] "
#define STRMSG_C_050518_0003	"A型战机不能使用"

#define STRMSG_C_050620_0001	"[超过攻击恢复时间"

#define STRMSG_C_050603_0001	"已使用会员卡片"
#define STRMSG_C_050603_0002	"无法购买会员服务升级卡片"
#define STRMSG_C_050603_0003	"无法再购买会员服务卡片"
#define STRMSG_C_050603_0004	"无法购买会员服务升级卡片"
#define STRMSG_C_050627_0001	"无法传送"

#define STRMSG_C_050726_0001	"\\y进行情况\\y"
#define STRMSG_C_050726_0002	"目标:%s %d个"
#define STRMSG_C_050726_0003	"寻找[%s]!"
#define STRMSG_C_050726_0004	"通过[%s]!"
#define STRMSG_C_050726_0005	"\\e%s\\e \\w%d\\w"

#define STRMSG_C_050802_0001	"%s 双管]"
#define STRMSG_C_050802_0002	"%s 爆破]"
#define STRMSG_C_050802_0003	"%s 高射机枪]"

#define STRMSG_C_050805_0001	"等级提升一个阶段"
#define STRMSG_C_050805_0002	"%s [未解决]"
#define STRMSG_C_050805_0003	"%s [解决]"
#define STRMSG_C_050809_0001	"可能会受到怪物的攻击,要停止吗?"

// 2006-08-24 by ispark, 合并到服务器
//#define STRMSG_C_050810_0001	"/关闭窗口"
//#define STRMSG_C_050810_0002	"/打开窗口"
#define STRMSG_C_050810_0003	"已解除关闭窗口"
#define STRMSG_C_050810_0004	"已设置关闭窗口"

#define STRMSG_C_050811_0001	"%s 任务未解决,无法传送"

#define STRMSG_C_050812_0001	"取消关闭窗口选项"
#define STRMSG_C_050812_0002	"[%s]邀请加入编队"
#define STRMSG_C_050812_0003	"[%s]邀请交易"
#define STRMSG_C_050812_0004	"[%s]邀请语音聊天"
#define STRMSG_C_050812_0005	"[%s]邀请 1:1对决"
#define STRMSG_C_050812_0006	"[%s]邀请投降"
#define STRMSG_C_050812_0007	"已取消编队战斗邀请的窗口"
#define STRMSG_C_050812_0008	"已取消军团战斗邀请的窗口"
#define STRMSG_C_050812_0009	"已取消编队通话邀请窗口"
#define STRMSG_C_050812_0010	"已取消军团通话邀请窗口"

#define STRMSG_C_050817_0001	"轻型武器瞄准距离 : %.1fm"
#define STRMSG_C_050817_0002	"重型武器瞄准距离 : %.1fm"
#define STRMSG_C_050817_0003	"物体探测半径 : %dm"
#define STRMSG_C_050817_0004	"引擎旋转加速力 : %dm"

#define STRMSG_C_050818_0001	"以本杰明城周边地区为据点,同北边的A.N.I军和西边的R.R.F军处于对峙状态.所属部队是'斯卡佣兵团' - 本杰明正规军第11战斗机动飞行队."
#define STRMSG_C_050818_0002	"这是个积极赞成本杰明政府的'排外'政策的集团.以'排外'为名,除了自己同族以外彻底排斥其他民族,追求自己的安定与繁荣.全面统一菲仑行星是他们的最终目的.因为这样,所以在外交方面处于非常尴尬的地位,这种状况在某些地区还扩散成了激烈的反抗运动."
#define STRMSG_C_050818_0003	"'斯卡佣兵团' - 本杰明政府军第11战斗机动飞行队,'克雷顿安德森'中将是队长.这支部队单独执行所有的战斗和任务,有自己独立的命令体系.这支部队的下属组织是按连队划分的,每个连队的任务和作战体系也都是独立执行,是非常提倡自由的部队."
#define STRMSG_C_050818_0004	"以大陆北边艾林顿城周边为据点,同南边的B.C.U军和西南边的R.R.F军对峙状态.所属部队是以曾经非常有名的雇佣军团'奥托姆之鹰'为基础的独立部队'莫内佣兵团'."
#define STRMSG_C_050818_0005	"这是个宣传反排外政策的民众集团,强烈反对本杰明政府的'排外'政策,组成者都是要求政府撤消排外政策,并因此遭到封杀的教官、军官、政治家、以及那些强烈支持他们的市民所组成的部队.他们的目标是呼吁全民族的平等和自由,以及塔伦、菲仑、迪卡人的和平.但是这些政策并没有得到塔伦斯的支持,最终和塔伦斯走向分裂."
#define STRMSG_C_050818_0006	"'莫内军团独立部队',前身是曾经非常有名的'奥托姆之鹰',队长是'哈雷希托里尼亚'中将.每个团员都非常有个性,自尊心很强.佣兵团的组织体系和军事纪律比那些新部队强硬很多,在当地的市民中享有盛誉,获得艾林顿地区市民的强烈支持.艾林顿城市民都叫他叫[艾林顿的剑],是斩断邪恶的剑,带着我们的希望,我们的理想,往前飞……"
#define STRMSG_C_050818_0007	"[说明]"
#define STRMSG_C_050818_0008	"[背景]"
#define STRMSG_C_050818_0009	"[空中呐喊]"
#define STRMSG_C_050818_0010	"'%s'任务完成后可以出击!"
#define STRMSG_C_050818_0011	"目标:%s(%s) %d个"

#define STRMSG_C_050819_0001	"经验值:"
#define STRMSG_C_050819_0002	"等级:"
#define STRMSG_C_050819_0003	"声望:"
#define STRMSG_C_050819_0004	"奖励属性点:"

#define STRMSG_C_050819_0100	"燃料消耗,已坠落"
#define STRMSG_C_050819_0101	"燃料消耗,传送到城市"
#define STRMSG_C_050819_0102	"支付%dSPI修理费"
#define STRMSG_C_050819_0103	"支付%dSPI移动费"

#define STRMSG_C_050822_0100	"SPI不足声望值减少%d "

#define STRMSG_C_050825_0001	"开始%s任务吗?"
#define STRMSG_C_050825_0002	"等级不足."
#define STRMSG_C_050825_0003	"攻击属性点不足"
#define STRMSG_C_050825_0004	"防御属性点不足"
#define STRMSG_C_050825_0005	"燃料属性点不足"
#define STRMSG_C_050825_0006	"精神属性点不足"
#define STRMSG_C_050825_0007	"护盾属性点不足"
#define STRMSG_C_050825_0008	"回避属性点不足"
#define STRMSG_C_050825_0009	"道具 \\r"
#define STRMSG_C_050825_0010	"\\r需要"
#define STRMSG_C_050825_0011	"势力不符"
#define STRMSG_C_050825_0012	"经验值不足"
#define STRMSG_C_050825_0013	"任务 \\r"
#define STRMSG_C_050825_0014	"\\r完成才可以进行"
#define STRMSG_C_050825_0015	"隐藏的任务"
#define STRMSG_C_050825_0016	"完成\\r特定条件\\r"

#define STRMSG_C_050913_0001	"请确认道具数量(最大有效数量 20亿个)"
#define STRMSG_C_050913_0002	"超过有效数量(最大有限数量 20亿个)"

#define STRMSG_C_050927_0001	"超过装载量,无法安装道具"
#define STRMSG_C_050927_0002	"无法使用防止锻造破坏卡片"
#define STRMSG_C_050927_0003	"目前版本无法执行任务"

#define STRMSG_C_051006_0001	"说话权限邀请失败!!请稍后再试"
#define STRMSG_C_051006_0002	"说话权限已取消.请稍后再试"

#define STRMSG_C_051013_0001	"请输入要通话的ID"
#define STRMSG_C_051013_0002	"选择菜单"

#define STRMSG_C_051026_0001	"\\e%s\\e \\w%d个/%d个\\w"	

#define STRMSG_C_051102_0001	"该张浩是GM帐号,无法交易"
#define STRMSG_C_051102_0002	"PVP角色或者自己是角色,无法对决."

#define STRMSG_C_051108_0001	"SPI不足,无法补给"
#define STRMSG_C_051108_0002	"用[%d]SPI恢复[%d][%s] "
#define STRMSG_C_051108_0003	"用[%d]SPI补给[%d][%s] "
#define STRMSG_C_051108_0004	"用[%d]SPI补给[%s][%d]发"

#define STRMSG_C_051114_0001	"正在准备"

#define STRMSG_C_051115_0001	"再次旋转时间没超过 %d秒"
#define STRMSG_C_051115_0002	"引擎未安装,无法执行"

#define STRMSG_C_051118_0001	"等级太低,无法购买"

#define STRMSG_C_051122_0001	"[减少护盾伤害"
#define STRMSG_C_051122_0002	"[减少冲击伤害"
#define STRMSG_C_051122_0003	"[雷达1型射击距离"
#define STRMSG_C_051122_0004	"[雷达2型射击距离"
#define STRMSG_C_051122_0005	"无法锻造的道具"
#define STRMSG_C_051122_0006	"发动时间 : %.2fsec"
#define STRMSG_C_051122_0007	"再发动时间 : %.2fsec"
#define STRMSG_C_051122_0008	"[SP消耗量减少"

#define STRMSG_C_051125_0001	"[召唤1名编队队员]"
#define STRMSG_C_051125_0002	"多目标攻击和地面轰炸不可以同时使用"

#define STRMSG_C_051126_0001	"[可以后退]"

#define STRMSG_C_051128_0001	"[引擎旋转力"

#define STRMSG_C_051202_0001	"[引擎旋转角度"
#define STRMSG_C_051202_0002	"[推进器旋转角度"

#define STRMSG_C_051203_0001	"引擎没有安装"
#define STRMSG_C_051203_0002	"%s使用了传送.接受吗?"
#define STRMSG_C_051203_0003	"%s拒绝[%s]技能"
#define STRMSG_C_051203_0004	"%s同意[%s]技能"

#define STRMSG_C_051205_0001	"[%s]技能无法给自己使用"
#define STRMSG_C_051205_0002	"[%s]技能只能给编队队员使用的"
#define STRMSG_C_051205_0003	"时间超过[%s]已取消"
#define STRMSG_C_051205_0004	"对方无法传送的状态"
#define STRMSG_C_051205_0005	"要回到城市地图吗? (确认:城市地图, 取消:目前地图)"

#define STRMSG_C_051206_0001	"装甲未安装,无法执行"
#define STRMSG_C_051206_0002	"无法使用技能的状态"

#define STRMSG_C_051207_0001	"编队状态无法选择势力"
#define STRMSG_C_051207_0002	"再使用时间 : %.2fsec"
#define STRMSG_C_051207_0003	"染料商店商店无法使用商店"

#define STRMSG_C_051208_0001	"基本染料"
#define STRMSG_C_051208_0002	"涂料类型 : %s"
#define STRMSG_C_051208_0100	"不同势力无法使用悄悄话"
#define STRMSG_C_051208_0101	"选择势力之前无法创建军团"
#define STRMSG_C_051208_0102	"不可以选择不同的势力"
#define STRMSG_C_051208_0103	"不同的角色状态无法选择"
#define STRMSG_C_051208_0104	"一个帐号只能选择一个势力"
#define STRMSG_C_051208_0105	"等级太高无法购入"
#define STRMSG_C_051208_0106	"不是染料商店"
#define STRMSG_C_051208_0107	"燃料道具号码错误"

#define STRMSG_C_051209_0001	"\\y背景说明\\y"

#define STRMSG_C_051215_0100	"速度 : %dm/s"
#define STRMSG_C_051215_0101	"导弹角度 : %.0f度"

#define STRMSG_C_051220_0100	"这个帐号已选择 %s势力"

#define STRMSG_C_051222_0100	"[回到城市]"

#define STRMSG_C_051228_0001	"地区出现敌人"
#define STRMSG_C_051228_0002	"战船沉没"
#define STRMSG_C_051228_0003	"战船沉没"

#define STRMSG_C_051229_0100	"没有安装装甲"
#define STRMSG_C_051229_0101	"没有安装雷达"
#define STRMSG_C_051229_0102	"无法移动到其他势力的城市"

#define STRMSG_C_051230_0100	"[移动速度减少"

#define STRMSG_C_060102_0100	"回到城市"

#define STRMSG_C_060105_0100	"选择要购入的技能"

#define STRMSG_C_060120_0000	"%s被攻击"

#define STRMSG_C_060208_0000	"税金: %.0f%%"
#define STRMSG_C_060208_0001	"目前势力分布情况:本杰明\\e%d\\e%%,艾林顿\\e%d\\e%%."

#define STRMSG_C_060209_0000	"\\y%s\\y势力的商店价格贵\\r%d\\r%%的情况下"
#define STRMSG_C_060209_0001	"还要选择\\y%s\\y势力吗?"

#define	STRMSG_C_060210_0000	"本杰明"
#define	STRMSG_C_060210_0001	"艾林顿"

#define STRMSG_C_060214_0001	"无法进入分争地区"
#define STRMSG_C_060214_0002	"没有加入相关地区无法进入分争地区"

#define STRMSG_C_060328_0001	"编队状态才可以接受的任务"
#define STRMSG_C_060328_0002	"编队队员不足"
#define STRMSG_C_060328_0003	"编队队员的最高等级和最低等级等级差10以上"
#define STRMSG_C_060328_0004	"不能传送的编队队员"

#define STRMSG_C_060331_0001	"剩余时间 : %d分钟"
#define STRMSG_C_060331_0002	"时间 : %d分钟"
#define STRMSG_C_060331_0003	"会员服务使用中,无法安装道具"
#define STRMSG_C_060331_0004	"使用时间已满.道具将会删除"

#define STRMSG_C_060410_0003	"要使用%s吗? 概率是 %.0f%%."
#define STRMSG_C_060410_0004	"复活失败"

#define STRMSG_C_060412_0001	"军团名称错误"
#define STRMSG_C_060412_0002	"无法生成军团"

#define STRMSG_C_060414_0000	"%s的战船 %s离出航还剩%d分钟"
#define STRMSG_C_060414_0001	"%s的战船%s出现"

#define STRMSG_C_060420_0000	"%s地区出现不明怪物.战争的气氛越来越微妙."

#define STRMSG_C_060421_0000	"[舰队指挥官]%s"

#define STRMSG_C_060424_0000	"领导者使用<状态道具>攻击力上升"
#define STRMSG_C_060424_0001	"<势力活动>道具发动.现在开始2个小时活动时间."
#define STRMSG_C_060424_0002	"Hp, 护盾, SP, 恢复率上升 : +%d%%"
#define STRMSG_C_060424_0003	"[复活概率"
#define STRMSG_C_060424_0004	"时间 : 立即"
#define STRMSG_C_060424_0005	"时间 : 永远"
#define STRMSG_C_060424_0006	"剩余时间 : 无限制"
#define STRMSG_C_060424_0007	"[经验值"
#define STRMSG_C_060424_0008	"[SPI暴率"
#define STRMSG_C_060424_0009	"[道具暴率"
#define STRMSG_C_060424_0010	"飞行时HP可以恢复"
#define STRMSG_C_060424_0011	"[平时护盾恢复率"
#define STRMSG_C_060424_0012	"[SP恢复速度"
#define STRMSG_C_060424_0013	"初始化角色的所有属性点"
#define STRMSG_C_060424_0014	"初始化角色选择的一种属性点"
#define STRMSG_C_060424_0015	"变更角色名"
#define STRMSG_C_060424_0016	"使用权限 : %s"
#define STRMSG_C_060424_0017	"领导者专用"
#define STRMSG_C_060424_0019	"EXP,SPI,道具一定时间内暴率上升"
#define STRMSG_C_060424_0020	"防止锻造时物品破坏"
#define STRMSG_C_060424_0021	"所有怪物的非主动攻击"

#define STRMSG_C_060425_0000	"%d小时"

#define STRMSG_C_060509_0000	"目前未处理的疑问有%d个"
#define STRMSG_C_060509_0001	"[%s][%s][%s]"

#define STRMSG_C_060510_0000	"处理传送频道选择窗口"

#define STRMSG_C_060512_0000	"道具数量错误"
#define STRMSG_C_060512_0001	"对方正在使用商店"

#define STRMSG_C_060519_0000	"%s%d个已购买"
#define STRMSG_C_060519_0001	"%s等级%d技能已购买"
#define STRMSG_C_060519_0002	"%s染料已购买"
#define STRMSG_C_060519_0003	"现在使用的染料"

#define STRMSG_C_060608_0000	"结束服务器连接,游戏即将终止"

#define STRMSG_C_060613_0000	"势力选择之前无法交易"

#define STRMSG_C_060623_0000	"准备中http://ace.yetime.cn"

#define STRMSG_C_060720_0000	"取消技能使用"
#define STRMSG_C_060720_0001	"无法放弃相关任务"
#define STRMSG_C_060720_0002	"请选择任务"		
#define STRMSG_C_060720_0100	"机体装饰道具位置"

#define STRMSG_C_060721_0000	"%2.2f经验值上升"

#define STRMSG_C_060724_0000	"\\r%d秒后消失\\w"

#define STRMSG_C_060728_0000	"无法再记录"
#define STRMSG_C_060728_0001	"请完成道具记录"
#define STRMSG_C_060728_0002	"这里不可以开设商店"
#define STRMSG_C_060728_0003	"无法记录的道具"

#define STRMSG_C_060730_0000	"要结束%s商店吗?"
#define STRMSG_C_060730_0001	"%s完成,结束商店"
#define STRMSG_C_060730_0002	"出售"
#define STRMSG_C_060730_0003	"购买"
#define STRMSG_C_060730_0004	"%s已开始个人商店.(%s)"

#define STRMSG_C_060731_0000	"%s已购买%s%d个 . \n获得%dSPI.(%s)"
#define	STRMSG_C_060731_0001	"%s进入商店(%s)"
#define	STRMSG_C_060731_0002	"从%s购买%s道具%d个. \n支付%dSPI.(%s)"
#define	STRMSG_C_060731_0003	"金额不足 %s道具无法购买. (%s)"
#define	STRMSG_C_060731_0004	"空间不足无法购买%s. (%s)"

#define STRMSG_C_060801_0000	"结束个人商店"
#define STRMSG_C_060801_0001	"道具记录失败"
#define STRMSG_C_060801_0002	"购买者SPI不足"
#define STRMSG_C_060801_0003	"购买者道具栏已满."
#define STRMSG_C_060801_0004	"购买的SPI不足"
#define STRMSG_C_060801_0005	"无法找到要取消的道具"
#define STRMSG_C_060801_0006	"使用出售商店技能的角色不存在"
#define STRMSG_C_060801_0007	"使用购买商店技能的角色不存在"
#define STRMSG_C_060801_0008	"[出售商店]"
#define STRMSG_C_060801_0009	"[购买商店]"
#define STRMSG_C_060801_0010	"对方使用个人商店时无法选择"
#define	STRMSG_C_060801_0100	"道具种类"
#define	STRMSG_C_060801_0101	"道具名称"
#define STRMSG_C_060801_0102    "没有商店名称或者不足2个字"
#define STRMSG_C_060801_0103    "请输入价格"
#define STRMSG_C_060801_0104	"请输入数量"

#define STRMSG_C_060802_0000	"无法交换个人商店的道具"
#define STRMSG_C_060802_0001	"无法使用个人商店的道具"
#define STRMSG_C_060802_0002	"目前地图无法使用"
#define STRMSG_C_060802_0003	"个人商店使用时无法使用"
#define STRMSG_C_060802_0004	"要出售%s道具吗?"
#define STRMSG_C_060802_0005	"超过SPI的最大有效数量.(最大有效数量 20亿)"

#define STRMSG_C_060803_0000	"请选择道具"
#define STRMSG_C_060803_0001	"支付%dSPI"
#define STRMSG_C_060803_0002	"获得%dSPI"
#define STRMSG_C_060803_0003	"已出售%s%d个"
#define STRMSG_C_060803_0004	"数量道具无法重复记录"

#define STRMSG_C_060804_0000	"%d秒后结束服务器连接"

#define STRMSG_C_060807_0000	"任务进行中,这期间无法使用相关技能"
#define STRMSG_C_060807_0100	"势力选择结束后可以购入技能,以后从新购入"

#define STRMSG_C_060808_0000	"回到城市地图吗? (确认:城市地图, 取消:之前地图)"

#define STRMSG_C_060809_0100	"%s军团在和%s军团的军团战中胜利"
#define STRMSG_C_060809_0101	"%s军团和%s军团在军团战中无胜负"

#define STRMSG_C_060810_0100	"没有获得道具"
#define STRMSG_C_060810_0101	"获得%s!!"
#define STRMSG_C_060810_0102	"获得经验值%d!!"
#define STRMSG_C_060810_0103	"获得SPI%d!!"

#define STRMSG_C_060811_0000	"[出售]%s"
#define STRMSG_C_060811_0001	"[购买]%s"

#define STRMSG_C_060814_0000	"一些单词太长"
#define STRMSG_C_060814_0001	"要将%s兑换为EXP吗?"

#define STRMSG_C_060823_0000	"已增加奖励属性点%d点. 停止战机以后点击战机信息或按V键选择要增加的属性提升战机的性能"
#define STRMSG_C_060823_0001	"收到新任务. 停止战机以后点击任务或按P键查看"

#define STRMSG_C_060829_0100	"出售商店"
#define STRMSG_C_060829_0101	"购买商店"

#define STRMSG_C_060830_0100    "网吧Happy Our活动已结束"
#define STRMSG_C_060830_0101	"网吧Happy Our活动即将进行"
#define STRMSG_C_060830_0102	"网吧Happy Our活动正在进行"

#define STRMSG_C_060904_0100	"支付活动道具%s%d个"

#define STRMSG_C_060920_0100	"军团"
#define STRMSG_C_060920_0101	"军团标志"
#define STRMSG_C_060920_0102	"选择的角色仓库不存在"
#define STRMSG_C_060920_0103	"不是会员用户"

#define STRMSG_C_060927_0100	"%s %s已委托%s道具 %d个"
#define STRMSG_C_060927_0101	"%s %s找回%s道具 %d个"
#define STRMSG_C_060927_0102	"%s %s已委托%dSPI"
#define STRMSG_C_060927_0103	"%s %s已委托%dSPI"

#define STRMSG_C_061010_0001	"在城市里不能进行PVP"

#define STRMSG_C_061011_0001	"剩余时间 : %d秒"
#define STRMSG_C_061011_0002	"时间 : %d秒"
#define STRMSG_C_061011_0003	"有效时间 : %s"
#define STRMSG_C_061011_0004	"%d日"
#define STRMSG_C_061011_0100	"不属于飞行军团"
#define STRMSG_C_061011_0101	"可以寻找对队员"

#define STRMSG_C_061012_0001	"选择势力之前无法全体聊天"
#define STRMSG_C_061012_0002	"剩余时间 : %s"

#define STRMSG_C_061014_0000	"选择势力之前无法使用添加好友功能"

#define STRMSG_C_061016_0000	"%s为了进行任务邀请帮助.邀请你移动到相关任务地图.同意吗?"
#define STRMSG_C_061016_0001	"超过时间无法传送"

#define STRMSG_C_061017_0000	"不同的势力无法添加好友"
#define STRMSG_C_061017_0001	"无法出击"

#define STRMSG_C_061018_0100	"超过道具保管数量"
#define STRMSG_C_061018_0101	"地面速度 : %dm/s"
#define STRMSG_C_061018_0102	"安装其他附着系列装备(2)位置"

#define STRMSG_C_061019_0000	"30级以上才可以使用ment."

#define STRMSG_C_061106_0100	"战争地带"
#define STRMSG_C_061106_0101	"安全地带"

#define STRMSG_C_061117_0000	"活动地图无法使用%s道具"
#define STRMSG_C_061117_0001	"活动地图无法使用%s技能"

#define STRMSG_C_061120_0100	"超过了最大人数无法传送"

#define STRMSG_C_061121_0000	"\\c%s方\\c %s地区生成战略点"
#define STRMSG_C_061121_0001	"\\c%s方\\c %s地区爆发战略点"
#define STRMSG_C_061121_0002	"已添加势力点%d分"
#define STRMSG_C_061121_0003	"\\c%s方\\c %s地区战略点已消失"

#define STRMSG_C_061130_0000	"[%s]技能不能使用在自己势力"

#define STRMSG_C_061206_0100	"只能在空中使用的技能"
#define STRMSG_C_061206_0101 	"停止状态无法使用[%s]技能"
#define STRMSG_C_061206_0102 	"[隐形]使用技能时不能发动技能"
#define STRMSG_C_061206_0103 	"[状态HP"
#define STRMSG_C_061206_0104 	"一段时间内旋转再使用时间消失"
#define STRMSG_C_061206_0105 	"一段时间内护盾恢复率为0"
#define STRMSG_C_061206_0106 	"重型武器无敌.只能在地面上使用"
#define STRMSG_C_061206_0107	"用自暴发生大爆炸"
#define STRMSG_C_061206_0108	"玩家和怪物不会发现"
#define STRMSG_C_061206_0109	"解除指定战机的所有状态"
#define STRMSG_C_061206_0110	"一定时间内不会受伤害"
#define STRMSG_C_061206_0111	"完全恢复指定战机"
#define STRMSG_C_061206_0112	"一定时间内显出透明的战机"
#define STRMSG_C_061206_0113	"一定时间内导弹无法接近"
#define STRMSG_C_061206_0114	"变透明,只能在地上使用"

#define STRMSG_C_061208_0101	"[状态数量"

#define STRMSG_C_061212_0100	"相关技能不能和群体重复使用."

#define STRMSG_C_061221_0100	"群体技能和单体技能不能重复使用"

#define STRMSG_C_070110_0100	"道具商城没有放开."

#define STRMSG_C_070116_0100	"刺穿率 : %.2f%%"

#define STRMSG_C_070122_0201	"从\\y%d级\\y 可以进行的任务."

#define STRMSG_C_070126_0201	"收到最新任务. 为了更好的进行游戏请及时完成各等级的任务. 请点击右下角的任务按钮开始."

#define STRMSG_C_070206_0201	"%s 国战正在进行中"
#define STRMSG_C_070206_0202	"剩余时间   %02d:%02d"
#define STRMSG_C_070206_0203	"剩余时间   未满5分钟"
#define STRMSG_C_070206_0204	"进行区域   泰澜丛林"
#define STRMSG_C_070206_0205	"进行区域   列纳海岸"

#define STRMSG_C_070212_0201	"要委托选择的所有道具吗? [价格: %s]"
#define STRMSG_C_070212_0202	"要出售选择的所有道具吗? [价格: %s]"
#define STRMSG_C_070212_0203	"请选择不能出售的道具. [%s]"
#define STRMSG_C_070212_0204	"请选择不能移动的道具. [%s]"
#define STRMSG_C_070212_0205	"要拿回选择的所有道具吗?"  

#define STRMSG_C_070214_0100	"任命\\g%s\\g为副指挥员吗?"

#define STRMSG_C_070329_0100	"\\e锻造等级:%d\\e"
#define STRMSG_C_070403_0100   "目标已离开本地图"

#define STRMSG_C_070403_0101   "已开始观察员模式"

#define STRMSG_C_070403_0102   "已结束观察员模式"

#define STRMSG_C_070409_0100   "参赛人员才可以进入"

#define STRMSG_C_070410_0100   "去[装配车间]用%s组合"

#define STRMSG_C_070425_0200   "护盾"		// Shield/dp
#define STRMSG_C_070425_0201   "燃料"		// Ep
#define STRMSG_C_070427_0100	"死亡竞赛"
#define STRMSG_C_070427_0101	"回合竞赛"
#define STRMSG_C_070427_0102	"没有选择势力,无法参与."
#define STRMSG_C_070427_0103	"任务未完成,无法参与."
#define STRMSG_C_070427_0104	"势力战正在进行,无法参与."
#define STRMSG_C_070427_0105	"需要解除领导者的光辉."
#define STRMSG_C_070427_0106	"战斗已开始."
#define STRMSG_C_070427_0107	"阿雷纳之门将在30秒后开启."
#define	STRMSG_C_070427_0108	"阿雷纳之门将在1分钟后开启."

#define STRMSG_C_070430_0100	"请输入密码"
#define STRMSG_C_070430_0101	"密码错误"

#define STRMSG_C_070502_0100	"等待参与..(%d/%d)"
#define STRMSG_C_070502_0101	"准备就绪..(%d/%d)"
#define STRMSG_C_070502_0102	"查找对手..(%d/%d)"
#define STRMSG_C_070502_0103	"无法查找..(%d/%d)"

#define STRMSG_C_070504_0100	"确定要移动到阿雷纳吗? 如果拒绝将离开队伍.\n"

#define STRMSG_C_070507_0100	"确定要复活吗?"

#define STRMSG_C_070507_0101	"(\\r%d秒\\r后将自动复活.)"

#define STRMSG_C_070509_0100	"等待进入阿雷纳,无法开启商店."

#define STRMSG_C_070509_0101	"目前没有等待的队伍."

#define STRMSG_C_070509_0102	"创建队伍失败,请稍候再试."

#define STRMSG_C_070509_0103	"超过规定人数."

#define STRMSG_C_070510_0100	"3秒内无法改变状态."

#define STRMSG_C_070514_0100	"阿雷纳正在进行,无法申请."

#define STRMSG_C_070514_0101	"获得%d战争点."

#define STRMSG_C_070515_0100	"1分钟后战斗将结束."
#define STRMSG_C_070515_0101	"时间已到,战斗结束."

#define STRMSG_C_070516_0201	"\\y属性点已达到上限"
#define STRMSG_C_070517_0100	"必须在%d分钟内准备完毕."

#define STRMSG_C_070525_0100	"模式(%s)/人数(%d)/房间数量(%d)"
#define STRMSG_C_070525_0101	"没有等待的对手."

#define STRMSG_C_070528_0100	"模式(%s) /等级(%c) / 人数(%d) / 队伍数量(%d)"
#define STRMSG_C_070528_0101	"等待的人数(%d)/正在组织的人数(%d)/正在进行中的人数 (%d)"
#define STRMSG_C_070528_0102	'A'
#define STRMSG_C_070528_0103	'B'
#define STRMSG_C_070528_0104	'C'
#define STRMSG_C_070528_0105	'D'

#define STRMSG_C_070529_0100	"阿雷纳正在进行中,无法开始任务."

#define STRMSG_C_070604_0100	"在阿雷纳地图无法使用此道具."
#define STRMSG_C_070604_0101	"道具%s已全部删除."
#define STRMSG_C_070607_0100	"正在等待"
#define STRMSG_C_070607_0101	"正在组织"
#define STRMSG_C_070607_0102	"正在进行"
#define STRMSG_C_070607_0103	"进行中的队伍,无法参与"
#define STRMSG_C_070607_0104	"组织中的队伍,无法参与"
#define STRMSG_C_070607_0105	"已超过限制人数."
#define STRMSG_C_070607_0106	"等级不符,无法入场."
#define STRMSG_C_070607_0107	"%d次"									// 次数.
#define STRMSG_C_070607_0108	"%d胜 / %d败"

#define STRMSG_C_070608_0100	"B.C.U"
#define STRMSG_C_070608_0101	"A.N.I"
#define STRMSG_C_070608_0102	"查看所有队伍"
#define STRMSG_C_070608_0103	"查看等待中的队伍"

#define STRMSG_C_070612_0100	"非公开"

#define STRMSG_C_070614_0100	"[提高重型武器速度"

#define STRMSG_C_070618_0100	"观战开始"
#define STRMSG_C_070618_0101	"观战结束"

#define STRMSG_C_070622_0100	"购买道具所需的WP不足"


#define STRMSG_C_070621_0201   "/一般"			// !
#define STRMSG_C_070621_0202   "/全部"			// $
#define STRMSG_C_070621_0203   "/军团"			// @
#define STRMSG_C_070621_0204   "/编队"			// #

#define STRMSG_C_070626_0100	"增加%.0f%%战争点"

#define STRMSG_C_070627_0201	"\\g出没怪物"	
#define STRMSG_C_070627_0202	"\\y先攻"	
#define STRMSG_C_070627_0203	"\\y非先攻"
#define STRMSG_C_070627_0204	"您的等级不符.执行这个任务需要\\y%d等级\\y以上."
#define STRMSG_C_070627_0205	"\\r"
#define STRMSG_C_070627_0206	"\\r您有未执行任务,请先执行当前接收任务."
#define STRMSG_C_070627_0207	"\\y目标\\y"
#define STRMSG_C_070627_0208	"\\e%s\\e \\w%d个\\w"	
#define STRMSG_C_070627_0209	"这次任务是开始任务时可以马上完成的任务."	

#define STRMSG_C_070710_0201	"\\r禁止进入阿雷纳状态(所剩时间 : %d分钟)"	
#define STRMSG_C_070712_0201	"欢迎来到斯卡俑兵训练所.各位在选择势力之前会从这里执行任务.如果想仔细了解这个地方请按开始按钮."	
#define STRMSG_C_070712_0202	"指导员的说明对你成为飞行员有帮助吗?如果有问题随时可以找我提问,想呼出我请按右下端的FAQ按钮.我会尽全力帮助你,直到你成为正式的飞行员……."	
#define STRMSG_C_070712_0203	"任务完成.奖励已支付到道具栏."
#define STRMSG_C_070712_0204	"获得%d经验值"
#define STRMSG_C_070712_0205	"支付%s %d"
#define STRMSG_C_070712_0206	"%s势力战舰在%s出现."
#define STRMSG_C_070712_0207	"泰澜丛林"
#define STRMSG_C_070712_0208	"列娜海岸"
#define STRMSG_C_070712_0209	"出现时间   %02d:%02d"
#define STRMSG_C_070712_0210	"任务完成. "
#define STRMSG_C_070712_0211	"奖励属性点%d个"

#define STRMSG_C_070716_0100	"要开始新手指南吗 ?"

#define STRMSG_C_070718_0201	"这次教程是使用鼠标操作战机的说明.首先使用鼠标通过前方的传送门吧."
#define STRMSG_C_070718_0202	"你成功做到直线飞行了.这次战机往左边飞行.为了往左边飞行需要将鼠标往\\y左边\\y移动.但是快速移动鼠标会很难控制战机,所以要慢慢移动到目标地点."
#define STRMSG_C_070718_0203	"这次讲讲怎么往右边移动. 将鼠标往\\y右边\\y移动,通过右边的传送门."
#define STRMSG_C_070718_0204	"这次讲讲怎么提高高度. 将鼠标往\\y前边\\y移动,通过上面的传送门."
#define STRMSG_C_070718_0205	"这次讲讲怎么降低高度. 将鼠标往\\y后边\\y移动,通过下面的传送门."
#define STRMSG_C_070718_0206	"这次讲讲战机着陆的方法.可以在各个地图的补给商店补充子弹,能量,燃料等.可以按\\yC\\y键着陆.现在去跑道按\\yC\\y键着陆吧."
#define STRMSG_C_070718_0207	"这次讲讲怎么在地面移动.用键盘的\\yW,S,A,D\\y键移动到前方的目的地."
#define STRMSG_C_070718_0208	"这次讲讲减速和悬停的方法.按住\\yS\\y键可以以战机的最低速度飞行.要不要联系一下?按住\\yS\\y键用最低速度飞行\\y3秒\\y."
#define STRMSG_C_070718_0209	"你成功做到用最低速度飞行.这次悬停一下战机.飞行时用按\\yB\\y键后\\y确认\\y以后就可以停止.在悬停状态可以使用道具栏及其他选项. 用\\yB\\y键试试悬停吧."
#define STRMSG_C_070718_0210	"这次将从悬停的状态移动战机.停止时按\\yW\\y键时战机就可以移动了.按\\yW\\y试试移动战机吧."
#define STRMSG_C_070718_0211	"这次讲讲用左右移动躲避攻击的操作.飞行中按\\yA\\y键会往左侧身,按\\yD\\y键会往右侧身躲避轻型武器.按\\yA\\y键和和\\yD\\y键试试吧."
#define STRMSG_C_070718_0212	"这次是对用于躲避导弹的旋转机动说明.双击两次\\yA\\y键会往左旋转,按两次\\yD\\y键会往右旋转.旋转时会消耗\\y3SP\\y.试试左旋转和右旋转吧."
#define STRMSG_C_070718_0213	"这次是关于推进器使用的教程.按住\\y空格\\y会使用推进器.使用推进器是左上角的推进器能量表会慢慢较少。能量表耗尽的时候就不能使用推进器了.请使用推进器\\y5秒\\y以上."
#define STRMSG_C_070718_0214	"这次是关于锁定目标和解除锁定目标的教程.当怪物进入白色圆圈时会自动\\y锁定\\y. 请锁定前方的怪物."
#define STRMSG_C_070718_0215	"你已经成功锁定目标了. 这次联系一下解除锁定.当敌人到后面不能攻击的时候可以用\\yShift\\y键解除锁定，锁定其他目标.因为是实战中经常使用的按键请多联系."
#define STRMSG_C_070718_0216	"这次是关于装配道具的说明.首先左边有战机装备栏.先装配轻型武器和重型武器.可以用鼠标\\y左键双击\\y装配的方法和按住鼠标左键\\y拖动\\y到战机装配栏的方法.请装配一下道具."
#define STRMSG_C_070718_0217	"这次是关于使用轻型武器的教程.通过左侧的轻型武器信息可以查看武器名称,弹药数量,过热状态.连续发射到过热时会无法使用轻型武器.基本武器发射是\\y鼠标左键\\y. 请发射\\y5秒\\y以上."
//#define STRMSG_C_070718_0218	"这次是关于使用重型武器的教程.通过右侧的重型武器信息查看高级武器信息,武器名称,弹药数,攻击速度.发射导弹以后攻击时间未恢复之前无法发射.请用\\y鼠标右键\\y发射导弹."
#define STRMSG_C_070718_0219	"这次是关于射击训练的教程.使用轻型武器和重型武器击落前方的两个怪物吧."
#define STRMSG_C_070718_0220	"这次教程是实战之前的模拟训练.如果能完成这次教程会有奖励.第一个目标是\\y训练用轰炸机\\y."
#define STRMSG_C_070718_0221	"你成功击落了训练用轰炸机.这次训练是击落\\yM战机类型的训练用战斗机\\y. M机的特点是防御高,试试能不能一次击落.加油!!"
#define STRMSG_C_070718_0222	"这次击落的战机是和前两个战机不同,是击落地面型\\yA型训练用地面战机\\y的训练.鼠标操作时多想想鼠标前后移动."
#define STRMSG_C_070718_0223	"这次是击落机动性最强的\\yI型训练用战斗机\\y的训练.因为飞行速度太快,所以很有难度.击落训练用战斗机以后所有新手指南都会结束. 加油!!"
#define STRMSG_C_070718_0224	"恭喜你.如果要继续下一个教程,请点击\\y下一步\\y."
#define STRMSG_C_070718_0225	"是不是有点困难啊? 如果要重新开始请点击\\y下一步\\y.祝你好运."
#define STRMSG_C_070718_0226	"不错呀,看来你做飞行员很有潜力啊. \\y训练奖励\\y已经支付了.那现在就准备翱翔吧."
#define STRMSG_C_070718_0227	"欢迎您来到\\y本杰明\\y. 这里是以后大家要居住的势力城.从现在开始冲突过程中会受到伤害,锁定怪物时也不会出现发射相关界面.请多加小心."
#define STRMSG_C_070718_0228	"欢迎来到\\y艾林顿\\y. 以后由我伴随大家,我叫\\y摩尼卡\\y. 从现在开始冲突过程中会受到伤害,锁定怪物时也不会出现发射相关界面.请多加小心"
#define STRMSG_C_070718_0229	"为了开始最后教程,需要完成所有教程."
#define STRMSG_C_070718_0230	"你好? 欢迎来到\\y壮志凌云\\y. 我将帮助你完成佣兵任务,我叫\\y""吉娜"" \\y. 完成任务过程中,如果有什么困难之处尽管来找我.那现在开始选择战机吧? 选画面右下的\\y新建\\y按钮选择合适的战机"
#define STRMSG_C_070718_0231	"\\y10分钟\\y后战略点将消失."
#define STRMSG_C_070808_0201	"\\y用弹药箱补给了 [%s][%d]发弹药."

#define STRMSG_C_070810_0201	"请输入信息.                "
#define STRMSG_C_070810_0202	"%s : %s"

// 战前基地
#define STRMSG_C_070816_0100	"\\y您当前不是占领战前基地的军团成员。"
#define STRMSG_C_070816_0101	"\\c%s\\y战前基地战开始时间已设置为\\c%s\\y。"
#define STRMSG_C_070816_0102	"编辑国家公告"
#define STRMSG_C_070816_0103	"%s的传送门在%d分钟以后打开。"
#define STRMSG_C_070816_0104	"可以领取的SPI不足。"
#define STRMSG_C_070816_0105	"\\y保护装置\\r已被破坏。"
#define STRMSG_C_070816_0106	"\\c%s\\y国家\\c%s\\y军团在 %s地区得到战前基地设置中央处理装置系统的权限。"
#define STRMSG_C_070816_0107	"\\c%s\\y国家\\c%s\\y军团在%s地区开始设置战前基地的中央处理装置。"
#define STRMSG_C_070816_0108	"可以编辑军团公告"
#define STRMSG_C_070816_0109	"%s的传送门已打开"
#define STRMSG_C_070816_0110	"%s战前基地战已结束"
#define STRMSG_C_070816_0111	"%d分钟后系统设置完毕"
#define STRMSG_C_070816_0112	"\\c%s\\y国家 \\c%s\\y军团占领%s地区的战前基地"
#define STRMSG_C_070816_0113	"保护装置已生成"
#define STRMSG_C_070816_0114	"中央处理装置已破坏，移动到相关势力城市"
#define STRMSG_C_070816_0115	"系统设置完毕"
#define STRMSG_C_070816_0116	"%s 传送门5分钟后关闭"
#define STRMSG_C_070816_0117	"进行战前基地战，或者占领战前基地战的军团成员才能进入。"
#define STRMSG_C_070816_0118	"\\r%s 战前基地战已开始。"
#define STRMSG_C_070816_0119	"\\c%s\\y国家\\c%s\\y军团在 %s战争胜利。"
#define STRMSG_C_070816_0120	"\\y%s\\c地区 \\y复活点\\c设置完成。"
#define STRMSG_C_070816_0121	"\\y%s\\c地区 \\y复活点\\c已被破坏。"
#define STRMSG_C_070816_0122	"只有占领战前基地的军团成员才能进入。"


#define STRMSG_C_070823_0201	"[战争情报] \\y%s\\y军团对破坏\\y%s\\y做出了最多的贡献."
#define STRMSG_C_070824_0201	"无法使用[扩音器]道具."
#define STRMSG_C_070831_0201	"只有从\\y%s获得权限的玩家才能进入。稍后移动到城市。"

#define STRMSG_C_070907_0201	"\\r无法交易\\r, \\r无法删除\\r, \\r无法使用仓库\\r"
#define STRMSG_C_070907_0202	"\\r无法交易\\r, 可以删除, 可以使用仓库"
#define STRMSG_C_070907_0203	"可以交易, 可以删除, 可以使用仓库"
#define STRMSG_C_070907_0204	"交易与否 : %s"

#define STRMSG_C_070910_0201	"请输入要兑换的金额"
#define STRMSG_C_070910_0202	"%s"
#define STRMSG_C_070910_0203	"%02d:%02d~%02d:%02d"
#define STRMSG_C_070910_0204	"\\c%s\\c\\y战前基地战开始时间设定为\\y\\c%s %02d:%02d\\c\\y \\y"
#define STRMSG_C_070910_0205	"\\y下次战前基地战日期：%s %02d:%02d \\y"
#define STRMSG_C_070910_0206	"\\y下次战前基地战日期：等待设定 \\y"
#define STRMSG_C_070910_0207	"\\r可以领取的SPI不足。\\r"
#define STRMSG_C_070910_0208	"\\y获得军资%dSPI。\\y"

#define STRMSG_C_070912_0201	"返回战前基地"
#define STRMSG_C_070912_0202	"转达信息"

#define STRMSG_C_070917_0201	"请输入安全密码。"
#define STRMSG_C_070917_0202	"\\y安全系统已解除。"
#define STRMSG_C_070917_0203	"\\y安全密码输入错误"
#define STRMSG_C_070917_0204	"\\y请先设置安全密码。"
#define STRMSG_C_070917_0205	"\\y已激活安全系统。"
#define STRMSG_C_070917_0206	"\\y安全密码已变更。"
#define STRMSG_C_070917_0207	"\\y角色名输入错误。"
#define STRMSG_C_070917_0208	"\\y不支持安全系统。"
#define STRMSG_C_070917_0209	"\\y角色不存在。"
#define STRMSG_C_070917_0210	"\\y安全系统密码设置失败。"
#define STRMSG_C_070917_0211	"\\y."
#define STRMSG_C_070917_0212	"\\y."
#define STRMSG_C_070917_0213	"\\y正在激活安全系统。"

#define STRMSG_C_070816_0123	"\\y没有激活%s\\c地区的复活点。"

#define STRMSG_C_070928_0201	"要解除安全系统吗?"
#define STRMSG_C_070928_0202	"\\y安全系统已解除。重新激活请按F10。"

#define STRMSG_C_070928_0100	"要回到城市地图吗? (确认：城市地图， 取消：复活点)"

#define ERRORCODE_000001001		"ErrorCode : 0x000001001"					// SetUnitRenderInfo

#define STRMSG_C_071002_0100	"."
#define STRMSG_C_071002_0101	"在系统设置完成之前消灭要破坏中央处理装置的敌人。"
#define STRMSG_C_071002_0102	"按Alt + 左键可以激活复活点。"
#define STRMSG_C_071002_0103	"按Alt + 左键设置中央处理装置的系统。"

#define STRMSG_C_071005_0100	"没有可以设置中央处理装置系统的军团，重新召唤保护装置。"
// 本杰明
#define STRMSG_C_071006_0100	"元帅"
#define STRMSG_C_071006_0101	"上将"
#define STRMSG_C_071006_0102	"参谋长"
// 艾林顿
#define STRMSG_C_071006_0103	"元帅"
#define STRMSG_C_071006_0104	"上将"
#define STRMSG_C_071006_0105	"参谋长"

#define STRMSG_C_071006_0106	"已任命为%s。"
#define STRMSG_C_071006_0107	"%s已任命为%s。"

#define STRMSG_C_071012_0101	"已赋予职位的对象。"
#define STRMSG_C_071012_0102	"不能赋予相关职位。"

#define STRMSG_C_071101_0201	"%s的欢乐时光活动从%d点到%d点进行。"
#define STRMSG_C_071101_0202	"%s的欢乐时光活动从%d点到%d进行中。"
#define STRMSG_C_071101_0203	"%s的欢乐时光活动已结束。"
#define STRMSG_C_071029_0101	"从候补退出，可以参加下一次竞选。真的要退出吗？"
#define STRMSG_C_071029_0102	"目前不是竞选时间。请参考竞选日程。"
#define STRMSG_C_071029_0103	"%s 申请竞选。"
#define STRMSG_C_071029_0104	"不符合竞选申请条件。"
#define STRMSG_C_071029_0105	"%s退出竞选。"
#define STRMSG_C_071029_0106	"您已参加过投票。"
#define STRMSG_C_071029_0107	"您没有投票权限，无法参加投票。"
#define STRMSG_C_071029_0108	"要给%s投票吗?"
#define STRMSG_C_071029_0109	"投票成功"
#define STRMSG_C_071029_0110	"当前还没有设置竞选日程。"

#define STRMSG_C_071030_0100	"%s %02d:%02d ~ %s %02d:%02d"
#define STRMSG_C_071030_0101	"%s %02d:%02d"

#define STRMSG_C_071106_0100	"已退出"

#define STRMSG_C_071108_0100	"只有在申请竞选期间才能退出竞选。"
#define STRMSG_C_071108_0101	"目前不是申请竞选期间，请参考竞选日程。"

#define STRMSG_C_071112_0100	"进行战前基地战时，不能解散军团。"
#define STRMSG_C_071112_0101	"进行战前基地战时军团长不能逐出军团成员。"

#define STRMSG_C_071115_0100	"请输入要赠送的角色名称。"
#define STRMSG_C_071115_0101	"确定赠送%s道具吗？"
#define STRMSG_C_071115_0102	"相关角色不存在。"
#define STRMSG_C_071115_0103	"不能赠送其他国家的角色"

#define STRMSG_C_071116_0100	"\\r投票结果。"
#define STRMSG_C_071116_0101	"\\y%d号%s军团的%s获得%d%%最高得票率。"

#define STRMSG_C_071119_0100	"%s - %s"
#define STRMSG_C_071120_0100	"申请竞选的角色无法使用角色名字变更卡片"

#define STRMSG_C_071121_0100	"相关道具只能在角色状态使用。"
#define STRMSG_C_071121_0101	"角色变更完成。"

#define STRMSG_C_071122_0100	"不能变更与当前角色相同的角色。"

#define STRMSG_C_071122_0101	"丽纳"
#define STRMSG_C_071122_0102	"耶娜"
#define STRMSG_C_071122_0103	"爱斯"
#define STRMSG_C_071122_0104	"伊莱斯"
#define STRMSG_C_071122_0105	"杰妮弗"
#define STRMSG_C_071122_0106	"汉莫"
#define STRMSG_C_071122_0107	"迈克尔"
#define STRMSG_C_071122_0108	"瑞恩"
#define STRMSG_C_071122_0109	"阿提"
#define STRMSG_C_071122_0110	"马尔"

#define STRMSG_C_071123_0100	"角色已变更"

#define STRMSG_C_071129_0100	"收到礼物。请点击右侧的礼箱按钮。"

#define STRMSG_C_071212_0100	"相关道具不能组合"

#define STRMSG_C_071217_0201	"已初始化所有锻造"

#define STRMSG_C_071221_0100	"(窗口)"
#define STRMSG_C_071221_0201	"ErrorCode : Lock Error"

#define STRMSG_C_080111_0201	"客户端无响应，与服务器中断连接"

#define STRMSG_C_080115_0100	"道具已支付!!"
#define STRMSG_C_080115_0101	"礼券号码无效。"
#define STRMSG_C_080215_0201	"/NetCheck"
#define STRMSG_C_080215_0202	"Cnt[%d] Diff[%ld] SumDiff[%ld] "
#define STRMSG_C_080215_0203	"RepeateCnt[%d] SumDiff[%ld] AvgDiff[%ld] "

#define STRMSG_C_080129_0201	"与阿雷纳服务器连接失败。"
#define STRMSG_C_080129_0202	"与阿雷纳服务器连接中断。"

#define STRMSG_C_080225_0200	"查看友军"
#define STRMSG_C_080225_0201	"查看其他队伍"
#define STRMSG_C_080225_0203	"无法在阿雷纳使用。"
#define STRMSG_C_080225_0204	"无法进行阿雷纳。"
#define STRMSG_C_080225_0205	"请先连接阿雷纳服务器。"
#define STRMSG_C_080225_0206	"\\y<Event>\\y"
#define STRMSG_C_080225_0207	"已进入阿雷纳等待房间。"

#define STRMSG_C_080318_0200	"数量不符，无法制作道具。"

#define STRMSG_C_080320_0200	"\\y角色名称不能超过14Byte。"

#define STRMSG_C_080519_0100	"全部信息"
#define STRMSG_C_080519_0101	"周边信息"
#define STRMSG_C_080519_0102	"战争信息"
#define STRMSG_C_080519_0103	"交易信息"
#define STRMSG_C_080519_0104	"地图信息"
#define STRMSG_C_080519_0105	"军团信息"
#define STRMSG_C_080519_0106	"编队信息"
#define STRMSG_C_080519_0107	"阿雷纳信息"
#define STRMSG_C_080519_0108	"聊天室"
#define STRMSG_C_080519_0110	"编队语音聊天"
#define STRMSG_C_080519_0111	"军团语音聊天"
#define STRMSG_C_080519_0112	"聊天室语音聊天"
#define STRMSG_C_080519_0113	"1:1语音聊天"
#define STRMSG_C_080519_0114	"悄悄话语音聊天"

#define STRMSG_C_080520_0200	"\\y正在启动<国家活动>道具，暂时无法使用。"

#define STRMSG_C_080521_0200	"即将进行胜利国家<欢乐时光>活动。"
#define STRMSG_C_080521_0201	"正在进行胜利国家<欢乐时光>活动"
#define STRMSG_C_080521_0202	"胜利国家<欢乐时光>活动即将结束。"
#define STRMSG_C_080521_0203	"即将进行<成长的时间>活动。"
#define STRMSG_C_080521_0204	"正在进行<成长的时间>活动。"
#define STRMSG_C_080521_0205	"<成长的时间>活动即将结束。"

#define STRMSG_C_080513_0200	"\\y邮件发送成功。"
#define STRMSG_C_080513_0201	"\\y请输入邮件题目。"
#define STRMSG_C_080513_0202	"\\y请输入收件人。"
#define STRMSG_C_080513_0203	"\\y请输入邮件内容。"
#define STRMSG_C_080513_0204	"\\y收件人错误，请重新输入。"
#define STRMSG_C_080513_0205	"\\y对方拒绝接收邮件。"
#define STRMSG_C_080513_0206	"\\y收到%s发送的邮件。"

#define STRMSG_C_080526_0100	"系统信息"

#define STRMSG_C_080527_0200	"将\\y%s\\y任命为副军团长吗?"
#define STRMSG_C_080527_0201	"暂时空闲副军团长的职位吗?"
#define STRMSG_C_080527_0202	"委任\\y%s\\y为军团长吗?"
#define STRMSG_C_080527_0203	"要申请加入\\y%s\\y军团吗?"
#define STRMSG_C_080527_0204	"要取消申请加入\\y%s\\y军团吗?"

#define STRMSG_C_080527_0100	"阿里斯"
#define STRMSG_C_080527_0101	"巴图斯"

#define STRMSG_C_080603_0100	"\\y无法使用商店。"

#define STRMSG_C_080605_0100	"%s拥有强大的编队功能。所谓编队就是一般MMORGP游戏中类似于组队的概念，点击以下按钮可以查看强大的编队功能。"
#define STRMSG_C_080605_0101	"%s拥有强大的编队功能。所谓编队就是一般MMORGP游戏中类似于组队的概念，点击以下按钮可以查看强大的编队功能。"
#define STRMSG_C_080603_0200	"个人获取"
#define STRMSG_C_080603_0201	"平均分配"
#define STRMSG_C_080603_0202	"顺序拾取"
#define STRMSG_C_080603_0203	"随即拾取"

#define STRMSG_C_080609_0200	"\\y选项已更改"

#define STRMSG_C_080610_0200	"最强ACE飞行员编队"
#define STRMSG_C_080610_0201	"自由飞翔吧~！ACE"
#define STRMSG_C_080610_0202	"无敌的ACE编队"

#define STRMSG_C_080611_0200	"全部"
#define STRMSG_C_080611_0201	"月份"
#define STRMSG_C_080611_0202	"\\y没有选择要申请的军团。"

#define STRMSG_C_080616_0200	"\\y已完成军团宣传栏。"
#define STRMSG_C_080616_0201	"\\y已解除军团宣传栏。"
#define STRMSG_C_080616_0202	"\\y已完成加入申请。"
#define STRMSG_C_080616_0203	"\\y已取消加入申请。"
#define STRMSG_C_080616_0204	"\\y已完成军团公告。"

#define STRMSG_C_080619_0200	"\\y无法再次增加军团最大人数限制。"
#define STRMSG_C_080619_0201	"\\y相关道具只有军团长可以使用。"
#define STRMSG_C_080619_0202	"\\y已增加军团最大人数%d名，目前军团最大人数限制为%d名。"
#define STRMSG_C_080619_0203	"增加军团最大人数限制"

#define	STRMSG_C_080619_0100	"\\y选项已更改。一分钟之内无法再次更改信息选项。"
#define STRMSG_C_080619_0101	"\\y更改选项后一分钟内无法再次更改选项。"


#define STRMSG_C_080625_0100	"要进入%d号聊天室吗?"
/////////////// 聊天标题中出现的文字. /////////////////////////////////
#define STRMSG_C_080625_0101	"%s的聊天室"
#define STRMSG_C_080625_0102	"没有限制进入"
#define STRMSG_C_080625_0103	"对话目标"
/////////////////////////////////////////////////////////////////////////
#define STRMSG_C_080625_0104	"邀请%s进入聊天室。"
#define STRMSG_C_080625_0105	"确定从聊天室退出吗?"
#define STRMSG_C_080625_0106	"没有选择相关角色。"
#define STRMSG_C_080625_0107	"%s的聊天室主人已变更。"
#define STRMSG_C_080625_0108	"被逐出聊天室。"

#define STRMSG_C_080703_0200	"国家不同，无法添加到目录。"
#define STRMSG_C_080703_0201	"已添加到黑名单的角色。"
#define STRMSG_C_080703_0202	"\\y没有已创建的编队。"

#define STRMSG_C_080711_0200	"\\y暂时无法进行聊天。"
#define STRMSG_C_080711_0100	"无法逐出自己。"

#define STRMSG_C_080714_0200	"\\y编队密码已变更。"
#define STRMSG_C_080714_0201	"\\y编队适用等级已变更。"
#define STRMSG_C_080714_0202	"\\y经验值分配方式变更为个人获取。"
#define STRMSG_C_080714_0203	"\\y经验值分配方式变更为平均分配。"
#define STRMSG_C_080714_0204	"\\y道具拾取方式变更为个人拾取。"
#define STRMSG_C_080714_0205	"\\y道具拾取方式变更为顺序拾取。"
#define STRMSG_C_080714_0206	"\\y道具拾取方式变更为随即拾取。"
#define STRMSG_C_080714_0207	"\\y已添加到黑名单的角色。"

#define STRMSG_C_070718_0218	"这次是关于重型武器的使用说明。通过左侧的重型武器信息查看武器名称，攻击速度，弹药数量。请\\y点击鼠标\\y可以发射导弹。"
#define STRMSG_C_080715_0100	"%s被逐出聊天室。"
#define STRMSG_C_080715_0101	"%s离开聊天室。"
	
#define STRMSG_C_080716_0100	"没有打开语音聊天"

#define STRMSG_C_080716_0200	"不同国家无法发送邮件"
#define STRMSG_C_080716_0201	"军团阶级重复"
#define STRMSG_C_080716_0202	"已被飞行军团逐出"
#define STRMSG_C_080716_0203	"\\y目前是悄悄话屏蔽状态。"
#define STRMSG_C_080716_0204	"相关道具一次最多购买数量为10个。"

#define STRMSG_C_080721_0200	"交易时无法传送。"
#define STRMSG_C_080721_0201	"使用商店时无法传送。"
#define STRMSG_C_080721_0202	"摆摊时无法传送。"

#define STRMSG_C_080917_0100	"请输入对方军团长角色名"
#define STRMSG_C_080917_0101	"Brigade Fight"
#define STRMSG_C_080917_0102	"请输入对方编队队长角色名"
#define STRMSG_C_080917_0103	"Form Fight"

#define STRMSG_C_080922_0200	"装载量: %d%%"
#define STRMSG_C_080922_0201	"(%dKg/%dKg)"
#define STRMSG_C_080922_0202	"LV%d"

#define STRMSG_C_080922_0100	"军团战斗已屏蔽。"
#define STRMSG_C_080922_0101	"编队战斗已屏蔽。"

#define STRMSG_C_080923_0200	"%.2f%%"
#define STRMSG_C_080923_0201	"%.2f ~ %.2f"
#define STRMSG_C_080923_0202	"%d%%(%dKg/%dKg)"
#define STRMSG_C_080923_0203	"%3d胜 %3d败"
#define STRMSG_C_080923_0204	"(%.0f"

#define STRMSG_C_080929_0200	"[推进器时间增加] : %.2fsec"
#define STRMSG_C_080929_0201	"[引擎一般速度增加(最大)] : %.2fm/s"
#define STRMSG_C_080929_0202	"[引擎一般速度增加(最小)] : %.2fm/s"
#define STRMSG_C_080929_0203	"[引擎推进器速度增加] : %.2fm/s"
#define STRMSG_C_080929_0204	"[引擎地面速度增加] : %.2fm/s"
#define STRMSG_C_080929_0205	"[雷达物体探测半径] : %.2fm"
#define STRMSG_C_080929_0206	"[轻型武器刺穿率增加"
#define STRMSG_C_080929_0207	"[重型武器刺穿率增加"
#define STRMSG_C_080929_0208	"%s\\e[+%.2fsec]\\e"
#define STRMSG_C_080929_0209	"速度 : "
#define STRMSG_C_080929_0210	"%.0fm/s"
#define STRMSG_C_080929_0211	"使用等级下降。"
#define STRMSG_C_080929_0212	"%.1fm"
#define STRMSG_C_080929_0213	"%.2f度"
#define STRMSG_C_080929_0214	"[引擎回转角度增加] : %.2f度"
#define STRMSG_C_080929_0215	"[引擎推进器回转角度增加] : %.2f度"

#define STRMSG_C_081013_0200	"无法对未满20级的玩家委任军团长。"

#define STRMSG_C_081014_0100	"\\r战前基地战已开始。"//STRMSG_C_070816_0118	"\\r%s战前基地战已开始。"同时使用

#define STRMSG_C_081014_0200	"正常"
#define STRMSG_C_081014_0201	"燃料消耗量增加2倍"
#define STRMSG_C_081014_0202	"无法使用推进器"
#define STRMSG_C_081014_0203	"最低速度移动"
#define STRMSG_C_081014_0204	"开关战机道具装备窗口。"

#define STRMSG_C_081021_0200	"解散军团后才能删除角色。"

#define STRMSG_C_081031_0200	"Cnt[%d] Diff[%ld] SumDiff[%ld] WriteBufSize[%d]"

#define STRMSG_C_081103_0200	"AM"
#define STRMSG_C_081103_0201	"PM"
#define STRMSG_C_081103_0202	"SERVER TIME"

#define STRMSG_C_081106_0200	"无效的编队"

#define STRMSG_C_081120_0200	"摇杆灵敏度增加[%d]。 "
#define STRMSG_C_081120_0201	"摇杆灵敏度减少[%d]。"
#define STRMSG_C_081120_0202	"使用摇杆。"
#define STRMSG_C_081120_0203	"结束使用摇杆。"
#define STRMSG_C_081120_0204	"/使用摇杆"

#define STRMSG_C_081121_0200	"确认交易状态无法更换道具"
#define STRMSG_C_081124_0100	"请投入幸运币后使用"
#define STRMSG_C_081124_0101	"道具栏不足，无法使用幸运机器。"
#define STRMSG_C_081124_0102	"无法在相关商店使用。"
#define STRMSG_C_081124_0103	"获得%s道具  %d "	 
#define STRMSG_C_081201_0100	"开始"
#define STRMSG_C_081201_0101	"运行幸运机器时无法投入幸运币。"
#define STRMSG_C_081201_0102	"请投入幸运币。"


#define STRMSG_C_081125_0200	"X Axis(-)"
#define STRMSG_C_081125_0201	"X Axis(+)"
#define STRMSG_C_081125_0202	"Y Axis(-)"
#define STRMSG_C_081125_0203	"Y Axis(+)"
#define STRMSG_C_081125_0204	"Z Axis(-)"
#define STRMSG_C_081125_0205	"Z Axis(+)"
#define STRMSG_C_081125_0206	"RX Axis(-)"
#define STRMSG_C_081125_0207	"RX Axis(+)"
#define STRMSG_C_081125_0208	"RY Axis(-)"
#define STRMSG_C_081125_0209	"RY Axis(+)"
#define STRMSG_C_081125_0210	"RZ Axis(-)"
#define STRMSG_C_081125_0211	"RZ Axis(+)"
#define STRMSG_C_081125_0212	"十字按钮-左"
#define STRMSG_C_081125_0213	"十字按钮-右"
#define STRMSG_C_081125_0214	"十字按钮-上"
#define STRMSG_C_081125_0215	"十字按钮-下"
#define STRMSG_C_081125_0216	"按钮%d"

#define STRMSG_C_081127_0200	"鼠标(上)"
#define STRMSG_C_081127_0201	"鼠标(下)"
#define STRMSG_C_081127_0202	"鼠标(左)"
#define STRMSG_C_081127_0203	"鼠标(右)"
#define STRMSG_C_081127_0204	"方向转换(前)"
#define STRMSG_C_081127_0205	"方向转换(后)"
#define STRMSG_C_081127_0206	"方向转换(左)"
#define STRMSG_C_081127_0207	"方向转换(右)"
#define STRMSG_C_081127_0208	"自我使用技能"
#define STRMSG_C_081127_0209	"发射轻型武器"
#define STRMSG_C_081127_0210	"发射重型武器"
#define STRMSG_C_081127_0211	"目标锁定/接触"
#define STRMSG_C_081127_0212	"使用推进器"
#define STRMSG_C_081127_0213	"战机悬停"
#define STRMSG_C_081127_0214	"离着陆"
#define STRMSG_C_081127_0215	"后视"
#define STRMSG_C_081127_0216	"参与编队飞行"
#define STRMSG_C_081127_0217	"变更技能栏"
#define STRMSG_C_081127_0218	"技能栏%d"
#define STRMSG_C_081127_0219	"请输入文件名称(40Byte因内)"

#define STRMSG_C_081202_0100	"幸运机器完全停止后才能领取奖品。"
#define STRMSG_C_081202_0101	"幸运机器正在运行，请停止后使用。"
#define STRMSG_C_081202_0102	"幸运机器已停止""道具领取""点击按钮领取道具。"
#define STRMSG_C_081202_0103	"运行幸运机器时无法关闭。"

#define STRMSG_C_081202_0104	"要解除任务导师吗？ "
#define STRMSG_C_081202_0105	"%s申请任务援助。"
#define STRMSG_C_081202_0106	"%s拒绝任务援助申请。"

#define STRMSG_C_081203_0101	"相同的物品无法丢弃。"

#define STRMSG_C_081215_0100	"\\g该任务推荐编队进行。\\g"
#define STRMSG_C_081216_0301	"\\y%s即将使用道具\\y"
#define STRMSG_C_081216_0302	"\\y%s使用道具。\\y"
#define STRMSG_C_081216_0303	"\\y正在使用。\\y"

#define STRMSG_C_081219_0100	"\\y已登记任务导师\\y"
#define STRMSG_C_081219_0101	"\\y已解除任务导师等级。\\y"
#define STRMSG_C_081219_0102	"\\y申请任务导师援助。\\y"
#define STRMSG_C_081219_0103	"完成编队任务后可以登记任务导师，登记后可以帮助其他玩家完成任务。"

#define STRMSG_C_081222_0100	"没有可完成该任务的任务导师。"

#define STRMSG_C_081223_0201	"\\y控制器在设置的状态下如果想使用鼠标需要悬停战机。"

#define STRMSG_C_081230_0201	"\\y个人战斗中贡献获得[%s]SPI。"
#define STRMSG_C_081230_0202	"\\y领袖战争中贡献获得[%s]SPI。"
#define STRMSG_C_081230_0203	"\\y军团战争中贡献获得[%s]SPI，在军团仓库领取。"
#define STRMSG_C_081230_0204	"\\y========国战结果========"
#define STRMSG_C_081230_0205	"\\c%d名军团: %s 军团"
#define STRMSG_C_081230_0206	"\\y%d名军团 : %s军团"
#define STRMSG_C_081230_0207	"%s 转换为经验值吗？"
#define STRMSG_C_081230_0208	"%d分禁言。"
#define STRMSG_C_081230_0209	"请输入要禁言的角色名称。"
#define STRMSG_C_081230_0210	"\\y已禁言改玩家。"

#define STRMSG_C_090105_0200	"\\y加入编队才能使用的道具。"
#define STRMSG_C_090105_0201	"\\y%s使用编队道具。"

#define STRMSG_C_090112_0201	"\\y无法向对方申请战斗。"
#define STRMSG_C_090112_0202	"\\y已超过限制人数。"
#define STRMSG_C_090112_0203	"目标:[%s] [%d个]"
#define STRMSG_C_090112_0204	"无法邀请对方。"
#define STRMSG_C_090112_0205	"目标:[%s(%s)] [%d个]"
#define STRMSG_C_090112_0206	"%s申请加入好友。要接受吗？"

#define STRMSG_C_090116_0200	"接受"
#define STRMSG_C_090116_0201	"拒绝"

#define STRMSG_C_090120_0201	"召唤怪物"	  

#define STRMSG_C_090113_0301	"本次 %s 出航时间"
#define STRMSG_C_090113_0302	"下次 %s 出航时间"
#define STRMSG_C_090113_0303	"%d年"
#define STRMSG_C_090113_0304	"%d月"
#define STRMSG_C_090113_0305	"上午"
#define STRMSG_C_090113_0306	"下午"
#define STRMSG_C_090113_0307	"修改信息 : 剩余%d次"
#define STRMSG_C_090113_0308	"设置时间还剩%d日"

#define STRMSG_C_090113_0309	"日"
#define STRMSG_C_090113_0310	"一"
#define STRMSG_C_090113_0311	"二"
#define STRMSG_C_090113_0312	"三"
#define STRMSG_C_090113_0313	"四"
#define STRMSG_C_090113_0314	"五"
#define STRMSG_C_090113_0315	"六"

#define STRMSG_C_090113_0316	"\\y只有领袖才能使用。\\y"
#define STRMSG_C_090113_0317	"\\y设置下次国战攻击时间。\\y"
#define STRMSG_C_090113_0318	"\\y宣告信息已变更。剩余修改次数为%d次。\\y"

#define STRMSG_C_090113_0319	"\\y%s国家在\\y向\\y%s国家\\y在\\c%s %02d:%02d\\c发布宣告 (剩余修改次数为%d次)"
#define STRMSG_C_090113_0320	"放弃下次国战攻击吗？"
#define STRMSG_C_090113_0321	"放弃国战"
#define STRMSG_C_090113_0322	"%s %02d:%02d"

#define STRMSG_C_090113_0323	"\\y无法找到宣告信息。\\y"
#define STRMSG_C_090113_0324	"\\y无法再次使用宣告。\\y"
#define STRMSG_C_090113_0325	"\\y宣告时间输入错误，输入格式错误或从现在时刻开始的12小时内无法宣告。\\y"

#define STRMSG_C_090113_0326	"\\y%s国家\\y向 \\y%s国家\\y放弃宣告 (剩余修改次数为%d次)"
#define STRMSG_C_090113_0327	"\\y无变更事项.\\y"
#define STRMSG_C_090113_0328	"\\y星期%s %02d:%02d至 %02d:%02d无法发布宣告\\y"
#define STRMSG_C_090113_0329	"%s %02d点 %02d分向%s势力发布宣告吗？"

#define STRMSG_C_090121_0301	"\\y%d锻造等级不符合该物品使用条件。\\y"
#define STRMSG_C_090123_0302	"提高锻造成功率"

#define STRMSG_C_090203_0201	"要创建名为[%s]军团吗"
#define STRMSG_C_090203_0202	"\\g装配中的道具"

#define STRMSG_C_090204_0301	"\\c%s\\c的战略点在\\y10分\\y 后消失。"

#define STRMSG_C_090205_0201	"无法战斗的区域。"
#define STRMSG_C_090210_0301	"\\y无法进行国战\\y"
#define STRMSG_C_090210_0302	"\\y无法设置宣告，所以无法保存或放弃。\\y"
#define STRMSG_C_090210_0303	"\\y宣告只能在国战前一周设置。\\y"

#define STRMSG_C_090224_0201	"昵称在世界排名使用，确认后无法修改，需要创建昵称吗？ "
#define STRMSG_C_090224_0202	"昵称可以使用英文自己和数字组合，请输入昵称。"
#define STRMSG_C_090224_0203	"\\y昵称只支持英文和数字组合。"
#define STRMSG_C_090224_0204	"\\y昵称不能超过10个字母。"
#define STRMSG_C_090224_0205	"\\y已使用的昵称。"

#define STRMSG_C_090226_0201	"国家选择后无法变更。"
#define STRMSG_C_090226_0202	"确定选择\\y%s\\y国家吗？"

#define STRMSG_C_090310_0201	"正在运行防外挂程序，请稍后重新启动后运行。"
#define STRMSG_C_090310_0202	"已运行游戏或防外挂程序，请完全结束游戏后重新尝试。"
#define STRMSG_C_090310_0203	"防外挂程序初始化错误，请重新启动或结束其他程序后运行。"
#define STRMSG_C_090310_0204	"没有防外挂程序或文件被改变。请安装防外挂程序后运行。"
#define STRMSG_C_090310_0205	"windows的一些系统文件顺坏，请重新安装Internet Explorer。 "
#define STRMSG_C_090310_0206	"运行防外挂程序失败，请安装防外挂程序后重试。"
#define STRMSG_C_090310_0207	"发现非法程序，请结束非法程序后运行游戏。"
#define STRMSG_C_090310_0208	"取消防外挂程序更新，如不能继续更新，请查看防火墙设置。"
#define STRMSG_C_090310_0209	"防外挂程序连接更新服务器失败，请稍后再试或检查本地网络情况。"
#define STRMSG_C_090310_0210	"防外挂程序初始化错误或旧版本防外挂程序文件，请重新安装防外挂程序后运行游戏。"
#define STRMSG_C_090310_0211	"无法找到ini文件或文件损坏。"
#define STRMSG_C_090310_0212	"npgmup.des初始化错误。删除防外挂程序文件夹后重新运行游戏。"
#define STRMSG_C_090310_0213	"连接防外挂程序更新服务器失败，请稍后再试或者请查看防火墙设置。"
#define STRMSG_C_090310_0214	"防外挂程序更新失败，请关闭杀毒软件后重试。"
#define STRMSG_C_090310_0215	"载入病毒或外挂监控模块失败，内存不足或已感染病毒。"
#define STRMSG_C_090310_0216	"发现与防外挂程序有冲突的软件。"
#define STRMSG_C_090310_0217	"运行防外挂程序是发生错误。请将游戏文件夹/GameGuard文件夹中*.erl文件发送到Game1@inca.co.kr。"
#define STRMSG_C_090310_0218	"防外挂程序错误 : %lu"

#define STRMSG_C_090316_0301	"[会员剩余时间] %d日 %d小时"
#define STRMSG_C_090316_0302	"[会员剩余时间] %d分"

#define STRMSG_C_090317_0201	"%s国家在上次国战中失败吸取经验将母舰的火力强化。"
#define STRMSG_C_090317_0202	"%s国家在上次国战中未完全修理母舰，母舰的战斗力下降。"


#define STRMSG_C_090324_0201	"\\y运行幸运机器时无法丢弃道具。"
#define STRMSG_C_090324_0202	"\\y无法给自己送礼。"

#define STRMSG_C_090408_0101   "[%s]道具\\y稀有\\y道具，确定要选择吗?"
#define STRMSG_C_090408_0102   "[%s]道具 \\e锻造\\e 道具，确定要选择吗?"
#define STRMSG_C_090408_0103   "[%s]道具\\m传说\\m道具，确定要选择吗?"
#define STRMSG_C_090408_0104	"当前国家人数已饱和，无法选择该国家。"

#define STRMSG_C_090630_0301   "占领战前基地的军团无法解散。"
 
#define STRMSG_C_090810_0401   "\\y无法修改日期。\\y" 
 
#define STRMSG_C_090821_0301   "%s 已被封停，无法赠送。"
 
#define STRMSG_C_090901_0301   "外形 : %s"
#define STRMSG_C_090901_0302   "基本外形"
#define STRMSG_C_090901_0303   "\\y特效 : %s\\y"
#define STRMSG_C_090901_0304   "基本特效"
 
#define STRMSG_C_090925_0401   "野外仓库无法使用军团仓库。"              
#define STRMSG_C_090925_0402   "无法使用野外仓库。" 
#define STRMSG_C_090925_0403   "打开商店时无法使用道具。"
#define STRMSG_C_090925_0404   "野外商店无法查找使用的角色。"
#define STRMSG_C_090925_0405   "当前商店正在使用中。"
#define STRMSG_C_090925_0406   "该物品无法在野外商店使用。" 
 
#define STRMSG_C_091008_0301   "%s道具在收到后即刻计时。"
#define STRMSG_C_091008_0302   "当前道具使用时间未到期，请在道具使用时间到期后再使用。" 

#define STRMSG_C_091014_0401    "请选择出生的城市。"
#define STRMSG_C_091014_0402    "（从11级开始通过相关任务后选择国家。）"

#define STRMSG_C_091015_0401    "角色信息无效。"
#define STRMSG_C_091015_0402    "无法选择出生城市。"

#define STRMSG_C_091111_0401	"\\y无法发布宣战公告。\\y"

#define STRMSG_C_100118_0301	"您正在使用当前道具，无法重复使用。"

#define STRMSG_C_100127_0301	"\\y剩余数量: %d个\\y"
#define STRMSG_C_100127_0302	"该道具已销售完毕，无法进行购买。"

#define STRMSG_C_091103_0301   "While the Atum research institute was working on the [Infinity Project] to improve the efficiency of the space travel programme, a remaining secret unit of the Shrine hacked into the Warp Station, opening up access to hitherto unknown regions. This discovery led to the deployment of pilots to secure these regions - without knowing what would be awaiting them there."
#define STRMSG_C_091103_0302   "*The Infinity Field Region has several restrictions, such as limited daily access and other conditions*"
#define STRMSG_C_091103_0303   "* When you want to leave Infinity Field Area, press (B+Enter) to stop your gear and press the resign button to leave Infinity Field."
#define STRMSG_C_091103_0304   "* When bidding, you can use the keyboard buttons Y and N or your mouse to determine your bid."



#define STRMSG_C_091103_0309   "Lv.%d ~ Lv.%d"
#define STRMSG_C_091103_0310   "Entrance permitted //Open"   //"Entrance Open"
#define STRMSG_C_091103_0311   "Entrance limit exceeded //Will change when we get other IF types -- Edison --Entrance denied previously" //Change this when we get other types of IF -- Edison  --Previously, "Entrance limit exceeded //Will change when we get other IF types -- Edison --Entrance denied previously"

#define STRMSG_C_091103_0312   "Would you like to end your Infinity Field progress and return home?"
#define STRMSG_C_091103_0313 "\\r%d seconds\\r left until your are revived."

#define STRMSG_C_091103_0314   "[%s] has decided to sit-out on [%s]."
#define STRMSG_C_091103_0315   "[%s] has rolled a [%d] on the 100-sided die."
#define STRMSG_C_091103_0316   "%s has paid [%d] to get %s item."
#define STRMSG_C_091103_0317   "Everyone has refused this item."

#define STRMSG_C_091103_0318 "\\yYou cannot enter because the waiting room is full.\\y"
#define STRMSG_C_091103_0319 "\\yYou have to choose a room.\\y"
#define STRMSG_C_091103_0320 "\\yAll users must be ready to enter the Infinity Field.\\y"
#define STRMSG_C_091103_0321 "\\yYou cannot go while it is in waiting.\\y"
#define STRMSG_C_091103_0322 "\\yCannot be used in the Infinity Field.\\y"

#define STRMSG_C_091103_0323   "Do you want to buy this item?"
#define STRMSG_C_091103_0324   "The required item is not enough to buy this item." 
#define STRMSG_C_091103_0325   "Required Area: Infinity Field"

#define STRMSG_C_091103_0326   "[Resistance to Status Effects:+%.2f%%] //[Resistance to condition abnormality:+%.2f%%]" //"[Resistance to condition abnormality:+%.2f%%]"
#define STRMSG_C_091103_0328   "[Defence Bypass Chance: +%.2f%%] //[Bypass defence rate:+%.2f%%]" //"[Bypass defense rate:+%.2f%%]"
#define STRMSG_C_091103_0329   "[Evasion Bypass Chance: +%.2f%%] //[Bypass evasion rate:+%.2f%%]" //"[Bypass evasion rate:+%.2f%%]"
#define STRMSG_C_091103_0330   "[Damage Dispersion: +%.2f] //[Damage Dispersion:+%.2f]" //"[Damage Dispersion:+%.2f]"

#define STRMSG_C_091103_0331 "\\y %s user's death decreased the Infinity Field progress time by %d minutes.\\y"
#define STRMSG_C_091103_0332 "\\y %s user's death increased the Infinity Field progress time by %d minutes.\\y"
#define STRMSG_C_091103_0333 "\\y In the [%s] zone, infinity progress time decreases by [%d] minutes at every death.\\y"
#define STRMSG_C_091103_0334 "\\y In the [%s] zone, Infinity progress time increases by [%d] minutes at every death.\\y"

#define STRMSG_C_091103_0335   "Infinity Field cannot be used."

#define  STRMSG_C_091103_0336   "Returning to city in: %d minutes."
#define  STRMSG_C_091103_0337   "Returning to city in: %d seconds."
#define  STRMSG_C_091103_0338   "Would you like to end this Infinity Field session and return to the city?"

#define STRMSG_C_091103_0339   "Abnormal cancellation. Would you like to move to an Infinity Field that is currently in progress?"
#define STRMSG_C_091103_0340   "This item can only be used in Infinity Field."
#define STRMSG_C_091103_0341 "\\y[Curse Resisted] %s failed."

#define STRMSG_C_091103_0342   "[Std. Weapon Bonus Damage:+%.2f]"
#define STRMSG_C_091103_0343   "[Adv. Weapon Bonus Damage:+%.2f]"

#define STRMSG_C_091103_0344   "Minimum number of participants: %d"
#define STRMSG_C_091103_0345   "Maximum number of participants: %d"
#define STRMSG_C_091103_0346 "\\y At least %d required to start the Infinity Field.\\y" 

#define STRMSG_C_091103_0347   "Debuff skills will all be deactivated."   
#define STRMSG_C_PARAM_0006_1	"[Shield"

// 2010. 05. 19 by hsLee 牢窍 清 2瞒 抄 例. (脚蟾?+ 阁胶磐 蟾?辑滚) )
#define STRERR_ERROR_0151	"Cannot find any information about setting Infinity Field level."
#define STRERR_ERROR_0152	"The information about setting the Infinity Field level is not correct."
#define STRERR_ERROR_0153	"Cannot be at the same level."

#define STRMSG_C_100218_0301   "[Interception probability"
#define STRMSG_C_100218_0302   "[Absorbing amount when active"
#define STRMSG_C_100218_0303   "[Reflect Probability"
#define STRMSG_C_100218_0304   "[Damage Result"
#define STRMSG_C_100218_0305   "[Evasion Probability"
#define STRMSG_C_100218_0306   "[Evasion Probability"
#define STRMSG_C_100218_0307   "Cooldown Time : %2dsec"
#define STRMSG_C_100218_0308   "\\g[%s] has been activated.\\g"
#define STRMSG_C_100218_0309   "Can be equipped: \\g%s/%s"
#define STRMSG_C_100218_0310   "Can be equipped : \\g%s"
#define STRMSG_C_100218_0311   "Useable: \\g%s/%s"
#define STRMSG_C_100218_0312   "Useable: \\g%s"

#define STRMSG_C_100310_0301   "\\y %s has left Infinity Field.\\y"
#define STRMSG_C_100310_0302   "\\yHost has contacted: %s.\\y"
#define STRMSG_C_100310_0303   "\\y%s has entered the room.\\y"
#define STRMSG_C_100310_0304   "\\yEveryone is ready to enter Infinity Field.\\y"
#define STRMSG_C_100310_0305   "\\yYou have been kicked out of the Infinity Field.\\y"
#define STRMSG_C_100310_0306   "\\yGo to the Infinity Field.\\y"

#define STRMSG_C_100310_0307   "%s has died. %s's HP has decreased by %d."
#define STRMSG_C_100310_0308   "\\y[%s] has died. The base HP decreases by [%d]%% of the current HP.\\y"

#define STRMSG_C_100310_0309   "Additional Infinity Field Entrance"
#define STRMSG_C_100310_0310   "You have members that cannot enter the Infinity Field."

#define STRMSG_C_100310_0311   "[HP absorption:-%.2f]"
#define STRMSG_C_100310_0312   "[Impossible to use standard weapon]"
#define STRMSG_C_100310_0313   "[Impossible to use advanced weapon]"
#define STRMSG_C_100310_0314   "[SP absorption:-%.2f]"
#define STRMSG_C_100310_0315   "[Impossible to recover energy]"
#define STRMSG_C_100310_0316   "[Impossible to regenerate shield]"
#define STRMSG_C_100310_0317   "[SP regeneration not possible]"
#define STRMSG_C_100310_0318   "[Movement not possible]"
#define STRMSG_C_100310_0319   "[inverse]"
#define STRMSG_C_100310_0320   "[Time Bomb]"

#define STRMSG_C_100310_0321   "To earn [%s] item, [%s] has to take part in [%d]."
#define STRMSG_C_100310_0322   "Everyone has given up [%s]."

#define STRMSG_C_100401_0401    "Transforming into a monster"
#define STRMSG_C_100401_0402    "Invalid Change"

#define STRMSG_C_100421_0401   "\\yCannot be put on.\\y"
#define STRMSG_C_100421_0402   "\\yCannot be upgraded.\\y"
#define STRMSG_C_100421_0403   "\\yThere are no options for this item.\\y"
#define STRMSG_C_100421_0404   "\\yUpgrade item doesn't exist.\\y"
#define STRMSG_C_100421_0405   "\\yCleared Prefix/Suffix options.\\y"
#define STRMSG_C_100421_0406   "\\yThere is no item to upgrade.\\y"
#define STRMSG_C_100421_0407   "\\yItem doesn't exist.\\y"
#define STRMSG_C_100421_0408   "\\yInterface cannot be closed while option machine is still running.\\y"
#define STRMSG_C_100421_0409   "You can get the item after the option machine completely stops."
#define STRMSG_C_100421_0410   "\\yYou got back what you put on.\\y"
#define STRMSG_C_100421_0411   "The interface cannot be closed while the machine is running."
#define STRMSG_C_100421_0412   "Please select an Armour Prefix Gamble Card."
#define STRMSG_C_100421_0413   "Please select an Armour Suffix Gamble Card."
#define STRMSG_C_100421_0414   "Please select an armour or weapon item."
#define STRMSG_C_100421_0415   "Upgrade has been approved."
#define STRMSG_C_100421_0416   "Upgrade has been created."
#define STRMSG_C_100421_0417	"Enchantment was successful."
#define STRMSG_C_100421_0418	"Enchantment has failed."

#define STRMSG_C_100428_0100   "Defend base"	
#define STRMSG_C_100428_0101   "Change : %s%d Step%s"
#define STRMSG_C_100428_0102   "Standard + %s%d %%%s"
#define STRMSG_C_100428_0103   "Probability : %sstandard + %d %%increased%s"
#define STRMSG_C_100428_0104   "Item amount : %s%d %%increased%s"
#define STRMSG_C_100428_0105   "Level : \\g%dStep\\g"
#define STRMSG_C_100428_0106   "Experience: Standard \\g%d%%\\g"
#define STRMSG_C_100428_0107   "Drop Probability: Standard + \\g%d%%increased\\g"
#define STRMSG_C_100428_0108   "Item amount: Standard + \\g%d%%increased\\g"
#define STRMSG_C_100428_0109   "Only the host can change the level of difficulty."
#define STRMSG_C_100428_0110   "It is an already applied step."

#define STRMSG_C_100518_0401   "[WarPoint: Increased %.2ffold.]"

#define STRMSG_C_100601_0501   "Infinity Field level has been changed to \\y%d\\y."

#define STRMSG_C_100607_0100   "Change:"

#define STRMSG_C_100608_0401	"Lv. %d"
#define STRMSG_C_100608_0402	"%dLv. %.1f%%"
#define STRMSG_C_100608_0403	"%d/%d"
#define STRMSG_C_100608_0404	"Defence type"
#define STRMSG_C_100608_0405	"Attack type"
#define STRMSG_C_100608_0406	"Buff type"
#define STRMSG_C_100608_0407	"Private shop"
#define STRMSG_C_100608_0408	"Enter your partner's name"
#define STRMSG_C_100608_0409	"Do you want to change your Partner's name?"
#define STRMSG_C_100608_0410	"%d%%"

#define STRMSG_C_100610_0401	"[Home Premium Service]"

#define STRMSG_C_100618_0401	"Monster is using the [%s] skill."
#define STRMSG_C_100618_0402	"%s is using the [%s] skill."
#define STRMSG_C_100618_0403	"\\yThe duration of the Infinity Field has been decreased for %d minutes because the pilot has died.\\y"
#define STRMSG_C_100618_0404	"\\yThe duration of Infinity Field has been increased by %d minutes because the pilot has died.\\y"
#define STRMSG_C_100618_0405	"HP has been decreased by %d because the pilot has died."
#define STRMSG_C_100618_0406	"This item cannot be used in the Infinity Field."
#define STRMSG_C_100618_0407	"Item can be destroyed without enchant prevention card."

#define STRMSG_C_100629_0401	"You cannot open the Buy Shop because you have no more room in your inventory."

#define STRMSG_C_100709_0100	"Base Type"

#define STRMSG_C_100810_0100	"\\yThis area is for [Lv%d] to [Lv%d].\\y"

#define STRMSG_C_100812_0401	"Lv.%d"
#define STRMSG_C_100812_0402	"Type: %s[%s]"
#define STRMSG_C_100812_0403	"Change of name: %s"
#define STRMSG_C_100812_0404	"Activate"
#define STRMSG_C_100812_0405	"\\Deactivate\\r"
#define STRMSG_C_100812_0406	"EXP : %.2f%%"
#define STRMSG_C_100812_0407	"Level up : %s"

#define STRMSG_C_100826_0401	"War points increased by %.2f"

#define STRMSG_C_100831_0001	"The ending scene has been skipped."
#define STRMSG_C_100831_0002	"%s skipped the ending scene."
#define STRMSG_C_100831_0003	"Someone skipped the ending scene."
#define STRMSG_C_100831_0004	"All formation members must be ready to enter the Infinity Field."

#define STRMSG_C_100901_0401	"\\yInterface cannot be closed during item deletion.\\y"
#define STRMSG_C_100901_0402	"You did not receive anything from item deletion."
#define STRMSG_C_100901_0403	"\\yItem deletion is in progress.\\y"
#define STRMSG_C_100901_0404	"\\yNo item present for deletion.\\y"
#define STRMSG_C_100901_0405	"\\yThere is no item that you can receive.\\y"
#define STRMSG_C_100901_0406	"\\yThis item is not deletable.\\y"
#define STRMSG_C_100901_0407	"\\yInsertion of item failed.\\y"

#define STRMSG_C_101123_0401	"Client has been shut down as a result of an abnormal operation."

#define STRMSG_C_101201_0401	"\\yMaximum number has been exceeded.\\y"
#define STRMSG_C_101201_0402	"\\yRoom creation and entry has been refused because of level restrictions.\\y"

#define STRMSG_C_101206_0401	"[Drop rate of rare items]"

#define STRMSG_C_101221_0401	"Movement speed in the city increased by %.2f%%."
#define STRMSG_C_101221_0402	"Partner damage increased by %.2f%%."
#define STRMSG_C_101221_0403	"Effects of repair kit and shield kit are increased by %.2f%%."

#define STRMSG_C_101228_0401	"This position is for your partner."

#define STRMSG_C_110608_0001	"Tradeable, deletable, \\rNot storable\\r"

//2011-10-06 by jhahn 颇呈 己厘屈 烬号?
#define STRMSG_C_110902_0001	"Development Stage-Type"
#define STRMSG_C_110907_0001	"%2.2f experience has been received."
#define STRMSG_C_110927_0001	"That is %s. After placing in the socket the action cannot be reversed. Do you want to put it in the socket?"

#define STRMSG_C_111021_0001	"The slot with the auto repair set, solely for this development stage type of P.E.D. When the next stage is reached, different types and levels will be added. Level 1 of the development stage type can use the repair kits belonging to grade C. This function can be activated and deactivated in the quick slot with ON/OFF."
#define STRMSG_C_111021_0002	"The slot with the auto buff skill, solely for this development stage type of P.E.D. When the next stage is reached, different buff types and levels will be added. This function can be activated and deactivated in the quick slot with ON/OFF."
//end 2011-10-06 by jhahn 颇呈 己厘屈 烬号?

// 2011-10-20 by jhahn	牢?茄 
#define STRMSG_C_111020_0001	"\\yItem cannot be higher than upgrade level 10.\\y"
#define STRMSG_C_111020_0002	"\\yUpgrade process cannot be completed, please check the materials used.\\y"
//end 2011-10-20 by jhahn	牢?茄 

// START 2011-11-03 by shcho, yedang 碱 备泅
#define STRMSG_C_111109_0001	"Players that are younger than 16 years of age may not play between the hours of 00:00 and 06:00 as a result of child protection laws."
// END 2011-11-03 by shcho, yedang 碱 备泅

// 2011-11-08 by jhahn EP4 府芭 烬号??

#define STRMSG_C_111114_0001    "You cannot acquire it any more."
#define STRMSG_C_111114_0002	"This is not a tradeable shop."

#define STRMSG_C_111114_0003	"You can only enter once."
#define STRMSG_C_111114_0004	"This is not an approved guild."
#define STRMSG_C_111114_0005	"The maximum number of recipients has been reached."
#define STRMSG_C_111114_0006	"No entry item available."
//end 2011-02-08 by jhahn EP4 府芭 烬号?
#define STRMSG_C_111223_0001	"The item is not registered."// 2011-12-23 by EP4 滚弊 荐 - [0004975]
#define STRMSG_C_111223_0002	"You cannot enter as the outpost war is no longer in progress."// 2011-12-23 by EP4 滚弊 荐 - [0004962]

#define STRMSG_C_111228_0001	"Karin"
#define STRMSG_C_111228_0002	"Jan"

// 2012-01- 09 by jhahn EP4 颇呈 版氰 滚弊 荐
#define STRMSG_C_120109_0001	"P.E.D. receives %2.2f experience points."
//end 2011-01-09 by jhahn EP4 颇呈 版氰 滚弊 荐

#define STRMSG_C_120402_0001	"You can no longer enter if the game has already begun."
#define STRMSG_C_120402_0002	"You nation cannot currently enter."

// 2012-04-12 by mspark, 昆?揽 纺
#define STRMSG_C_120412_0001	"Sort inventory"
// end 2012-04-12 by mspark, 昆?揽 纺

// 2012-04-13 by mspark, 竟唱 UI 厉
#define STRMSG_C_120413_0001	"Armageddon"
#define STRMSG_C_120413_0002	"Ragnarok"
#define STRMSG_C_120413_0003	"Random"
// end 2012-04-13 by mspark, 竟唱 UI 厉

// 2012-06-04 by mspark, 竟唱 扁绢 己氢 UI 厉
#define STRMSG_C_120604_0001	"Attack type"
#define STRMSG_C_120604_0002	"Defence type"
#define STRMSG_C_120604_0003	"Evasion type"
// end 2012-06-04 by mspark, 竟唱 扁绢 己氢 UI 厉

// 2012-07-12 by jhahn, 颇呈 家南 胶清 谩
#define STRMSG_C_120712_0001	"You can fill this slot to increase your movement speed. The increase rate is dependent on the level of your drone."
//end 2012-07-12 by jhahn, 颇呈 家南 胶清 谩

// 2012-07-02 by hskim, 葛急傈 俺急 - 葛急傈 柳青矫 胶沛令 风牢 柳涝 骸
#define STRMSG_C_120702_0001	"No entry permitted during the mothership war."
// end 2012-07-02 by hskim, 葛急傈 俺急 - 葛急傈 柳青矫 胶沛令 风牢 柳涝 骸
// 2012-08-13 by mspark, 昆?揽 纺 牢?谩 厉
#define STRMSG_C_120813_0001	"Would you like to sort the items in your inventory?"
// end 2012-08-13 by mspark, 昆?揽 纺 牢?谩 厉

// 2012-10-13 by jhjang 秦乔酒况 矫胶袍 府春倔
#define STRMSG_C_121013_0001	"EXP through formation increased by %.1f%%"
#define STRMSG_C_121013_0002	"EXP through brigade increased by %.1f%%"
#define STRMSG_C_121013_0003	"EXP through friends increased by %.1f%%"
// end 2012-10-13 by jhjang 秦乔酒况 矫胶袍 府春倔

#define STRMSG_C_121013_0101	"%s (%d day, %d hour, %d min)"
#define STRMSG_C_121013_0102	"%s (%d hour, %d min)"
#define STRMSG_C_121013_0103	"%s (%d min)"
#define STRMSG_C_121013_0104	"%s (less than 1 min)"

// 2012-10-30 by mspark, 寇屈 函版 版绊 皋矫瘤 眠啊
#define STRMSG_C_121030_0001	"Applying a new contour kit will replace the existing contour kit applied to the current armour."
// end 2012-10-30 by mspark, 寇屈 函版 版绊 皋矫瘤 眠啊

#define STRMSG_C_130222_0001 "All"
#define STRMSG_C_130222_0002 "Final"
#define STRMSG_C_130222_0003 "Material"
#define STRMSG_C_130222_0004 "(Search result:%d)"
#define STRMSG_C_130222_0005 "No search result"
#define STRMSG_C_130222_0006 "Combining ingredients may be unsuccessful"
#define STRMSG_C_130222_0007 "One of the time limited items has been used up."

// 2013-04-19 by ssjung 寇屈 函版  碍 烬号?
#define STRMSG_C_130419_0001 "\\e+%d\\e"
#define STRMSG_C_130419_0002 "%s %s"
#define STRMSG_C_130419_0003 "%s(\\rSkin card expiry date\\r)"
#define STRMSG_C_130419_0004 "Skin card function: %s"
#define STRMSG_C_130419_0005 "\\y[All stats:+%d]\\y"
// end 2013-04-19 by ssjung 寇屈 函版  碍 烬号?

// 2013-04-23 by ssjung 龄 酒捞袍 昏矫 2瞒 版绊(龙巩) 器?备泅
#define STRMSG_C_130423_0001 "[%s] is a \\yunique\\y item. Are you sure you want to remove it?"
#define STRMSG_C_130423_0002 "[%s] is an \\eupgraded\\e item. Are you sure you want to remove it?"
#define STRMSG_C_130423_0003 "[%s] is a \\elegendary\\e item. Are you sure you want to remove it?"
#define STRMSG_C_130423_0004 "[%s] is equipped with a \\gprefix/suffix\\g. Are you sure you want to remove it?"
#define STRMSG_C_130423_0005 "Are you sure you want to remove %s?"

#define STRMSG_C_130108_0001	"%s has entered the chat room."

#define STRMSG_C_130412_0001	"\\wAfter r%d seconds you will be teleported onto the previous map.\\w"
#endif