// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__587015A0_A70B_42EE_8C22_5CDF2D31E77B__INCLUDED_)
#define AFX_STDAFX_H__587015A0_A70B_42EE_8C22_5CDF2D31E77B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

//#define _WIN32_WINNT 0x0400
#pragma warning(disable:4786)
//#include <Winbase.h>
#include <map>
#include <string>
#include <vector>
using namespace std;
#define _WIN32_WINNT _WIN32_WINNT_MAXVER
#include <stdlib.h>
#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions
#include <afxdisp.h>        // MFC Automation classes
#include <afxdtctl.h>		// MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT

//#define MAPTILENUM	250

#define MAX_TEXTILE_NUM			1000
#define MAX_BASETILE_NUM		50

#define BASETILE_CENTER_NUM		3
#define BASETILE_SIDE_NUM		12
#define MAX_BASETILERANDOM_NUM	(BASETILE_CENTER_NUM + BASETILE_SIDE_NUM)

#define MAX_TEXEVENT_NUM		10
//#define OBJECT_NORMAL_NUM		177
//#define OBJECT_BLOCK_NUM		4
#define MONSTER_NUM				50

#define USED_LIGHT_NUM			4

#define MAP_EDITOR_VERSION		"V.2011.07.27"


//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__587015A0_A70B_42EE_8C22_5CDF2D31E77B__INCLUDED_)


